зеркало из https://github.com/mozilla/gecko-dev.git
294 строки
9.5 KiB
C++
294 строки
9.5 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode:nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_intl_LocaleService_h__
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#define mozilla_intl_LocaleService_h__
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#include "nsIObserver.h"
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#include "nsString.h"
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#include "nsTArray.h"
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#include "mozILocaleService.h"
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namespace mozilla {
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namespace intl {
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/**
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* LocaleService is a manager of language negotiation in Gecko.
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*
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* It's intended to be the core place for collecting available and
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* requested languages and negotiating them to produce a fallback
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* chain of locales for the application.
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*
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* Client / Server
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*
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* LocaleService may operate in one of two modes:
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*
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* server
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* in the server mode, LocaleService is collecting and negotiating
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* languages. It also subscribes to relevant observers.
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* There should be at most one server per application instance.
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*
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* client
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* in the client mode, LocaleService is not responsible for collecting
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* or reacting to any system changes. It still distributes information
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* about locales, but internally, it gets information from the server instance
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* instead of collecting it on its own.
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* This prevents any data desynchronization and minimizes the cost
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* of running the service.
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*
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* In both modes, all get* methods should work the same way and all
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* static methods are available.
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*
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* In the server mode, other components may inform LocaleService about their
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* status either via calls to set* methods or via observer events.
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* In the client mode, only the process communication should provide data
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* to the LocaleService.
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*
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* At the moment desktop apps use the parent process in the server mode, and
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* content processes in the client mode.
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*
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* Locale / Language
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*
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* The terms `Locale ID` and `Language ID` are used slightly differently
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* by different organizations. Mozilla uses the term `Language ID` to describe
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* a string that contains information about the language itself, script,
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* region and variant. For example "en-Latn-US-mac" is a correct Language ID.
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*
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* Locale ID contains a Language ID plus a number of extension tags that
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* contain information that go beyond language inforamation such as
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* preferred currency, date/time formatting etc.
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*
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* An example of a Locale ID is `en-Latn-US-x-hc-h12-ca-gregory`
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*
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* At the moment we do not support full extension tag system, but we
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* try to be specific when naming APIs, so the service is for locales,
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* but we negotiate between languages etc.
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*/
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class LocaleService : public mozILocaleService,
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public nsIObserver
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{
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public:
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NS_DECL_ISUPPORTS
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NS_DECL_NSIOBSERVER
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NS_DECL_MOZILOCALESERVICE
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/**
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* List of available language negotiation strategies.
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*
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* See the mozILocaleService.idl for detailed description of the
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* strategies.
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*/
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enum class LangNegStrategy {
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Filtering,
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Matching,
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Lookup
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};
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explicit LocaleService(bool aIsServer);
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/**
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* Create (if necessary) and return a raw pointer to the singleton instance.
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* Use this accessor in C++ code that just wants to call a method on the
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* instance, but does not need to hold a reference, as in
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* nsAutoCString str;
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* LocaleService::GetInstance()->GetAppLocaleAsLangTag(str);
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*/
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static LocaleService* GetInstance();
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/**
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* Return an addRef'd pointer to the singleton instance. This is used by the
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* XPCOM constructor that exists to support usage from JS.
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*/
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static already_AddRefed<LocaleService> GetInstanceAddRefed()
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{
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return RefPtr<LocaleService>(GetInstance()).forget();
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}
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/**
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* Returns a list of locales that the application should be localized to.
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*
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* The result is a ordered list of valid locale IDs and it should be
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* used for all APIs that accept list of locales, like ECMA402 and L10n APIs.
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*
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* This API always returns at least one locale.
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*
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* Example: ["en-US", "de", "pl", "sr-Cyrl", "zh-Hans-HK"]
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*
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* Usage:
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* nsTArray<nsCString> appLocales;
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* LocaleService::GetInstance()->GetAppLocalesAsLangTags(appLocales);
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*
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* (See mozILocaleService.idl for a JS-callable version of this.)
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*/
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void GetAppLocalesAsLangTags(nsTArray<nsCString>& aRetVal);
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void GetAppLocalesAsBCP47(nsTArray<nsCString>& aRetVal);
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/**
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* This method should only be called in the client mode.
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*
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* It replaces all the language negotiation and is supposed to be called
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* in order to bring the client LocaleService in sync with the server
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* LocaleService.
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*
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* Currently, it's called by the IPC code.
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*/
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void AssignAppLocales(const nsTArray<nsCString>& aAppLocales);
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void AssignRequestedLocales(const nsTArray<nsCString>& aRequestedLocales);
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/**
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* Returns a list of locales that the user requested the app to be
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* localized to.
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*
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* The result is a sorted list of valid locale IDs and it should be
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* used as a requestedLocales input list for languages negotiation.
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*
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* Example: ["en-US", "de", "pl", "sr-Cyrl", "zh-Hans-HK"]
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*
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* Usage:
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* nsTArray<nsCString> reqLocales;
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* LocaleService::GetInstance()->GetRequestedLocales(reqLocales);
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*
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* Returns a boolean indicating if the attempt to retrieve prefs
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* was successful.
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*
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* (See mozILocaleService.idl for a JS-callable version of this.)
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*/
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bool GetRequestedLocales(nsTArray<nsCString>& aRetVal);
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/**
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* Returns a list of available locales that can be used to
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* localize the app.
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*
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* The result is an unsorted list of valid locale IDs and it should be
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* used as a availableLocales input list for languages negotiation.
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*
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* Example: ["de", "en-US", "pl", "sr-Cyrl", "zh-Hans-HK"]
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*
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* Usage:
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* nsTArray<nsCString> availLocales;
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* LocaleService::GetInstance()->GetAvailableLocales(availLocales);
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*
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* Returns a boolean indicating if the attempt to retrieve at least
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* one locale was successful.
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*
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* (See mozILocaleService.idl for a JS-callable version of this.)
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*/
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bool GetAvailableLocales(nsTArray<nsCString>& aRetVal);
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/**
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* Those three functions allow to trigger cache invalidation on one of the
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* three cached values.
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*
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* In most cases, the functions will be called by the observer in
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* LocaleService itself, but in a couple special cases, we have the
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* other component call this manually instead of sending a global event.
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*
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* If the result differs from the previous list, it will additionally
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* trigger a corresponding event
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*
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* This code should be called only in the server mode..
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*/
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void OnAvailableLocalesChanged();
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void OnRequestedLocalesChanged();
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void OnLocalesChanged();
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/**
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* Negotiates the best locales out of an ordered list of requested locales and
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* a list of available locales.
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*
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* Internally it uses the following naming scheme:
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*
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* Requested - locales requested by the user
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* Available - locales for which the data is available
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* Supported - locales negotiated by the algorithm
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*
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* Additionally, if defaultLocale is provided, it adds it to the end of the
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* result list as a "last resort" locale.
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*
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* Strategy is one of the three strategies described at the top of this file.
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*
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* The result list is ordered according to the order of the requested locales.
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*
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* (See mozILocaleService.idl for a JS-callable version of this.)
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*/
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bool NegotiateLanguages(const nsTArray<nsCString>& aRequested,
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const nsTArray<nsCString>& aAvailable,
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const nsACString& aDefaultLocale,
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LangNegStrategy aLangNegStrategy,
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nsTArray<nsCString>& aRetVal);
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/**
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* Returns whether the current app locale is RTL.
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*/
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bool IsAppLocaleRTL();
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static bool LanguagesMatch(const nsCString& aRequested,
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const nsCString& aAvailable);
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bool IsServer();
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private:
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/**
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* Locale object, a BCP47-style tag decomposed into subtags for
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* matching purposes.
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*
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* If constructed with aRange = true, any missing subtags will be
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* set to "*".
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*/
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class Locale
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{
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public:
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Locale(const nsCString& aLocale, bool aRange);
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bool Matches(const Locale& aLocale) const;
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bool LanguageMatches(const Locale& aLocale) const;
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void SetVariantRange();
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void SetRegionRange();
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bool AddLikelySubtags(); // returns false if nothing changed
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const nsCString& AsString() const {
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return mLocaleStr;
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}
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bool operator== (const Locale& aOther) {
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const auto& cmp = nsCaseInsensitiveCStringComparator();
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return mLanguage.Equals(aOther.mLanguage, cmp) &&
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mScript.Equals(aOther.mScript, cmp) &&
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mRegion.Equals(aOther.mRegion, cmp) &&
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mVariant.Equals(aOther.mVariant, cmp);
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}
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private:
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const nsCString& mLocaleStr;
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nsCString mLanguage;
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nsCString mScript;
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nsCString mRegion;
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nsCString mVariant;
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};
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void FilterMatches(const nsTArray<nsCString>& aRequested,
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const nsTArray<nsCString>& aAvailable,
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LangNegStrategy aStrategy,
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nsTArray<nsCString>& aRetVal);
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void NegotiateAppLocales(nsTArray<nsCString>& aRetVal);
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virtual ~LocaleService();
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nsTArray<nsCString> mAppLocales;
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nsTArray<nsCString> mRequestedLocales;
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nsTArray<nsCString> mAvailableLocales;
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const bool mIsServer;
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static StaticRefPtr<LocaleService> sInstance;
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};
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} // intl
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} // namespace mozilla
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#endif /* mozilla_intl_LocaleService_h__ */
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