gecko-dev/testing/marionette/message.js

289 строки
7.4 KiB
JavaScript

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
"use strict";
var {utils: Cu} = Components;
Cu.import("resource://gre/modules/Log.jsm");
Cu.import("resource://gre/modules/Task.jsm");
Cu.import("chrome://marionette/content/error.js");
this.EXPORTED_SYMBOLS = [
"Command",
"Message",
"MessageOrigin",
"Response",
];
const logger = Log.repository.getLogger("Marionette");
this.MessageOrigin = {
Client: 0,
Server: 1,
};
this.Message = {};
/**
* Converts a data packet into a Command or Response type.
*
* @param {Array.<number, number, ?, ?>} data
* A four element array where the elements, in sequence, signifies
* message type, message ID, method name or error, and parameters
* or result.
*
* @return {(Command,Response)}
* Based on the message type, a Command or Response instance.
*
* @throws {TypeError}
* If the message type is not recognised.
*/
Message.fromMsg = function(data) {
switch (data[0]) {
case Command.TYPE:
return Command.fromMsg(data);
case Response.TYPE:
return Response.fromMsg(data);
default:
throw new TypeError(
"Unrecognised message type in packet: " + JSON.stringify(data));
}
};
/**
* A command is a request from the client to run a series of remote end
* steps and return a fitting response.
*
* The command can be synthesised from the message passed over the
* Marionette socket using the {@code fromMsg} function. The format of
* a message is:
*
* [type, id, name, params]
*
* where
*
* type:
* Must be zero (integer). Zero means that this message is a command.
*
* id:
* Number used as a sequence number. The server replies with a
* requested id.
*
* name:
* String representing the command name with an associated set of
* remote end steps.
*
* params:
* Object of command function arguments. The keys of this object
* must be strings, but the values can be arbitrary values.
*
* A command has an associated message {@code id} that prevents the
* dispatcher from sending responses in the wrong order.
*
* The command may also have optional error- and result handlers that
* are called when the client returns with a response. These are
* {@code function onerror({Object})}, {@code function onresult({Object})},
* and {@code function onresult({Response})}.
*
* @param {number} msgId
* Message ID unique identifying this message.
* @param {string} name
* Command name.
* @param {Object<string, ?>} params
* Command parameters.
*/
this.Command = class {
constructor(msgId, name, params={}) {
this.id = msgId;
this.name = name;
this.parameters = params;
this.onerror = null;
this.onresult = null;
this.origin = MessageOrigin.Client;
this.sent = false;
}
/**
* Calls the error- or result handler associated with this command.
* This function can be replaced with a custom response handler.
*
* @param {Response} resp
* The response to pass on to the result or error to the
* {@code onerror} or {@code onresult} handlers to.
*/
onresponse(resp) {
if (resp.error && this.onerror) {
this.onerror(resp.error);
} else if (resp.body && this.onresult) {
this.onresult(resp.body);
}
}
toMsg() {
return [Command.TYPE, this.id, this.name, this.parameters];
}
toString() {
return "Command {id: " + this.id + ", " +
"name: " + JSON.stringify(this.name) + ", " +
"parameters: " + JSON.stringify(this.parameters) + "}"
}
static fromMsg(msg) {
return new Command(msg[1], msg[2], msg[3]);
}
};
Command.TYPE = 0;
const validator = {
exclusionary: {
"capabilities": ["error", "value"],
"error": ["value", "sessionId", "capabilities"],
"sessionId": ["error", "value"],
"value": ["error", "sessionId", "capabilities"],
},
set: function(obj, prop, val) {
let tests = this.exclusionary[prop];
if (tests) {
for (let t of tests) {
if (obj.hasOwnProperty(t)) {
throw new TypeError(`${t} set, cannot set ${prop}`);
}
}
}
obj[prop] = val;
return true;
},
};
/**
* The response body is exposed as an argument to commands.
* Commands can set fields on the body through defining properties.
*
* Setting properties invokes a validator that performs tests for
* mutually exclusionary fields on the input against the existing data
* in the body.
*
* For example setting the {@code error} property on the body when
* {@code value}, {@code sessionId}, or {@code capabilities} have been
* set previously will cause an error.
*/
this.ResponseBody = () => new Proxy({}, validator);
/**
* Represents the response returned from the remote end after execution
* of its corresponding command.
*
* The response is a mutable object passed to each command for
* modification through the available setters. To send data in a response,
* you modify the body property on the response. The body property can
* also be replaced completely.
*
* The response is sent implicitly by CommandProcessor when a command
* has finished executing, and any modifications made subsequent to that
* will have no effect.
*
* @param {number} msgId
* Message ID tied to the corresponding command request this is a
* response for.
* @param {function(Response|Message)} respHandler
* Function callback called on sending the response.
*/
this.Response = class {
constructor(msgId, respHandler) {
this.id = msgId;
this.error = null;
this.body = ResponseBody();
this.origin = MessageOrigin.Server;
this.sent = false;
this.respHandler_ = respHandler;
}
/**
* Sends response conditionally, given a predicate.
*
* @param {function(Response): boolean} predicate
* A predicate taking a Response object and returning a boolean.
*/
sendConditionally(predicate) {
if (predicate(this)) {
this.send();
}
}
/**
* Sends response using the response handler provided on construction.
*
* @throws {RangeError}
* If the response has already been sent.
*/
send() {
if (this.sent) {
throw new RangeError("Response has already been sent: " + this);
}
this.respHandler_(this);
this.sent = true;
}
/**
* Send given Error to client.
*
* Turns the response into an error response, clears any previously
* set body data, and sends it using the response handler provided
* on construction.
*
* @param {Error} err
* The Error instance to send.
*
* @throws {Error}
* If the {@code error} is not a WebDriverError, the error is
* propagated.
*/
sendError(err) {
let wd = error.isWebDriverError(err);
let we = wd ? err : new WebDriverError(err.message);
this.error = error.toJson(we);
this.body = null;
this.send();
// propagate errors that are implementation problems
if (!wd) {
throw err;
}
}
toMsg() {
return [Response.TYPE, this.id, this.error, this.body];
}
toString() {
return "Response {id: " + this.id + ", " +
"error: " + JSON.stringify(this.error) + ", " +
"body: " + JSON.stringify(this.body) + "}";
}
static fromMsg(msg) {
let resp = new Response(msg[1], null);
resp.error = msg[2];
resp.body = msg[3];
return resp;
}
};
Response.TYPE = 1;