gecko-dev/toolkit/recordreplay/Monitor.h

80 строки
1.8 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_recordreplay_Monitor_h
#define mozilla_recordreplay_Monitor_h
#include "mozilla/PlatformConditionVariable.h"
namespace mozilla {
namespace recordreplay {
// Simple wrapper around mozglue mutexes and condvars. This is a lighter weight
// abstraction than mozilla::Monitor and has simpler interactions with the
// record/replay system.
class Monitor : public detail::MutexImpl
{
public:
Monitor()
: detail::MutexImpl(Behavior::DontPreserve)
{}
void Lock() { detail::MutexImpl::lock(); }
void Unlock() { detail::MutexImpl::unlock(); }
void Wait() { mCondVar.wait(*this); }
void Notify() { mCondVar.notify_one(); }
void NotifyAll() { mCondVar.notify_all(); }
void WaitUntil(TimeStamp aTime) {
AutoEnsurePassThroughThreadEvents pt;
mCondVar.wait_for(*this, aTime - TimeStamp::Now());
}
private:
detail::ConditionVariableImpl mCondVar;
};
// RAII class to lock a monitor.
struct MOZ_RAII MonitorAutoLock
{
explicit MonitorAutoLock(Monitor& aMonitor)
: mMonitor(aMonitor)
{
mMonitor.Lock();
}
~MonitorAutoLock()
{
mMonitor.Unlock();
}
private:
Monitor& mMonitor;
};
// RAII class to unlock a monitor.
struct MOZ_RAII MonitorAutoUnlock
{
explicit MonitorAutoUnlock(Monitor& aMonitor)
: mMonitor(aMonitor)
{
mMonitor.Unlock();
}
~MonitorAutoUnlock()
{
mMonitor.Lock();
}
private:
Monitor& mMonitor;
};
} // namespace recordreplay
} // namespace mozilla
#endif // mozilla_recordreplay_Monitor_h