зеркало из https://github.com/mozilla/gecko-dev.git
749 строки
24 KiB
C++
749 строки
24 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifdef XP_WIN
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# include "WMF.h"
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# include "WMFDecoderModule.h"
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#endif
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#include "GLContextProvider.h"
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#include "GPUParent.h"
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#include "GPUProcessHost.h"
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#include "GPUProcessManager.h"
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#include "gfxGradientCache.h"
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#include "GfxInfoBase.h"
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#include "CanvasManagerParent.h"
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#include "VRGPUChild.h"
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#include "VRManager.h"
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#include "VRManagerParent.h"
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#include "VsyncBridgeParent.h"
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#include "cairo.h"
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#include "gfxConfig.h"
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#include "gfxCrashReporterUtils.h"
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#include "gfxPlatform.h"
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#include "mozilla/Assertions.h"
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#include "mozilla/Components.h"
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#include "mozilla/FOGIPC.h"
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#include "mozilla/HangDetails.h"
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#include "mozilla/PerfStats.h"
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#include "mozilla/Preferences.h"
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#include "mozilla/ProcessPriorityManager.h"
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#include "mozilla/RemoteDecoderManagerChild.h"
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#include "mozilla/RemoteDecoderManagerParent.h"
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#include "mozilla/ScopeExit.h"
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#include "mozilla/StaticPrefs_dom.h"
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#include "mozilla/Telemetry.h"
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#include "mozilla/TimeStamp.h"
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#include "mozilla/dom/MemoryReportRequest.h"
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#include "mozilla/gfx/2D.h"
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#include "mozilla/gfx/CanvasRenderThread.h"
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#include "mozilla/gfx/gfxVars.h"
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#include "mozilla/glean/GleanMetrics.h"
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#include "mozilla/image/ImageMemoryReporter.h"
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#include "mozilla/ipc/CrashReporterClient.h"
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#include "mozilla/ipc/ProcessChild.h"
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#include "mozilla/ipc/ProcessUtils.h"
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#include "mozilla/layers/APZInputBridgeParent.h"
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#include "mozilla/layers/APZPublicUtils.h" // for apz::InitializeGlobalState
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#include "mozilla/layers/APZThreadUtils.h"
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#include "mozilla/layers/CompositorBridgeParent.h"
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#include "mozilla/layers/CompositorManagerParent.h"
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#include "mozilla/layers/CompositorThread.h"
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#include "mozilla/layers/ImageBridgeParent.h"
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#include "mozilla/layers/LayerTreeOwnerTracker.h"
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#include "mozilla/layers/RemoteTextureMap.h"
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#include "mozilla/layers/UiCompositorControllerParent.h"
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#include "mozilla/layers/VideoBridgeParent.h"
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#include "mozilla/webrender/RenderThread.h"
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#include "mozilla/webrender/WebRenderAPI.h"
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#include "nsDebugImpl.h"
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#include "nsIGfxInfo.h"
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#include "nsIXULRuntime.h"
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#include "nsThreadManager.h"
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#include "nscore.h"
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#include "prenv.h"
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#include "skia/include/core/SkGraphics.h"
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#if defined(XP_WIN)
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# include <dwrite.h>
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# include <process.h>
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# include <windows.h>
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# include "gfxDWriteFonts.h"
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# include "gfxWindowsPlatform.h"
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# include "mozilla/WindowsVersion.h"
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# include "mozilla/gfx/DeviceManagerDx.h"
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# include "mozilla/layers/TextureD3D11.h"
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# include "mozilla/widget/WinCompositorWindowThread.h"
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#else
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# include <unistd.h>
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#endif
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#ifdef MOZ_WIDGET_GTK
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# include <gtk/gtk.h>
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# include "skia/include/ports/SkTypeface_cairo.h"
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#endif
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#ifdef ANDROID
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# include "mozilla/layers/AndroidHardwareBuffer.h"
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# include "skia/include/ports/SkTypeface_cairo.h"
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#endif
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#include "ChildProfilerController.h"
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#include "nsAppRunner.h"
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#if defined(MOZ_SANDBOX) && defined(MOZ_DEBUG) && defined(ENABLE_TESTS)
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# include "mozilla/SandboxTestingChild.h"
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#endif
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namespace mozilla::gfx {
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using namespace ipc;
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using namespace layers;
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static GPUParent* sGPUParent;
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GPUParent::GPUParent() : mLaunchTime(TimeStamp::Now()) { sGPUParent = this; }
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GPUParent::~GPUParent() { sGPUParent = nullptr; }
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/* static */
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GPUParent* GPUParent::GetSingleton() {
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MOZ_DIAGNOSTIC_ASSERT(sGPUParent);
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return sGPUParent;
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}
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/* static */ bool GPUParent::MaybeFlushMemory() {
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#if defined(XP_WIN) && !defined(HAVE_64BIT_BUILD)
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MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
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if (!XRE_IsGPUProcess()) {
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return false;
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}
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MEMORYSTATUSEX stat;
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stat.dwLength = sizeof(stat);
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if (!GlobalMemoryStatusEx(&stat)) {
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return false;
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}
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// We only care about virtual process memory space in the GPU process because
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// the UI process is already watching total memory usage.
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static const size_t kLowVirtualMemoryThreshold = 384 * 1024 * 1024;
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bool lowMemory = stat.ullAvailVirtual < kLowVirtualMemoryThreshold;
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// We suppress more than one low memory notification until we exit the
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// condition. The UI process goes through more effort, reporting on-going
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// memory pressure, but rather than try to manage a shared state, we just
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// send one notification here to try to resolve it.
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static bool sLowMemory = false;
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if (lowMemory && !sLowMemory) {
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NS_DispatchToMainThread(
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NS_NewRunnableFunction("gfx::GPUParent::FlushMemory", []() -> void {
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Unused << GPUParent::GetSingleton()->SendFlushMemory(
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u"low-memory"_ns);
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}));
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}
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sLowMemory = lowMemory;
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return lowMemory;
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#else
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return false;
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#endif
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}
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bool GPUParent::Init(mozilla::ipc::UntypedEndpoint&& aEndpoint,
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const char* aParentBuildID) {
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// Initialize the thread manager before starting IPC. Otherwise, messages
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// may be posted to the main thread and we won't be able to process them.
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if (NS_WARN_IF(NS_FAILED(nsThreadManager::get().Init()))) {
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return false;
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}
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// Now it's safe to start IPC.
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if (NS_WARN_IF(!aEndpoint.Bind(this))) {
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return false;
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}
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nsDebugImpl::SetMultiprocessMode("GPU");
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// This must be checked before any IPDL message, which may hit sentinel
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// errors due to parent and content processes having different
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// versions.
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MessageChannel* channel = GetIPCChannel();
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if (channel && !channel->SendBuildIDsMatchMessage(aParentBuildID)) {
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// We need to quit this process if the buildID doesn't match the parent's.
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// This can occur when an update occurred in the background.
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ProcessChild::QuickExit();
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}
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if (NS_FAILED(NS_InitMinimalXPCOM())) {
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return false;
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}
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// Ensure the observer service exists.
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ProcessPriorityManager::Init();
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// Init crash reporter support.
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CrashReporterClient::InitSingleton(this);
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gfxConfig::Init();
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gfxVars::Initialize();
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gfxPlatform::InitNullMetadata();
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// Ensure our Factory is initialised, mainly for gfx logging to work.
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gfxPlatform::InitMoz2DLogging();
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#if defined(XP_WIN)
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gfxWindowsPlatform::InitMemoryReportersForGPUProcess();
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DeviceManagerDx::Init();
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GpuProcessD3D11TextureMap::Init();
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#endif
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CompositorThreadHolder::Start();
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RemoteTextureMap::Init();
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APZThreadUtils::SetControllerThread(NS_GetCurrentThread());
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apz::InitializeGlobalState();
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LayerTreeOwnerTracker::Initialize();
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CompositorBridgeParent::InitializeStatics();
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mozilla::ipc::SetThisProcessName("GPU Process");
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return true;
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}
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void GPUParent::NotifyDeviceReset() {
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if (!NS_IsMainThread()) {
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NS_DispatchToMainThread(NS_NewRunnableFunction(
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"gfx::GPUParent::NotifyDeviceReset",
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[]() -> void { GPUParent::GetSingleton()->NotifyDeviceReset(); }));
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return;
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}
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// Reset and reinitialize the compositor devices
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#ifdef XP_WIN
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if (!DeviceManagerDx::Get()->MaybeResetAndReacquireDevices()) {
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// If the device doesn't need to be reset then the device
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// has already been reset by a previous NotifyDeviceReset message.
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return;
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}
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#endif
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// Notify the main process that there's been a device reset
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// and that they should reset their compositors and repaint
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GPUDeviceData data;
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RecvGetDeviceStatus(&data);
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Unused << SendNotifyDeviceReset(data);
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}
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void GPUParent::NotifyOverlayInfo(layers::OverlayInfo aInfo) {
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if (!NS_IsMainThread()) {
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NS_DispatchToMainThread(NS_NewRunnableFunction(
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"gfx::GPUParent::NotifyOverlayInfo", [aInfo]() -> void {
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GPUParent::GetSingleton()->NotifyOverlayInfo(aInfo);
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}));
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return;
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}
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Unused << SendNotifyOverlayInfo(aInfo);
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}
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void GPUParent::NotifySwapChainInfo(layers::SwapChainInfo aInfo) {
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if (!NS_IsMainThread()) {
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NS_DispatchToMainThread(NS_NewRunnableFunction(
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"gfx::GPUParent::NotifySwapChainInfo", [aInfo]() -> void {
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GPUParent::GetSingleton()->NotifySwapChainInfo(aInfo);
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}));
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return;
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}
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Unused << SendNotifySwapChainInfo(aInfo);
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}
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mozilla::ipc::IPCResult GPUParent::RecvInit(
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nsTArray<GfxVarUpdate>&& vars, const DevicePrefs& devicePrefs,
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nsTArray<LayerTreeIdMapping>&& aMappings,
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nsTArray<GfxInfoFeatureStatus>&& aFeatures, uint32_t aWrNamespace) {
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for (const auto& var : vars) {
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gfxVars::ApplyUpdate(var);
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}
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// Inherit device preferences.
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gfxConfig::Inherit(Feature::HW_COMPOSITING, devicePrefs.hwCompositing());
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gfxConfig::Inherit(Feature::D3D11_COMPOSITING,
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devicePrefs.d3d11Compositing());
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gfxConfig::Inherit(Feature::OPENGL_COMPOSITING, devicePrefs.oglCompositing());
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gfxConfig::Inherit(Feature::DIRECT2D, devicePrefs.useD2D1());
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gfxConfig::Inherit(Feature::D3D11_HW_ANGLE, devicePrefs.d3d11HwAngle());
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{ // Let the crash reporter know if we've got WR enabled or not. For other
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// processes this happens in gfxPlatform::InitWebRenderConfig.
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ScopedGfxFeatureReporter reporter("WR",
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gfxPlatform::WebRenderPrefEnabled());
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reporter.SetSuccessful();
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}
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for (const LayerTreeIdMapping& map : aMappings) {
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LayerTreeOwnerTracker::Get()->Map(map.layersId(), map.ownerId());
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}
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widget::GfxInfoBase::SetFeatureStatus(std::move(aFeatures));
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// We bypass gfxPlatform::Init, so we must initialize any relevant libraries
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// here that would normally be initialized there.
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SkGraphics::Init();
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if (gfxVars::RemoteCanvasEnabled()) {
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gfxGradientCache::Init();
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}
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#if defined(XP_WIN)
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if (gfxConfig::IsEnabled(Feature::D3D11_COMPOSITING)) {
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if (DeviceManagerDx::Get()->CreateCompositorDevices() &&
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gfxVars::RemoteCanvasEnabled()) {
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if (DeviceManagerDx::Get()->CreateCanvasDevice()) {
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gfxDWriteFont::InitDWriteSupport();
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} else {
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gfxWarning() << "Failed to create canvas device.";
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}
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}
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}
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DeviceManagerDx::Get()->CreateDirectCompositionDevice();
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// Ensure to initialize GfxInfo
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nsCOMPtr<nsIGfxInfo> gfxInfo = components::GfxInfo::Service();
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Unused << gfxInfo;
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Factory::EnsureDWriteFactory();
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#endif
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#if defined(MOZ_WIDGET_GTK)
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char* display_name = PR_GetEnv("MOZ_GDK_DISPLAY");
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if (!display_name) {
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bool waylandEnabled = false;
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# ifdef MOZ_WAYLAND
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waylandEnabled = IsWaylandEnabled();
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# endif
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if (!waylandEnabled) {
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display_name = PR_GetEnv("DISPLAY");
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}
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}
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if (display_name) {
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int argc = 3;
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char option_name[] = "--display";
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char* argv[] = {// argv0 is unused because g_set_prgname() was called in
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// XRE_InitChildProcess().
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nullptr, option_name, display_name, nullptr};
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char** argvp = argv;
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gtk_init(&argc, &argvp);
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} else {
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gtk_init(nullptr, nullptr);
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}
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// Ensure we have an FT library for font instantiation.
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// This would normally be set by gfxPlatform::Init().
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// Since we bypass that, we must do it here instead.
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FT_Library library = Factory::NewFTLibrary();
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MOZ_ASSERT(library);
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Factory::SetFTLibrary(library);
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// true to match gfxPlatform::FontHintingEnabled(). We must hardcode
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// this value because we do not have a gfxPlatform instance.
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SkInitCairoFT(true);
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// Ensure that GfxInfo::Init is called on the main thread.
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nsCOMPtr<nsIGfxInfo> gfxInfo = components::GfxInfo::Service();
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Unused << gfxInfo;
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#endif
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#ifdef ANDROID
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// Ensure we have an FT library for font instantiation.
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// This would normally be set by gfxPlatform::Init().
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// Since we bypass that, we must do it here instead.
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FT_Library library = Factory::NewFTLibrary();
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MOZ_ASSERT(library);
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Factory::SetFTLibrary(library);
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// false to match gfxAndroidPlatform::FontHintingEnabled(). We must
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// hardcode this value because we do not have a gfxPlatform instance.
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SkInitCairoFT(false);
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if (gfxVars::UseAHardwareBufferSharedSurfaceWebglOop()) {
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layers::AndroidHardwareBufferApi::Init();
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layers::AndroidHardwareBufferManager::Init();
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}
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#endif
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// Make sure to do this *after* we update gfxVars above.
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if (gfxVars::UseCanvasRenderThread()) {
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gfx::CanvasRenderThread::Start();
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}
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wr::RenderThread::Start(aWrNamespace);
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image::ImageMemoryReporter::InitForWebRender();
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VRManager::ManagerInit();
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// Send a message to the UI process that we're done.
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GPUDeviceData data;
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RecvGetDeviceStatus(&data);
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Unused << SendInitComplete(data);
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// Dispatch a task to run when idle that will determine which codecs are
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// usable. The primary goal is to determine if the media feature pack is
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// installed.
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MOZ_ALWAYS_SUCCEEDS(NS_DispatchToCurrentThreadQueue(
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NS_NewRunnableFunction(
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"GPUParent::Supported",
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[]() {
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auto supported = PDMFactory::Supported();
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Unused << GPUParent::GetSingleton()->SendUpdateMediaCodecsSupported(
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supported);
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}),
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2000 /* 2 seconds timeout */, EventQueuePriority::Idle));
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Telemetry::AccumulateTimeDelta(Telemetry::GPU_PROCESS_INITIALIZATION_TIME_MS,
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mLaunchTime);
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return IPC_OK();
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}
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#if defined(MOZ_SANDBOX) && defined(MOZ_DEBUG) && defined(ENABLE_TESTS)
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mozilla::ipc::IPCResult GPUParent::RecvInitSandboxTesting(
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Endpoint<PSandboxTestingChild>&& aEndpoint) {
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if (!SandboxTestingChild::Initialize(std::move(aEndpoint))) {
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return IPC_FAIL(
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this, "InitSandboxTesting failed to initialise the child process.");
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}
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return IPC_OK();
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}
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#endif
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mozilla::ipc::IPCResult GPUParent::RecvInitCompositorManager(
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Endpoint<PCompositorManagerParent>&& aEndpoint) {
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CompositorManagerParent::Create(std::move(aEndpoint), /* aIsRoot */ true);
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return IPC_OK();
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}
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mozilla::ipc::IPCResult GPUParent::RecvInitVsyncBridge(
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Endpoint<PVsyncBridgeParent>&& aVsyncEndpoint) {
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mVsyncBridge = VsyncBridgeParent::Start(std::move(aVsyncEndpoint));
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return IPC_OK();
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}
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mozilla::ipc::IPCResult GPUParent::RecvInitImageBridge(
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Endpoint<PImageBridgeParent>&& aEndpoint) {
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ImageBridgeParent::CreateForGPUProcess(std::move(aEndpoint));
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return IPC_OK();
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}
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mozilla::ipc::IPCResult GPUParent::RecvInitVideoBridge(
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Endpoint<PVideoBridgeParent>&& aEndpoint,
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const layers::VideoBridgeSource& aSource) {
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// For GPU decoding, the video bridge would be opened in
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// `VideoBridgeChild::StartupForGPUProcess`.
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MOZ_ASSERT(aSource == layers::VideoBridgeSource::RddProcess ||
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aSource == layers::VideoBridgeSource::MFMediaEngineCDMProcess);
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VideoBridgeParent::Open(std::move(aEndpoint), aSource);
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return IPC_OK();
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}
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mozilla::ipc::IPCResult GPUParent::RecvInitVRManager(
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Endpoint<PVRManagerParent>&& aEndpoint) {
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VRManagerParent::CreateForGPUProcess(std::move(aEndpoint));
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return IPC_OK();
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}
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mozilla::ipc::IPCResult GPUParent::RecvInitVR(
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Endpoint<PVRGPUChild>&& aEndpoint) {
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gfx::VRGPUChild::InitForGPUProcess(std::move(aEndpoint));
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return IPC_OK();
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}
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mozilla::ipc::IPCResult GPUParent::RecvInitUiCompositorController(
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const LayersId& aRootLayerTreeId,
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Endpoint<PUiCompositorControllerParent>&& aEndpoint) {
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UiCompositorControllerParent::Start(aRootLayerTreeId, std::move(aEndpoint));
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return IPC_OK();
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}
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mozilla::ipc::IPCResult GPUParent::RecvInitAPZInputBridge(
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const LayersId& aRootLayerTreeId,
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Endpoint<PAPZInputBridgeParent>&& aEndpoint) {
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APZInputBridgeParent::Create(aRootLayerTreeId, std::move(aEndpoint));
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return IPC_OK();
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}
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mozilla::ipc::IPCResult GPUParent::RecvInitProfiler(
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Endpoint<PProfilerChild>&& aEndpoint) {
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mProfilerController = ChildProfilerController::Create(std::move(aEndpoint));
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return IPC_OK();
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}
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mozilla::ipc::IPCResult GPUParent::RecvUpdateVar(const GfxVarUpdate& aUpdate) {
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#if defined(XP_WIN)
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auto scopeExit = MakeScopeExit(
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[couldUseHWDecoder = gfx::gfxVars::CanUseHardwareVideoDecoding()] {
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if (couldUseHWDecoder != gfx::gfxVars::CanUseHardwareVideoDecoding()) {
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// The capabilities of the system may have changed, force a refresh by
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// re-initializing the WMF PDM.
|
|
WMFDecoderModule::Init();
|
|
Unused << GPUParent::GetSingleton()->SendUpdateMediaCodecsSupported(
|
|
PDMFactory::Supported(true /* force refresh */));
|
|
}
|
|
});
|
|
#endif
|
|
gfxVars::ApplyUpdate(aUpdate);
|
|
return IPC_OK();
|
|
}
|
|
|
|
mozilla::ipc::IPCResult GPUParent::RecvPreferenceUpdate(const Pref& aPref) {
|
|
Preferences::SetPreference(aPref);
|
|
return IPC_OK();
|
|
}
|
|
|
|
static void CopyFeatureChange(Feature aFeature, Maybe<FeatureFailure>* aOut) {
|
|
FeatureState& feature = gfxConfig::GetFeature(aFeature);
|
|
if (feature.DisabledByDefault() || feature.IsEnabled()) {
|
|
// No change:
|
|
// - Disabled-by-default means the parent process told us not to use this
|
|
// feature.
|
|
// - Enabled means we were told to use this feature, and we didn't
|
|
// discover anything
|
|
// that would prevent us from doing so.
|
|
*aOut = Nothing();
|
|
return;
|
|
}
|
|
|
|
MOZ_ASSERT(!feature.IsEnabled());
|
|
|
|
nsCString message;
|
|
message.AssignASCII(feature.GetFailureMessage());
|
|
|
|
*aOut =
|
|
Some(FeatureFailure(feature.GetValue(), message, feature.GetFailureId()));
|
|
}
|
|
|
|
mozilla::ipc::IPCResult GPUParent::RecvGetDeviceStatus(GPUDeviceData* aOut) {
|
|
CopyFeatureChange(Feature::D3D11_COMPOSITING, &aOut->d3d11Compositing());
|
|
CopyFeatureChange(Feature::OPENGL_COMPOSITING, &aOut->oglCompositing());
|
|
|
|
#if defined(XP_WIN)
|
|
if (DeviceManagerDx* dm = DeviceManagerDx::Get()) {
|
|
D3D11DeviceStatus deviceStatus;
|
|
dm->ExportDeviceInfo(&deviceStatus);
|
|
aOut->gpuDevice() = Some(deviceStatus);
|
|
}
|
|
#else
|
|
aOut->gpuDevice() = Nothing();
|
|
#endif
|
|
|
|
return IPC_OK();
|
|
}
|
|
|
|
mozilla::ipc::IPCResult GPUParent::RecvSimulateDeviceReset() {
|
|
#if defined(XP_WIN)
|
|
DeviceManagerDx::Get()->ForceDeviceReset(
|
|
ForcedDeviceResetReason::COMPOSITOR_UPDATED);
|
|
#endif
|
|
wr::RenderThread::Get()->SimulateDeviceReset();
|
|
return IPC_OK();
|
|
}
|
|
|
|
mozilla::ipc::IPCResult GPUParent::RecvNewContentCompositorManager(
|
|
Endpoint<PCompositorManagerParent>&& aEndpoint) {
|
|
CompositorManagerParent::Create(std::move(aEndpoint), /* aIsRoot */ false);
|
|
return IPC_OK();
|
|
}
|
|
|
|
mozilla::ipc::IPCResult GPUParent::RecvNewContentImageBridge(
|
|
Endpoint<PImageBridgeParent>&& aEndpoint) {
|
|
if (!ImageBridgeParent::CreateForContent(std::move(aEndpoint))) {
|
|
return IPC_FAIL_NO_REASON(this);
|
|
}
|
|
return IPC_OK();
|
|
}
|
|
|
|
mozilla::ipc::IPCResult GPUParent::RecvNewContentVRManager(
|
|
Endpoint<PVRManagerParent>&& aEndpoint) {
|
|
if (!VRManagerParent::CreateForContent(std::move(aEndpoint))) {
|
|
return IPC_FAIL_NO_REASON(this);
|
|
}
|
|
return IPC_OK();
|
|
}
|
|
|
|
mozilla::ipc::IPCResult GPUParent::RecvNewContentRemoteDecoderManager(
|
|
Endpoint<PRemoteDecoderManagerParent>&& aEndpoint) {
|
|
if (!RemoteDecoderManagerParent::CreateForContent(std::move(aEndpoint))) {
|
|
return IPC_FAIL_NO_REASON(this);
|
|
}
|
|
return IPC_OK();
|
|
}
|
|
|
|
mozilla::ipc::IPCResult GPUParent::RecvAddLayerTreeIdMapping(
|
|
const LayerTreeIdMapping& aMapping) {
|
|
LayerTreeOwnerTracker::Get()->Map(aMapping.layersId(), aMapping.ownerId());
|
|
return IPC_OK();
|
|
}
|
|
|
|
mozilla::ipc::IPCResult GPUParent::RecvRemoveLayerTreeIdMapping(
|
|
const LayerTreeIdMapping& aMapping) {
|
|
LayerTreeOwnerTracker::Get()->Unmap(aMapping.layersId(), aMapping.ownerId());
|
|
CompositorBridgeParent::DeallocateLayerTreeId(aMapping.layersId());
|
|
return IPC_OK();
|
|
}
|
|
|
|
mozilla::ipc::IPCResult GPUParent::RecvNotifyGpuObservers(
|
|
const nsCString& aTopic) {
|
|
nsCOMPtr<nsIObserverService> obsSvc = mozilla::services::GetObserverService();
|
|
MOZ_ASSERT(obsSvc);
|
|
if (obsSvc) {
|
|
obsSvc->NotifyObservers(nullptr, aTopic.get(), nullptr);
|
|
}
|
|
return IPC_OK();
|
|
}
|
|
|
|
/* static */
|
|
void GPUParent::GetGPUProcessName(nsACString& aStr) {
|
|
auto processType = XRE_GetProcessType();
|
|
unsigned pid = 0;
|
|
if (processType == GeckoProcessType_GPU) {
|
|
pid = getpid();
|
|
} else {
|
|
MOZ_DIAGNOSTIC_ASSERT(processType == GeckoProcessType_Default);
|
|
pid = GPUProcessManager::Get()->GPUProcessPid();
|
|
}
|
|
|
|
nsPrintfCString processName("GPU (pid %u)", pid);
|
|
aStr.Assign(processName);
|
|
}
|
|
|
|
mozilla::ipc::IPCResult GPUParent::RecvRequestMemoryReport(
|
|
const uint32_t& aGeneration, const bool& aAnonymize,
|
|
const bool& aMinimizeMemoryUsage, const Maybe<FileDescriptor>& aDMDFile,
|
|
const RequestMemoryReportResolver& aResolver) {
|
|
nsAutoCString processName;
|
|
GetGPUProcessName(processName);
|
|
|
|
mozilla::dom::MemoryReportRequestClient::Start(
|
|
aGeneration, aAnonymize, aMinimizeMemoryUsage, aDMDFile, processName,
|
|
[&](const MemoryReport& aReport) {
|
|
Unused << GetSingleton()->SendAddMemoryReport(aReport);
|
|
},
|
|
aResolver);
|
|
return IPC_OK();
|
|
}
|
|
|
|
mozilla::ipc::IPCResult GPUParent::RecvShutdownVR() {
|
|
if (StaticPrefs::dom_vr_process_enabled_AtStartup()) {
|
|
VRGPUChild::Shutdown();
|
|
}
|
|
return IPC_OK();
|
|
}
|
|
|
|
mozilla::ipc::IPCResult GPUParent::RecvUpdatePerfStatsCollectionMask(
|
|
const uint64_t& aMask) {
|
|
PerfStats::SetCollectionMask(static_cast<PerfStats::MetricMask>(aMask));
|
|
return IPC_OK();
|
|
}
|
|
|
|
mozilla::ipc::IPCResult GPUParent::RecvCollectPerfStatsJSON(
|
|
CollectPerfStatsJSONResolver&& aResolver) {
|
|
aResolver(PerfStats::CollectLocalPerfStatsJSON());
|
|
return IPC_OK();
|
|
}
|
|
|
|
mozilla::ipc::IPCResult GPUParent::RecvFlushFOGData(
|
|
FlushFOGDataResolver&& aResolver) {
|
|
glean::FlushFOGData(std::move(aResolver));
|
|
return IPC_OK();
|
|
}
|
|
|
|
mozilla::ipc::IPCResult GPUParent::RecvTestTriggerMetrics(
|
|
TestTriggerMetricsResolver&& aResolve) {
|
|
mozilla::glean::test_only_ipc::a_counter.Add(nsIXULRuntime::PROCESS_TYPE_GPU);
|
|
aResolve(true);
|
|
return IPC_OK();
|
|
}
|
|
|
|
mozilla::ipc::IPCResult GPUParent::RecvCrashProcess() {
|
|
MOZ_CRASH("Deliberate GPU process crash");
|
|
return IPC_OK();
|
|
}
|
|
|
|
void GPUParent::ActorDestroy(ActorDestroyReason aWhy) {
|
|
if (AbnormalShutdown == aWhy) {
|
|
NS_WARNING("Shutting down GPU process early due to a crash!");
|
|
ProcessChild::QuickExit();
|
|
}
|
|
|
|
// Send the last bits of Glean data over to the main process.
|
|
glean::FlushFOGData(
|
|
[](ByteBuf&& aBuf) { glean::SendFOGData(std::move(aBuf)); });
|
|
|
|
#ifndef NS_FREE_PERMANENT_DATA
|
|
// No point in going through XPCOM shutdown because we don't keep persistent
|
|
// state.
|
|
ProcessChild::QuickExit();
|
|
#endif
|
|
|
|
// Wait until all RemoteDecoderManagerParent have closed.
|
|
mShutdownBlockers.WaitUntilClear(10 * 1000 /* 10s timeout*/)
|
|
->Then(GetCurrentSerialEventTarget(), __func__, [self = RefPtr{this}]() {
|
|
if (self->mProfilerController) {
|
|
self->mProfilerController->Shutdown();
|
|
self->mProfilerController = nullptr;
|
|
}
|
|
|
|
if (self->mVsyncBridge) {
|
|
self->mVsyncBridge->Shutdown();
|
|
self->mVsyncBridge = nullptr;
|
|
}
|
|
VideoBridgeParent::Shutdown();
|
|
// This could be running on either the Compositor or the Renderer
|
|
// thread.
|
|
CanvasManagerParent::Shutdown();
|
|
CompositorThreadHolder::Shutdown();
|
|
RemoteTextureMap::Shutdown();
|
|
// There is a case that RenderThread exists when gfxVars::UseWebRender()
|
|
// is false. This could happen when WebRender was fallbacked to
|
|
// compositor.
|
|
if (wr::RenderThread::Get()) {
|
|
wr::RenderThread::ShutDown();
|
|
}
|
|
if (gfx::CanvasRenderThread::Get()) {
|
|
gfx::CanvasRenderThread::ShutDown();
|
|
}
|
|
#ifdef XP_WIN
|
|
if (widget::WinCompositorWindowThread::Get()) {
|
|
widget::WinCompositorWindowThread::ShutDown();
|
|
}
|
|
#endif
|
|
|
|
image::ImageMemoryReporter::ShutdownForWebRender();
|
|
|
|
// Shut down the default GL context provider.
|
|
gl::GLContextProvider::Shutdown();
|
|
|
|
#if defined(XP_WIN)
|
|
// The above shutdown calls operate on the available context providers
|
|
// on most platforms. Windows is a "special snowflake", though, and has
|
|
// three context providers available, so we have to shut all of them
|
|
// down. We should only support the default GL provider on Windows;
|
|
// then, this could go away. Unfortunately, we currently support WGL
|
|
// (the default) for WebGL on Optimus.
|
|
gl::GLContextProviderEGL::Shutdown();
|
|
#endif
|
|
|
|
Factory::ShutDown();
|
|
|
|
// We bypass gfxPlatform shutdown, so we must shutdown any libraries here
|
|
// that would normally be handled by it.
|
|
#ifdef NS_FREE_PERMANENT_DATA
|
|
SkGraphics::PurgeFontCache();
|
|
cairo_debug_reset_static_data();
|
|
#endif
|
|
|
|
#if defined(XP_WIN)
|
|
GpuProcessD3D11TextureMap::Shutdown();
|
|
DeviceManagerDx::Shutdown();
|
|
#endif
|
|
LayerTreeOwnerTracker::Shutdown();
|
|
gfxVars::Shutdown();
|
|
gfxConfig::Shutdown();
|
|
CrashReporterClient::DestroySingleton();
|
|
XRE_ShutdownChildProcess();
|
|
});
|
|
}
|
|
|
|
} // namespace mozilla::gfx
|