зеркало из https://github.com/mozilla/gecko-dev.git
94 строки
3.6 KiB
HTML
94 строки
3.6 KiB
HTML
<!doctype html>
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<html>
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<!--
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https://bugzilla.mozilla.org/show_bug.cgi?id=948245
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-->
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<head>
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<meta charset="utf-8">
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<title>Test for Bug 948245</title>
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<script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
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<link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
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</head>
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<body>
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<a target="_blank" href="https://bugzilla.mozilla.org/show_bug.cgi?id=948245">Mozilla Bug 948245</a>
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<p id="display"></p>
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<div id="content" style="display: none">
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<svg id="svg" onload="this.pauseAnimations()">
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<rect fill="red" id="rect" x="0">
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<animate attributeName="x" to="100" id="animation" dur="100s" min="200s"/>
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</rect>
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</svg>
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</div>
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<pre id="test">
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<script class="testbody" type="text/javascript">
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// The 'min' attribute introduces a kind of additional state into the SMIL
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// model. If the 'min' attribute extends the active duration, the additional
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// time between the amount of time the animation normally runs for (called the
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// 'repeat duration') and the extended active duration is filled using the
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// fill mode.
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//
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// Below we refer to this period of time between the end of the repeat
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// duration and the end of the active duration as the 'extended period'.
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//
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// This test verifies that as we jump in and out of these states we produce
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// the correct values.
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//
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// The test animation above produces an active interval that is longer than
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// the 'repeating duration' of the animation.
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var rect = $('rect'),
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animation = $('animation');
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// Animation doesn't start until onload
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SimpleTest.waitForExplicitFinish();
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window.addEventListener("load", runTests, false);
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function runTests() {
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ok($('svg').animationsPaused(), "should be paused by <svg> load handler");
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// In the extended period (t=150s) we should not be animating or filling
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// since the default fill mode is "none".
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animation.ownerSVGElement.setCurrentTime(150);
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ise(rect.x.animVal.value, 0,
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"Shouldn't fill in extended period with fill='none'");
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// If we set the fill mode we should start filling.
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animation.setAttribute("fill", "freeze");
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ise(rect.x.animVal.value, 100,
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"Should fill in extended period with fill='freeze'");
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// If we unset the fill attribute we should stop filling.
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animation.removeAttribute("fill");
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ise(rect.x.animVal.value, 0, "Shouldn't fill after unsetting fill");
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// If we jump back into the repeated interval (at t=50s) we should be
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// animating.
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animation.ownerSVGElement.setCurrentTime(50);
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ise(rect.x.animVal.value, 50, "Should be active in repeating interval");
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// If we jump to the boundary at the start of the extended period we should
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// not be filling (since we removed the fill attribute above).
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animation.ownerSVGElement.setCurrentTime(100);
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ise(rect.x.animVal.value, 0,
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"Shouldn't fill after seeking to boundary of extended period");
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// If we apply a fill mode at this boundary point we should do regular fill
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// behavior of using the last value in the interpolation range.
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animation.setAttribute("fill", "freeze");
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ise(rect.x.animVal.value, 100,
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"Should fill at boundary to extended period");
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// Check that if we seek past the interval we fill with the value at the end
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// of the _repeat_duration_ not the value at the end of the
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// _active_duration_.
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animation.setAttribute("repeatCount", "1.5");
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animation.ownerSVGElement.setCurrentTime(225);
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ise(rect.x.animVal.value, 50,
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"Should fill with the end of the repeat duration value");
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SimpleTest.finish();
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}
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</script>
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</pre>
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</body>
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</html>
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