зеркало из https://github.com/mozilla/gecko-dev.git
1578 строки
49 KiB
C++
1578 строки
49 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* vim: sw=2 ts=2 et :
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*/
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "mozilla/DebugOnly.h"
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#include "WindowsMessageLoop.h"
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#include "Neutering.h"
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#include "MessageChannel.h"
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#include "nsAutoPtr.h"
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#include "nsServiceManagerUtils.h"
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#include "nsString.h"
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#include "nsIXULAppInfo.h"
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#include "nsWindowsDllInterceptor.h"
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#include "WinUtils.h"
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#include "mozilla/ArrayUtils.h"
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#include "mozilla/PaintTracker.h"
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using namespace mozilla;
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using namespace mozilla::ipc;
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using namespace mozilla::ipc::windows;
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/**
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* The Windows-only code below exists to solve a general problem with deadlocks
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* that we experience when sending synchronous IPC messages to processes that
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* contain native windows (i.e. HWNDs). Windows (the OS) sends synchronous
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* messages between parent and child HWNDs in multiple circumstances (e.g.
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* WM_PARENTNOTIFY, WM_NCACTIVATE, etc.), even when those HWNDs are controlled
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* by different threads or different processes. Thus we can very easily end up
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* in a deadlock by a call stack like the following:
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*
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* Process A:
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* - CreateWindow(...) creates a "parent" HWND.
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* - SendCreateChildWidget(HWND) is a sync IPC message that sends the "parent"
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* HWND over to Process B. Process A blocks until a response is received
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* from Process B.
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*
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* Process B:
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* - RecvCreateWidget(HWND) gets the "parent" HWND from Process A.
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* - CreateWindow(..., HWND) creates a "child" HWND with the parent from
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* process A.
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* - Windows (the OS) generates a WM_PARENTNOTIFY message that is sent
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* synchronously to Process A. Process B blocks until a response is
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* received from Process A. Process A, however, is blocked and cannot
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* process the message. Both processes are deadlocked.
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*
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* The example above has a few different workarounds (e.g. setting the
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* WS_EX_NOPARENTNOTIFY style on the child window) but the general problem is
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* persists. Once two HWNDs are parented we must not block their owning
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* threads when manipulating either HWND.
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*
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* Windows requires any application that hosts native HWNDs to always process
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* messages or risk deadlock. Given our architecture the only way to meet
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* Windows' requirement and allow for synchronous IPC messages is to pump a
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* miniature message loop during a sync IPC call. We avoid processing any
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* queued messages during the loop (with one exception, see below), but
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* "nonqueued" messages (see
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* http://msdn.microsoft.com/en-us/library/ms644927(VS.85).aspx under the
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* section "Nonqueued messages") cannot be avoided. Those messages are trapped
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* in a special window procedure where we can either ignore the message or
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* process it in some fashion.
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*
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* Queued and "non-queued" messages will be processed during Interrupt calls if
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* modal UI related api calls block an Interrupt in-call in the child. To prevent
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* windows from freezing, and to allow concurrent processing of critical
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* events (such as painting), we spin a native event dispatch loop while
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* these in-calls are blocked.
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*/
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#if defined(ACCESSIBILITY)
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// pulled from accessibility's win utils
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extern const wchar_t* kPropNameTabContent;
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#endif
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// widget related message id constants we need to defer
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namespace mozilla {
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namespace widget {
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extern UINT sAppShellGeckoMsgId;
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}
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}
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namespace {
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const wchar_t kOldWndProcProp[] = L"MozillaIPCOldWndProc";
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const wchar_t k3rdPartyWindowProp[] = L"Mozilla3rdPartyWindow";
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// This isn't defined before Windows XP.
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enum { WM_XP_THEMECHANGED = 0x031A };
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char16_t gAppMessageWindowName[256] = { 0 };
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int32_t gAppMessageWindowNameLength = 0;
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nsTArray<HWND>* gNeuteredWindows = nullptr;
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typedef nsTArray<nsAutoPtr<DeferredMessage> > DeferredMessageArray;
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DeferredMessageArray* gDeferredMessages = nullptr;
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HHOOK gDeferredGetMsgHook = nullptr;
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HHOOK gDeferredCallWndProcHook = nullptr;
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DWORD gUIThreadId = 0;
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HWND gCOMWindow = 0;
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// Once initialized, gWinEventHook is never unhooked. We save the handle so
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// that we can check whether or not the hook is initialized.
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HWINEVENTHOOK gWinEventHook = nullptr;
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const wchar_t kCOMWindowClassName[] = L"OleMainThreadWndClass";
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// WM_GETOBJECT id pulled from uia headers
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#define MOZOBJID_UIAROOT -25
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HWND
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FindCOMWindow()
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{
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MOZ_ASSERT(gUIThreadId);
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HWND last = 0;
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while ((last = FindWindowExW(HWND_MESSAGE, last, kCOMWindowClassName, NULL))) {
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if (GetWindowThreadProcessId(last, NULL) == gUIThreadId) {
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return last;
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}
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}
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return (HWND)0;
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}
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void CALLBACK
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WinEventHook(HWINEVENTHOOK aWinEventHook, DWORD aEvent, HWND aHwnd,
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LONG aIdObject, LONG aIdChild, DWORD aEventThread,
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DWORD aMsEventTime)
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{
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MOZ_ASSERT(aWinEventHook == gWinEventHook);
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MOZ_ASSERT(gUIThreadId == aEventThread);
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switch (aEvent) {
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case EVENT_OBJECT_CREATE: {
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if (aIdObject != OBJID_WINDOW || aIdChild != CHILDID_SELF) {
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// Not an event we're interested in
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return;
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}
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wchar_t classBuf[256] = {0};
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int result = ::GetClassNameW(aHwnd, classBuf,
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MOZ_ARRAY_LENGTH(classBuf));
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if (result != (MOZ_ARRAY_LENGTH(kCOMWindowClassName) - 1) ||
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wcsncmp(kCOMWindowClassName, classBuf, result)) {
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// Not a class we're interested in
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return;
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}
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MOZ_ASSERT(FindCOMWindow() == aHwnd);
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gCOMWindow = aHwnd;
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break;
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}
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case EVENT_OBJECT_DESTROY: {
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if (aHwnd == gCOMWindow && aIdObject == OBJID_WINDOW) {
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MOZ_ASSERT(aIdChild == CHILDID_SELF);
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gCOMWindow = 0;
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}
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break;
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}
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default: {
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return;
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}
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}
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}
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LRESULT CALLBACK
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DeferredMessageHook(int nCode,
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WPARAM wParam,
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LPARAM lParam)
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{
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// XXX This function is called for *both* the WH_CALLWNDPROC hook and the
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// WH_GETMESSAGE hook, but they have different parameters. We don't
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// use any of them except nCode which has the same meaning.
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// Only run deferred messages if all of these conditions are met:
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// 1. The |nCode| indicates that this hook should do something.
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// 2. We have deferred messages to run.
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// 3. We're not being called from the PeekMessage within the WaitFor*Notify
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// function (indicated with MessageChannel::IsPumpingMessages). We really
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// only want to run after returning to the main event loop.
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if (nCode >= 0 && gDeferredMessages && !MessageChannel::IsPumpingMessages()) {
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NS_ASSERTION(gDeferredGetMsgHook && gDeferredCallWndProcHook,
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"These hooks must be set if we're being called!");
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NS_ASSERTION(gDeferredMessages->Length(), "No deferred messages?!");
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// Unset hooks first, in case we reenter below.
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UnhookWindowsHookEx(gDeferredGetMsgHook);
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UnhookWindowsHookEx(gDeferredCallWndProcHook);
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gDeferredGetMsgHook = 0;
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gDeferredCallWndProcHook = 0;
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// Unset the global and make sure we delete it when we're done here.
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nsAutoPtr<DeferredMessageArray> messages(gDeferredMessages);
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gDeferredMessages = nullptr;
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// Run all the deferred messages in order.
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uint32_t count = messages->Length();
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for (uint32_t index = 0; index < count; index++) {
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messages->ElementAt(index)->Run();
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}
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}
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// Always call the next hook.
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return CallNextHookEx(nullptr, nCode, wParam, lParam);
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}
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void
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ScheduleDeferredMessageRun()
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{
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if (gDeferredMessages &&
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!(gDeferredGetMsgHook && gDeferredCallWndProcHook)) {
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NS_ASSERTION(gDeferredMessages->Length(), "No deferred messages?!");
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gDeferredGetMsgHook = ::SetWindowsHookEx(WH_GETMESSAGE, DeferredMessageHook,
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nullptr, gUIThreadId);
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gDeferredCallWndProcHook = ::SetWindowsHookEx(WH_CALLWNDPROC,
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DeferredMessageHook, nullptr,
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gUIThreadId);
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NS_ASSERTION(gDeferredGetMsgHook && gDeferredCallWndProcHook,
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"Failed to set hooks!");
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}
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}
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static void
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DumpNeuteredMessage(HWND hwnd, UINT uMsg)
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{
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#ifdef DEBUG
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nsAutoCString log("Received \"nonqueued\" ");
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// classify messages
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if (uMsg < WM_USER) {
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int idx = 0;
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while (mozilla::widget::gAllEvents[idx].mId != (long)uMsg &&
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mozilla::widget::gAllEvents[idx].mStr != nullptr) {
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idx++;
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}
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if (mozilla::widget::gAllEvents[idx].mStr) {
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log.AppendPrintf("ui message \"%s\"", mozilla::widget::gAllEvents[idx].mStr);
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} else {
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log.AppendPrintf("ui message (0x%X)", uMsg);
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}
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} else if (uMsg >= WM_USER && uMsg < WM_APP) {
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log.AppendPrintf("WM_USER message (0x%X)", uMsg);
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} else if (uMsg >= WM_APP && uMsg < 0xC000) {
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log.AppendPrintf("WM_APP message (0x%X)", uMsg);
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} else if (uMsg >= 0xC000 && uMsg < 0x10000) {
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log.AppendPrintf("registered windows message (0x%X)", uMsg);
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} else {
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log.AppendPrintf("system message (0x%X)", uMsg);
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}
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log.AppendLiteral(" during a synchronous IPC message for window ");
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log.AppendPrintf("0x%X", hwnd);
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wchar_t className[256] = { 0 };
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if (GetClassNameW(hwnd, className, sizeof(className) - 1) > 0) {
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log.AppendLiteral(" (\"");
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log.Append(NS_ConvertUTF16toUTF8((char16_t*)className));
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log.AppendLiteral("\")");
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}
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log.AppendLiteral(", sending it to DefWindowProc instead of the normal "
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"window procedure.");
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NS_ERROR(log.get());
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#endif
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}
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LRESULT
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ProcessOrDeferMessage(HWND hwnd,
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UINT uMsg,
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WPARAM wParam,
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LPARAM lParam)
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{
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DeferredMessage* deferred = nullptr;
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// Most messages ask for 0 to be returned if the message is processed.
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LRESULT res = 0;
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switch (uMsg) {
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// Messages that can be deferred as-is. These must not contain pointers in
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// their wParam or lParam arguments!
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case WM_ACTIVATE:
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case WM_ACTIVATEAPP:
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case WM_CANCELMODE:
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case WM_CAPTURECHANGED:
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case WM_CHILDACTIVATE:
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case WM_DESTROY:
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case WM_ENABLE:
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case WM_IME_NOTIFY:
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case WM_IME_SETCONTEXT:
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case WM_KILLFOCUS:
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case WM_MOUSEWHEEL:
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case WM_NCDESTROY:
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case WM_PARENTNOTIFY:
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case WM_SETFOCUS:
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case WM_SYSCOMMAND:
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case WM_DISPLAYCHANGE:
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case WM_SHOWWINDOW: // Intentional fall-through.
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case WM_XP_THEMECHANGED: {
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deferred = new DeferredSendMessage(hwnd, uMsg, wParam, lParam);
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break;
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}
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case WM_DEVICECHANGE:
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case WM_POWERBROADCAST:
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case WM_NCACTIVATE: // Intentional fall-through.
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case WM_SETCURSOR: {
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// Friggin unconventional return value...
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res = TRUE;
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deferred = new DeferredSendMessage(hwnd, uMsg, wParam, lParam);
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break;
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}
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case WM_MOUSEACTIVATE: {
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res = MA_NOACTIVATE;
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deferred = new DeferredSendMessage(hwnd, uMsg, wParam, lParam);
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break;
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}
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// These messages need to use the RedrawWindow function to generate the
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// right kind of message. We can't simply fake them as the MSDN docs say
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// explicitly that paint messages should not be sent by an application.
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case WM_ERASEBKGND: {
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UINT flags = RDW_INVALIDATE | RDW_ERASE | RDW_NOINTERNALPAINT |
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RDW_NOFRAME | RDW_NOCHILDREN | RDW_ERASENOW;
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deferred = new DeferredRedrawMessage(hwnd, flags);
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break;
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}
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// This message will generate a WM_PAINT message if there are invalid
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// areas.
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case WM_PAINT: {
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deferred = new DeferredUpdateMessage(hwnd);
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break;
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}
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// This message holds a string in its lParam that we must copy.
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case WM_SETTINGCHANGE: {
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deferred = new DeferredSettingChangeMessage(hwnd, uMsg, wParam, lParam);
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break;
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}
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// These messages are faked via a call to SetWindowPos.
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case WM_WINDOWPOSCHANGED: {
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deferred = new DeferredWindowPosMessage(hwnd, lParam);
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break;
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}
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case WM_NCCALCSIZE: {
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deferred = new DeferredWindowPosMessage(hwnd, lParam, true, wParam);
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break;
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}
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case WM_COPYDATA: {
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deferred = new DeferredCopyDataMessage(hwnd, uMsg, wParam, lParam);
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res = TRUE;
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break;
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}
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case WM_STYLECHANGED: {
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deferred = new DeferredStyleChangeMessage(hwnd, wParam, lParam);
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break;
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}
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case WM_SETICON: {
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deferred = new DeferredSetIconMessage(hwnd, uMsg, wParam, lParam);
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break;
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}
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// Messages that are safe to pass to DefWindowProc go here.
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case WM_ENTERIDLE:
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case WM_GETICON:
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case WM_NCPAINT: // (never trap nc paint events)
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case WM_GETMINMAXINFO:
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case WM_GETTEXT:
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case WM_NCHITTEST:
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case WM_STYLECHANGING: // Intentional fall-through.
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case WM_WINDOWPOSCHANGING:
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case WM_GETTEXTLENGTH: {
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return DefWindowProc(hwnd, uMsg, wParam, lParam);
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}
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// Just return, prevents DefWindowProc from messaging the window
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// syncronously with other events, which may be deferred. Prevents
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// random shutdown of aero composition on the window.
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case WM_SYNCPAINT:
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return 0;
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// This message causes QuickTime to make re-entrant calls.
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// Simply discarding it doesn't seem to hurt anything.
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case WM_APP-1:
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return 0;
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// We only support a query for our IAccessible or UIA pointers.
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// This should be safe, and needs to be sync.
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#if defined(ACCESSIBILITY)
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case WM_GETOBJECT: {
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if (!::GetPropW(hwnd, k3rdPartyWindowProp)) {
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DWORD objId = static_cast<DWORD>(lParam);
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if ((objId == OBJID_CLIENT || objId == MOZOBJID_UIAROOT)) {
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WNDPROC oldWndProc = (WNDPROC)GetProp(hwnd, kOldWndProcProp);
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if (oldWndProc) {
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return CallWindowProcW(oldWndProc, hwnd, uMsg, wParam, lParam);
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}
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}
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}
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return DefWindowProc(hwnd, uMsg, wParam, lParam);
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}
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#endif // ACCESSIBILITY
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default: {
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// Unknown messages only are logged in debug builds and sent to
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// DefWindowProc.
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if (uMsg && uMsg == mozilla::widget::sAppShellGeckoMsgId) {
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// Widget's registered native event callback
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deferred = new DeferredSendMessage(hwnd, uMsg, wParam, lParam);
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}
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}
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}
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// No deferred message was created and we land here, this is an
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// unhandled message.
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if (!deferred) {
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DumpNeuteredMessage(hwnd, uMsg);
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return DefWindowProc(hwnd, uMsg, wParam, lParam);
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}
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// Create the deferred message array if it doesn't exist already.
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if (!gDeferredMessages) {
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gDeferredMessages = new nsTArray<nsAutoPtr<DeferredMessage> >(20);
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NS_ASSERTION(gDeferredMessages, "Out of memory!");
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}
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// Save for later. The array takes ownership of |deferred|.
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gDeferredMessages->AppendElement(deferred);
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return res;
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}
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/*
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* It is bad to subclass a window when neutering is active because you'll end
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* up subclassing the *neutered* window procedure instead of the real window
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* procedure. Since CreateWindow* fires WM_CREATE (and could thus trigger
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* neutering), we intercept these calls and suppress neutering for the duration
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* of the call. This ensures that any subsequent subclassing replaces the
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* correct window procedure.
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*/
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WindowsDllInterceptor sUser32Interceptor;
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typedef HWND (WINAPI *CreateWindowExWPtr)(DWORD,LPCWSTR,LPCWSTR,DWORD,int,int,int,int,HWND,HMENU,HINSTANCE,LPVOID);
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typedef HWND (WINAPI *CreateWindowExAPtr)(DWORD,LPCSTR,LPCSTR,DWORD,int,int,int,int,HWND,HMENU,HINSTANCE,LPVOID);
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typedef HWND (WINAPI *CreateWindowWPtr)(LPCWSTR,LPCWSTR,DWORD,int,int,int,int,HWND,HMENU,HINSTANCE,LPVOID);
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typedef HWND (WINAPI *CreateWindowAPtr)(LPCSTR,LPCSTR,DWORD,int,int,int,int,HWND,HMENU,HINSTANCE,LPVOID);
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CreateWindowExWPtr sCreateWindowExWStub = nullptr;
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CreateWindowExAPtr sCreateWindowExAStub = nullptr;
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CreateWindowWPtr sCreateWindowWStub = nullptr;
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CreateWindowAPtr sCreateWindowAStub = nullptr;
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HWND WINAPI
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CreateWindowExWHook(DWORD aExStyle, LPCWSTR aClassName, LPCWSTR aWindowName,
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DWORD aStyle, int aX, int aY, int aWidth, int aHeight,
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HWND aParent, HMENU aMenu, HINSTANCE aInstance,
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LPVOID aParam)
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{
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SuppressedNeuteringRegion doNotNeuterThisWindowYet;
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return sCreateWindowExWStub(aExStyle, aClassName, aWindowName, aStyle, aX, aY,
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aWidth, aHeight, aParent, aMenu, aInstance, aParam);
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}
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HWND WINAPI
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CreateWindowExAHook(DWORD aExStyle, LPCSTR aClassName, LPCSTR aWindowName,
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DWORD aStyle, int aX, int aY, int aWidth, int aHeight,
|
|
HWND aParent, HMENU aMenu, HINSTANCE aInstance,
|
|
LPVOID aParam)
|
|
{
|
|
SuppressedNeuteringRegion doNotNeuterThisWindowYet;
|
|
return sCreateWindowExAStub(aExStyle, aClassName, aWindowName, aStyle, aX, aY,
|
|
aWidth, aHeight, aParent, aMenu, aInstance, aParam);
|
|
}
|
|
|
|
HWND WINAPI
|
|
CreateWindowWHook(LPCWSTR aClassName, LPCWSTR aWindowName, DWORD aStyle, int aX,
|
|
int aY, int aWidth, int aHeight, HWND aParent, HMENU aMenu,
|
|
HINSTANCE aInstance, LPVOID aParam)
|
|
{
|
|
SuppressedNeuteringRegion doNotNeuterThisWindowYet;
|
|
return sCreateWindowWStub(aClassName, aWindowName, aStyle, aX, aY, aWidth,
|
|
aHeight, aParent, aMenu, aInstance, aParam);
|
|
}
|
|
|
|
HWND WINAPI
|
|
CreateWindowAHook(LPCSTR aClassName, LPCSTR aWindowName, DWORD aStyle, int aX,
|
|
int aY, int aWidth, int aHeight, HWND aParent, HMENU aMenu,
|
|
HINSTANCE aInstance, LPVOID aParam)
|
|
{
|
|
SuppressedNeuteringRegion doNotNeuterThisWindowYet;
|
|
return sCreateWindowAStub(aClassName, aWindowName, aStyle, aX, aY, aWidth,
|
|
aHeight, aParent, aMenu, aInstance, aParam);
|
|
}
|
|
|
|
void
|
|
InitCreateWindowHook()
|
|
{
|
|
// Forcing these interceptions to be detours due to conflicts with
|
|
// NVIDIA Optimus DLLs that are injected into our process.
|
|
sUser32Interceptor.Init("user32.dll");
|
|
if (!sCreateWindowExWStub) {
|
|
sUser32Interceptor.AddDetour("CreateWindowExW",
|
|
reinterpret_cast<intptr_t>(CreateWindowExWHook),
|
|
(void**) &sCreateWindowExWStub);
|
|
}
|
|
if (!sCreateWindowExAStub) {
|
|
sUser32Interceptor.AddDetour("CreateWindowExA",
|
|
reinterpret_cast<intptr_t>(CreateWindowExAHook),
|
|
(void**) &sCreateWindowExAStub);
|
|
}
|
|
if (!sCreateWindowWStub) {
|
|
sUser32Interceptor.AddDetour("CreateWindowW",
|
|
reinterpret_cast<intptr_t>(CreateWindowWHook),
|
|
(void**) &sCreateWindowWStub);
|
|
}
|
|
if (!sCreateWindowAStub) {
|
|
sUser32Interceptor.AddDetour("CreateWindowA",
|
|
reinterpret_cast<intptr_t>(CreateWindowAHook),
|
|
(void**) &sCreateWindowAStub);
|
|
}
|
|
}
|
|
|
|
} // namespace
|
|
|
|
// We need the pointer value of this in PluginInstanceChild.
|
|
LRESULT CALLBACK
|
|
NeuteredWindowProc(HWND hwnd,
|
|
UINT uMsg,
|
|
WPARAM wParam,
|
|
LPARAM lParam)
|
|
{
|
|
WNDPROC oldWndProc = (WNDPROC)GetProp(hwnd, kOldWndProcProp);
|
|
if (!oldWndProc) {
|
|
// We should really never ever get here.
|
|
NS_ERROR("No old wndproc!");
|
|
return DefWindowProc(hwnd, uMsg, wParam, lParam);
|
|
}
|
|
|
|
// See if we care about this message. We may either ignore it, send it to
|
|
// DefWindowProc, or defer it for later.
|
|
return ProcessOrDeferMessage(hwnd, uMsg, wParam, lParam);
|
|
}
|
|
|
|
namespace {
|
|
|
|
static bool
|
|
WindowIsDeferredWindow(HWND hWnd)
|
|
{
|
|
if (!IsWindow(hWnd)) {
|
|
NS_WARNING("Window has died!");
|
|
return false;
|
|
}
|
|
|
|
char16_t buffer[256] = { 0 };
|
|
int length = GetClassNameW(hWnd, (wchar_t*)buffer, sizeof(buffer) - 1);
|
|
if (length <= 0) {
|
|
NS_WARNING("Failed to get class name!");
|
|
return false;
|
|
}
|
|
|
|
#if defined(ACCESSIBILITY)
|
|
// Tab content creates a window that responds to accessible WM_GETOBJECT
|
|
// calls. This window can safely be ignored.
|
|
if (::GetPropW(hWnd, kPropNameTabContent)) {
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
// Common mozilla windows we must defer messages to.
|
|
nsDependentString className(buffer, length);
|
|
if (StringBeginsWith(className, NS_LITERAL_STRING("Mozilla")) ||
|
|
StringBeginsWith(className, NS_LITERAL_STRING("Gecko")) ||
|
|
className.EqualsLiteral("nsToolkitClass") ||
|
|
className.EqualsLiteral("nsAppShell:EventWindowClass")) {
|
|
return true;
|
|
}
|
|
|
|
// Plugin windows that can trigger ipc calls in child:
|
|
// 'ShockwaveFlashFullScreen' - flash fullscreen window
|
|
// 'QTNSHIDDEN' - QuickTime
|
|
// 'AGFullScreenWinClass' - silverlight fullscreen window
|
|
if (className.EqualsLiteral("ShockwaveFlashFullScreen") ||
|
|
className.EqualsLiteral("QTNSHIDDEN") ||
|
|
className.EqualsLiteral("AGFullScreenWinClass")) {
|
|
SetPropW(hWnd, k3rdPartyWindowProp, (HANDLE)1);
|
|
return true;
|
|
}
|
|
|
|
// Google Earth bridging msg window between the plugin instance and a separate
|
|
// earth process. The earth process can trigger a plugin incall on the browser
|
|
// at any time, which is badness if the instance is already making an incall.
|
|
if (className.EqualsLiteral("__geplugin_bridge_window__")) {
|
|
SetPropW(hWnd, k3rdPartyWindowProp, (HANDLE)1);
|
|
return true;
|
|
}
|
|
|
|
// nsNativeAppSupport makes a window like "FirefoxMessageWindow" based on the
|
|
// toolkit app's name. It's pretty expensive to calculate this so we only try
|
|
// once.
|
|
if (gAppMessageWindowNameLength == 0) {
|
|
nsCOMPtr<nsIXULAppInfo> appInfo =
|
|
do_GetService("@mozilla.org/xre/app-info;1");
|
|
if (appInfo) {
|
|
nsAutoCString appName;
|
|
if (NS_SUCCEEDED(appInfo->GetName(appName))) {
|
|
appName.AppendLiteral("MessageWindow");
|
|
nsDependentString windowName(gAppMessageWindowName);
|
|
CopyUTF8toUTF16(appName, windowName);
|
|
gAppMessageWindowNameLength = windowName.Length();
|
|
}
|
|
}
|
|
|
|
// Don't try again if that failed.
|
|
if (gAppMessageWindowNameLength == 0) {
|
|
gAppMessageWindowNameLength = -1;
|
|
}
|
|
}
|
|
|
|
if (gAppMessageWindowNameLength != -1 &&
|
|
className.Equals(nsDependentString(gAppMessageWindowName,
|
|
gAppMessageWindowNameLength))) {
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool
|
|
NeuterWindowProcedure(HWND hWnd)
|
|
{
|
|
if (!WindowIsDeferredWindow(hWnd)) {
|
|
// Some other kind of window, skip.
|
|
return false;
|
|
}
|
|
|
|
NS_ASSERTION(!GetProp(hWnd, kOldWndProcProp), "This should always be null!");
|
|
|
|
// It's possible to get nullptr out of SetWindowLongPtr, and the only way to
|
|
// know if that's a valid old value is to use GetLastError. Clear the error
|
|
// here so we can tell.
|
|
SetLastError(ERROR_SUCCESS);
|
|
|
|
LONG_PTR currentWndProc =
|
|
SetWindowLongPtr(hWnd, GWLP_WNDPROC, (LONG_PTR)NeuteredWindowProc);
|
|
if (!currentWndProc) {
|
|
if (ERROR_SUCCESS == GetLastError()) {
|
|
// No error, so we set something and must therefore reset it.
|
|
SetWindowLongPtr(hWnd, GWLP_WNDPROC, currentWndProc);
|
|
}
|
|
return false;
|
|
}
|
|
|
|
NS_ASSERTION(currentWndProc != (LONG_PTR)NeuteredWindowProc,
|
|
"This shouldn't be possible!");
|
|
|
|
if (!SetProp(hWnd, kOldWndProcProp, (HANDLE)currentWndProc)) {
|
|
// Cleanup
|
|
NS_WARNING("SetProp failed!");
|
|
SetWindowLongPtr(hWnd, GWLP_WNDPROC, currentWndProc);
|
|
RemovePropW(hWnd, kOldWndProcProp);
|
|
RemovePropW(hWnd, k3rdPartyWindowProp);
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void
|
|
RestoreWindowProcedure(HWND hWnd)
|
|
{
|
|
NS_ASSERTION(WindowIsDeferredWindow(hWnd),
|
|
"Not a deferred window, this shouldn't be in our list!");
|
|
LONG_PTR oldWndProc = (LONG_PTR)GetProp(hWnd, kOldWndProcProp);
|
|
if (oldWndProc) {
|
|
NS_ASSERTION(oldWndProc != (LONG_PTR)NeuteredWindowProc,
|
|
"This shouldn't be possible!");
|
|
|
|
DebugOnly<LONG_PTR> currentWndProc =
|
|
SetWindowLongPtr(hWnd, GWLP_WNDPROC, oldWndProc);
|
|
NS_ASSERTION(currentWndProc == (LONG_PTR)NeuteredWindowProc,
|
|
"This should never be switched out from under us!");
|
|
}
|
|
RemovePropW(hWnd, kOldWndProcProp);
|
|
RemovePropW(hWnd, k3rdPartyWindowProp);
|
|
}
|
|
|
|
LRESULT CALLBACK
|
|
CallWindowProcedureHook(int nCode,
|
|
WPARAM wParam,
|
|
LPARAM lParam)
|
|
{
|
|
if (nCode >= 0) {
|
|
NS_ASSERTION(gNeuteredWindows, "This should never be null!");
|
|
|
|
HWND hWnd = reinterpret_cast<CWPSTRUCT*>(lParam)->hwnd;
|
|
|
|
if (!gNeuteredWindows->Contains(hWnd) &&
|
|
!SuppressedNeuteringRegion::IsNeuteringSuppressed() &&
|
|
NeuterWindowProcedure(hWnd)) {
|
|
if (!gNeuteredWindows->AppendElement(hWnd)) {
|
|
NS_ERROR("Out of memory!");
|
|
RestoreWindowProcedure(hWnd);
|
|
}
|
|
}
|
|
}
|
|
return CallNextHookEx(nullptr, nCode, wParam, lParam);
|
|
}
|
|
|
|
inline void
|
|
AssertWindowIsNotNeutered(HWND hWnd)
|
|
{
|
|
#ifdef DEBUG
|
|
// Make sure our neutered window hook isn't still in place.
|
|
LONG_PTR wndproc = GetWindowLongPtr(hWnd, GWLP_WNDPROC);
|
|
NS_ASSERTION(wndproc != (LONG_PTR)NeuteredWindowProc, "Window is neutered!");
|
|
#endif
|
|
}
|
|
|
|
void
|
|
UnhookNeuteredWindows()
|
|
{
|
|
if (!gNeuteredWindows)
|
|
return;
|
|
uint32_t count = gNeuteredWindows->Length();
|
|
for (uint32_t index = 0; index < count; index++) {
|
|
RestoreWindowProcedure(gNeuteredWindows->ElementAt(index));
|
|
}
|
|
gNeuteredWindows->Clear();
|
|
}
|
|
|
|
// This timeout stuff assumes a sane value of mTimeoutMs (less than the overflow
|
|
// value for GetTickCount(), which is something like 50 days). It uses the
|
|
// cheapest (and least accurate) method supported by Windows 2000.
|
|
|
|
struct TimeoutData
|
|
{
|
|
DWORD startTicks;
|
|
DWORD targetTicks;
|
|
};
|
|
|
|
void
|
|
InitTimeoutData(TimeoutData* aData,
|
|
int32_t aTimeoutMs)
|
|
{
|
|
aData->startTicks = GetTickCount();
|
|
if (!aData->startTicks) {
|
|
// How unlikely is this!
|
|
aData->startTicks++;
|
|
}
|
|
aData->targetTicks = aData->startTicks + aTimeoutMs;
|
|
}
|
|
|
|
|
|
bool
|
|
TimeoutHasExpired(const TimeoutData& aData)
|
|
{
|
|
if (!aData.startTicks) {
|
|
return false;
|
|
}
|
|
|
|
DWORD now = GetTickCount();
|
|
|
|
if (aData.targetTicks < aData.startTicks) {
|
|
// Overflow
|
|
return now < aData.startTicks && now >= aData.targetTicks;
|
|
}
|
|
return now >= aData.targetTicks;
|
|
}
|
|
|
|
} // namespace
|
|
|
|
namespace mozilla {
|
|
namespace ipc {
|
|
namespace windows {
|
|
|
|
void
|
|
InitUIThread()
|
|
{
|
|
// If we aren't setup before a call to NotifyWorkerThread, we'll hang
|
|
// on startup.
|
|
if (!gUIThreadId) {
|
|
gUIThreadId = GetCurrentThreadId();
|
|
}
|
|
|
|
MOZ_ASSERT(gUIThreadId);
|
|
MOZ_ASSERT(gUIThreadId == GetCurrentThreadId(),
|
|
"Called InitUIThread multiple times on different threads!");
|
|
|
|
if (!gWinEventHook) {
|
|
gWinEventHook = SetWinEventHook(EVENT_OBJECT_CREATE, EVENT_OBJECT_DESTROY,
|
|
NULL, &WinEventHook, GetCurrentProcessId(),
|
|
gUIThreadId, WINEVENT_OUTOFCONTEXT);
|
|
|
|
// We need to execute this after setting the hook in case the OLE window
|
|
// already existed.
|
|
gCOMWindow = FindCOMWindow();
|
|
}
|
|
MOZ_ASSERT(gWinEventHook);
|
|
|
|
InitCreateWindowHook();
|
|
}
|
|
|
|
} // namespace windows
|
|
} // namespace ipc
|
|
} // namespace mozilla
|
|
|
|
// See SpinInternalEventLoop below
|
|
MessageChannel::SyncStackFrame::SyncStackFrame(MessageChannel* channel, bool interrupt)
|
|
: mInterrupt(interrupt)
|
|
, mSpinNestedEvents(false)
|
|
, mListenerNotified(false)
|
|
, mChannel(channel)
|
|
, mPrev(mChannel->mTopFrame)
|
|
, mStaticPrev(sStaticTopFrame)
|
|
{
|
|
// Only track stack frames when Windows message deferral behavior
|
|
// is request for the channel.
|
|
if (!(mChannel->GetChannelFlags() & REQUIRE_DEFERRED_MESSAGE_PROTECTION)) {
|
|
return;
|
|
}
|
|
|
|
mChannel->mTopFrame = this;
|
|
sStaticTopFrame = this;
|
|
|
|
if (!mStaticPrev) {
|
|
NS_ASSERTION(!gNeuteredWindows, "Should only set this once!");
|
|
gNeuteredWindows = new AutoTArray<HWND, 20>();
|
|
NS_ASSERTION(gNeuteredWindows, "Out of memory!");
|
|
}
|
|
}
|
|
|
|
MessageChannel::SyncStackFrame::~SyncStackFrame()
|
|
{
|
|
if (!(mChannel->GetChannelFlags() & REQUIRE_DEFERRED_MESSAGE_PROTECTION)) {
|
|
return;
|
|
}
|
|
|
|
NS_ASSERTION(this == mChannel->mTopFrame,
|
|
"Mismatched interrupt stack frames");
|
|
NS_ASSERTION(this == sStaticTopFrame,
|
|
"Mismatched static Interrupt stack frames");
|
|
|
|
mChannel->mTopFrame = mPrev;
|
|
sStaticTopFrame = mStaticPrev;
|
|
|
|
if (!mStaticPrev) {
|
|
NS_ASSERTION(gNeuteredWindows, "Bad pointer!");
|
|
delete gNeuteredWindows;
|
|
gNeuteredWindows = nullptr;
|
|
}
|
|
}
|
|
|
|
MessageChannel::SyncStackFrame* MessageChannel::sStaticTopFrame;
|
|
|
|
// nsAppShell's notification that gecko events are being processed.
|
|
// If we are here and there is an Interrupt Incall active, we are spinning
|
|
// a nested gecko event loop. In which case the remote process needs
|
|
// to know about it.
|
|
void /* static */
|
|
MessageChannel::NotifyGeckoEventDispatch()
|
|
{
|
|
// sStaticTopFrame is only valid for Interrupt channels
|
|
if (!sStaticTopFrame || sStaticTopFrame->mListenerNotified)
|
|
return;
|
|
|
|
sStaticTopFrame->mListenerNotified = true;
|
|
MessageChannel* channel = static_cast<MessageChannel*>(sStaticTopFrame->mChannel);
|
|
channel->Listener()->ProcessRemoteNativeEventsInInterruptCall();
|
|
}
|
|
|
|
// invoked by the module that receives the spin event loop
|
|
// message.
|
|
void
|
|
MessageChannel::ProcessNativeEventsInInterruptCall()
|
|
{
|
|
NS_ASSERTION(GetCurrentThreadId() == gUIThreadId,
|
|
"Shouldn't be on a non-main thread in here!");
|
|
if (!mTopFrame) {
|
|
NS_ERROR("Spin logic error: no Interrupt frame");
|
|
return;
|
|
}
|
|
|
|
mTopFrame->mSpinNestedEvents = true;
|
|
}
|
|
|
|
// Spin loop is called in place of WaitFor*Notify when modal ui is being shown
|
|
// in a child. There are some intricacies in using it however. Spin loop is
|
|
// enabled for a particular Interrupt frame by the client calling
|
|
// MessageChannel::ProcessNativeEventsInInterrupt().
|
|
// This call can be nested for multiple Interrupt frames in a single plugin or
|
|
// multiple unrelated plugins.
|
|
void
|
|
MessageChannel::SpinInternalEventLoop()
|
|
{
|
|
if (mozilla::PaintTracker::IsPainting()) {
|
|
NS_RUNTIMEABORT("Don't spin an event loop while painting.");
|
|
}
|
|
|
|
NS_ASSERTION(mTopFrame && mTopFrame->mSpinNestedEvents,
|
|
"Spinning incorrectly");
|
|
|
|
// Nested windows event loop we trigger when the child enters into modal
|
|
// event loops.
|
|
|
|
// Note, when we return, we always reset the notify worker event. So there's
|
|
// no need to reset it on return here.
|
|
|
|
do {
|
|
MSG msg = { 0 };
|
|
|
|
// Don't get wrapped up in here if the child connection dies.
|
|
{
|
|
MonitorAutoLock lock(*mMonitor);
|
|
if (!Connected()) {
|
|
return;
|
|
}
|
|
}
|
|
|
|
// Retrieve window or thread messages
|
|
if (PeekMessageW(&msg, nullptr, 0, 0, PM_REMOVE)) {
|
|
// The child UI should have been destroyed before the app is closed, in
|
|
// which case, we should never get this here.
|
|
if (msg.message == WM_QUIT) {
|
|
NS_ERROR("WM_QUIT received in SpinInternalEventLoop!");
|
|
} else {
|
|
TranslateMessage(&msg);
|
|
::DispatchMessageW(&msg);
|
|
return;
|
|
}
|
|
}
|
|
|
|
// Note, give dispatching windows events priority over checking if
|
|
// mEvent is signaled, otherwise heavy ipc traffic can cause jittery
|
|
// playback of video. We'll exit out on each disaptch above, so ipc
|
|
// won't get starved.
|
|
|
|
// Wait for UI events or a signal from the io thread.
|
|
DWORD result = MsgWaitForMultipleObjects(1, &mEvent, FALSE, INFINITE,
|
|
QS_ALLINPUT);
|
|
if (result == WAIT_OBJECT_0) {
|
|
// Our NotifyWorkerThread event was signaled
|
|
return;
|
|
}
|
|
} while (true);
|
|
}
|
|
|
|
static inline bool
|
|
IsTimeoutExpired(PRIntervalTime aStart, PRIntervalTime aTimeout)
|
|
{
|
|
return (aTimeout != PR_INTERVAL_NO_TIMEOUT) &&
|
|
(aTimeout <= (PR_IntervalNow() - aStart));
|
|
}
|
|
|
|
static HHOOK gWindowHook;
|
|
|
|
static inline void
|
|
StartNeutering()
|
|
{
|
|
MOZ_ASSERT(gUIThreadId);
|
|
MOZ_ASSERT(!gWindowHook);
|
|
NS_ASSERTION(!MessageChannel::IsPumpingMessages(),
|
|
"Shouldn't be pumping already!");
|
|
MessageChannel::SetIsPumpingMessages(true);
|
|
gWindowHook = ::SetWindowsHookEx(WH_CALLWNDPROC, CallWindowProcedureHook,
|
|
nullptr, gUIThreadId);
|
|
NS_ASSERTION(gWindowHook, "Failed to set hook!");
|
|
}
|
|
|
|
static void
|
|
StopNeutering()
|
|
{
|
|
MOZ_ASSERT(MessageChannel::IsPumpingMessages());
|
|
::UnhookWindowsHookEx(gWindowHook);
|
|
gWindowHook = NULL;
|
|
::UnhookNeuteredWindows();
|
|
// Before returning we need to set a hook to run any deferred messages that
|
|
// we received during the IPC call. The hook will unset itself as soon as
|
|
// someone else calls GetMessage, PeekMessage, or runs code that generates
|
|
// a "nonqueued" message.
|
|
::ScheduleDeferredMessageRun();
|
|
MessageChannel::SetIsPumpingMessages(false);
|
|
}
|
|
|
|
NeuteredWindowRegion::NeuteredWindowRegion(bool aDoNeuter MOZ_GUARD_OBJECT_NOTIFIER_PARAM_IN_IMPL)
|
|
: mNeuteredByThis(!gWindowHook && aDoNeuter)
|
|
{
|
|
MOZ_GUARD_OBJECT_NOTIFIER_INIT;
|
|
if (mNeuteredByThis) {
|
|
StartNeutering();
|
|
}
|
|
}
|
|
|
|
NeuteredWindowRegion::~NeuteredWindowRegion()
|
|
{
|
|
if (gWindowHook && mNeuteredByThis) {
|
|
StopNeutering();
|
|
}
|
|
}
|
|
|
|
void
|
|
NeuteredWindowRegion::PumpOnce()
|
|
{
|
|
if (!gWindowHook) {
|
|
// This should be a no-op if nothing has been neutered.
|
|
return;
|
|
}
|
|
|
|
MSG msg = {0};
|
|
// Pump any COM messages so that we don't hang due to STA marshaling.
|
|
if (gCOMWindow && ::PeekMessageW(&msg, gCOMWindow, 0, 0, PM_REMOVE)) {
|
|
::TranslateMessage(&msg);
|
|
::DispatchMessageW(&msg);
|
|
}
|
|
// Expunge any nonqueued messages on the current thread.
|
|
::PeekMessageW(&msg, nullptr, 0, 0, PM_NOREMOVE);
|
|
}
|
|
|
|
DeneuteredWindowRegion::DeneuteredWindowRegion(MOZ_GUARD_OBJECT_NOTIFIER_ONLY_PARAM_IN_IMPL)
|
|
: mReneuter(gWindowHook != NULL)
|
|
{
|
|
MOZ_GUARD_OBJECT_NOTIFIER_INIT;
|
|
if (mReneuter) {
|
|
StopNeutering();
|
|
}
|
|
}
|
|
|
|
DeneuteredWindowRegion::~DeneuteredWindowRegion()
|
|
{
|
|
if (mReneuter) {
|
|
StartNeutering();
|
|
}
|
|
}
|
|
|
|
SuppressedNeuteringRegion::SuppressedNeuteringRegion(MOZ_GUARD_OBJECT_NOTIFIER_ONLY_PARAM_IN_IMPL)
|
|
: mReenable(::gUIThreadId == ::GetCurrentThreadId() && ::gWindowHook)
|
|
{
|
|
MOZ_GUARD_OBJECT_NOTIFIER_INIT;
|
|
if (mReenable) {
|
|
MOZ_ASSERT(!sSuppressNeutering);
|
|
sSuppressNeutering = true;
|
|
}
|
|
}
|
|
|
|
SuppressedNeuteringRegion::~SuppressedNeuteringRegion()
|
|
{
|
|
if (mReenable) {
|
|
MOZ_ASSERT(sSuppressNeutering);
|
|
sSuppressNeutering = false;
|
|
}
|
|
}
|
|
|
|
bool SuppressedNeuteringRegion::sSuppressNeutering = false;
|
|
|
|
bool
|
|
MessageChannel::WaitForSyncNotify(bool aHandleWindowsMessages)
|
|
{
|
|
mMonitor->AssertCurrentThreadOwns();
|
|
|
|
MOZ_ASSERT(gUIThreadId, "InitUIThread was not called!");
|
|
|
|
// Use a blocking wait if this channel does not require
|
|
// Windows message deferral behavior.
|
|
if (!(mFlags & REQUIRE_DEFERRED_MESSAGE_PROTECTION) || !aHandleWindowsMessages) {
|
|
PRIntervalTime timeout = (kNoTimeout == mTimeoutMs) ?
|
|
PR_INTERVAL_NO_TIMEOUT :
|
|
PR_MillisecondsToInterval(mTimeoutMs);
|
|
PRIntervalTime waitStart = 0;
|
|
|
|
if (timeout != PR_INTERVAL_NO_TIMEOUT) {
|
|
waitStart = PR_IntervalNow();
|
|
}
|
|
|
|
MOZ_ASSERT(!mIsSyncWaitingOnNonMainThread);
|
|
mIsSyncWaitingOnNonMainThread = true;
|
|
|
|
mMonitor->Wait(timeout);
|
|
|
|
MOZ_ASSERT(mIsSyncWaitingOnNonMainThread);
|
|
mIsSyncWaitingOnNonMainThread = false;
|
|
|
|
// If the timeout didn't expire, we know we received an event. The
|
|
// converse is not true.
|
|
return WaitResponse(timeout == PR_INTERVAL_NO_TIMEOUT ?
|
|
false : IsTimeoutExpired(waitStart, timeout));
|
|
}
|
|
|
|
NS_ASSERTION(mFlags & REQUIRE_DEFERRED_MESSAGE_PROTECTION,
|
|
"Shouldn't be here for channels that don't use message deferral!");
|
|
NS_ASSERTION(mTopFrame && !mTopFrame->mInterrupt,
|
|
"Top frame is not a sync frame!");
|
|
|
|
MonitorAutoUnlock unlock(*mMonitor);
|
|
|
|
bool timedout = false;
|
|
|
|
UINT_PTR timerId = 0;
|
|
TimeoutData timeoutData = { 0 };
|
|
|
|
if (mTimeoutMs != kNoTimeout) {
|
|
InitTimeoutData(&timeoutData, mTimeoutMs);
|
|
|
|
// We only do this to ensure that we won't get stuck in
|
|
// MsgWaitForMultipleObjects below.
|
|
timerId = SetTimer(nullptr, 0, mTimeoutMs, nullptr);
|
|
NS_ASSERTION(timerId, "SetTimer failed!");
|
|
}
|
|
|
|
NeuteredWindowRegion neuteredRgn(true);
|
|
|
|
{
|
|
while (1) {
|
|
MSG msg = { 0 };
|
|
// Don't get wrapped up in here if the child connection dies.
|
|
{
|
|
MonitorAutoLock lock(*mMonitor);
|
|
if (!Connected()) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Wait until we have a message in the queue. MSDN docs are a bit unclear
|
|
// but it seems that windows from two different threads (and it should be
|
|
// noted that a thread in another process counts as a "different thread")
|
|
// will implicitly have their message queues attached if they are parented
|
|
// to one another. This wait call, then, will return for a message
|
|
// delivered to *either* thread.
|
|
DWORD result = MsgWaitForMultipleObjects(1, &mEvent, FALSE, INFINITE,
|
|
QS_ALLINPUT);
|
|
if (result == WAIT_OBJECT_0) {
|
|
// Our NotifyWorkerThread event was signaled
|
|
BOOL success = ResetEvent(mEvent);
|
|
if (!success) {
|
|
gfxDevCrash(mozilla::gfx::LogReason::MessageChannelInvalidHandle) <<
|
|
"WindowsMessageChannel::WaitForSyncNotify failed to reset event. GetLastError: " <<
|
|
GetLastError();
|
|
}
|
|
break;
|
|
} else
|
|
if (result != (WAIT_OBJECT_0 + 1)) {
|
|
NS_ERROR("Wait failed!");
|
|
break;
|
|
}
|
|
|
|
if (TimeoutHasExpired(timeoutData)) {
|
|
// A timeout was specified and we've passed it. Break out.
|
|
timedout = true;
|
|
break;
|
|
}
|
|
|
|
// The only way to know on which thread the message was delivered is to
|
|
// use some logic on the return values of GetQueueStatus and PeekMessage.
|
|
// PeekMessage will return false if there are no "queued" messages, but it
|
|
// will run all "nonqueued" messages before returning. So if PeekMessage
|
|
// returns false and there are no "nonqueued" messages that were run then
|
|
// we know that the message we woke for was intended for a window on
|
|
// another thread.
|
|
bool haveSentMessagesPending =
|
|
(HIWORD(GetQueueStatus(QS_SENDMESSAGE)) & QS_SENDMESSAGE) != 0;
|
|
|
|
// Either of the PeekMessage calls below will actually process all
|
|
// "nonqueued" messages that are pending before returning. If we have
|
|
// "nonqueued" messages pending then we should have switched out all the
|
|
// window procedures above. In that case this PeekMessage call won't
|
|
// actually cause any mozilla code (or plugin code) to run.
|
|
|
|
// We have to manually pump all COM messages *after* looking at the queue
|
|
// queue status but before yielding our thread below.
|
|
if (gCOMWindow) {
|
|
if (PeekMessageW(&msg, gCOMWindow, 0, 0, PM_REMOVE)) {
|
|
TranslateMessage(&msg);
|
|
::DispatchMessageW(&msg);
|
|
}
|
|
}
|
|
|
|
// If the following PeekMessage call fails to return a message for us (and
|
|
// returns false) and we didn't run any "nonqueued" messages then we must
|
|
// have woken up for a message designated for a window in another thread.
|
|
// If we loop immediately then we could enter a tight loop, so we'll give
|
|
// up our time slice here to let the child process its message.
|
|
if (!PeekMessageW(&msg, nullptr, 0, 0, PM_NOREMOVE) &&
|
|
!haveSentMessagesPending) {
|
|
// Message was for child, we should wait a bit.
|
|
SwitchToThread();
|
|
}
|
|
}
|
|
}
|
|
|
|
if (timerId) {
|
|
KillTimer(nullptr, timerId);
|
|
timerId = 0;
|
|
}
|
|
|
|
return WaitResponse(timedout);
|
|
}
|
|
|
|
bool
|
|
MessageChannel::WaitForInterruptNotify()
|
|
{
|
|
mMonitor->AssertCurrentThreadOwns();
|
|
|
|
MOZ_ASSERT(gUIThreadId, "InitUIThread was not called!");
|
|
|
|
// Re-use sync notification wait code if this channel does not require
|
|
// Windows message deferral behavior.
|
|
if (!(mFlags & REQUIRE_DEFERRED_MESSAGE_PROTECTION)) {
|
|
return WaitForSyncNotify(true);
|
|
}
|
|
|
|
if (!InterruptStackDepth() && !AwaitingIncomingMessage()) {
|
|
// There is currently no way to recover from this condition.
|
|
NS_RUNTIMEABORT("StackDepth() is 0 in call to MessageChannel::WaitForNotify!");
|
|
}
|
|
|
|
NS_ASSERTION(mFlags & REQUIRE_DEFERRED_MESSAGE_PROTECTION,
|
|
"Shouldn't be here for channels that don't use message deferral!");
|
|
NS_ASSERTION(mTopFrame && mTopFrame->mInterrupt,
|
|
"Top frame is not a sync frame!");
|
|
|
|
MonitorAutoUnlock unlock(*mMonitor);
|
|
|
|
bool timedout = false;
|
|
|
|
UINT_PTR timerId = 0;
|
|
TimeoutData timeoutData = { 0 };
|
|
|
|
// gWindowHook is used as a flag variable for the loop below: if it is set
|
|
// and we start to spin a nested event loop, we need to clear the hook and
|
|
// process deferred/pending messages.
|
|
while (1) {
|
|
NS_ASSERTION((!!gWindowHook) == MessageChannel::IsPumpingMessages(),
|
|
"gWindowHook out of sync with reality");
|
|
|
|
if (mTopFrame->mSpinNestedEvents) {
|
|
if (gWindowHook && timerId) {
|
|
KillTimer(nullptr, timerId);
|
|
timerId = 0;
|
|
}
|
|
DeneuteredWindowRegion deneuteredRgn;
|
|
SpinInternalEventLoop();
|
|
BOOL success = ResetEvent(mEvent);
|
|
if (!success) {
|
|
gfxDevCrash(mozilla::gfx::LogReason::MessageChannelInvalidHandle) <<
|
|
"WindowsMessageChannel::WaitForInterruptNotify::SpinNestedEvents failed to reset event. GetLastError: " <<
|
|
GetLastError();
|
|
}
|
|
return true;
|
|
}
|
|
|
|
if (mTimeoutMs != kNoTimeout && !timerId) {
|
|
InitTimeoutData(&timeoutData, mTimeoutMs);
|
|
timerId = SetTimer(nullptr, 0, mTimeoutMs, nullptr);
|
|
NS_ASSERTION(timerId, "SetTimer failed!");
|
|
}
|
|
|
|
NeuteredWindowRegion neuteredRgn(true);
|
|
|
|
MSG msg = { 0 };
|
|
|
|
// Don't get wrapped up in here if the child connection dies.
|
|
{
|
|
MonitorAutoLock lock(*mMonitor);
|
|
if (!Connected()) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
DWORD result = MsgWaitForMultipleObjects(1, &mEvent, FALSE, INFINITE,
|
|
QS_ALLINPUT);
|
|
if (result == WAIT_OBJECT_0) {
|
|
// Our NotifyWorkerThread event was signaled
|
|
BOOL success = ResetEvent(mEvent);
|
|
if (!success) {
|
|
gfxDevCrash(mozilla::gfx::LogReason::MessageChannelInvalidHandle) <<
|
|
"WindowsMessageChannel::WaitForInterruptNotify::WaitForMultipleObjects failed to reset event. GetLastError: " <<
|
|
GetLastError();
|
|
}
|
|
break;
|
|
} else
|
|
if (result != (WAIT_OBJECT_0 + 1)) {
|
|
NS_ERROR("Wait failed!");
|
|
break;
|
|
}
|
|
|
|
if (TimeoutHasExpired(timeoutData)) {
|
|
// A timeout was specified and we've passed it. Break out.
|
|
timedout = true;
|
|
break;
|
|
}
|
|
|
|
// See MessageChannel's WaitFor*Notify for details.
|
|
bool haveSentMessagesPending =
|
|
(HIWORD(GetQueueStatus(QS_SENDMESSAGE)) & QS_SENDMESSAGE) != 0;
|
|
|
|
// Run all COM messages *after* looking at the queue status.
|
|
if (gCOMWindow) {
|
|
if (PeekMessageW(&msg, gCOMWindow, 0, 0, PM_REMOVE)) {
|
|
TranslateMessage(&msg);
|
|
::DispatchMessageW(&msg);
|
|
}
|
|
}
|
|
|
|
// PeekMessage markes the messages as "old" so that they don't wake up
|
|
// MsgWaitForMultipleObjects every time.
|
|
if (!PeekMessageW(&msg, nullptr, 0, 0, PM_NOREMOVE) &&
|
|
!haveSentMessagesPending) {
|
|
// Message was for child, we should wait a bit.
|
|
SwitchToThread();
|
|
}
|
|
}
|
|
|
|
if (timerId) {
|
|
KillTimer(nullptr, timerId);
|
|
timerId = 0;
|
|
}
|
|
|
|
return WaitResponse(timedout);
|
|
}
|
|
|
|
void
|
|
MessageChannel::NotifyWorkerThread()
|
|
{
|
|
mMonitor->AssertCurrentThreadOwns();
|
|
|
|
if (mIsSyncWaitingOnNonMainThread) {
|
|
mMonitor->Notify();
|
|
return;
|
|
}
|
|
|
|
MOZ_RELEASE_ASSERT(mEvent, "No signal event to set, this is really bad!");
|
|
if (!SetEvent(mEvent)) {
|
|
NS_WARNING("Failed to set NotifyWorkerThread event!");
|
|
gfxDevCrash(mozilla::gfx::LogReason::MessageChannelInvalidHandle) <<
|
|
"WindowsMessageChannel failed to SetEvent. GetLastError: " <<
|
|
GetLastError();
|
|
}
|
|
}
|
|
|
|
void
|
|
DeferredSendMessage::Run()
|
|
{
|
|
AssertWindowIsNotNeutered(hWnd);
|
|
if (!IsWindow(hWnd)) {
|
|
NS_ERROR("Invalid window!");
|
|
return;
|
|
}
|
|
|
|
WNDPROC wndproc =
|
|
reinterpret_cast<WNDPROC>(GetWindowLongPtr(hWnd, GWLP_WNDPROC));
|
|
if (!wndproc) {
|
|
NS_ERROR("Invalid window procedure!");
|
|
return;
|
|
}
|
|
|
|
CallWindowProc(wndproc, hWnd, message, wParam, lParam);
|
|
}
|
|
|
|
void
|
|
DeferredRedrawMessage::Run()
|
|
{
|
|
AssertWindowIsNotNeutered(hWnd);
|
|
if (!IsWindow(hWnd)) {
|
|
NS_ERROR("Invalid window!");
|
|
return;
|
|
}
|
|
|
|
#ifdef DEBUG
|
|
BOOL ret =
|
|
#endif
|
|
RedrawWindow(hWnd, nullptr, nullptr, flags);
|
|
NS_ASSERTION(ret, "RedrawWindow failed!");
|
|
}
|
|
|
|
DeferredUpdateMessage::DeferredUpdateMessage(HWND aHWnd)
|
|
{
|
|
mWnd = aHWnd;
|
|
if (!GetUpdateRect(mWnd, &mUpdateRect, FALSE)) {
|
|
memset(&mUpdateRect, 0, sizeof(RECT));
|
|
return;
|
|
}
|
|
ValidateRect(mWnd, &mUpdateRect);
|
|
}
|
|
|
|
void
|
|
DeferredUpdateMessage::Run()
|
|
{
|
|
AssertWindowIsNotNeutered(mWnd);
|
|
if (!IsWindow(mWnd)) {
|
|
NS_ERROR("Invalid window!");
|
|
return;
|
|
}
|
|
|
|
InvalidateRect(mWnd, &mUpdateRect, FALSE);
|
|
#ifdef DEBUG
|
|
BOOL ret =
|
|
#endif
|
|
UpdateWindow(mWnd);
|
|
NS_ASSERTION(ret, "UpdateWindow failed!");
|
|
}
|
|
|
|
DeferredSettingChangeMessage::DeferredSettingChangeMessage(HWND aHWnd,
|
|
UINT aMessage,
|
|
WPARAM aWParam,
|
|
LPARAM aLParam)
|
|
: DeferredSendMessage(aHWnd, aMessage, aWParam, aLParam)
|
|
{
|
|
NS_ASSERTION(aMessage == WM_SETTINGCHANGE, "Wrong message type!");
|
|
if (aLParam) {
|
|
lParamString = _wcsdup(reinterpret_cast<const wchar_t*>(aLParam));
|
|
lParam = reinterpret_cast<LPARAM>(lParamString);
|
|
}
|
|
else {
|
|
lParamString = nullptr;
|
|
lParam = 0;
|
|
}
|
|
}
|
|
|
|
DeferredSettingChangeMessage::~DeferredSettingChangeMessage()
|
|
{
|
|
free(lParamString);
|
|
}
|
|
|
|
DeferredWindowPosMessage::DeferredWindowPosMessage(HWND aHWnd,
|
|
LPARAM aLParam,
|
|
bool aForCalcSize,
|
|
WPARAM aWParam)
|
|
{
|
|
if (aForCalcSize) {
|
|
if (aWParam) {
|
|
NCCALCSIZE_PARAMS* arg = reinterpret_cast<NCCALCSIZE_PARAMS*>(aLParam);
|
|
memcpy(&windowPos, arg->lppos, sizeof(windowPos));
|
|
|
|
NS_ASSERTION(aHWnd == windowPos.hwnd, "Mismatched hwnds!");
|
|
}
|
|
else {
|
|
RECT* arg = reinterpret_cast<RECT*>(aLParam);
|
|
windowPos.hwnd = aHWnd;
|
|
windowPos.hwndInsertAfter = nullptr;
|
|
windowPos.x = arg->left;
|
|
windowPos.y = arg->top;
|
|
windowPos.cx = arg->right - arg->left;
|
|
windowPos.cy = arg->bottom - arg->top;
|
|
|
|
NS_ASSERTION(arg->right >= arg->left && arg->bottom >= arg->top,
|
|
"Negative width or height!");
|
|
}
|
|
windowPos.flags = SWP_FRAMECHANGED | SWP_NOACTIVATE | SWP_NOOWNERZORDER |
|
|
SWP_NOZORDER | SWP_DEFERERASE | SWP_NOSENDCHANGING;
|
|
}
|
|
else {
|
|
// Not for WM_NCCALCSIZE
|
|
WINDOWPOS* arg = reinterpret_cast<WINDOWPOS*>(aLParam);
|
|
memcpy(&windowPos, arg, sizeof(windowPos));
|
|
|
|
NS_ASSERTION(aHWnd == windowPos.hwnd, "Mismatched hwnds!");
|
|
|
|
// Windows sends in some private flags sometimes that we can't simply copy.
|
|
// Filter here.
|
|
UINT mask = SWP_ASYNCWINDOWPOS | SWP_DEFERERASE | SWP_DRAWFRAME |
|
|
SWP_FRAMECHANGED | SWP_HIDEWINDOW | SWP_NOACTIVATE |
|
|
SWP_NOCOPYBITS | SWP_NOMOVE | SWP_NOOWNERZORDER | SWP_NOREDRAW |
|
|
SWP_NOREPOSITION | SWP_NOSENDCHANGING | SWP_NOSIZE |
|
|
SWP_NOZORDER | SWP_SHOWWINDOW;
|
|
windowPos.flags &= mask;
|
|
}
|
|
}
|
|
|
|
void
|
|
DeferredWindowPosMessage::Run()
|
|
{
|
|
AssertWindowIsNotNeutered(windowPos.hwnd);
|
|
if (!IsWindow(windowPos.hwnd)) {
|
|
NS_ERROR("Invalid window!");
|
|
return;
|
|
}
|
|
|
|
if (!IsWindow(windowPos.hwndInsertAfter)) {
|
|
NS_WARNING("ZOrder change cannot be honored");
|
|
windowPos.hwndInsertAfter = 0;
|
|
windowPos.flags |= SWP_NOZORDER;
|
|
}
|
|
|
|
#ifdef DEBUG
|
|
BOOL ret =
|
|
#endif
|
|
SetWindowPos(windowPos.hwnd, windowPos.hwndInsertAfter, windowPos.x,
|
|
windowPos.y, windowPos.cx, windowPos.cy, windowPos.flags);
|
|
NS_ASSERTION(ret, "SetWindowPos failed!");
|
|
}
|
|
|
|
DeferredCopyDataMessage::DeferredCopyDataMessage(HWND aHWnd,
|
|
UINT aMessage,
|
|
WPARAM aWParam,
|
|
LPARAM aLParam)
|
|
: DeferredSendMessage(aHWnd, aMessage, aWParam, aLParam)
|
|
{
|
|
NS_ASSERTION(IsWindow(reinterpret_cast<HWND>(aWParam)), "Bad window!");
|
|
|
|
COPYDATASTRUCT* source = reinterpret_cast<COPYDATASTRUCT*>(aLParam);
|
|
NS_ASSERTION(source, "Should never be null!");
|
|
|
|
copyData.dwData = source->dwData;
|
|
copyData.cbData = source->cbData;
|
|
|
|
if (source->cbData) {
|
|
copyData.lpData = malloc(source->cbData);
|
|
if (copyData.lpData) {
|
|
memcpy(copyData.lpData, source->lpData, source->cbData);
|
|
}
|
|
else {
|
|
NS_ERROR("Out of memory?!");
|
|
copyData.cbData = 0;
|
|
}
|
|
}
|
|
else {
|
|
copyData.lpData = nullptr;
|
|
}
|
|
|
|
lParam = reinterpret_cast<LPARAM>(©Data);
|
|
}
|
|
|
|
DeferredCopyDataMessage::~DeferredCopyDataMessage()
|
|
{
|
|
free(copyData.lpData);
|
|
}
|
|
|
|
DeferredStyleChangeMessage::DeferredStyleChangeMessage(HWND aHWnd,
|
|
WPARAM aWParam,
|
|
LPARAM aLParam)
|
|
: hWnd(aHWnd)
|
|
{
|
|
index = static_cast<int>(aWParam);
|
|
style = reinterpret_cast<STYLESTRUCT*>(aLParam)->styleNew;
|
|
}
|
|
|
|
void
|
|
DeferredStyleChangeMessage::Run()
|
|
{
|
|
SetWindowLongPtr(hWnd, index, style);
|
|
}
|
|
|
|
DeferredSetIconMessage::DeferredSetIconMessage(HWND aHWnd,
|
|
UINT aMessage,
|
|
WPARAM aWParam,
|
|
LPARAM aLParam)
|
|
: DeferredSendMessage(aHWnd, aMessage, aWParam, aLParam)
|
|
{
|
|
NS_ASSERTION(aMessage == WM_SETICON, "Wrong message type!");
|
|
}
|
|
|
|
void
|
|
DeferredSetIconMessage::Run()
|
|
{
|
|
AssertWindowIsNotNeutered(hWnd);
|
|
if (!IsWindow(hWnd)) {
|
|
NS_ERROR("Invalid window!");
|
|
return;
|
|
}
|
|
|
|
WNDPROC wndproc =
|
|
reinterpret_cast<WNDPROC>(GetWindowLongPtr(hWnd, GWLP_WNDPROC));
|
|
if (!wndproc) {
|
|
NS_ERROR("Invalid window procedure!");
|
|
return;
|
|
}
|
|
|
|
HICON hOld = reinterpret_cast<HICON>(
|
|
CallWindowProc(wndproc, hWnd, message, wParam, lParam));
|
|
if (hOld) {
|
|
DestroyIcon(hOld);
|
|
}
|
|
}
|