зеркало из https://github.com/mozilla/gecko-dev.git
328 строки
8.5 KiB
JavaScript
328 строки
8.5 KiB
JavaScript
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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"use strict";
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const { assert } = ChromeUtils.import("chrome://marionette/content/assert.js");
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const { error } = ChromeUtils.import("chrome://marionette/content/error.js");
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const { truncate } = ChromeUtils.import(
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"chrome://marionette/content/format.js"
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);
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this.EXPORTED_SYMBOLS = ["Command", "Message", "Response"];
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/** Representation of the packets transproted over the wire. */
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class Message {
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/**
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* @param {number} messageID
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* Message ID unique identifying this message.
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*/
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constructor(messageID) {
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this.id = assert.integer(messageID);
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}
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toString() {
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let content = JSON.stringify(this.toPacket());
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return truncate`${content}`;
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}
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/**
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* Converts a data packet into a {@link Command} or {@link Response}.
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*
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* @param {Array.<number, number, ?, ?>} data
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* A four element array where the elements, in sequence, signifies
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* message type, message ID, method name or error, and parameters
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* or result.
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*
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* @return {Message}
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* Based on the message type, a {@link Command} or {@link Response}
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* instance.
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*
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* @throws {TypeError}
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* If the message type is not recognised.
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*/
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static fromPacket(data) {
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const [type] = data;
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switch (type) {
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case Command.Type:
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return Command.fromPacket(data);
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case Response.Type:
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return Response.fromPacket(data);
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default:
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throw new TypeError(
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"Unrecognised message type in packet: " + JSON.stringify(data)
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);
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}
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}
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}
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/**
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* Messages may originate from either the server or the client.
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* Because the remote protocol is full duplex, both endpoints may be
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* the origin of both commands and responses.
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*
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* @enum
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* @see {@link Message}
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*/
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Message.Origin = {
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/** Indicates that the message originates from the client. */
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Client: 0,
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/** Indicates that the message originates from the server. */
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Server: 1,
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};
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/**
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* A command is a request from the client to run a series of remote end
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* steps and return a fitting response.
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*
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* The command can be synthesised from the message passed over the
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* Marionette socket using the {@link fromPacket} function. The format of
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* a message is:
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*
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* <pre>
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* [<var>type</var>, <var>id</var>, <var>name</var>, <var>params</var>]
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* </pre>
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*
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* where
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*
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* <dl>
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* <dt><var>type</var> (integer)
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* <dd>
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* Must be zero (integer). Zero means that this message is
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* a command.
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*
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* <dt><var>id</var> (integer)
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* <dd>
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* Integer used as a sequence number. The server replies with
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* the same ID for the response.
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*
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* <dt><var>name</var> (string)
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* <dd>
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* String representing the command name with an associated set
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* of remote end steps.
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*
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* <dt><var>params</var> (JSON Object or null)
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* <dd>
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* Object of command function arguments. The keys of this object
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* must be strings, but the values can be arbitrary values.
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* </dl>
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*
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* A command has an associated message <var>id</var> that prevents
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* the dispatcher from sending responses in the wrong order.
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*
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* The command may also have optional error- and result handlers that
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* are called when the client returns with a response. These are
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* <code>function onerror({Object})</code>,
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* <code>function onresult({Object})</code>, and
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* <code>function onresult({Response})</code>:
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*
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* @param {number} messageID
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* Message ID unique identifying this message.
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* @param {string} name
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* Command name.
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* @param {Object.<string, ?>} params
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* Command parameters.
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*/
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class Command extends Message {
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constructor(messageID, name, params = {}) {
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super(messageID);
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this.name = assert.string(name);
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this.parameters = assert.object(params);
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this.onerror = null;
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this.onresult = null;
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this.origin = Message.Origin.Client;
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this.sent = false;
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}
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/**
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* Calls the error- or result handler associated with this command.
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* This function can be replaced with a custom response handler.
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*
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* @param {Response} resp
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* The response to pass on to the result or error to the
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* <code>onerror</code> or <code>onresult</code> handlers to.
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*/
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onresponse(resp) {
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if (this.onerror && resp.error) {
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this.onerror(resp.error);
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} else if (this.onresult && resp.body) {
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this.onresult(resp.body);
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}
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}
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/**
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* Encodes the command to a packet.
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*
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* @return {Array}
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* Packet.
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*/
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toPacket() {
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return [Command.Type, this.id, this.name, this.parameters];
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}
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/**
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* Converts a data packet into {@link Command}.
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*
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* @param {Array.<number, number, ?, ?>} data
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* A four element array where the elements, in sequence, signifies
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* message type, message ID, command name, and parameters.
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*
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* @return {Command}
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* Representation of packet.
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*
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* @throws {TypeError}
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* If the message type is not recognised.
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*/
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static fromPacket(payload) {
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let [type, msgID, name, params] = payload;
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assert.that(n => n === Command.Type)(type);
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// if parameters are given but null, treat them as undefined
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if (params === null) {
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params = undefined;
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}
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return new Command(msgID, name, params);
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}
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}
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Command.Type = 0;
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/**
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* @callback ResponseCallback
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*
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* @param {Response} resp
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* Response to handle.
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*/
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/**
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* Represents the response returned from the remote end after execution
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* of its corresponding command.
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*
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* The response is a mutable object passed to each command for
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* modification through the available setters. To send data in a response,
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* you modify the body property on the response. The body property can
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* also be replaced completely.
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*
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* The response is sent implicitly by
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* {@link server.TCPConnection#execute when a command has finished
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* executing, and any modifications made subsequent to that will have
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* no effect.
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*
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* @param {number} messageID
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* Message ID tied to the corresponding command request this is
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* a response for.
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* @param {ResponseHandler} respHandler
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* Function callback called on sending the response.
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*/
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class Response extends Message {
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constructor(messageID, respHandler = () => {}) {
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super(messageID);
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this.respHandler_ = assert.callable(respHandler);
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this.error = null;
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this.body = { value: null };
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this.origin = Message.Origin.Server;
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this.sent = false;
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}
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/**
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* Sends response conditionally, given a predicate.
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*
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* @param {function(Response): boolean} predicate
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* A predicate taking a Response object and returning a boolean.
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*/
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sendConditionally(predicate) {
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if (predicate(this)) {
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this.send();
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}
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}
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/**
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* Sends response using the response handler provided on
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* construction.
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*
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* @throws {RangeError}
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* If the response has already been sent.
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*/
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send() {
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if (this.sent) {
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throw new RangeError("Response has already been sent: " + this);
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}
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this.respHandler_(this);
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this.sent = true;
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}
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/**
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* Send error to client.
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*
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* Turns the response into an error response, clears any previously
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* set body data, and sends it using the response handler provided
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* on construction.
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*
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* @param {Error} err
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* The Error instance to send.
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*
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* @throws {Error}
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* If <var>err</var> is not a {@link WebDriverError}, the error
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* is propagated, i.e. rethrown.
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*/
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sendError(err) {
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this.error = error.wrap(err).toJSON();
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this.body = null;
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this.send();
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// propagate errors which are implementation problems
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if (!error.isWebDriverError(err)) {
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throw err;
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}
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}
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/**
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* Encodes the response to a packet.
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*
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* @return {Array}
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* Packet.
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*/
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toPacket() {
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return [Response.Type, this.id, this.error, this.body];
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}
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/**
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* Converts a data packet into {@link Response}.
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*
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* @param {Array.<number, number, ?, ?>} data
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* A four element array where the elements, in sequence, signifies
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* message type, message ID, error, and result.
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*
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* @return {Response}
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* Representation of packet.
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*
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* @throws {TypeError}
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* If the message type is not recognised.
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*/
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static fromPacket(payload) {
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let [type, msgID, err, body] = payload;
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assert.that(n => n === Response.Type)(type);
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let resp = new Response(msgID);
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resp.error = assert.string(err);
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resp.body = body;
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return resp;
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}
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}
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Response.Type = 1;
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this.Message = Message;
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this.Command = Command;
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this.Response = Response;
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