зеркало из https://github.com/mozilla/gecko-dev.git
526 строки
20 KiB
C++
526 строки
20 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* vim: set ts=8 sts=2 et sw=2 tw=80:
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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/* JavaScript string operations. */
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#ifndef js_String_h
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#define js_String_h
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#include "js/shadow/String.h" // JS::shadow::String
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#include "mozilla/Assertions.h" // MOZ_ASSERT
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#include "mozilla/Attributes.h" // MOZ_ALWAYS_INLINE
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#include "mozilla/Likely.h" // MOZ_LIKELY
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#include "mozilla/Maybe.h" // mozilla::Maybe
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#include "mozilla/Range.h" // mozilla::Range
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#include "mozilla/Span.h" // mozilla::Span
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#include "mozilla/Tuple.h" // mozilla::Tuple
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#include <algorithm> // std::copy_n
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#include <stddef.h> // size_t
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#include <stdint.h> // uint32_t, uint64_t, INT32_MAX
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#include "jstypes.h" // JS_PUBLIC_API
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#include "js/CharacterEncoding.h" // JS::UTF8Chars, JS::ConstUTF8CharsZ
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#include "js/Id.h" // jsid, JSID_IS_STRING, JSID_TO_STRING
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#include "js/RootingAPI.h" // JS::Handle
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#include "js/TypeDecls.h" // JS::Latin1Char
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#include "js/UniquePtr.h" // JS::UniquePtr
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#include "js/Utility.h" // JS::FreePolicy, JS::UniqueTwoByteChars
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#include "js/Value.h" // JS::Value
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struct JS_PUBLIC_API JSContext;
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class JS_PUBLIC_API JSAtom;
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class JSLinearString;
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class JS_PUBLIC_API JSString;
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namespace JS {
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class JS_PUBLIC_API AutoRequireNoGC;
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} // namespace JS
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extern JS_PUBLIC_API JSString* JS_GetEmptyString(JSContext* cx);
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// Don't want to export data, so provide accessors for non-inline Values.
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extern JS_PUBLIC_API JS::Value JS_GetEmptyStringValue(JSContext* cx);
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/*
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* String creation.
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*
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* NB: JS_NewUCString takes ownership of bytes on success, avoiding a copy;
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* but on error (signified by null return), it leaves chars owned by the
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* caller. So the caller must free bytes in the error case, if it has no use
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* for them. In contrast, all the JS_New*StringCopy* functions do not take
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* ownership of the character memory passed to them -- they copy it.
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*/
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extern JS_PUBLIC_API JSString* JS_NewStringCopyN(JSContext* cx, const char* s,
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size_t n);
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extern JS_PUBLIC_API JSString* JS_NewStringCopyZ(JSContext* cx, const char* s);
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extern JS_PUBLIC_API JSString* JS_NewStringCopyUTF8Z(
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JSContext* cx, const JS::ConstUTF8CharsZ s);
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extern JS_PUBLIC_API JSString* JS_NewStringCopyUTF8N(JSContext* cx,
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const JS::UTF8Chars s);
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extern JS_PUBLIC_API JSString* JS_AtomizeStringN(JSContext* cx, const char* s,
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size_t length);
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extern JS_PUBLIC_API JSString* JS_AtomizeString(JSContext* cx, const char* s);
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// Note: unlike the non-pinning JS_Atomize* functions, this can be called
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// without entering a realm/zone.
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extern JS_PUBLIC_API JSString* JS_AtomizeAndPinStringN(JSContext* cx,
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const char* s,
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size_t length);
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// Note: unlike the non-pinning JS_Atomize* functions, this can be called
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// without entering a realm/zone.
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extern JS_PUBLIC_API JSString* JS_AtomizeAndPinString(JSContext* cx,
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const char* s);
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extern JS_PUBLIC_API JSString* JS_NewLatin1String(
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JSContext* cx, js::UniquePtr<JS::Latin1Char[], JS::FreePolicy> chars,
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size_t length);
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extern JS_PUBLIC_API JSString* JS_NewUCString(JSContext* cx,
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JS::UniqueTwoByteChars chars,
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size_t length);
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extern JS_PUBLIC_API JSString* JS_NewUCStringDontDeflate(
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JSContext* cx, JS::UniqueTwoByteChars chars, size_t length);
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extern JS_PUBLIC_API JSString* JS_NewUCStringCopyN(JSContext* cx,
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const char16_t* s, size_t n);
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extern JS_PUBLIC_API JSString* JS_NewUCStringCopyZ(JSContext* cx,
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const char16_t* s);
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extern JS_PUBLIC_API JSString* JS_AtomizeUCStringN(JSContext* cx,
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const char16_t* s,
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size_t length);
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extern JS_PUBLIC_API JSString* JS_AtomizeUCString(JSContext* cx,
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const char16_t* s);
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extern JS_PUBLIC_API bool JS_CompareStrings(JSContext* cx, JSString* str1,
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JSString* str2, int32_t* result);
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[[nodiscard]] extern JS_PUBLIC_API bool JS_StringEqualsAscii(
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JSContext* cx, JSString* str, const char* asciiBytes, bool* match);
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// Same as above, but when the length of asciiBytes (excluding the
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// trailing null, if any) is known.
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[[nodiscard]] extern JS_PUBLIC_API bool JS_StringEqualsAscii(
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JSContext* cx, JSString* str, const char* asciiBytes, size_t length,
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bool* match);
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template <size_t N>
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[[nodiscard]] bool JS_StringEqualsLiteral(JSContext* cx, JSString* str,
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const char (&asciiBytes)[N],
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bool* match) {
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MOZ_ASSERT(asciiBytes[N - 1] == '\0');
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return JS_StringEqualsAscii(cx, str, asciiBytes, N - 1, match);
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}
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extern JS_PUBLIC_API size_t JS_PutEscapedString(JSContext* cx, char* buffer,
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size_t size, JSString* str,
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char quote);
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/*
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* Extracting string characters and length.
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*
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* While getting the length of a string is infallible, getting the chars can
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* fail. As indicated by the lack of a JSContext parameter, there are two
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* special cases where getting the chars is infallible:
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*
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* The first case is for strings that have been atomized, e.g. directly by
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* JS_AtomizeAndPinString or implicitly because it is stored in a jsid.
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*
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* The second case is "linear" strings that have been explicitly prepared in a
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* fallible context by JS_EnsureLinearString. To catch errors, a separate opaque
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* JSLinearString type is returned by JS_EnsureLinearString and expected by
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* JS_Get{Latin1,TwoByte}StringCharsAndLength. Note, though, that this is purely
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* a syntactic distinction: the input and output of JS_EnsureLinearString are
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* the same actual GC-thing. If a JSString is known to be linear,
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* JS_ASSERT_STRING_IS_LINEAR can be used to make a debug-checked cast. Example:
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*
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* // In a fallible context.
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* JSLinearString* lstr = JS_EnsureLinearString(cx, str);
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* if (!lstr) {
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* return false;
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* }
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* MOZ_ASSERT(lstr == JS_ASSERT_STRING_IS_LINEAR(str));
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*
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* // In an infallible context, for the same 'str'.
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* AutoCheckCannotGC nogc;
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* const char16_t* chars = JS::GetTwoByteLinearStringChars(nogc, lstr)
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* MOZ_ASSERT(chars);
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*
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* Note: JS strings (including linear strings and atoms) are not
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* null-terminated!
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*
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* Additionally, string characters are stored as either Latin1Char (8-bit)
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* or char16_t (16-bit). Clients can use JS::StringHasLatin1Chars and can then
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* call either the Latin1* or TwoByte* functions. Some functions like
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* JS_CopyStringChars and JS_GetStringCharAt accept both Latin1 and TwoByte
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* strings.
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*/
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extern JS_PUBLIC_API size_t JS_GetStringLength(JSString* str);
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extern JS_PUBLIC_API bool JS_StringIsLinear(JSString* str);
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extern JS_PUBLIC_API const JS::Latin1Char* JS_GetLatin1StringCharsAndLength(
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JSContext* cx, const JS::AutoRequireNoGC& nogc, JSString* str,
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size_t* length);
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extern JS_PUBLIC_API const char16_t* JS_GetTwoByteStringCharsAndLength(
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JSContext* cx, const JS::AutoRequireNoGC& nogc, JSString* str,
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size_t* length);
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extern JS_PUBLIC_API bool JS_GetStringCharAt(JSContext* cx, JSString* str,
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size_t index, char16_t* res);
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extern JS_PUBLIC_API const char16_t* JS_GetTwoByteExternalStringChars(
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JSString* str);
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extern JS_PUBLIC_API bool JS_CopyStringChars(JSContext* cx,
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mozilla::Range<char16_t> dest,
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JSString* str);
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/**
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* Copies the string's characters to a null-terminated char16_t buffer.
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*
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* Returns nullptr on OOM.
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*/
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extern JS_PUBLIC_API JS::UniqueTwoByteChars JS_CopyStringCharsZ(JSContext* cx,
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JSString* str);
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extern JS_PUBLIC_API JSLinearString* JS_EnsureLinearString(JSContext* cx,
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JSString* str);
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static MOZ_ALWAYS_INLINE JSLinearString* JS_ASSERT_STRING_IS_LINEAR(
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JSString* str) {
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MOZ_ASSERT(JS_StringIsLinear(str));
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return reinterpret_cast<JSLinearString*>(str);
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}
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static MOZ_ALWAYS_INLINE JSString* JS_FORGET_STRING_LINEARNESS(
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JSLinearString* str) {
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return reinterpret_cast<JSString*>(str);
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}
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/*
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* Additional APIs that avoid fallibility when given a linear string.
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*/
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extern JS_PUBLIC_API bool JS_LinearStringEqualsAscii(JSLinearString* str,
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const char* asciiBytes);
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extern JS_PUBLIC_API bool JS_LinearStringEqualsAscii(JSLinearString* str,
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const char* asciiBytes,
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size_t length);
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template <size_t N>
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bool JS_LinearStringEqualsLiteral(JSLinearString* str,
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const char (&asciiBytes)[N]) {
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MOZ_ASSERT(asciiBytes[N - 1] == '\0');
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return JS_LinearStringEqualsAscii(str, asciiBytes, N - 1);
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}
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extern JS_PUBLIC_API size_t JS_PutEscapedLinearString(char* buffer, size_t size,
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JSLinearString* str,
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char quote);
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/**
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* Create a dependent string, i.e., a string that owns no character storage,
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* but that refers to a slice of another string's chars. Dependent strings
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* are mutable by definition, so the thread safety comments above apply.
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*/
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extern JS_PUBLIC_API JSString* JS_NewDependentString(JSContext* cx,
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JS::Handle<JSString*> str,
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size_t start,
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size_t length);
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/**
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* Concatenate two strings, possibly resulting in a rope.
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* See above for thread safety comments.
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*/
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extern JS_PUBLIC_API JSString* JS_ConcatStrings(JSContext* cx,
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JS::Handle<JSString*> left,
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JS::Handle<JSString*> right);
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/**
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* For JS_DecodeBytes, set *dstlenp to the size of the destination buffer before
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* the call; on return, *dstlenp contains the number of characters actually
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* stored. To determine the necessary destination buffer size, make a sizing
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* call that passes nullptr for dst.
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*
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* On errors, the functions report the error. In that case, *dstlenp contains
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* the number of characters or bytes transferred so far. If cx is nullptr, no
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* error is reported on failure, and the functions simply return false.
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*
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* NB: This function does not store an additional zero byte or char16_t after
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* the transcoded string.
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*/
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JS_PUBLIC_API bool JS_DecodeBytes(JSContext* cx, const char* src, size_t srclen,
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char16_t* dst, size_t* dstlenp);
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/**
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* Get number of bytes in the string encoding (without accounting for a
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* terminating zero bytes. The function returns (size_t) -1 if the string
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* can not be encoded into bytes and reports an error using cx accordingly.
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*/
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JS_PUBLIC_API size_t JS_GetStringEncodingLength(JSContext* cx, JSString* str);
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/**
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* Encode string into a buffer. The function does not stores an additional
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* zero byte. The function returns (size_t) -1 if the string can not be
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* encoded into bytes with no error reported. Otherwise it returns the number
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* of bytes that are necessary to encode the string. If that exceeds the
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* length parameter, the string will be cut and only length bytes will be
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* written into the buffer.
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*/
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[[nodiscard]] JS_PUBLIC_API bool JS_EncodeStringToBuffer(JSContext* cx,
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JSString* str,
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char* buffer,
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size_t length);
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/**
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* Encode as many scalar values of the string as UTF-8 as can fit
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* into the caller-provided buffer replacing unpaired surrogates
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* with the REPLACEMENT CHARACTER.
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*
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* If JS::StringHasLatin1Chars(str) returns true, the function
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* is guaranteed to convert the entire string if
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* buffer.Length() >= 2 * JS_GetStringLength(str). Otherwise,
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* the function is guaranteed to convert the entire string if
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* buffer.Length() >= 3 * JS_GetStringLength(str).
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*
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* This function does not alter the representation of |str| or
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* any |JSString*| substring that is a constituent part of it.
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* Returns mozilla::Nothing() on OOM, without reporting an error;
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* some data may have been written to |buffer| when this happens.
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*
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* If there's no OOM, returns the number of code units read and
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* the number of code units written.
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*
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* The semantics of this method match the semantics of
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* TextEncoder.encodeInto().
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*
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* The function does not store an additional zero byte.
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*/
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JS_PUBLIC_API mozilla::Maybe<mozilla::Tuple<size_t, size_t>>
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JS_EncodeStringToUTF8BufferPartial(JSContext* cx, JSString* str,
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mozilla::Span<char> buffer);
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namespace JS {
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/**
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* Maximum length of a JS string. This is chosen so that the number of bytes
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* allocated for a null-terminated TwoByte string still fits in int32_t.
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*/
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static constexpr uint32_t MaxStringLength = (1 << 30) - 2;
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static_assert((uint64_t(MaxStringLength) + 1) * sizeof(char16_t) <= INT32_MAX,
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"size of null-terminated JSString char buffer must fit in "
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"INT32_MAX");
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/** Compute the length of a string. */
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MOZ_ALWAYS_INLINE size_t GetStringLength(JSString* s) {
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return shadow::AsShadowString(s)->length();
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}
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/** Compute the length of a linear string. */
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MOZ_ALWAYS_INLINE size_t GetLinearStringLength(JSLinearString* s) {
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return shadow::AsShadowString(s)->length();
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}
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/** Return true iff the given linear string uses Latin-1 storage. */
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MOZ_ALWAYS_INLINE bool LinearStringHasLatin1Chars(JSLinearString* s) {
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return shadow::AsShadowString(s)->hasLatin1Chars();
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}
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/** Return true iff the given string uses Latin-1 storage. */
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MOZ_ALWAYS_INLINE bool StringHasLatin1Chars(JSString* s) {
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return shadow::AsShadowString(s)->hasLatin1Chars();
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}
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/**
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* Given a linear string known to use Latin-1 storage, return a pointer to that
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* storage. This pointer remains valid only as long as no GC occurs.
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*/
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MOZ_ALWAYS_INLINE const Latin1Char* GetLatin1LinearStringChars(
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const AutoRequireNoGC& nogc, JSLinearString* linear) {
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return shadow::AsShadowString(linear)->latin1LinearChars();
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}
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/**
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* Given a linear string known to use two-byte storage, return a pointer to that
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* storage. This pointer remains valid only as long as no GC occurs.
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*/
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MOZ_ALWAYS_INLINE const char16_t* GetTwoByteLinearStringChars(
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const AutoRequireNoGC& nogc, JSLinearString* linear) {
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return shadow::AsShadowString(linear)->twoByteLinearChars();
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}
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/**
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* Given an in-range index into the provided string, return the character at
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* that index.
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*/
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MOZ_ALWAYS_INLINE char16_t GetLinearStringCharAt(JSLinearString* linear,
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size_t index) {
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shadow::String* s = shadow::AsShadowString(linear);
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MOZ_ASSERT(index < s->length());
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return s->hasLatin1Chars() ? s->latin1LinearChars()[index]
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: s->twoByteLinearChars()[index];
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}
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/**
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* Convert an atom to a linear string. All atoms are linear, so this
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* operation is infallible.
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*/
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MOZ_ALWAYS_INLINE JSLinearString* AtomToLinearString(JSAtom* atom) {
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return reinterpret_cast<JSLinearString*>(atom);
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}
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/**
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* If the provided string uses externally-managed storage, return true and set
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* |*callbacks| to the external-string callbacks used to create it and |*chars|
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* to a pointer to its two-byte storage. (These pointers remain valid as long
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* as the provided string is kept alive.)
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*/
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MOZ_ALWAYS_INLINE bool IsExternalString(
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JSString* str, const JSExternalStringCallbacks** callbacks,
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const char16_t** chars) {
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shadow::String* s = shadow::AsShadowString(str);
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if (!s->isExternal()) {
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return false;
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}
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*callbacks = s->externalCallbacks;
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*chars = s->nonInlineCharsTwoByte;
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return true;
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}
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namespace detail {
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extern JS_PUBLIC_API JSLinearString* StringToLinearStringSlow(JSContext* cx,
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JSString* str);
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} // namespace detail
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/** Convert a string to a linear string. */
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MOZ_ALWAYS_INLINE JSLinearString* StringToLinearString(JSContext* cx,
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JSString* str) {
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if (MOZ_LIKELY(shadow::AsShadowString(str)->isLinear())) {
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return reinterpret_cast<JSLinearString*>(str);
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}
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return detail::StringToLinearStringSlow(cx, str);
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}
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/** Copy characters in |s[start..start + len]| to |dest[0..len]|. */
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MOZ_ALWAYS_INLINE void CopyLinearStringChars(char16_t* dest, JSLinearString* s,
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size_t len, size_t start = 0) {
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#ifdef DEBUG
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size_t stringLen = GetLinearStringLength(s);
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MOZ_ASSERT(start <= stringLen);
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MOZ_ASSERT(len <= stringLen - start);
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#endif
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shadow::String* str = shadow::AsShadowString(s);
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if (str->hasLatin1Chars()) {
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const Latin1Char* src = str->latin1LinearChars();
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for (size_t i = 0; i < len; i++) {
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dest[i] = src[start + i];
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}
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} else {
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const char16_t* src = str->twoByteLinearChars();
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std::copy_n(src + start, len, dest);
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}
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}
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/**
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* Copy characters in |s[start..start + len]| to |dest[0..len]|, lossily
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* truncating 16-bit values to |char| if necessary.
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*/
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MOZ_ALWAYS_INLINE void LossyCopyLinearStringChars(char* dest, JSLinearString* s,
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size_t len,
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size_t start = 0) {
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#ifdef DEBUG
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size_t stringLen = GetLinearStringLength(s);
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|
MOZ_ASSERT(start <= stringLen);
|
|
MOZ_ASSERT(len <= stringLen - start);
|
|
#endif
|
|
|
|
shadow::String* str = shadow::AsShadowString(s);
|
|
|
|
if (LinearStringHasLatin1Chars(s)) {
|
|
const Latin1Char* src = str->latin1LinearChars();
|
|
for (size_t i = 0; i < len; i++) {
|
|
dest[i] = char(src[start + i]);
|
|
}
|
|
} else {
|
|
const char16_t* src = str->twoByteLinearChars();
|
|
for (size_t i = 0; i < len; i++) {
|
|
dest[i] = char(src[start + i]);
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Copy characters in |s[start..start + len]| to |dest[0..len]|.
|
|
*
|
|
* This function is fallible. If you already have a linear string, use the
|
|
* infallible |JS::CopyLinearStringChars| above instead.
|
|
*/
|
|
[[nodiscard]] inline bool CopyStringChars(JSContext* cx, char16_t* dest,
|
|
JSString* s, size_t len,
|
|
size_t start = 0) {
|
|
JSLinearString* linear = StringToLinearString(cx, s);
|
|
if (!linear) {
|
|
return false;
|
|
}
|
|
|
|
CopyLinearStringChars(dest, linear, len, start);
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
* Copy characters in |s[start..start + len]| to |dest[0..len]|, lossily
|
|
* truncating 16-bit values to |char| if necessary.
|
|
*
|
|
* This function is fallible. If you already have a linear string, use the
|
|
* infallible |JS::LossyCopyLinearStringChars| above instead.
|
|
*/
|
|
[[nodiscard]] inline bool LossyCopyStringChars(JSContext* cx, char* dest,
|
|
JSString* s, size_t len,
|
|
size_t start = 0) {
|
|
JSLinearString* linear = StringToLinearString(cx, s);
|
|
if (!linear) {
|
|
return false;
|
|
}
|
|
|
|
LossyCopyLinearStringChars(dest, linear, len, start);
|
|
return true;
|
|
}
|
|
|
|
} // namespace JS
|
|
|
|
/** DO NOT USE, only present for Rust bindings as a temporary hack */
|
|
[[deprecated]] extern JS_PUBLIC_API bool JS_DeprecatedStringHasLatin1Chars(
|
|
JSString* str);
|
|
|
|
#endif // js_String_h
|