gecko-dev/dom/media/webaudio/ConstantSourceNode.cpp

311 строки
8.3 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "ConstantSourceNode.h"
#include "AudioDestinationNode.h"
#include "nsContentUtils.h"
#include "AudioNodeEngine.h"
#include "AudioNodeStream.h"
namespace mozilla {
namespace dom {
NS_IMPL_CYCLE_COLLECTION_INHERITED(ConstantSourceNode, AudioScheduledSourceNode,
mOffset)
NS_INTERFACE_MAP_BEGIN_CYCLE_COLLECTION(ConstantSourceNode)
NS_INTERFACE_MAP_END_INHERITING(AudioScheduledSourceNode)
NS_IMPL_ADDREF_INHERITED(ConstantSourceNode, AudioScheduledSourceNode)
NS_IMPL_RELEASE_INHERITED(ConstantSourceNode, AudioScheduledSourceNode)
class ConstantSourceNodeEngine final : public AudioNodeEngine
{
public:
ConstantSourceNodeEngine(AudioNode* aNode, AudioDestinationNode* aDestination)
: AudioNodeEngine(aNode)
, mSource(nullptr)
, mDestination(aDestination->Stream())
, mStart(-1)
, mStop(STREAM_TIME_MAX)
// Keep the default values in sync with ConstantSourceNode::ConstantSourceNode.
, mOffset(1.0f)
{
MOZ_ASSERT(NS_IsMainThread());
}
void SetSourceStream(AudioNodeStream* aSource)
{
mSource = aSource;
}
enum Parameters {
OFFSET,
START,
STOP,
};
void RecvTimelineEvent(uint32_t aIndex,
AudioTimelineEvent& aEvent) override
{
MOZ_ASSERT(mDestination);
WebAudioUtils::ConvertAudioTimelineEventToTicks(aEvent,
mDestination);
switch (aIndex) {
case OFFSET:
mOffset.InsertEvent<int64_t>(aEvent);
break;
default:
NS_ERROR("Bad ConstantSourceNodeEngine TimelineParameter");
}
}
void SetStreamTimeParameter(uint32_t aIndex, StreamTime aParam) override
{
switch (aIndex) {
case START:
mStart = aParam;
mSource->SetActive();
break;
case STOP: mStop = aParam; break;
default:
NS_ERROR("Bad ConstantSourceNodeEngine StreamTimeParameter");
}
}
void ProcessBlock(AudioNodeStream* aStream,
GraphTime aFrom,
const AudioBlock& aInput,
AudioBlock* aOutput,
bool* aFinished) override
{
MOZ_ASSERT(mSource == aStream, "Invalid source stream");
StreamTime ticks = mDestination->GraphTimeToStreamTime(aFrom);
if (mStart == -1) {
aOutput->SetNull(WEBAUDIO_BLOCK_SIZE);
return;
}
if (ticks + WEBAUDIO_BLOCK_SIZE <= mStart ||
ticks >= mStop ||
mStop <= mStart) {
aOutput->SetNull(WEBAUDIO_BLOCK_SIZE);
} else {
aOutput->AllocateChannels(1);
float* output = aOutput->ChannelFloatsForWrite(0);
uint32_t writeOffset = 0;
if (ticks < mStart) {
MOZ_ASSERT(mStart - ticks <= WEBAUDIO_BLOCK_SIZE);
uint32_t count = mStart - ticks;
std::fill_n(output, count, 0.0f);
writeOffset += count;
}
MOZ_ASSERT(ticks + writeOffset >= mStart);
MOZ_ASSERT(mStop - ticks >= writeOffset);
uint32_t count =
std::min<StreamTime>(WEBAUDIO_BLOCK_SIZE, mStop - ticks) - writeOffset;
if (mOffset.HasSimpleValue()) {
float value = mOffset.GetValueAtTime(ticks);
std::fill_n(output + writeOffset, count, value);
} else {
mOffset.GetValuesAtTime(ticks + writeOffset, output + writeOffset, count);
}
writeOffset += count;
std::fill_n(output + writeOffset, WEBAUDIO_BLOCK_SIZE - writeOffset, 0.0f);
}
if (ticks + WEBAUDIO_BLOCK_SIZE >= mStop) {
// We've finished playing.
*aFinished = true;
}
}
bool IsActive() const override
{
// start() has been called.
return mStart != -1;
}
size_t SizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const override
{
size_t amount = AudioNodeEngine::SizeOfExcludingThis(aMallocSizeOf);
// Not owned:
// - mSource
// - mDestination
// - mOffset (internal ref owned by node)
return amount;
}
size_t SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const override
{
return aMallocSizeOf(this) + SizeOfExcludingThis(aMallocSizeOf);
}
// mSource deletes the engine in its destructor.
AudioNodeStream* MOZ_NON_OWNING_REF mSource;
RefPtr<AudioNodeStream> mDestination;
StreamTime mStart;
StreamTime mStop;
AudioParamTimeline mOffset;
};
ConstantSourceNode::ConstantSourceNode(AudioContext* aContext)
: AudioScheduledSourceNode(aContext,
2,
ChannelCountMode::Max,
ChannelInterpretation::Speakers)
, mOffset(new AudioParam(this, ConstantSourceNodeEngine::OFFSET,
"offset", 1.0f))
, mStartCalled(false)
{
ConstantSourceNodeEngine* engine = new ConstantSourceNodeEngine(this, aContext->Destination());
mStream = AudioNodeStream::Create(aContext, engine,
AudioNodeStream::NEED_MAIN_THREAD_FINISHED,
aContext->Graph());
engine->SetSourceStream(mStream);
mStream->AddMainThreadListener(this);
}
ConstantSourceNode::~ConstantSourceNode()
{
}
size_t
ConstantSourceNode::SizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const
{
size_t amount = AudioNode::SizeOfExcludingThis(aMallocSizeOf);
amount += mOffset->SizeOfIncludingThis(aMallocSizeOf);
return amount;
}
size_t
ConstantSourceNode::SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const
{
return aMallocSizeOf(this) + SizeOfExcludingThis(aMallocSizeOf);
}
JSObject*
ConstantSourceNode::WrapObject(JSContext* aCx, JS::Handle<JSObject*> aGivenProto)
{
return ConstantSourceNode_Binding::Wrap(aCx, this, aGivenProto);
}
already_AddRefed<ConstantSourceNode>
ConstantSourceNode::Constructor(const GlobalObject& aGlobal,
AudioContext& aContext,
const ConstantSourceOptions& aOptions,
ErrorResult& aRv)
{
RefPtr<ConstantSourceNode> object = new ConstantSourceNode(&aContext);
object->mOffset->SetValue(aOptions.mOffset);
return object.forget();
}
void
ConstantSourceNode::DestroyMediaStream()
{
if (mStream) {
mStream->RemoveMainThreadListener(this);
}
AudioNode::DestroyMediaStream();
}
void
ConstantSourceNode::Start(double aWhen, ErrorResult& aRv)
{
if (!WebAudioUtils::IsTimeValid(aWhen)) {
aRv.ThrowRangeError<MSG_VALUE_OUT_OF_RANGE>(NS_LITERAL_STRING("start time"));
return;
}
if (mStartCalled) {
aRv.Throw(NS_ERROR_DOM_INVALID_STATE_ERR);
return;
}
mStartCalled = true;
if (!mStream) {
return;
}
mStream->SetStreamTimeParameter(ConstantSourceNodeEngine::START,
Context(), aWhen);
MarkActive();
}
void
ConstantSourceNode::Stop(double aWhen, ErrorResult& aRv)
{
if (!WebAudioUtils::IsTimeValid(aWhen)) {
aRv.ThrowRangeError<MSG_VALUE_OUT_OF_RANGE>(NS_LITERAL_STRING("stop time"));
return;
}
if (!mStartCalled) {
aRv.Throw(NS_ERROR_DOM_INVALID_STATE_ERR);
return;
}
if (!mStream || !Context()) {
return;
}
mStream->SetStreamTimeParameter(ConstantSourceNodeEngine::STOP,
Context(), std::max(0.0, aWhen));
}
void
ConstantSourceNode::NotifyMainThreadStreamFinished()
{
MOZ_ASSERT(mStream->IsFinished());
class EndedEventDispatcher final : public Runnable
{
public:
explicit EndedEventDispatcher(ConstantSourceNode* aNode)
: mozilla::Runnable("EndedEventDispatcher")
, mNode(aNode)
{
}
NS_IMETHOD Run() override
{
// If it's not safe to run scripts right now, schedule this to run later
if (!nsContentUtils::IsSafeToRunScript()) {
nsContentUtils::AddScriptRunner(this);
return NS_OK;
}
mNode->DispatchTrustedEvent(NS_LITERAL_STRING("ended"));
// Release stream resources.
mNode->DestroyMediaStream();
return NS_OK;
}
private:
RefPtr<ConstantSourceNode> mNode;
};
Context()->Dispatch(do_AddRef(new EndedEventDispatcher(this)));
// Drop the playing reference
// Warning: The below line might delete this.
MarkInactive();
}
} // namespace dom
} // namespace mozilla