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CanvasLayerD3D10.cpp
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Bug 1000640 - Update Gralloc and ANGLE ShSurf backends. - r=mattwoodrow
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2014-06-18 17:04:05 -07:00 |
CanvasLayerD3D10.h
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Bug 996901 - Remove lots of gfxASurface.h and gfxImageSurface.h includes and forward declarations that are no longer needed. r=mattwoodrow
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2014-04-16 01:41:40 +01:00 |
ColorLayerD3D10.cpp
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Bug 952977: Convert GetEffectiveTransform to gfx::Matrix4x4 r=nical
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2014-01-24 17:49:19 -08:00 |
ColorLayerD3D10.h
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Bug 716478 - update licence to MPL 2.
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2012-05-21 12:12:37 +01:00 |
ContainerLayerD3D10.cpp
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Bug 1022667, part 3 - Remove various bits of dead code from D3D layers code. r=Bas
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2014-06-10 16:42:22 +01:00 |
ContainerLayerD3D10.h
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Bug 952977: Convert ComputeEffectiveTransforms to gfx::Matrix4x4 r=nical
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2014-01-27 10:28:04 -05:00 |
ImageLayerD3D10.cpp
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Bug 1013292 - Fix some using namespace + unified build issues in gfx code. r=kats
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2014-05-22 12:11:45 +02:00 |
ImageLayerD3D10.h
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Bug 960524 - Get rid of Image::DeprecatedGetAsSurface (Moz2D migration). r=mattwoodrow
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2014-04-10 09:49:53 +01:00 |
LayerManagerD3D10.cpp
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Bug 1022667, part 3 - Remove various bits of dead code from D3D layers code. r=Bas
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2014-06-10 16:42:22 +01:00 |
LayerManagerD3D10.fx
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Bug 1033124 - Use correct and more precise coeffs for YCbCr->RGB conversion. - r=mattwoodrow,r=bas
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2014-07-02 17:48:18 -07:00 |
LayerManagerD3D10.h
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Bug 964731 - Convert ImageLayerD3D10 and CreateOptimalSurface/CreateOptimalMaskSurface to Moz2D. r=Bas
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2014-04-10 09:49:49 +01:00 |
LayerManagerD3D10Effect.h
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Bug 1033124 - Use correct and more precise coeffs for YCbCr->RGB conversion. - r=mattwoodrow,r=bas
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2014-07-02 17:48:18 -07:00 |
ReadbackLayerD3D10.h
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Bug 784739 - Switch from NULL to nullptr in gfx/layers/d3d10/; r=ehsan
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2013-07-20 11:48:55 +03:00 |
ReadbackManagerD3D10.cpp
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Bug 900908 - Part 3: Change uses of numbered macros in nsIClassInfoImpl.h/nsISupportsImpl.h to the variadic variants. r=froydnj
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2014-04-27 03:06:00 -04:00 |
ReadbackManagerD3D10.h
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no bug - mark several classes final to avoid warnings about deleting objects of polymorphic type
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2013-01-11 04:43:29 -05:00 |
ThebesLayerD3D10.cpp
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Bug 1025494 - Remove dead code in ThebesLayerD3D10 that creates a gfxD2DSurface. r=Bas
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2014-06-17 18:35:51 +01:00 |
ThebesLayerD3D10.h
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Bug 1025494 - Remove dead code in ThebesLayerD3D10 that creates a gfxD2DSurface. r=Bas
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2014-06-17 18:35:51 +01:00 |
genshaders.sh
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Bug 716478 - update licence to MPL 2.
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2012-05-21 12:12:37 +01:00 |