зеркало из https://github.com/mozilla/gecko-dev.git
40 строки
1.1 KiB
C++
40 строки
1.1 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
|
|
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
#ifndef GPU_ShaderModule_H_
|
|
#define GPU_ShaderModule_H_
|
|
|
|
#include "mozilla/webgpu/WebGPUTypes.h"
|
|
#include "nsWrapperCache.h"
|
|
#include "ObjectModel.h"
|
|
|
|
namespace mozilla::webgpu {
|
|
|
|
class CompilationInfo;
|
|
class Device;
|
|
|
|
class ShaderModule final : public ObjectBase, public ChildOf<Device> {
|
|
public:
|
|
GPU_DECL_CYCLE_COLLECTION(ShaderModule)
|
|
GPU_DECL_JS_WRAP(ShaderModule)
|
|
|
|
ShaderModule(Device* const aParent, RawId aId,
|
|
const RefPtr<dom::Promise>& aCompilationInfo);
|
|
already_AddRefed<dom::Promise> CompilationInfo(ErrorResult& aRv);
|
|
already_AddRefed<dom::Promise> GetCompilationInfo(ErrorResult& aRv);
|
|
|
|
const RawId mId;
|
|
|
|
private:
|
|
virtual ~ShaderModule();
|
|
void Cleanup();
|
|
|
|
RefPtr<dom::Promise> mCompilationInfo;
|
|
};
|
|
|
|
} // namespace mozilla::webgpu
|
|
|
|
#endif // GPU_ShaderModule_H_
|