gecko-dev/layout/base/nsLayoutUtils.cpp

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=2 sw=2 et tw=78: */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* L. David Baron <dbaron@dbaron.org>, Mozilla Corporation
* Mats Palmgren <mats.palmgren@bredband.net>
*
* Alternatively, the contents of this file may be used under the terms of
* either of the GNU General Public License Version 2 or later (the "GPL"),
* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "nsLayoutUtils.h"
#include "nsIFontMetrics.h"
#include "nsIFormControlFrame.h"
#include "nsPresContext.h"
#include "nsIContent.h"
#include "nsFrameList.h"
#include "nsGkAtoms.h"
#include "nsIAtom.h"
#include "nsCSSPseudoElements.h"
#include "nsCSSAnonBoxes.h"
#include "nsIView.h"
#include "nsIScrollableView.h"
#include "nsPlaceholderFrame.h"
#include "nsIScrollableFrame.h"
#include "nsCSSFrameConstructor.h"
#include "nsIPrivateDOMEvent.h"
#include "nsIDOMEvent.h"
#include "nsGUIEvent.h"
#include "nsDisplayList.h"
#include "nsRegion.h"
#include "nsFrameManager.h"
#include "nsBlockFrame.h"
#include "nsBidiPresUtils.h"
#include "gfxIImageFrame.h"
#include "imgIContainer.h"
#include "gfxRect.h"
#include "gfxContext.h"
#include "gfxFont.h"
#include "nsIImage.h"
#include "nsIInterfaceRequestorUtils.h"
#include "nsCSSRendering.h"
#include "nsContentUtils.h"
#include "nsThemeConstants.h"
#include "nsPIDOMWindow.h"
#include "nsIBaseWindow.h"
#include "nsIDocShell.h"
#include "nsIDocShellTreeItem.h"
#include "nsIWidget.h"
#include "gfxMatrix.h"
#include "gfxTypes.h"
#include "gfxUserFontSet.h"
#include "nsTArray.h"
#include "nsTextFragment.h"
#ifdef MOZ_SVG
#include "nsSVGUtils.h"
#include "nsSVGIntegrationUtils.h"
#include "nsSVGForeignObjectFrame.h"
#include "nsSVGOuterSVGFrame.h"
#endif
/**
* A namespace class for static layout utilities.
*/
PRBool nsLayoutUtils::sDisableGetUsedXAssertions = PR_FALSE;
nsIFrame*
nsLayoutUtils::GetLastContinuationWithChild(nsIFrame* aFrame)
{
NS_PRECONDITION(aFrame, "NULL frame pointer");
aFrame = aFrame->GetLastContinuation();
while (!aFrame->GetFirstChild(nsnull) &&
aFrame->GetPrevContinuation()) {
aFrame = aFrame->GetPrevContinuation();
}
return aFrame;
}
/**
* GetFirstChildFrame returns the first "real" child frame of a
* given frame. It will descend down into pseudo-frames (unless the
* pseudo-frame is the :before generated frame).
* @param aFrame the frame
* @param aFrame the frame's content node
*/
static nsIFrame*
GetFirstChildFrame(nsIFrame* aFrame,
nsIContent* aContent)
{
NS_PRECONDITION(aFrame, "NULL frame pointer");
// Get the first child frame
nsIFrame* childFrame = aFrame->GetFirstChild(nsnull);
// If the child frame is a pseudo-frame, then return its first child.
// Note that the frame we create for the generated content is also a
// pseudo-frame and so don't drill down in that case
if (childFrame &&
childFrame->IsPseudoFrame(aContent) &&
!childFrame->IsGeneratedContentFrame()) {
return GetFirstChildFrame(childFrame, aContent);
}
return childFrame;
}
/**
* GetLastChildFrame returns the last "real" child frame of a
* given frame. It will descend down into pseudo-frames (unless the
* pseudo-frame is the :after generated frame).
* @param aFrame the frame
* @param aFrame the frame's content node
*/
static nsIFrame*
GetLastChildFrame(nsIFrame* aFrame,
nsIContent* aContent)
{
NS_PRECONDITION(aFrame, "NULL frame pointer");
// Get the last continuation frame that's a parent
nsIFrame* lastParentContinuation = nsLayoutUtils::GetLastContinuationWithChild(aFrame);
// Get the last child frame
nsIFrame* firstChildFrame = lastParentContinuation->GetFirstChild(nsnull);
if (firstChildFrame) {
nsFrameList frameList(firstChildFrame);
nsIFrame* lastChildFrame = frameList.LastChild();
NS_ASSERTION(lastChildFrame, "unexpected error");
// Get the frame's first continuation. This matters in case the frame has
// been continued across multiple lines or split by BiDi resolution.
lastChildFrame = lastChildFrame->GetFirstContinuation();
// If the last child frame is a pseudo-frame, then return its last child.
// Note that the frame we create for the generated content is also a
// pseudo-frame and so don't drill down in that case
if (lastChildFrame &&
lastChildFrame->IsPseudoFrame(aContent) &&
!lastChildFrame->IsGeneratedContentFrame()) {
return GetLastChildFrame(lastChildFrame, aContent);
}
return lastChildFrame;
}
return nsnull;
}
// static
nsIFrame*
nsLayoutUtils::GetBeforeFrame(nsIFrame* aFrame)
{
NS_PRECONDITION(aFrame, "NULL frame pointer");
NS_ASSERTION(!aFrame->GetPrevContinuation(),
"aFrame must be first continuation");
nsIFrame* firstFrame = GetFirstChildFrame(aFrame, aFrame->GetContent());
if (firstFrame && IsGeneratedContentFor(nsnull, firstFrame,
nsCSSPseudoElements::before)) {
return firstFrame;
}
return nsnull;
}
// static
nsIFrame*
nsLayoutUtils::GetAfterFrame(nsIFrame* aFrame)
{
NS_PRECONDITION(aFrame, "NULL frame pointer");
nsIFrame* lastFrame = GetLastChildFrame(aFrame, aFrame->GetContent());
if (lastFrame && IsGeneratedContentFor(nsnull, lastFrame,
nsCSSPseudoElements::after)) {
return lastFrame;
}
return nsnull;
}
// static
nsIFrame*
nsLayoutUtils::GetClosestFrameOfType(nsIFrame* aFrame, nsIAtom* aFrameType)
{
for (nsIFrame* frame = aFrame; frame; frame = frame->GetParent()) {
if (frame->GetType() == aFrameType) {
return frame;
}
}
return nsnull;
}
nsIFrame*
nsLayoutUtils::GetFloatFromPlaceholder(nsIFrame* aFrame) {
if (nsGkAtoms::placeholderFrame != aFrame->GetType()) {
return nsnull;
}
nsIFrame *outOfFlowFrame =
nsPlaceholderFrame::GetRealFrameForPlaceholder(aFrame);
if (outOfFlowFrame->GetStyleDisplay()->IsFloating()) {
return outOfFlowFrame;
}
return nsnull;
}
// static
PRBool
nsLayoutUtils::IsGeneratedContentFor(nsIContent* aContent,
nsIFrame* aFrame,
nsIAtom* aPseudoElement)
{
NS_PRECONDITION(aFrame, "Must have a frame");
NS_PRECONDITION(aPseudoElement, "Must have a pseudo name");
if (!aFrame->IsGeneratedContentFrame()) {
return PR_FALSE;
}
nsIFrame* parent = aFrame->GetParent();
NS_ASSERTION(parent, "Generated content can't be root frame");
if (parent->IsGeneratedContentFrame()) {
// Not the root of the generated content
return PR_FALSE;
}
if (aContent && parent->GetContent() != aContent) {
return PR_FALSE;
}
return (aFrame->GetContent()->Tag() == nsGkAtoms::mozgeneratedcontentbefore) ==
(aPseudoElement == nsCSSPseudoElements::before);
}
// static
nsIFrame*
nsLayoutUtils::GetCrossDocParentFrame(const nsIFrame* aFrame,
nsPoint* aExtraOffset)
{
nsIFrame* p = aFrame->GetParent();
if (p)
return p;
nsIView* v = aFrame->GetView();
if (!v)
return nsnull;
v = v->GetParent(); // anonymous inner view
if (!v)
return nsnull;
if (aExtraOffset) {
*aExtraOffset += v->GetPosition();
}
v = v->GetParent(); // subdocumentframe's view
if (!v)
return nsnull;
return static_cast<nsIFrame*>(v->GetClientData());
}
// static
PRBool
nsLayoutUtils::IsProperAncestorFrameCrossDoc(nsIFrame* aAncestorFrame, nsIFrame* aFrame,
nsIFrame* aCommonAncestor)
{
if (aFrame == aCommonAncestor)
return PR_FALSE;
nsIFrame* parentFrame = GetCrossDocParentFrame(aFrame);
while (parentFrame != aCommonAncestor) {
if (parentFrame == aAncestorFrame)
return PR_TRUE;
parentFrame = GetCrossDocParentFrame(parentFrame);
}
return PR_FALSE;
}
// static
PRBool
nsLayoutUtils::IsProperAncestorFrame(nsIFrame* aAncestorFrame, nsIFrame* aFrame,
nsIFrame* aCommonAncestor)
{
if (aFrame == aCommonAncestor) {
return PR_FALSE;
}
nsIFrame* parentFrame = aFrame->GetParent();
while (parentFrame != aCommonAncestor) {
if (parentFrame == aAncestorFrame) {
return PR_TRUE;
}
parentFrame = parentFrame->GetParent();
}
return PR_FALSE;
}
// static
PRInt32
nsLayoutUtils::DoCompareTreePosition(nsIContent* aContent1,
nsIContent* aContent2,
PRInt32 aIf1Ancestor,
PRInt32 aIf2Ancestor,
nsIContent* aCommonAncestor)
{
NS_PRECONDITION(aContent1, "aContent1 must not be null");
NS_PRECONDITION(aContent2, "aContent2 must not be null");
nsAutoTArray<nsINode*, 32> content1Ancestors;
nsINode* c1;
for (c1 = aContent1; c1 && c1 != aCommonAncestor; c1 = c1->GetNodeParent()) {
content1Ancestors.AppendElement(c1);
}
if (!c1 && aCommonAncestor) {
// So, it turns out aCommonAncestor was not an ancestor of c1. Oops.
// Never mind. We can continue as if aCommonAncestor was null.
aCommonAncestor = nsnull;
}
nsAutoTArray<nsINode*, 32> content2Ancestors;
nsINode* c2;
for (c2 = aContent2; c2 && c2 != aCommonAncestor; c2 = c2->GetNodeParent()) {
content2Ancestors.AppendElement(c2);
}
if (!c2 && aCommonAncestor) {
// So, it turns out aCommonAncestor was not an ancestor of c2.
// We need to retry with no common ancestor hint.
return DoCompareTreePosition(aContent1, aContent2,
aIf1Ancestor, aIf2Ancestor, nsnull);
}
int last1 = content1Ancestors.Length() - 1;
int last2 = content2Ancestors.Length() - 1;
nsINode* content1Ancestor = nsnull;
nsINode* content2Ancestor = nsnull;
while (last1 >= 0 && last2 >= 0
&& ((content1Ancestor = content1Ancestors.ElementAt(last1)) ==
(content2Ancestor = content2Ancestors.ElementAt(last2)))) {
last1--;
last2--;
}
if (last1 < 0) {
if (last2 < 0) {
NS_ASSERTION(aContent1 == aContent2, "internal error?");
return 0;
}
// aContent1 is an ancestor of aContent2
return aIf1Ancestor;
}
if (last2 < 0) {
// aContent2 is an ancestor of aContent1
return aIf2Ancestor;
}
// content1Ancestor != content2Ancestor, so they must be siblings with the same parent
nsINode* parent = content1Ancestor->GetNodeParent();
NS_ASSERTION(parent, "no common ancestor at all???");
if (!parent) { // different documents??
return 0;
}
PRInt32 index1 = parent->IndexOf(content1Ancestor);
PRInt32 index2 = parent->IndexOf(content2Ancestor);
if (index1 < 0 || index2 < 0) {
// one of them must be anonymous; we can't determine the order
return 0;
}
return index1 - index2;
}
static nsIFrame* FillAncestors(nsIFrame* aFrame,
nsIFrame* aStopAtAncestor, nsFrameManager* aFrameManager,
nsTArray<nsIFrame*>* aAncestors)
{
while (aFrame && aFrame != aStopAtAncestor) {
aAncestors->AppendElement(aFrame);
aFrame = nsLayoutUtils::GetParentOrPlaceholderFor(aFrameManager, aFrame);
}
return aFrame;
}
// Return true if aFrame1 is after aFrame2
static PRBool IsFrameAfter(nsIFrame* aFrame1, nsIFrame* aFrame2)
{
nsIFrame* f = aFrame2;
do {
f = f->GetNextSibling();
if (f == aFrame1)
return PR_TRUE;
} while (f);
return PR_FALSE;
}
// static
PRInt32
nsLayoutUtils::DoCompareTreePosition(nsIFrame* aFrame1,
nsIFrame* aFrame2,
PRInt32 aIf1Ancestor,
PRInt32 aIf2Ancestor,
nsIFrame* aCommonAncestor)
{
NS_PRECONDITION(aFrame1, "aFrame1 must not be null");
NS_PRECONDITION(aFrame2, "aFrame2 must not be null");
nsPresContext* presContext = aFrame1->PresContext();
if (presContext != aFrame2->PresContext()) {
NS_ERROR("no common ancestor at all, different documents");
return 0;
}
nsFrameManager* frameManager = presContext->PresShell()->FrameManager();
nsAutoTArray<nsIFrame*,20> frame1Ancestors;
if (!FillAncestors(aFrame1, aCommonAncestor, frameManager, &frame1Ancestors)) {
// We reached the root of the frame tree ... if aCommonAncestor was set,
// it is wrong
aCommonAncestor = nsnull;
}
nsAutoTArray<nsIFrame*,20> frame2Ancestors;
if (!FillAncestors(aFrame2, aCommonAncestor, frameManager, &frame2Ancestors) &&
aCommonAncestor) {
// We reached the root of the frame tree ... aCommonAncestor was wrong.
// Try again with no hint.
return DoCompareTreePosition(aFrame1, aFrame2,
aIf1Ancestor, aIf2Ancestor, nsnull);
}
PRInt32 last1 = PRInt32(frame1Ancestors.Length()) - 1;
PRInt32 last2 = PRInt32(frame2Ancestors.Length()) - 1;
while (last1 >= 0 && last2 >= 0 &&
frame1Ancestors[last1] == frame2Ancestors[last2]) {
last1--;
last2--;
}
if (last1 < 0) {
if (last2 < 0) {
NS_ASSERTION(aFrame1 == aFrame2, "internal error?");
return 0;
}
// aFrame1 is an ancestor of aFrame2
return aIf1Ancestor;
}
if (last2 < 0) {
// aFrame2 is an ancestor of aFrame1
return aIf2Ancestor;
}
nsIFrame* ancestor1 = frame1Ancestors[last1];
nsIFrame* ancestor2 = frame2Ancestors[last2];
// Now we should be able to walk sibling chains to find which one is first
if (IsFrameAfter(ancestor2, ancestor1))
return -1;
if (IsFrameAfter(ancestor1, ancestor2))
return 1;
NS_WARNING("Frames were in different child lists???");
return 0;
}
// static
nsIFrame* nsLayoutUtils::GetLastSibling(nsIFrame* aFrame) {
if (!aFrame) {
return nsnull;
}
nsIFrame* next;
while ((next = aFrame->GetNextSibling()) != nsnull) {
aFrame = next;
}
return aFrame;
}
// static
nsIView*
nsLayoutUtils::FindSiblingViewFor(nsIView* aParentView, nsIFrame* aFrame) {
nsIFrame* parentViewFrame = static_cast<nsIFrame*>(aParentView->GetClientData());
nsIContent* parentViewContent = parentViewFrame ? parentViewFrame->GetContent() : nsnull;
for (nsIView* insertBefore = aParentView->GetFirstChild(); insertBefore;
insertBefore = insertBefore->GetNextSibling()) {
nsIFrame* f = static_cast<nsIFrame*>(insertBefore->GetClientData());
if (!f) {
// this view could be some anonymous view attached to a meaningful parent
for (nsIView* searchView = insertBefore->GetParent(); searchView;
searchView = searchView->GetParent()) {
f = static_cast<nsIFrame*>(searchView->GetClientData());
if (f) {
break;
}
}
NS_ASSERTION(f, "Can't find a frame anywhere!");
}
if (!f || !aFrame->GetContent() || !f->GetContent() ||
CompareTreePosition(aFrame->GetContent(), f->GetContent(), parentViewContent) > 0) {
// aFrame's content is after f's content (or we just don't know),
// so put our view before f's view
return insertBefore;
}
}
return nsnull;
}
//static
nsIScrollableFrame*
nsLayoutUtils::GetScrollableFrameFor(nsIFrame *aScrolledFrame)
{
nsIFrame *frame = aScrolledFrame->GetParent();
if (!frame) {
return nsnull;
}
nsIScrollableFrame *sf = do_QueryFrame(frame);
return sf;
}
//static
nsIScrollableFrame*
nsLayoutUtils::GetScrollableFrameFor(nsIScrollableView *aScrollableView)
{
nsIFrame *frame = GetFrameFor(aScrollableView->View()->GetParent());
nsIScrollableFrame *sf = do_QueryFrame(frame);
return sf;
}
//static
nsPresContext::ScrollbarStyles
nsLayoutUtils::ScrollbarStylesOfView(nsIScrollableView *aScrollableView)
{
nsIScrollableFrame *sf = GetScrollableFrameFor(aScrollableView);
return sf ? sf->GetScrollbarStyles() :
nsPresContext::ScrollbarStyles(NS_STYLE_OVERFLOW_HIDDEN,
NS_STYLE_OVERFLOW_HIDDEN);
}
// static
nsIScrollableView*
nsLayoutUtils::GetNearestScrollingView(nsIView* aView, Direction aDirection)
{
// If aDirection is eEither, find first view with a scrolllable frame.
// Otherwise, find the first view that has a scrollable frame whose
// ScrollbarStyles is not NS_STYLE_OVERFLOW_HIDDEN in aDirection
// and where there is something currently not visible
// that can be scrolled to in aDirection.
NS_ASSERTION(aView, "GetNearestScrollingView expects a non-null view");
nsIScrollableView* scrollableView = nsnull;
for (; aView; aView = aView->GetParent()) {
scrollableView = aView->ToScrollableView();
if (scrollableView) {
nsPresContext::ScrollbarStyles ss =
nsLayoutUtils::ScrollbarStylesOfView(scrollableView);
nsIScrollableFrame *scrollableFrame = GetScrollableFrameFor(scrollableView);
NS_ASSERTION(scrollableFrame, "Must have scrollable frame for view!");
nsMargin margin = scrollableFrame->GetActualScrollbarSizes();
// Get size of total scrollable area
nscoord totalWidth, totalHeight;
scrollableView->GetContainerSize(&totalWidth, &totalHeight);
// Get size of currently visible area
nsSize visibleSize = aView->GetBounds().Size();
// aDirection can be eHorizontal, eVertical, or eEither
// If scrolling in a specific direction, require visible scrollbars or
// something to scroll to in that direction.
if (aDirection != eHorizontal &&
ss.mVertical != NS_STYLE_OVERFLOW_HIDDEN &&
(aDirection == eEither || totalHeight > visibleSize.height || margin.LeftRight()))
break;
if (aDirection != eVertical &&
ss.mHorizontal != NS_STYLE_OVERFLOW_HIDDEN &&
(aDirection == eEither || totalWidth > visibleSize.width || margin.TopBottom()))
break;
}
}
return scrollableView;
}
nsPoint
nsLayoutUtils::GetDOMEventCoordinatesRelativeTo(nsIDOMEvent* aDOMEvent, nsIFrame* aFrame)
{
nsCOMPtr<nsIPrivateDOMEvent> privateEvent(do_QueryInterface(aDOMEvent));
NS_ASSERTION(privateEvent, "bad implementation");
if (!privateEvent)
return nsPoint(NS_UNCONSTRAINEDSIZE, NS_UNCONSTRAINEDSIZE);
nsEvent *event = privateEvent->GetInternalNSEvent();
if (!event)
return nsPoint(NS_UNCONSTRAINEDSIZE, NS_UNCONSTRAINEDSIZE);
return GetEventCoordinatesRelativeTo(event, aFrame);
}
nsPoint
nsLayoutUtils::GetEventCoordinatesRelativeTo(const nsEvent* aEvent, nsIFrame* aFrame)
{
if (!aEvent || (aEvent->eventStructType != NS_MOUSE_EVENT &&
aEvent->eventStructType != NS_MOUSE_SCROLL_EVENT &&
aEvent->eventStructType != NS_DRAG_EVENT &&
aEvent->eventStructType != NS_SIMPLE_GESTURE_EVENT))
return nsPoint(NS_UNCONSTRAINEDSIZE, NS_UNCONSTRAINEDSIZE);
const nsGUIEvent* GUIEvent = static_cast<const nsGUIEvent*>(aEvent);
if (!GUIEvent->widget)
return nsPoint(NS_UNCONSTRAINEDSIZE, NS_UNCONSTRAINEDSIZE);
/* If we walk up the frame tree and discover that any of the frames are
* transformed, we need to do extra work to convert from the global
* space to the local space.
*/
nsIFrame* rootFrame = aFrame;
PRBool transformFound = PR_FALSE;
for (nsIFrame* f = aFrame; f; f = GetCrossDocParentFrame(f)) {
if (f->IsTransformed())
transformFound = PR_TRUE;
rootFrame = f;
}
nsIView* rootView = rootFrame->GetView();
if (!rootView)
return nsPoint(NS_UNCONSTRAINEDSIZE, NS_UNCONSTRAINEDSIZE);
nsPoint widgetToView = TranslateWidgetToView(rootFrame->PresContext(),
GUIEvent->widget, GUIEvent->refPoint,
rootView);
if (widgetToView == nsPoint(NS_UNCONSTRAINEDSIZE, NS_UNCONSTRAINEDSIZE))
return nsPoint(NS_UNCONSTRAINEDSIZE, NS_UNCONSTRAINEDSIZE);
/* If we encountered a transform, we can't do simple arithmetic to figure
* out how to convert back to aFrame's coordinates and must use the CTM.
*/
if (transformFound)
return InvertTransformsToRoot(aFrame, widgetToView);
/* Otherwise, all coordinate systems are translations of one another,
* so we can just subtract out the different.
*/
return widgetToView - aFrame->GetOffsetTo(rootFrame);
}
gfxMatrix
nsLayoutUtils::ChangeMatrixBasis(const gfxPoint &aOrigin,
const gfxMatrix &aMatrix)
{
/* These are translation matrices from world-to-origin of relative frame and
* vice-versa. Although I could use the gfxMatrix::Translate function to
* accomplish this, I'm hoping to reduce the overall number of matrix
* operations by hardcoding as many of the matrices as possible.
*/
gfxMatrix worldToOrigin(1.0, 0.0, 0.0, 1.0, -aOrigin.x, -aOrigin.y);
gfxMatrix originToWorld(1.0, 0.0, 0.0, 1.0, aOrigin.x, aOrigin.y);
/* Multiply all three to get the transform! */
gfxMatrix result(worldToOrigin);
result.Multiply(aMatrix);
result.Multiply(originToWorld);
return result;
}
/**
* Given a gfxFloat, constrains its value to be between nscoord_MIN and nscoord_MAX.
*
* @param aVal The value to constrain (in/out)
*/
static void ConstrainToCoordValues(gfxFloat &aVal)
{
if (aVal <= nscoord_MIN)
aVal = nscoord_MIN;
else if (aVal >= nscoord_MAX)
aVal = nscoord_MAX;
}
nsRect
nsLayoutUtils::RoundGfxRectToAppRect(const gfxRect &aRect, float aFactor)
{
/* Get a new gfxRect whose units are app units by scaling by the specified factor. */
gfxRect scaledRect(aRect.pos.x * aFactor, aRect.pos.y * aFactor,
aRect.size.width * aFactor,
aRect.size.height * aFactor);
/* Round outward. */
scaledRect.RoundOut();
/* We now need to constrain our results to the max and min values for coords. */
ConstrainToCoordValues(scaledRect.pos.x);
ConstrainToCoordValues(scaledRect.pos.y);
ConstrainToCoordValues(scaledRect.size.width);
ConstrainToCoordValues(scaledRect.size.height);
/* Now typecast everything back. This is guaranteed to be safe. */
return nsRect(nscoord(scaledRect.pos.x), nscoord(scaledRect.pos.y),
nscoord(scaledRect.size.width), nscoord(scaledRect.size.height));
}
nsRect
nsLayoutUtils::MatrixTransformRect(const nsRect &aBounds,
const gfxMatrix &aMatrix, float aFactor)
{
gfxRect image = aMatrix.TransformBounds(gfxRect(NSAppUnitsToFloatPixels(aBounds.x, aFactor),
NSAppUnitsToFloatPixels(aBounds.y, aFactor),
NSAppUnitsToFloatPixels(aBounds.width, aFactor),
NSAppUnitsToFloatPixels(aBounds.height, aFactor)));
return RoundGfxRectToAppRect(image, aFactor);
}
nsPoint
nsLayoutUtils::MatrixTransformPoint(const nsPoint &aPoint,
const gfxMatrix &aMatrix, float aFactor)
{
gfxPoint image = aMatrix.Transform(gfxPoint(NSAppUnitsToFloatPixels(aPoint.x, aFactor),
NSAppUnitsToFloatPixels(aPoint.y, aFactor)));
return nsPoint(NSFloatPixelsToAppUnits(float(image.x), aFactor),
NSFloatPixelsToAppUnits(float(image.y), aFactor));
}
/**
* Returns the CTM at the specified frame.
*
* @param aFrame The frame at which we should calculate the CTM.
* @return The CTM at the specified frame.
*/
static gfxMatrix GetCTMAt(nsIFrame *aFrame)
{
gfxMatrix ctm;
/* Starting at the specified frame, we'll use the GetTransformMatrix
* function of the frame, which gives us a matrix from this frame up
* to some other ancestor frame. Once this function returns null,
* we've hit the top of the frame tree and can stop. We get the CTM
* by simply accumulating all of these matrices together.
*/
while (aFrame)
ctm *= aFrame->GetTransformMatrix(&aFrame);
return ctm;
}
nsPoint
nsLayoutUtils::InvertTransformsToRoot(nsIFrame *aFrame,
const nsPoint &aPoint)
{
NS_PRECONDITION(aFrame, "Why are you inverting transforms when there is no frame?");
/* To invert everything to the root, we'll get the CTM, invert it, and use it to transform
* the point.
*/
gfxMatrix ctm = GetCTMAt(aFrame);
/* If the ctm is singular, hand back (0, 0) as a sentinel. */
if (ctm.IsSingular())
return nsPoint(0, 0);
/* Otherwise, invert the CTM and use it to transform the point. */
return MatrixTransformPoint(aPoint, ctm.Invert(), aFrame->PresContext()->AppUnitsPerDevPixel());
}
nsPoint
nsLayoutUtils::GetEventCoordinatesForNearestView(nsEvent* aEvent,
nsIFrame* aFrame,
nsIView** aView)
{
if (!aEvent || (aEvent->eventStructType != NS_MOUSE_EVENT &&
aEvent->eventStructType != NS_MOUSE_SCROLL_EVENT &&
aEvent->eventStructType != NS_DRAG_EVENT))
return nsPoint(NS_UNCONSTRAINEDSIZE, NS_UNCONSTRAINEDSIZE);
nsGUIEvent* GUIEvent = static_cast<nsGUIEvent*>(aEvent);
if (!GUIEvent->widget)
return nsPoint(NS_UNCONSTRAINEDSIZE, NS_UNCONSTRAINEDSIZE);
nsPoint viewToFrame;
nsIView* frameView;
aFrame->GetOffsetFromView(viewToFrame, &frameView);
if (aView)
*aView = frameView;
return TranslateWidgetToView(aFrame->PresContext(), GUIEvent->widget,
GUIEvent->refPoint, frameView);
}
static nsIntPoint GetWidgetOffset(nsIWidget* aWidget, nsIWidget*& aRootWidget) {
nsIntPoint offset(0, 0);
nsIWidget* parent = aWidget->GetParent();
while (parent) {
nsIntRect bounds;
aWidget->GetBounds(bounds);
offset += bounds.TopLeft();
aWidget = parent;
parent = aWidget->GetParent();
}
aRootWidget = aWidget;
return offset;
}
nsPoint
nsLayoutUtils::TranslateWidgetToView(nsPresContext* aPresContext,
nsIWidget* aWidget, nsIntPoint aPt,
nsIView* aView)
{
nsPoint viewOffset;
nsIWidget* viewWidget = aView->GetNearestWidget(&viewOffset);
nsIWidget* fromRoot;
nsIntPoint fromOffset = GetWidgetOffset(aWidget, fromRoot);
nsIWidget* toRoot;
nsIntPoint toOffset = GetWidgetOffset(viewWidget, toRoot);
nsIntPoint widgetPoint;
if (fromRoot == toRoot) {
widgetPoint = aPt + fromOffset - toOffset;
} else {
nsIntPoint screenPoint = aWidget->WidgetToScreenOffset();
widgetPoint = aPt + screenPoint - viewWidget->WidgetToScreenOffset();
}
nsPoint widgetAppUnits(aPresContext->DevPixelsToAppUnits(widgetPoint.x),
aPresContext->DevPixelsToAppUnits(widgetPoint.y));
return widgetAppUnits - viewOffset;
}
// Combine aNewBreakType with aOrigBreakType, but limit the break types
// to NS_STYLE_CLEAR_LEFT, RIGHT, LEFT_AND_RIGHT.
PRUint8
nsLayoutUtils::CombineBreakType(PRUint8 aOrigBreakType,
PRUint8 aNewBreakType)
{
PRUint8 breakType = aOrigBreakType;
switch(breakType) {
case NS_STYLE_CLEAR_LEFT:
if ((NS_STYLE_CLEAR_RIGHT == aNewBreakType) ||
(NS_STYLE_CLEAR_LEFT_AND_RIGHT == aNewBreakType)) {
breakType = NS_STYLE_CLEAR_LEFT_AND_RIGHT;
}
break;
case NS_STYLE_CLEAR_RIGHT:
if ((NS_STYLE_CLEAR_LEFT == aNewBreakType) ||
(NS_STYLE_CLEAR_LEFT_AND_RIGHT == aNewBreakType)) {
breakType = NS_STYLE_CLEAR_LEFT_AND_RIGHT;
}
break;
case NS_STYLE_CLEAR_NONE:
if ((NS_STYLE_CLEAR_LEFT == aNewBreakType) ||
(NS_STYLE_CLEAR_RIGHT == aNewBreakType) ||
(NS_STYLE_CLEAR_LEFT_AND_RIGHT == aNewBreakType)) {
breakType = aNewBreakType;
}
}
return breakType;
}
PRBool
nsLayoutUtils::IsRootElementFrame(nsIFrame* aFrame)
{
return aFrame ==
aFrame->PresContext()->PresShell()->FrameConstructor()->GetRootElementFrame();
}
#ifdef DEBUG
#include <stdio.h>
static PRBool gDumpPaintList = PR_FALSE;
static PRBool gDumpEventList = PR_FALSE;
static PRBool gDumpRepaintRegionForCopy = PR_FALSE;
#endif
nsIFrame*
nsLayoutUtils::GetFrameForPoint(nsIFrame* aFrame, nsPoint aPt,
PRBool aShouldIgnoreSuppression,
PRBool aIgnoreRootScrollFrame)
{
nsDisplayListBuilder builder(aFrame, PR_TRUE, PR_FALSE);
nsDisplayList list;
nsRect target(aPt, nsSize(1, 1));
if (aShouldIgnoreSuppression)
builder.IgnorePaintSuppression();
if (aIgnoreRootScrollFrame) {
nsIFrame* rootScrollFrame =
aFrame->PresContext()->PresShell()->GetRootScrollFrame();
if (rootScrollFrame) {
builder.SetIgnoreScrollFrame(rootScrollFrame);
}
}
builder.EnterPresShell(aFrame, target);
nsresult rv =
aFrame->BuildDisplayListForStackingContext(&builder, target, &list);
builder.LeavePresShell(aFrame, target);
NS_ENSURE_SUCCESS(rv, nsnull);
#ifdef DEBUG
if (gDumpEventList) {
fprintf(stderr, "Event handling --- (%d,%d):\n", aPt.x, aPt.y);
nsIFrameDebug::PrintDisplayList(&builder, list);
}
#endif
nsDisplayItem::HitTestState hitTestState;
nsIFrame* result = list.HitTest(&builder, aPt, &hitTestState);
list.DeleteAll();
return result;
}
/**
* A simple display item that just renders a solid color across the entire
* visible area.
*/
class nsDisplaySolidColor : public nsDisplayItem {
public:
nsDisplaySolidColor(nsIFrame* aFrame, nscolor aColor)
: nsDisplayItem(aFrame), mColor(aColor) {
MOZ_COUNT_CTOR(nsDisplaySolidColor);
}
#ifdef NS_BUILD_REFCNT_LOGGING
virtual ~nsDisplaySolidColor() {
MOZ_COUNT_DTOR(nsDisplaySolidColor);
}
#endif
virtual void Paint(nsDisplayListBuilder* aBuilder, nsIRenderingContext* aCtx,
const nsRect& aDirtyRect);
NS_DISPLAY_DECL_NAME("SolidColor")
private:
nscolor mColor;
};
void nsDisplaySolidColor::Paint(nsDisplayListBuilder* aBuilder,
nsIRenderingContext* aCtx, const nsRect& aDirtyRect)
{
aCtx->SetColor(mColor);
aCtx->FillRect(aDirtyRect);
}
/**
* Remove all leaf display items that are not for descendants of
* aBuilder->GetReferenceFrame() from aList, and move all nsDisplayClip
* wrappers to their correct locations.
* @param aExtraPage the page we constructed aList for
* @param aY the Y-coordinate where aPage would be positioned relative
* to the main page (aBuilder->GetReferenceFrame()), considering only
* the content and ignoring page margins and dead space
* @param aList the list that is modified in-place
*/
static void
PruneDisplayListForExtraPage(nsDisplayListBuilder* aBuilder,
nsIFrame* aExtraPage, nscoord aY, nsDisplayList* aList)
{
nsDisplayList newList;
// The page which we're really constructing a display list for
nsIFrame* mainPage = aBuilder->ReferenceFrame();
while (PR_TRUE) {
nsDisplayItem* i = aList->RemoveBottom();
if (!i)
break;
nsDisplayList* subList = i->GetList();
if (subList) {
PruneDisplayListForExtraPage(aBuilder, aExtraPage, aY, subList);
if (i->GetType() == nsDisplayItem::TYPE_CLIP) {
// This might clip an element which should appear on the first
// page, and that element might be visible if this uses a 'clip'
// property with a negative top.
// The clip area needs to be moved because the frame geometry doesn't
// put page content frames for adjacent pages vertically adjacent,
// there are page margins and dead space between them in print
// preview, and in printing all pages are at (0,0)...
// XXX we have no way to test this right now that I know of;
// the 'clip' property requires an abs-pos element and we never
// paint abs-pos elements that start after the main page
// (bug 426909).
nsDisplayClip* clip = static_cast<nsDisplayClip*>(i);
clip->SetClipRect(clip->GetClipRect() + nsPoint(0, aY) -
aExtraPage->GetOffsetTo(mainPage));
}
newList.AppendToTop(i);
} else {
nsIFrame* f = i->GetUnderlyingFrame();
if (f && nsLayoutUtils::IsProperAncestorFrameCrossDoc(mainPage, f)) {
// This one is in the page we care about, keep it
newList.AppendToTop(i);
} else {
// We're throwing this away so call its destructor now. The memory
// is owned by aBuilder which destroys all items at once.
i->~nsDisplayItem();
}
}
}
aList->AppendToTop(&newList);
}
static nsresult
BuildDisplayListForExtraPage(nsDisplayListBuilder* aBuilder,
nsIFrame* aPage, nscoord aY, nsDisplayList* aList)
{
nsDisplayList list;
// Pass an empty dirty rect since we're only interested in finding
// placeholders whose out-of-flows are in the page
// aBuilder->GetReferenceFrame(), and the paths to those placeholders
// have already been marked as NS_FRAME_FORCE_DISPLAY_LIST_DESCEND_INTO.
// Note that we should still do a prune step since we don't want to
// rely on dirty-rect checking for correctness.
nsresult rv = aPage->BuildDisplayListForStackingContext(aBuilder, nsRect(), &list);
if (NS_FAILED(rv))
return rv;
PruneDisplayListForExtraPage(aBuilder, aPage, aY, &list);
aList->AppendToTop(&list);
return NS_OK;
}
static nsIFrame*
GetNextPage(nsIFrame* aPageContentFrame)
{
// XXX ugh
nsIFrame* pageFrame = aPageContentFrame->GetParent();
NS_ASSERTION(pageFrame->GetType() == nsGkAtoms::pageFrame,
"pageContentFrame has unexpected parent");
nsIFrame* nextPageFrame = pageFrame->GetNextSibling();
if (!nextPageFrame)
return nsnull;
NS_ASSERTION(nextPageFrame->GetType() == nsGkAtoms::pageFrame,
"pageFrame's sibling is not a page frame...");
nsIFrame* f = nextPageFrame->GetFirstChild(nsnull);
NS_ASSERTION(f, "pageFrame has no page content frame!");
NS_ASSERTION(f->GetType() == nsGkAtoms::pageContentFrame,
"pageFrame's child is not page content!");
return f;
}
nsresult
nsLayoutUtils::PaintFrame(nsIRenderingContext* aRenderingContext, nsIFrame* aFrame,
const nsRegion& aDirtyRegion, nscolor aBackground)
{
nsAutoDisableGetUsedXAssertions disableAssert;
nsDisplayListBuilder builder(aFrame, PR_FALSE, PR_TRUE);
nsDisplayList list;
nsRect dirtyRect = aDirtyRegion.GetBounds();
builder.EnterPresShell(aFrame, dirtyRect);
nsresult rv =
aFrame->BuildDisplayListForStackingContext(&builder, dirtyRect, &list);
if (NS_SUCCEEDED(rv) && aFrame->GetType() == nsGkAtoms::pageContentFrame) {
// We may need to paint out-of-flow frames whose placeholders are
// on other pages. Add those pages to our display list. Note that
// out-of-flow frames can't be placed after their placeholders so
// we don't have to process earlier pages. The display lists for
// these extra pages are pruned so that only display items for the
// page we currently care about (which we would have reached by
// following placeholders to their out-of-flows) end up on the list.
nsIFrame* page = aFrame;
nscoord y = aFrame->GetSize().height;
while ((page = GetNextPage(page)) != nsnull) {
rv = BuildDisplayListForExtraPage(&builder, page, y, &list);
if (NS_FAILED(rv))
break;
y += page->GetSize().height;
}
}
builder.LeavePresShell(aFrame, dirtyRect);
NS_ENSURE_SUCCESS(rv, rv);
if (NS_GET_A(aBackground) > 0) {
// Fill the visible area with a background color. In the common case,
// the visible area is entirely covered by the background of the root
// document (at least!) so this will be removed by the optimizer. In some
// cases we might not have a root frame, so this will prevent garbage
// from being drawn.
rv = list.AppendNewToBottom(new (&builder) nsDisplaySolidColor(aFrame, aBackground));
NS_ENSURE_SUCCESS(rv, rv);
}
#ifdef DEBUG
if (gDumpPaintList) {
fprintf(stderr, "Painting --- before optimization (dirty %d,%d,%d,%d):\n",
dirtyRect.x, dirtyRect.y, dirtyRect.width, dirtyRect.height);
nsIFrameDebug::PrintDisplayList(&builder, list);
}
#endif
nsRegion visibleRegion = aDirtyRegion;
list.OptimizeVisibility(&builder, &visibleRegion);
#ifdef DEBUG
if (gDumpPaintList) {
fprintf(stderr, "Painting --- after optimization:\n");
nsIFrameDebug::PrintDisplayList(&builder, list);
}
#endif
list.Paint(&builder, aRenderingContext, aDirtyRegion.GetBounds());
// Flush the list so we don't trigger the IsEmpty-on-destruction assertion
list.DeleteAll();
return NS_OK;
}
static void
AccumulateItemInRegion(nsRegion* aRegion, const nsRect& aAreaRect,
const nsRect& aItemRect, const nsRect& aExclude,
nsDisplayItem* aItem)
{
nsRect damageRect;
if (damageRect.IntersectRect(aAreaRect, aItemRect)) {
nsRegion r;
r.Sub(damageRect, aExclude);
#ifdef DEBUG
if (gDumpRepaintRegionForCopy) {
nsRect bounds = r.GetBounds();
fprintf(stderr, "Adding rect %d,%d,%d,%d for frame %p\n",
bounds.x, bounds.y, bounds.width, bounds.height,
(void*)aItem->GetUnderlyingFrame());
}
#endif
aRegion->Or(*aRegion, r);
}
}
static void
AddItemsToRegion(nsDisplayListBuilder* aBuilder, nsDisplayList* aList,
const nsRect& aRect, const nsRect& aClipRect, nsPoint aDelta,
nsRegion* aRegion)
{
for (nsDisplayItem* item = aList->GetBottom(); item; item = item->GetAbove()) {
nsDisplayList* sublist = item->GetList();
if (sublist) {
nsDisplayItem::Type type = item->GetType();
#ifdef MOZ_SVG
if (type == nsDisplayItem::TYPE_SVG_EFFECTS) {
nsDisplaySVGEffects* effectsItem = static_cast<nsDisplaySVGEffects*>(item);
if (!aBuilder->IsMovingFrame(effectsItem->GetEffectsFrame())) {
// Invalidate the whole thing
nsRect r;
r.IntersectRect(aClipRect, effectsItem->GetBounds(aBuilder));
aRegion->Or(*aRegion, r);
}
} else
#endif
if (type == nsDisplayItem::TYPE_CLIP) {
nsDisplayClip* clipItem = static_cast<nsDisplayClip*>(item);
nsRect clip = aClipRect;
// If the clipping frame is moving, then it isn't clipping any
// non-moving content (see ApplyAbsPosClipping), so we don't need
// to do anything special, but we should not restrict aClipRect.
if (!aBuilder->IsMovingFrame(clipItem->GetClippingFrame())) {
clip.IntersectRect(clip, clipItem->GetClipRect());
// Invalidate the translation of the source area that was clipped out
nsRegion clippedOutSource;
clippedOutSource.Sub(aRect, clip);
clippedOutSource.MoveBy(aDelta);
aRegion->Or(*aRegion, clippedOutSource);
// Invalidate the destination area that is clipped out
nsRegion clippedOutDestination;
clippedOutDestination.Sub(aRect + aDelta, clip);
aRegion->Or(*aRegion, clippedOutDestination);
}
AddItemsToRegion(aBuilder, sublist, aRect, clip, aDelta, aRegion);
} else {
// opacity, or a generic sublist
AddItemsToRegion(aBuilder, sublist, aRect, aClipRect, aDelta, aRegion);
}
} else {
nsRect r;
if (r.IntersectRect(aClipRect, item->GetBounds(aBuilder))) {
nsIFrame* f = item->GetUnderlyingFrame();
NS_ASSERTION(f, "Must have an underlying frame for leaf item");
nsRect exclude;
if (aBuilder->IsMovingFrame(f)) {
if (item->IsVaryingRelativeToMovingFrame(aBuilder)) {
// something like background-attachment:fixed that varies
// its drawing when it moves
AccumulateItemInRegion(aRegion, aRect + aDelta, r, exclude, item);
}
} else {
// not moving.
if (item->IsUniform(aBuilder)) {
// If it's uniform, we don't need to invalidate where one part
// of the item was copied to another part.
exclude.IntersectRect(r, r + aDelta);
}
// area where a non-moving element is visible must be repainted
AccumulateItemInRegion(aRegion, aRect + aDelta, r, exclude, item);
// we may have bitblitted an area that was painted by a non-moving
// element. This bitblitted data is invalid and was copied to
// "r + aDelta".
AccumulateItemInRegion(aRegion, aRect + aDelta, r + aDelta,
exclude, item);
}
}
}
}
}
nsresult
nsLayoutUtils::ComputeRepaintRegionForCopy(nsIFrame* aRootFrame,
nsIFrame* aMovingFrame,
nsPoint aDelta,
const nsRect& aCopyRect,
nsRegion* aRepaintRegion)
{
NS_ASSERTION(aRootFrame != aMovingFrame,
"The root frame shouldn't be the one that's moving, that makes no sense");
// Build the 'after' display list over the whole area of interest.
// (We have to build the 'after' display list because the frame/view
// hierarchy has already been updated for the move.
// We need to ensure that the non-moving frame display items we get
// are the same ones we would have gotten if we had constructed the
// 'before' display list. So opaque moving items are only considered to
// cover the intersection of their old and new bounds (see
// nsDisplayItem::OptimizeVisibility). A moving clip item is not allowed
// to clip non-moving items --- this is enforced by the code that sets
// up nsDisplayClip items, in particular see ApplyAbsPosClipping.
// XXX but currently a non-moving clip item can incorrectly clip
// moving items! See bug 428156.
nsRect rect;
rect.UnionRect(aCopyRect, aCopyRect + aDelta);
nsDisplayListBuilder builder(aRootFrame, PR_FALSE, PR_TRUE);
builder.SetMovingFrame(aMovingFrame, aDelta);
nsDisplayList list;
builder.EnterPresShell(aRootFrame, rect);
nsresult rv =
aRootFrame->BuildDisplayListForStackingContext(&builder, rect, &list);
builder.LeavePresShell(aRootFrame, rect);
NS_ENSURE_SUCCESS(rv, rv);
#ifdef DEBUG
if (gDumpRepaintRegionForCopy) {
fprintf(stderr,
"Repaint region for copy --- before optimization (area %d,%d,%d,%d, frame %p):\n",
rect.x, rect.y, rect.width, rect.height, (void*)aMovingFrame);
nsIFrameDebug::PrintDisplayList(&builder, list);
}
#endif
// Optimize for visibility, but frames under aMovingFrame will not be
// considered opaque, so they don't cover non-moving frames.
nsRegion visibleRegion(aCopyRect);
visibleRegion.Or(visibleRegion, aCopyRect + aDelta);
list.OptimizeVisibility(&builder, &visibleRegion);
#ifdef DEBUG
if (gDumpRepaintRegionForCopy) {
fprintf(stderr, "Repaint region for copy --- after optimization:\n");
nsIFrameDebug::PrintDisplayList(&builder, list);
}
#endif
aRepaintRegion->SetEmpty();
// Any visible non-moving display items get added to the repaint region
// a) at their current location and b) offset by -aPt (their position in
// the 'before' display list) (unless they're uniform and we can exclude them).
// Also, any visible position-varying display items get added to the
// repaint region. All these areas are confined to aCopyRect+aDelta.
// We could do more work here: e.g., do another optimize-visibility pass
// with the moving items taken into account, either on the before-list
// or the after-list, or even both if we cloned the display lists ... but
// it's probably not worth it.
AddItemsToRegion(&builder, &list, aCopyRect, rect, aDelta, aRepaintRegion);
// Flush the list so we don't trigger the IsEmpty-on-destruction assertion
list.DeleteAll();
return NS_OK;
}
PRInt32
nsLayoutUtils::GetZIndex(nsIFrame* aFrame) {
if (!aFrame->GetStyleDisplay()->IsPositioned())
return 0;
const nsStylePosition* position =
aFrame->GetStylePosition();
if (position->mZIndex.GetUnit() == eStyleUnit_Integer)
return position->mZIndex.GetIntValue();
// sort the auto and 0 elements together
return 0;
}
/**
* Uses a binary search for find where the cursor falls in the line of text
* It also keeps track of the part of the string that has already been measured
* so it doesn't have to keep measuring the same text over and over
*
* @param "aBaseWidth" contains the width in twips of the portion
* of the text that has already been measured, and aBaseInx contains
* the index of the text that has already been measured.
*
* @param aTextWidth returns the (in twips) the length of the text that falls
* before the cursor aIndex contains the index of the text where the cursor falls
*/
PRBool
nsLayoutUtils::BinarySearchForPosition(nsIRenderingContext* aRendContext,
const PRUnichar* aText,
PRInt32 aBaseWidth,
PRInt32 aBaseInx,
PRInt32 aStartInx,
PRInt32 aEndInx,
PRInt32 aCursorPos,
PRInt32& aIndex,
PRInt32& aTextWidth)
{
PRInt32 range = aEndInx - aStartInx;
if ((range == 1) || (range == 2 && NS_IS_HIGH_SURROGATE(aText[aStartInx]))) {
aIndex = aStartInx + aBaseInx;
aRendContext->GetWidth(aText, aIndex, aTextWidth);
return PR_TRUE;
}
PRInt32 inx = aStartInx + (range / 2);
// Make sure we don't leave a dangling low surrogate
if (NS_IS_HIGH_SURROGATE(aText[inx-1]))
inx++;
PRInt32 textWidth = 0;
aRendContext->GetWidth(aText, inx, textWidth);
PRInt32 fullWidth = aBaseWidth + textWidth;
if (fullWidth == aCursorPos) {
aTextWidth = textWidth;
aIndex = inx;
return PR_TRUE;
} else if (aCursorPos < fullWidth) {
aTextWidth = aBaseWidth;
if (BinarySearchForPosition(aRendContext, aText, aBaseWidth, aBaseInx, aStartInx, inx, aCursorPos, aIndex, aTextWidth)) {
return PR_TRUE;
}
} else {
aTextWidth = fullWidth;
if (BinarySearchForPosition(aRendContext, aText, aBaseWidth, aBaseInx, inx, aEndInx, aCursorPos, aIndex, aTextWidth)) {
return PR_TRUE;
}
}
return PR_FALSE;
}
static void
AddBoxesForFrame(nsIFrame* aFrame,
nsLayoutUtils::BoxCallback* aCallback)
{
nsIAtom* pseudoType = aFrame->GetStyleContext()->GetPseudoType();
if (pseudoType == nsCSSAnonBoxes::tableOuter) {
AddBoxesForFrame(aFrame->GetFirstChild(nsnull), aCallback);
nsIFrame* kid = aFrame->GetFirstChild(nsGkAtoms::captionList);
if (kid) {
AddBoxesForFrame(kid, aCallback);
}
} else if (pseudoType == nsCSSAnonBoxes::mozAnonymousBlock ||
pseudoType == nsCSSAnonBoxes::mozAnonymousPositionedBlock ||
pseudoType == nsCSSAnonBoxes::mozMathMLAnonymousBlock ||
pseudoType == nsCSSAnonBoxes::mozXULAnonymousBlock) {
for (nsIFrame* kid = aFrame->GetFirstChild(nsnull); kid; kid = kid->GetNextSibling()) {
AddBoxesForFrame(kid, aCallback);
}
} else {
aCallback->AddBox(aFrame);
}
}
void
nsLayoutUtils::GetAllInFlowBoxes(nsIFrame* aFrame, BoxCallback* aCallback)
{
while (aFrame) {
AddBoxesForFrame(aFrame, aCallback);
aFrame = nsLayoutUtils::GetNextContinuationOrSpecialSibling(aFrame);
}
}
struct BoxToBorderRect : public nsLayoutUtils::BoxCallback {
nsIFrame* mRelativeTo;
nsLayoutUtils::RectCallback* mCallback;
BoxToBorderRect(nsIFrame* aRelativeTo, nsLayoutUtils::RectCallback* aCallback)
: mCallback(aCallback), mRelativeTo(aRelativeTo) {}
virtual void AddBox(nsIFrame* aFrame) {
#ifdef MOZ_SVG
nsRect r;
nsIFrame* outer = nsSVGUtils::GetOuterSVGFrameAndCoveredRegion(aFrame, &r);
if (outer) {
mCallback->AddRect(r + outer->GetOffsetTo(mRelativeTo));
} else
#endif
mCallback->AddRect(nsRect(aFrame->GetOffsetTo(mRelativeTo), aFrame->GetSize()));
}
};
void
nsLayoutUtils::GetAllInFlowRects(nsIFrame* aFrame, nsIFrame* aRelativeTo,
RectCallback* aCallback)
{
BoxToBorderRect converter(aRelativeTo, aCallback);
GetAllInFlowBoxes(aFrame, &converter);
}
struct RectAccumulator : public nsLayoutUtils::RectCallback {
nsRect mResultRect;
nsRect mFirstRect;
PRPackedBool mSeenFirstRect;
RectAccumulator() : mSeenFirstRect(PR_FALSE) {}
virtual void AddRect(const nsRect& aRect) {
mResultRect.UnionRect(mResultRect, aRect);
if (!mSeenFirstRect) {
mSeenFirstRect = PR_TRUE;
mFirstRect = aRect;
}
}
};
nsRect
nsLayoutUtils::GetAllInFlowRectsUnion(nsIFrame* aFrame, nsIFrame* aRelativeTo) {
RectAccumulator accumulator;
GetAllInFlowRects(aFrame, aRelativeTo, &accumulator);
return accumulator.mResultRect.IsEmpty() ? accumulator.mFirstRect
: accumulator.mResultRect;
}
nsRect
nsLayoutUtils::GetTextShadowRectsUnion(const nsRect& aTextAndDecorationsRect,
nsIFrame* aFrame)
{
const nsStyleText* textStyle = aFrame->GetStyleText();
if (!textStyle->mTextShadow)
return aTextAndDecorationsRect;
nsRect resultRect = aTextAndDecorationsRect;
for (PRUint32 i = 0; i < textStyle->mTextShadow->Length(); ++i) {
nsRect tmpRect(aTextAndDecorationsRect);
nsCSSShadowItem* shadow = textStyle->mTextShadow->ShadowAt(i);
tmpRect.MoveBy(nsPoint(shadow->mXOffset, shadow->mYOffset));
tmpRect.Inflate(shadow->mRadius, shadow->mRadius);
resultRect.UnionRect(resultRect, tmpRect);
}
return resultRect;
}
nsresult
nsLayoutUtils::GetFontMetricsForFrame(nsIFrame* aFrame,
nsIFontMetrics** aFontMetrics)
{
return nsLayoutUtils::GetFontMetricsForStyleContext(aFrame->GetStyleContext(),
aFontMetrics);
}
nsresult
nsLayoutUtils::GetFontMetricsForStyleContext(nsStyleContext* aStyleContext,
nsIFontMetrics** aFontMetrics)
{
// pass the user font set object into the device context to pass along to CreateFontGroup
gfxUserFontSet* fs = aStyleContext->PresContext()->GetUserFontSet();
return aStyleContext->PresContext()->DeviceContext()->GetMetricsFor(
aStyleContext->GetStyleFont()->mFont,
aStyleContext->GetStyleVisibility()->mLangGroup,
fs, *aFontMetrics);
}
nsIFrame*
nsLayoutUtils::FindChildContainingDescendant(nsIFrame* aParent, nsIFrame* aDescendantFrame)
{
nsIFrame* result = aDescendantFrame;
while (result) {
nsIFrame* parent = result->GetParent();
if (parent == aParent) {
break;
}
// The frame is not an immediate child of aParent so walk up another level
result = parent;
}
return result;
}
nsBlockFrame*
nsLayoutUtils::GetAsBlock(nsIFrame* aFrame)
{
nsBlockFrame* block = do_QueryFrame(aFrame);
return block;
}
nsBlockFrame*
nsLayoutUtils::FindNearestBlockAncestor(nsIFrame* aFrame)
{
nsIFrame* nextAncestor;
for (nextAncestor = aFrame->GetParent(); nextAncestor;
nextAncestor = nextAncestor->GetParent()) {
nsBlockFrame* block = GetAsBlock(nextAncestor);
if (block)
return block;
}
return nsnull;
}
nsIFrame*
nsLayoutUtils::GetNonGeneratedAncestor(nsIFrame* aFrame)
{
if (!(aFrame->GetStateBits() & NS_FRAME_GENERATED_CONTENT))
return aFrame;
nsFrameManager* frameManager = aFrame->PresContext()->FrameManager();
nsIFrame* f = aFrame;
do {
f = GetParentOrPlaceholderFor(frameManager, f);
} while (f->GetStateBits() & NS_FRAME_GENERATED_CONTENT);
return f;
}
nsIFrame*
nsLayoutUtils::GetParentOrPlaceholderFor(nsFrameManager* aFrameManager,
nsIFrame* aFrame)
{
if ((aFrame->GetStateBits() & NS_FRAME_OUT_OF_FLOW)
&& !(aFrame->GetStateBits() & NS_FRAME_IS_OVERFLOW_CONTAINER)) {
return aFrameManager->GetPlaceholderFrameFor(aFrame);
}
return aFrame->GetParent();
}
nsIFrame*
nsLayoutUtils::GetClosestCommonAncestorViaPlaceholders(nsIFrame* aFrame1,
nsIFrame* aFrame2,
nsIFrame* aKnownCommonAncestorHint)
{
NS_PRECONDITION(aFrame1, "aFrame1 must not be null");
NS_PRECONDITION(aFrame2, "aFrame2 must not be null");
nsPresContext* presContext = aFrame1->PresContext();
if (presContext != aFrame2->PresContext()) {
// different documents, no common ancestor
return nsnull;
}
nsFrameManager* frameManager = presContext->PresShell()->FrameManager();
nsAutoTArray<nsIFrame*, 8> frame1Ancestors;
nsIFrame* f1;
for (f1 = aFrame1; f1 && f1 != aKnownCommonAncestorHint;
f1 = GetParentOrPlaceholderFor(frameManager, f1)) {
frame1Ancestors.AppendElement(f1);
}
if (!f1 && aKnownCommonAncestorHint) {
// So, it turns out aKnownCommonAncestorHint was not an ancestor of f1. Oops.
// Never mind. We can continue as if aKnownCommonAncestorHint was null.
aKnownCommonAncestorHint = nsnull;
}
nsAutoTArray<nsIFrame*, 8> frame2Ancestors;
nsIFrame* f2;
for (f2 = aFrame2; f2 && f2 != aKnownCommonAncestorHint;
f2 = GetParentOrPlaceholderFor(frameManager, f2)) {
frame2Ancestors.AppendElement(f2);
}
if (!f2 && aKnownCommonAncestorHint) {
// So, it turns out aKnownCommonAncestorHint was not an ancestor of f2.
// We need to retry with no common ancestor hint.
return GetClosestCommonAncestorViaPlaceholders(aFrame1, aFrame2, nsnull);
}
// now frame1Ancestors and frame2Ancestors give us the parent frame chain
// up to aKnownCommonAncestorHint, or if that is null, up to and including
// the root frame. We need to walk from the end (i.e., the top of the
// frame (sub)tree) down to aFrame1/aFrame2 looking for the first difference.
nsIFrame* lastCommonFrame = aKnownCommonAncestorHint;
PRInt32 last1 = frame1Ancestors.Length() - 1;
PRInt32 last2 = frame2Ancestors.Length() - 1;
while (last1 >= 0 && last2 >= 0) {
nsIFrame* frame1 = frame1Ancestors.ElementAt(last1);
if (frame1 != frame2Ancestors.ElementAt(last2))
break;
lastCommonFrame = frame1;
last1--;
last2--;
}
return lastCommonFrame;
}
nsIFrame*
nsLayoutUtils::GetNextContinuationOrSpecialSibling(nsIFrame *aFrame)
{
nsIFrame *result = aFrame->GetNextContinuation();
if (result)
return result;
if ((aFrame->GetStateBits() & NS_FRAME_IS_SPECIAL) != 0) {
// We only store the "special sibling" annotation with the first
// frame in the flow. Walk back to find that frame now.
aFrame = aFrame->GetFirstInFlow();
void* value = aFrame->GetProperty(nsGkAtoms::IBSplitSpecialSibling);
return static_cast<nsIFrame*>(value);
}
return nsnull;
}
nsIFrame*
nsLayoutUtils::GetFirstContinuationOrSpecialSibling(nsIFrame *aFrame)
{
nsIFrame *result = aFrame->GetFirstContinuation();
if (result->GetStateBits() & NS_FRAME_IS_SPECIAL) {
while (PR_TRUE) {
nsIFrame *f = static_cast<nsIFrame*>
(result->GetProperty(nsGkAtoms::IBSplitSpecialPrevSibling));
if (!f)
break;
result = f;
}
}
return result;
}
PRBool
nsLayoutUtils::IsViewportScrollbarFrame(nsIFrame* aFrame)
{
if (!aFrame)
return PR_FALSE;
nsIFrame* rootScrollFrame =
aFrame->PresContext()->PresShell()->GetRootScrollFrame();
if (!rootScrollFrame)
return PR_FALSE;
nsIScrollableFrame* rootScrollableFrame = do_QueryFrame(rootScrollFrame);
NS_ASSERTION(rootScrollableFrame, "The root scorollable frame is null");
if (!IsProperAncestorFrame(rootScrollFrame, aFrame))
return PR_FALSE;
nsIFrame* rootScrolledFrame = rootScrollableFrame->GetScrolledFrame();
return !(rootScrolledFrame == aFrame ||
IsProperAncestorFrame(rootScrolledFrame, aFrame));
}
static nscoord AddPercents(nsLayoutUtils::IntrinsicWidthType aType,
nscoord aCurrent, float aPercent)
{
nscoord result = aCurrent;
if (aPercent > 0.0f && aType == nsLayoutUtils::PREF_WIDTH) {
// XXX Should we also consider percentages for min widths, up to a
// limit?
if (aPercent >= 1.0f)
result = nscoord_MAX;
else
result = NSToCoordRound(float(result) / (1.0f - aPercent));
}
return result;
}
static PRBool GetAbsoluteCoord(const nsStyleCoord& aStyle, nscoord& aResult)
{
if (eStyleUnit_Coord != aStyle.GetUnit())
return PR_FALSE;
aResult = aStyle.GetCoordValue();
return PR_TRUE;
}
static PRBool
GetPercentHeight(const nsStyleCoord& aStyle,
nsIFrame* aFrame,
nscoord& aResult)
{
if (eStyleUnit_Percent != aStyle.GetUnit())
return PR_FALSE;
nsIFrame *f;
for (f = aFrame->GetParent(); f && !f->IsContainingBlock();
f = f->GetParent())
;
if (!f) {
NS_NOTREACHED("top of frame tree not a containing block");
return PR_FALSE;
}
const nsStylePosition *pos = f->GetStylePosition();
nscoord h;
if (!GetAbsoluteCoord(pos->mHeight, h) &&
!GetPercentHeight(pos->mHeight, f, h)) {
NS_ASSERTION(pos->mHeight.GetUnit() == eStyleUnit_Auto ||
pos->mHeight.GetUnit() == eStyleUnit_Percent,
"unknown height unit");
// There's no basis for the percentage height, so it acts like auto.
// Should we consider a max-height < min-height pair a basis for
// percentage heights? The spec is somewhat unclear, and not doing
// so is simpler and avoids troubling discontinuities in behavior,
// so I'll choose not to. -LDB
return PR_FALSE;
}
nscoord maxh;
if (GetAbsoluteCoord(pos->mMaxHeight, maxh) ||
GetPercentHeight(pos->mMaxHeight, f, maxh)) {
if (maxh < h)
h = maxh;
} else {
NS_ASSERTION(pos->mMaxHeight.GetUnit() == eStyleUnit_None ||
pos->mMaxHeight.GetUnit() == eStyleUnit_Percent,
"unknown max-height unit");
}
nscoord minh;
if (GetAbsoluteCoord(pos->mMinHeight, minh) ||
GetPercentHeight(pos->mMinHeight, f, minh)) {
if (minh > h)
h = minh;
} else {
NS_ASSERTION(pos->mMinHeight.GetUnit() == eStyleUnit_Percent,
"unknown min-height unit");
}
aResult = NSToCoordRound(aStyle.GetPercentValue() * h);
return PR_TRUE;
}
// Handles only -moz-max-content and -moz-min-content, and
// -moz-fit-content for min-width and max-width, since the others
// (-moz-fit-content for width, and -moz-available) have no effect on
// intrinsic widths.
enum eWidthProperty { PROP_WIDTH, PROP_MAX_WIDTH, PROP_MIN_WIDTH };
static PRBool
GetIntrinsicCoord(const nsStyleCoord& aStyle,
nsIRenderingContext* aRenderingContext,
nsIFrame* aFrame,
eWidthProperty aProperty,
nscoord& aResult)
{
NS_PRECONDITION(aProperty == PROP_WIDTH || aProperty == PROP_MAX_WIDTH ||
aProperty == PROP_MIN_WIDTH, "unexpected property");
if (aStyle.GetUnit() != eStyleUnit_Enumerated)
return PR_FALSE;
PRInt32 val = aStyle.GetIntValue();
NS_ASSERTION(val == NS_STYLE_WIDTH_MAX_CONTENT ||
val == NS_STYLE_WIDTH_MIN_CONTENT ||
val == NS_STYLE_WIDTH_FIT_CONTENT ||
val == NS_STYLE_WIDTH_AVAILABLE,
"unexpected enumerated value for width property");
if (val == NS_STYLE_WIDTH_AVAILABLE)
return PR_FALSE;
if (val == NS_STYLE_WIDTH_FIT_CONTENT) {
if (aProperty == PROP_WIDTH)
return PR_FALSE; // handle like 'width: auto'
if (aProperty == PROP_MAX_WIDTH)
// constrain large 'width' values down to -moz-max-content
val = NS_STYLE_WIDTH_MAX_CONTENT;
else
// constrain small 'width' or 'max-width' values up to -moz-min-content
val = NS_STYLE_WIDTH_MIN_CONTENT;
}
NS_ASSERTION(val == NS_STYLE_WIDTH_MAX_CONTENT ||
val == NS_STYLE_WIDTH_MIN_CONTENT,
"should have reduced everything remaining to one of these");
if (val == NS_STYLE_WIDTH_MAX_CONTENT)
aResult = aFrame->GetPrefWidth(aRenderingContext);
else
aResult = aFrame->GetMinWidth(aRenderingContext);
return PR_TRUE;
}
#undef DEBUG_INTRINSIC_WIDTH
#ifdef DEBUG_INTRINSIC_WIDTH
static PRInt32 gNoiseIndent = 0;
#endif
/* static */ nscoord
nsLayoutUtils::IntrinsicForContainer(nsIRenderingContext *aRenderingContext,
nsIFrame *aFrame,
IntrinsicWidthType aType)
{
NS_PRECONDITION(aFrame, "null frame");
NS_PRECONDITION(aType == MIN_WIDTH || aType == PREF_WIDTH, "bad type");
#ifdef DEBUG_INTRINSIC_WIDTH
nsFrame::IndentBy(stdout, gNoiseIndent);
static_cast<nsFrame*>(aFrame)->ListTag(stdout);
printf(" %s intrinsic width for container:\n",
aType == MIN_WIDTH ? "min" : "pref");
#endif
nsIFrame::IntrinsicWidthOffsetData offsets =
aFrame->IntrinsicWidthOffsets(aRenderingContext);
const nsStylePosition *stylePos = aFrame->GetStylePosition();
PRUint8 boxSizing = stylePos->mBoxSizing;
const nsStyleCoord &styleWidth = stylePos->mWidth;
const nsStyleCoord &styleMinWidth = stylePos->mMinWidth;
const nsStyleCoord &styleMaxWidth = stylePos->mMaxWidth;
// We build up two values starting with the content box, and then
// adding padding, border and margin. The result is normally
// |result|. Then, when we handle 'width', 'min-width', and
// 'max-width', we use the results we've been building in |min| as a
// minimum, overriding 'min-width'. This ensures two things:
// * that we don't let a value of 'box-sizing' specifying a width
// smaller than the padding/border inside the box-sizing box give
// a content width less than zero
// * that we prevent tables from becoming smaller than their
// intrinsic minimum width
nscoord result = 0, min = 0;
// If we have a specified width (or a specified 'min-width' greater
// than the specified 'max-width', which works out to the same thing),
// don't even bother getting the frame's intrinsic width.
if (styleWidth.GetUnit() == eStyleUnit_Enumerated &&
(styleWidth.GetIntValue() == NS_STYLE_WIDTH_MAX_CONTENT ||
styleWidth.GetIntValue() == NS_STYLE_WIDTH_MIN_CONTENT)) {
// -moz-fit-content and -moz-available enumerated widths compute intrinsic
// widths just like auto.
// For -moz-max-content and -moz-min-content, we handle them like
// specified widths, but ignore -moz-box-sizing.
boxSizing = NS_STYLE_BOX_SIZING_CONTENT;
} else if (styleWidth.GetUnit() != eStyleUnit_Coord &&
(styleMinWidth.GetUnit() != eStyleUnit_Coord ||
styleMaxWidth.GetUnit() != eStyleUnit_Coord ||
styleMaxWidth.GetCoordValue() > styleMinWidth.GetCoordValue())) {
#ifdef DEBUG_INTRINSIC_WIDTH
++gNoiseIndent;
#endif
if (aType == MIN_WIDTH)
result = aFrame->GetMinWidth(aRenderingContext);
else
result = aFrame->GetPrefWidth(aRenderingContext);
#ifdef DEBUG_INTRINSIC_WIDTH
--gNoiseIndent;
nsFrame::IndentBy(stdout, gNoiseIndent);
static_cast<nsFrame*>(aFrame)->ListTag(stdout);
printf(" %s intrinsic width from frame is %d.\n",
aType == MIN_WIDTH ? "min" : "pref", result);
#endif
// Handle elements with an intrinsic ratio (or size) and a specified
// height, min-height, or max-height.
const nsStyleCoord &styleHeight = stylePos->mHeight;
const nsStyleCoord &styleMinHeight = stylePos->mMinHeight;
const nsStyleCoord &styleMaxHeight = stylePos->mMaxHeight;
if (styleHeight.GetUnit() != eStyleUnit_Auto ||
!(styleMinHeight.GetUnit() == eStyleUnit_Coord &&
styleMinHeight.GetCoordValue() == 0) ||
styleMaxHeight.GetUnit() != eStyleUnit_None) {
nsSize ratio = aFrame->GetIntrinsicRatio();
if (ratio.height != 0) {
nscoord h;
if (GetAbsoluteCoord(styleHeight, h) ||
GetPercentHeight(styleHeight, aFrame, h)) {
result =
NSToCoordRound(h * (float(ratio.width) / float(ratio.height)));
}
if (GetAbsoluteCoord(styleMaxHeight, h) ||
GetPercentHeight(styleMaxHeight, aFrame, h)) {
h = NSToCoordRound(h * (float(ratio.width) / float(ratio.height)));
if (h < result)
result = h;
}
if (GetAbsoluteCoord(styleMinHeight, h) ||
GetPercentHeight(styleMinHeight, aFrame, h)) {
h = NSToCoordRound(h * (float(ratio.width) / float(ratio.height)));
if (h > result)
result = h;
}
}
}
}
if (aFrame->GetType() == nsGkAtoms::tableFrame) {
// Tables can't shrink smaller than their intrinsic minimum width,
// no matter what.
min = aFrame->GetMinWidth(aRenderingContext);
}
// We also need to track what has been added on outside of the box
// (controlled by 'box-sizing') where 'width', 'min-width' and
// 'max-width' are applied. We have to account for these properties
// after getting all the offsets (margin, border, padding) because
// percentages do not operate linearly.
// Doing this is ok because although percentages aren't handled
// linearly, they are handled monotonically.
nscoord coordOutsideWidth = offsets.hPadding;
float pctOutsideWidth = offsets.hPctPadding;
float pctTotal = 0.0f;
if (boxSizing == NS_STYLE_BOX_SIZING_PADDING) {
min += coordOutsideWidth;
result = NSCoordSaturatingAdd(result, coordOutsideWidth);
pctTotal += pctOutsideWidth;
coordOutsideWidth = 0;
pctOutsideWidth = 0.0f;
}
coordOutsideWidth += offsets.hBorder;
if (boxSizing == NS_STYLE_BOX_SIZING_BORDER) {
min += coordOutsideWidth;
result = NSCoordSaturatingAdd(result, coordOutsideWidth);
pctTotal += pctOutsideWidth;
coordOutsideWidth = 0;
pctOutsideWidth = 0.0f;
}
coordOutsideWidth += offsets.hMargin;
pctOutsideWidth += offsets.hPctMargin;
min += coordOutsideWidth;
result = NSCoordSaturatingAdd(result, coordOutsideWidth);
pctTotal += pctOutsideWidth;
nscoord w;
if (GetAbsoluteCoord(styleWidth, w) ||
GetIntrinsicCoord(styleWidth, aRenderingContext, aFrame,
PROP_WIDTH, w)) {
result = AddPercents(aType, w + coordOutsideWidth, pctOutsideWidth);
}
else if (aType == MIN_WIDTH && eStyleUnit_Percent == styleWidth.GetUnit() &&
aFrame->IsFrameOfType(nsIFrame::eReplaced)) {
// A percentage width on replaced elements means they can shrink to 0.
result = 0; // let |min| handle padding/border/margin
}
else {
result = AddPercents(aType, result, pctTotal);
}
nscoord maxw;
if (GetAbsoluteCoord(styleMaxWidth, maxw) ||
GetIntrinsicCoord(styleMaxWidth, aRenderingContext, aFrame,
PROP_MAX_WIDTH, maxw)) {
maxw = AddPercents(aType, maxw + coordOutsideWidth, pctOutsideWidth);
if (result > maxw)
result = maxw;
}
nscoord minw;
if (GetAbsoluteCoord(styleMinWidth, minw) ||
GetIntrinsicCoord(styleMinWidth, aRenderingContext, aFrame,
PROP_MIN_WIDTH, minw)) {
minw = AddPercents(aType, minw + coordOutsideWidth, pctOutsideWidth);
if (result < minw)
result = minw;
}
min = AddPercents(aType, min, pctTotal);
if (result < min)
result = min;
const nsStyleDisplay *disp = aFrame->GetStyleDisplay();
if (aFrame->IsThemed(disp)) {
nsIntSize size(0, 0);
PRBool canOverride = PR_TRUE;
nsPresContext *presContext = aFrame->PresContext();
presContext->GetTheme()->
GetMinimumWidgetSize(aRenderingContext, aFrame, disp->mAppearance,
&size, &canOverride);
nscoord themeWidth = presContext->DevPixelsToAppUnits(size.width);
// GMWS() returns a border-box width
themeWidth += offsets.hMargin;
themeWidth = AddPercents(aType, themeWidth, offsets.hPctMargin);
if (themeWidth > result || !canOverride)
result = themeWidth;
}
#ifdef DEBUG_INTRINSIC_WIDTH
nsFrame::IndentBy(stdout, gNoiseIndent);
static_cast<nsFrame*>(aFrame)->ListTag(stdout);
printf(" %s intrinsic width for container is %d twips.\n",
aType == MIN_WIDTH ? "min" : "pref", result);
#endif
return result;
}
/* static */ nscoord
nsLayoutUtils::ComputeWidthDependentValue(
nscoord aContainingBlockWidth,
const nsStyleCoord& aCoord)
{
NS_PRECONDITION(aContainingBlockWidth != NS_UNCONSTRAINEDSIZE,
"unconstrained widths no longer supported");
if (eStyleUnit_Coord == aCoord.GetUnit()) {
return aCoord.GetCoordValue();
}
if (eStyleUnit_Percent == aCoord.GetUnit()) {
return NSToCoordFloor(aContainingBlockWidth * aCoord.GetPercentValue());
}
NS_ASSERTION(aCoord.GetUnit() == eStyleUnit_None ||
aCoord.GetUnit() == eStyleUnit_Auto,
"unexpected width value");
return 0;
}
/* static */ nscoord
nsLayoutUtils::ComputeWidthValue(
nsIRenderingContext* aRenderingContext,
nsIFrame* aFrame,
nscoord aContainingBlockWidth,
nscoord aContentEdgeToBoxSizing,
nscoord aBoxSizingToMarginEdge,
const nsStyleCoord& aCoord)
{
NS_PRECONDITION(aFrame, "non-null frame expected");
NS_PRECONDITION(aRenderingContext, "non-null rendering context expected");
NS_PRECONDITION(aContainingBlockWidth != NS_UNCONSTRAINEDSIZE,
"unconstrained widths no longer supported");
NS_PRECONDITION(aContainingBlockWidth >= 0,
"width less than zero");
nscoord result;
if (eStyleUnit_Coord == aCoord.GetUnit()) {
result = aCoord.GetCoordValue();
NS_ASSERTION(result >= 0, "width less than zero");
result -= aContentEdgeToBoxSizing;
} else if (eStyleUnit_Percent == aCoord.GetUnit()) {
NS_ASSERTION(aCoord.GetPercentValue() >= 0.0f, "width less than zero");
result = NSToCoordFloor(aContainingBlockWidth * aCoord.GetPercentValue()) -
aContentEdgeToBoxSizing;
} else if (eStyleUnit_Enumerated == aCoord.GetUnit()) {
PRInt32 val = aCoord.GetIntValue();
switch (val) {
case NS_STYLE_WIDTH_MAX_CONTENT:
result = aFrame->GetPrefWidth(aRenderingContext);
NS_ASSERTION(result >= 0, "width less than zero");
break;
case NS_STYLE_WIDTH_MIN_CONTENT:
result = aFrame->GetMinWidth(aRenderingContext);
NS_ASSERTION(result >= 0, "width less than zero");
break;
case NS_STYLE_WIDTH_FIT_CONTENT:
{
nscoord pref = aFrame->GetPrefWidth(aRenderingContext),
min = aFrame->GetMinWidth(aRenderingContext),
fill = aContainingBlockWidth -
(aBoxSizingToMarginEdge + aContentEdgeToBoxSizing);
result = PR_MAX(min, PR_MIN(pref, fill));
NS_ASSERTION(result >= 0, "width less than zero");
}
break;
case NS_STYLE_WIDTH_AVAILABLE:
result = aContainingBlockWidth -
(aBoxSizingToMarginEdge + aContentEdgeToBoxSizing);
}
} else {
NS_NOTREACHED("unexpected width value");
result = 0;
}
if (result < 0)
result = 0;
return result;
}
/* static */ nscoord
nsLayoutUtils::ComputeHeightDependentValue(
nscoord aContainingBlockHeight,
const nsStyleCoord& aCoord)
{
if (eStyleUnit_Coord == aCoord.GetUnit()) {
return aCoord.GetCoordValue();
}
if (eStyleUnit_Percent == aCoord.GetUnit()) {
// XXXldb Some callers explicitly check aContainingBlockHeight
// against NS_AUTOHEIGHT *and* unit against eStyleUnit_Percent
// before calling this function, so this assertion probably needs to
// be inside the percentage case. However, it would be much more
// likely to catch problems if it were at the start of the function.
// XXXldb Many callers pass a non-'auto' containing block height when
// according to CSS2.1 they should be passing 'auto'.
NS_PRECONDITION(NS_AUTOHEIGHT != aContainingBlockHeight,
"unexpected 'containing block height'");
if (NS_AUTOHEIGHT != aContainingBlockHeight) {
return NSToCoordFloor(aContainingBlockHeight * aCoord.GetPercentValue());
}
}
NS_ASSERTION(aCoord.GetUnit() == eStyleUnit_None ||
aCoord.GetUnit() == eStyleUnit_Auto,
"unexpected height value");
return 0;
}
inline PRBool
IsAutoHeight(const nsStyleCoord &aCoord, nscoord aCBHeight)
{
nsStyleUnit unit = aCoord.GetUnit();
return unit == eStyleUnit_Auto || // only for 'height'
unit == eStyleUnit_None || // only for 'max-height'
(unit == eStyleUnit_Percent &&
aCBHeight == NS_AUTOHEIGHT);
}
#define MULDIV(a,b,c) (nscoord(PRInt64(a) * PRInt64(b) / PRInt64(c)))
/* static */ nsSize
nsLayoutUtils::ComputeSizeWithIntrinsicDimensions(
nsIRenderingContext* aRenderingContext, nsIFrame* aFrame,
const nsIFrame::IntrinsicSize& aIntrinsicSize,
nsSize aIntrinsicRatio, nsSize aCBSize,
nsSize aMargin, nsSize aBorder, nsSize aPadding)
{
const nsStylePosition *stylePos = aFrame->GetStylePosition();
// Handle intrinsic sizes and their interaction with
// {min-,max-,}{width,height} according to the rules in
// http://www.w3.org/TR/CSS21/visudet.html#min-max-widths
// Note: throughout the following section of the function, I avoid
// a * (b / c) because of its reduced accuracy relative to a * b / c
// or (a * b) / c (which are equivalent).
const PRBool isAutoWidth = stylePos->mWidth.GetUnit() == eStyleUnit_Auto;
const PRBool isAutoHeight = IsAutoHeight(stylePos->mHeight, aCBSize.height);
nsSize boxSizingAdjust(0,0);
switch (stylePos->mBoxSizing) {
case NS_STYLE_BOX_SIZING_BORDER:
boxSizingAdjust += aBorder;
// fall through
case NS_STYLE_BOX_SIZING_PADDING:
boxSizingAdjust += aPadding;
}
nscoord boxSizingToMarginEdgeWidth =
aMargin.width + aBorder.width + aPadding.width - boxSizingAdjust.width;
nscoord width, minWidth, maxWidth, height, minHeight, maxHeight;
if (!isAutoWidth) {
width = nsLayoutUtils::ComputeWidthValue(aRenderingContext,
aFrame, aCBSize.width, boxSizingAdjust.width,
boxSizingToMarginEdgeWidth, stylePos->mWidth);
NS_ASSERTION(width >= 0, "negative result from ComputeWidthValue");
}
if (stylePos->mMaxWidth.GetUnit() != eStyleUnit_None) {
maxWidth = nsLayoutUtils::ComputeWidthValue(aRenderingContext,
aFrame, aCBSize.width, boxSizingAdjust.width,
boxSizingToMarginEdgeWidth, stylePos->mMaxWidth);
NS_ASSERTION(maxWidth >= 0, "negative result from ComputeWidthValue");
} else {
maxWidth = nscoord_MAX;
}
minWidth = nsLayoutUtils::ComputeWidthValue(aRenderingContext,
aFrame, aCBSize.width, boxSizingAdjust.width,
boxSizingToMarginEdgeWidth, stylePos->mMinWidth);
NS_ASSERTION(minWidth >= 0, "negative result from ComputeWidthValue");
if (!isAutoHeight) {
height = nsLayoutUtils::
ComputeHeightDependentValue(aCBSize.height, stylePos->mHeight) -
boxSizingAdjust.height;
if (height < 0)
height = 0;
}
if (!IsAutoHeight(stylePos->mMaxHeight, aCBSize.height)) {
maxHeight = nsLayoutUtils::
ComputeHeightDependentValue(aCBSize.height, stylePos->mMaxHeight) -
boxSizingAdjust.height;
if (maxHeight < 0)
maxHeight = 0;
} else {
maxHeight = nscoord_MAX;
}
if (!IsAutoHeight(stylePos->mMinHeight, aCBSize.height)) {
minHeight = nsLayoutUtils::
ComputeHeightDependentValue(aCBSize.height, stylePos->mMinHeight) -
boxSizingAdjust.height;
if (minHeight < 0)
minHeight = 0;
} else {
minHeight = 0;
}
// Resolve percentage intrinsic width/height as necessary:
NS_ASSERTION(aCBSize.width != NS_UNCONSTRAINEDSIZE,
"Our containing block must not have unconstrained width!");
PRBool hasIntrinsicWidth, hasIntrinsicHeight;
nscoord intrinsicWidth, intrinsicHeight;
if (aIntrinsicSize.width.GetUnit() == eStyleUnit_Coord ||
aIntrinsicSize.width.GetUnit() == eStyleUnit_Percent) {
hasIntrinsicWidth = PR_TRUE;
intrinsicWidth = nsLayoutUtils::ComputeWidthValue(aRenderingContext,
aFrame, aCBSize.width, 0, boxSizingAdjust.width +
boxSizingToMarginEdgeWidth, aIntrinsicSize.width);
} else {
hasIntrinsicWidth = PR_FALSE;
intrinsicWidth = 0;
}
if (aIntrinsicSize.height.GetUnit() == eStyleUnit_Coord ||
(aIntrinsicSize.height.GetUnit() == eStyleUnit_Percent &&
aCBSize.height != NS_AUTOHEIGHT)) {
hasIntrinsicHeight = PR_TRUE;
intrinsicHeight = nsLayoutUtils::
ComputeHeightDependentValue(aCBSize.height, aIntrinsicSize.height);
if (intrinsicHeight < 0)
intrinsicHeight = 0;
} else {
hasIntrinsicHeight = PR_FALSE;
intrinsicHeight = 0;
}
NS_ASSERTION(aIntrinsicRatio.width >= 0 && aIntrinsicRatio.height >= 0,
"Intrinsic ratio has a negative component!");
// Now calculate the used values for width and height:
if (isAutoWidth) {
if (isAutoHeight) {
// 'auto' width, 'auto' height
// Get tentative values - CSS 2.1 sections 10.3.2 and 10.6.2:
nscoord tentWidth, tentHeight;
if (hasIntrinsicWidth) {
tentWidth = intrinsicWidth;
} else if (hasIntrinsicHeight && aIntrinsicRatio.height > 0) {
tentWidth = MULDIV(intrinsicHeight, aIntrinsicRatio.width, aIntrinsicRatio.height);
} else if (aIntrinsicRatio.width > 0) {
tentWidth = aCBSize.width - boxSizingToMarginEdgeWidth; // XXX scrollbar?
if (tentWidth < 0) tentWidth = 0;
} else {
tentWidth = nsPresContext::CSSPixelsToAppUnits(300);
}
if (hasIntrinsicHeight) {
tentHeight = intrinsicHeight;
} else if (aIntrinsicRatio.width > 0) {
tentHeight = MULDIV(tentWidth, aIntrinsicRatio.height, aIntrinsicRatio.width);
} else {
tentHeight = nsPresContext::CSSPixelsToAppUnits(150);
}
// Now apply min/max-width/height - CSS 2.1 sections 10.4 and 10.7:
if (minWidth > maxWidth)
maxWidth = minWidth;
if (minHeight > maxHeight)
maxHeight = minHeight;
nscoord heightAtMaxWidth, heightAtMinWidth,
widthAtMaxHeight, widthAtMinHeight;
if (tentWidth > 0) {
heightAtMaxWidth = MULDIV(maxWidth, tentHeight, tentWidth);
if (heightAtMaxWidth < minHeight)
heightAtMaxWidth = minHeight;
heightAtMinWidth = MULDIV(minWidth, tentHeight, tentWidth);
if (heightAtMinWidth > maxHeight)
heightAtMinWidth = maxHeight;
} else {
heightAtMaxWidth = tentHeight;
heightAtMinWidth = tentHeight;
}
if (tentHeight > 0) {
widthAtMaxHeight = MULDIV(maxHeight, tentWidth, tentHeight);
if (widthAtMaxHeight < minWidth)
widthAtMaxHeight = minWidth;
widthAtMinHeight = MULDIV(minHeight, tentWidth, tentHeight);
if (widthAtMinHeight > maxWidth)
widthAtMinHeight = maxWidth;
} else {
widthAtMaxHeight = tentWidth;
widthAtMinHeight = tentWidth;
}
// The table at http://www.w3.org/TR/CSS21/visudet.html#min-max-widths :
if (tentWidth > maxWidth) {
if (tentHeight > maxHeight) {
if (PRInt64(maxWidth) * PRInt64(tentHeight) <=
PRInt64(maxHeight) * PRInt64(tentWidth)) {
width = maxWidth;
height = heightAtMaxWidth;
} else {
width = widthAtMaxHeight;
height = maxHeight;
}
} else {
// This also covers "(w > max-width) and (h < min-height)" since in
// that case (max-width/w < 1), and with (h < min-height):
// max(max-width * h/w, min-height) == min-height
width = maxWidth;
height = heightAtMaxWidth;
}
} else if (tentWidth < minWidth) {
if (tentHeight < minHeight) {
if (PRInt64(minWidth) * PRInt64(tentHeight) <=
PRInt64(minHeight) * PRInt64(tentWidth)) {
width = widthAtMinHeight;
height = minHeight;
} else {
width = minWidth;
height = heightAtMinWidth;
}
} else {
// This also covers "(w < min-width) and (h > max-height)" since in
// that case (min-width/w > 1), and with (h > max-height):
// min(min-width * h/w, max-height) == max-height
width = minWidth;
height = heightAtMinWidth;
}
} else {
if (tentHeight > maxHeight) {
width = widthAtMaxHeight;
height = maxHeight;
} else if (tentHeight < minHeight) {
width = widthAtMinHeight;
height = minHeight;
} else {
width = tentWidth;
height = tentHeight;
}
}
} else {
// 'auto' width, non-'auto' height
height = NS_CSS_MINMAX(height, minHeight, maxHeight);
if (aIntrinsicRatio.height > 0) {
width = MULDIV(height, aIntrinsicRatio.width, aIntrinsicRatio.height);
} else if (hasIntrinsicWidth) {
width = intrinsicWidth;
} else {
width = nsPresContext::CSSPixelsToAppUnits(300);
}
width = NS_CSS_MINMAX(width, minWidth, maxWidth);
}
} else {
if (isAutoHeight) {
// non-'auto' width, 'auto' height
width = NS_CSS_MINMAX(width, minWidth, maxWidth);
if (aIntrinsicRatio.width > 0) {
height = MULDIV(width, aIntrinsicRatio.height, aIntrinsicRatio.width);
} else if (hasIntrinsicHeight) {
height = intrinsicHeight;
} else {
height = nsPresContext::CSSPixelsToAppUnits(150);
}
height = NS_CSS_MINMAX(height, minHeight, maxHeight);
} else {
// non-'auto' width, non-'auto' height
width = NS_CSS_MINMAX(width, minWidth, maxWidth);
height = NS_CSS_MINMAX(height, minHeight, maxHeight);
}
}
return nsSize(width, height);
}
/* static */ nscoord
nsLayoutUtils::MinWidthFromInline(nsIFrame* aFrame,
nsIRenderingContext* aRenderingContext)
{
nsIFrame::InlineMinWidthData data;
DISPLAY_MIN_WIDTH(aFrame, data.prevLines);
aFrame->AddInlineMinWidth(aRenderingContext, &data);
data.ForceBreak(aRenderingContext);
return data.prevLines;
}
/* static */ nscoord
nsLayoutUtils::PrefWidthFromInline(nsIFrame* aFrame,
nsIRenderingContext* aRenderingContext)
{
nsIFrame::InlinePrefWidthData data;
DISPLAY_PREF_WIDTH(aFrame, data.prevLines);
aFrame->AddInlinePrefWidth(aRenderingContext, &data);
data.ForceBreak(aRenderingContext);
return data.prevLines;
}
void
nsLayoutUtils::DrawString(const nsIFrame* aFrame,
nsIRenderingContext* aContext,
const PRUnichar* aString,
PRInt32 aLength,
nsPoint aPoint,
PRUint8 aDirection)
{
#ifdef IBMBIDI
nsresult rv = NS_ERROR_FAILURE;
nsPresContext* presContext = aFrame->PresContext();
if (presContext->BidiEnabled()) {
nsBidiPresUtils* bidiUtils = presContext->GetBidiUtils();
if (bidiUtils) {
if (aDirection == NS_STYLE_DIRECTION_INHERIT) {
aDirection = aFrame->GetStyleVisibility()->mDirection;
}
nsBidiDirection direction =
(NS_STYLE_DIRECTION_RTL == aDirection) ?
NSBIDI_RTL : NSBIDI_LTR;
rv = bidiUtils->RenderText(aString, aLength, direction,
presContext, *aContext,
aPoint.x, aPoint.y);
}
}
if (NS_FAILED(rv))
#endif // IBMBIDI
{
aContext->SetTextRunRTL(PR_FALSE);
aContext->DrawString(aString, aLength, aPoint.x, aPoint.y);
}
}
nscoord
nsLayoutUtils::GetStringWidth(const nsIFrame* aFrame,
nsIRenderingContext* aContext,
const PRUnichar* aString,
PRInt32 aLength)
{
#ifdef IBMBIDI
nsPresContext* presContext = aFrame->PresContext();
if (presContext->BidiEnabled()) {
nsBidiPresUtils* bidiUtils = presContext->GetBidiUtils();
if (bidiUtils) {
const nsStyleVisibility* vis = aFrame->GetStyleVisibility();
nsBidiDirection direction =
(NS_STYLE_DIRECTION_RTL == vis->mDirection) ?
NSBIDI_RTL : NSBIDI_LTR;
return bidiUtils->MeasureTextWidth(aString, aLength,
direction, presContext, *aContext);
}
}
#endif // IBMBIDI
aContext->SetTextRunRTL(PR_FALSE);
nscoord width;
aContext->GetWidth(aString, aLength, width);
return width;
}
/* static */ PRBool
nsLayoutUtils::GetFirstLineBaseline(const nsIFrame* aFrame, nscoord* aResult)
{
const nsBlockFrame* block = nsLayoutUtils::GetAsBlock(const_cast<nsIFrame*>(aFrame));
if (!block) {
// For the first-line baseline we also have to check for a table, and if
// so, use the baseline of its first row.
nsIAtom* fType = aFrame->GetType();
if (fType == nsGkAtoms::tableOuterFrame) {
*aResult = aFrame->GetBaseline();
return PR_TRUE;
}
// For first-line baselines, we have to consider scroll frames.
if (fType == nsGkAtoms::scrollFrame) {
nsIScrollableFrame *sFrame = do_QueryFrame(const_cast<nsIFrame*>(aFrame));
if (!sFrame) {
NS_NOTREACHED("not scroll frame");
}
nscoord kidBaseline;
if (GetFirstLineBaseline(sFrame->GetScrolledFrame(), &kidBaseline)) {
// Consider only the border and padding that contributes to the
// kid's position, not the scrolling, so we get the initial
// position.
*aResult = kidBaseline + aFrame->GetUsedBorderAndPadding().top;
return PR_TRUE;
}
return PR_FALSE;
}
// No baseline.
return PR_FALSE;
}
for (nsBlockFrame::const_line_iterator line = block->begin_lines(),
line_end = block->end_lines();
line != line_end; ++line) {
if (line->IsBlock()) {
nsIFrame *kid = line->mFirstChild;
nscoord kidBaseline;
if (GetFirstLineBaseline(kid, &kidBaseline)) {
*aResult = kidBaseline + kid->GetPosition().y;
return PR_TRUE;
}
} else {
// XXX Is this the right test? We have some bogus empty lines
// floating around, but IsEmpty is perhaps too weak.
if (line->GetHeight() != 0 || !line->IsEmpty()) {
*aResult = line->mBounds.y + line->GetAscent();
return PR_TRUE;
}
}
}
return PR_FALSE;
}
/* static */ PRBool
nsLayoutUtils::GetLastLineBaseline(const nsIFrame* aFrame, nscoord* aResult)
{
const nsBlockFrame* block = nsLayoutUtils::GetAsBlock(const_cast<nsIFrame*>(aFrame));
if (!block)
// No baseline. (We intentionally don't descend into scroll frames.)
return PR_FALSE;
for (nsBlockFrame::const_reverse_line_iterator line = block->rbegin_lines(),
line_end = block->rend_lines();
line != line_end; ++line) {
if (line->IsBlock()) {
nsIFrame *kid = line->mFirstChild;
nscoord kidBaseline;
if (GetLastLineBaseline(kid, &kidBaseline)) {
*aResult = kidBaseline + kid->GetPosition().y;
return PR_TRUE;
} else if (kid->GetType() == nsGkAtoms::scrollFrame) {
// Use the bottom of the scroll frame.
// XXX CSS2.1 really doesn't say what to do here.
*aResult = kid->GetRect().YMost();
return PR_TRUE;
}
} else {
// XXX Is this the right test? We have some bogus empty lines
// floating around, but IsEmpty is perhaps too weak.
if (line->GetHeight() != 0 || !line->IsEmpty()) {
*aResult = line->mBounds.y + line->GetAscent();
return PR_TRUE;
}
}
}
return PR_FALSE;
}
static nscoord
CalculateBlockContentBottom(nsBlockFrame* aFrame)
{
NS_PRECONDITION(aFrame, "null ptr");
nscoord contentBottom = 0;
for (nsBlockFrame::line_iterator line = aFrame->begin_lines(),
line_end = aFrame->end_lines();
line != line_end; ++line) {
if (line->IsBlock()) {
nsIFrame* child = line->mFirstChild;
nscoord offset = child->GetRect().y - child->GetRelativeOffset().y;
contentBottom = PR_MAX(contentBottom,
nsLayoutUtils::CalculateContentBottom(child) + offset);
}
else {
contentBottom = PR_MAX(contentBottom, line->mBounds.YMost());
}
}
return contentBottom;
}
/* static */ nscoord
nsLayoutUtils::CalculateContentBottom(nsIFrame* aFrame)
{
NS_PRECONDITION(aFrame, "null ptr");
nscoord contentBottom = aFrame->GetRect().height;
if (aFrame->GetOverflowRect().height > contentBottom) {
nsBlockFrame* blockFrame = GetAsBlock(aFrame);
nsIAtom* childList = nsnull;
PRIntn nextListID = 0;
do {
if (childList == nsnull && blockFrame) {
contentBottom = PR_MAX(contentBottom, CalculateBlockContentBottom(blockFrame));
}
else if (childList != nsGkAtoms::overflowList &&
childList != nsGkAtoms::excessOverflowContainersList &&
childList != nsGkAtoms::overflowOutOfFlowList)
{
for (nsIFrame* child = aFrame->GetFirstChild(childList);
child; child = child->GetNextSibling())
{
nscoord offset = child->GetRect().y - child->GetRelativeOffset().y;
contentBottom = PR_MAX(contentBottom,
CalculateContentBottom(child) + offset);
}
}
childList = aFrame->GetAdditionalChildListName(nextListID);
nextListID++;
} while (childList);
}
return contentBottom;
}
/* static */ nsIFrame*
nsLayoutUtils::GetClosestLayer(nsIFrame* aFrame)
{
nsIFrame* layer;
for (layer = aFrame; layer; layer = layer->GetParent()) {
if (layer->GetStyleDisplay()->IsPositioned() ||
(layer->GetParent() &&
layer->GetParent()->GetType() == nsGkAtoms::scrollFrame))
break;
}
if (layer)
return layer;
return aFrame->PresContext()->PresShell()->FrameManager()->GetRootFrame();
}
gfxPattern::GraphicsFilter
nsLayoutUtils::GetGraphicsFilterForFrame(nsIFrame* aFrame)
{
#ifdef MOZ_SVG
switch (aFrame->GetStyleSVG()->mImageRendering) {
case NS_STYLE_IMAGE_RENDERING_OPTIMIZESPEED:
return gfxPattern::FILTER_FAST;
case NS_STYLE_IMAGE_RENDERING_OPTIMIZEQUALITY:
return gfxPattern::FILTER_BEST;
case NS_STYLE_IMAGE_RENDERING_CRISPEDGES:
return gfxPattern::FILTER_NEAREST;
default:
return gfxPattern::FILTER_GOOD;
}
#else
return gfxPattern::FILTER_GOOD;
#endif
}
/**
* Given an image being drawn into an appunit coordinate system, and
* a point in that coordinate system, map the point back into image
* pixel space.
* @param aSize the size of the image, in pixels
* @param aDest the rectangle that the image is being mapped into
* @param aPt a point in the same coordinate system as the rectangle
*/
static gfxPoint
MapToFloatImagePixels(const gfxSize& aSize,
const gfxRect& aDest, const gfxPoint& aPt)
{
return gfxPoint(((aPt.x - aDest.pos.x)*aSize.width)/aDest.size.width,
((aPt.y - aDest.pos.y)*aSize.height)/aDest.size.height);
}
/**
* Given an image being drawn into an pixel-based coordinate system, and
* a point in image space, map the point into the pixel-based coordinate
* system.
* @param aSize the size of the image, in pixels
* @param aDest the rectangle that the image is being mapped into
* @param aPt a point in image space
*/
static gfxPoint
MapToFloatUserPixels(const gfxSize& aSize,
const gfxRect& aDest, const gfxPoint& aPt)
{
return gfxPoint(aPt.x*aDest.size.width/aSize.width + aDest.pos.x,
aPt.y*aDest.size.height/aSize.height + aDest.pos.y);
}
static nsresult
DrawImageInternal(nsIRenderingContext* aRenderingContext,
nsIImage* aImage,
gfxPattern::GraphicsFilter aGraphicsFilter,
const nsRect& aDest,
const nsRect& aFill,
const nsPoint& aAnchor,
const nsRect& aDirty,
const nsIntSize& aImageSize,
const nsIntRect& aInnerRect)
{
if (aDest.IsEmpty() || aFill.IsEmpty())
return NS_OK;
if (aImageSize.width == 0 || aImageSize.height == 0)
return NS_OK;
nsCOMPtr<nsIDeviceContext> dc;
aRenderingContext->GetDeviceContext(*getter_AddRefs(dc));
gfxFloat appUnitsPerDevPixel = dc->AppUnitsPerDevPixel();
gfxContext *ctx = aRenderingContext->ThebesContext();
gfxRect devPixelDest(aDest.x/appUnitsPerDevPixel,
aDest.y/appUnitsPerDevPixel,
aDest.width/appUnitsPerDevPixel,
aDest.height/appUnitsPerDevPixel);
// Compute the pixel-snapped area that should be drawn
gfxRect devPixelFill(aFill.x/appUnitsPerDevPixel,
aFill.y/appUnitsPerDevPixel,
aFill.width/appUnitsPerDevPixel,
aFill.height/appUnitsPerDevPixel);
PRBool ignoreScale = PR_FALSE;
#ifdef MOZ_GFX_OPTIMIZE_MOBILE
ignoreScale = PR_TRUE;
#endif
gfxRect fill = devPixelFill;
PRBool didSnap = ctx->UserToDevicePixelSnapped(fill, ignoreScale);
// Compute dirty rect in gfx space
gfxRect dirty(aDirty.x/appUnitsPerDevPixel,
aDirty.y/appUnitsPerDevPixel,
aDirty.width/appUnitsPerDevPixel,
aDirty.height/appUnitsPerDevPixel);
gfxSize imageSize(aImageSize.width, aImageSize.height);
// Compute the set of pixels that would be sampled by an ideal rendering
gfxPoint subimageTopLeft =
MapToFloatImagePixels(imageSize, devPixelDest, devPixelFill.TopLeft());
gfxPoint subimageBottomRight =
MapToFloatImagePixels(imageSize, devPixelDest, devPixelFill.BottomRight());
nsIntRect intSubimage;
intSubimage.MoveTo(NSToIntFloor(subimageTopLeft.x),
NSToIntFloor(subimageTopLeft.y));
intSubimage.SizeTo(NSToIntCeil(subimageBottomRight.x) - intSubimage.x,
NSToIntCeil(subimageBottomRight.y) - intSubimage.y);
// Compute the anchor point and compute final fill rect.
// This code assumes that pixel-based devices have one pixel per
// device unit!
gfxPoint anchorPoint(aAnchor.x/appUnitsPerDevPixel,
aAnchor.y/appUnitsPerDevPixel);
gfxPoint imageSpaceAnchorPoint =
MapToFloatImagePixels(imageSize, devPixelDest, anchorPoint);
gfxContextMatrixAutoSaveRestore saveMatrix(ctx);
if (didSnap) {
NS_ASSERTION(!saveMatrix.Matrix().HasNonAxisAlignedTransform(),
"How did we snap, then?");
imageSpaceAnchorPoint.Round();
anchorPoint = imageSpaceAnchorPoint;
anchorPoint = MapToFloatUserPixels(imageSize, devPixelDest, anchorPoint);
anchorPoint = saveMatrix.Matrix().Transform(anchorPoint);
anchorPoint.Round();
// This form of Transform is safe to call since non-axis-aligned
// transforms wouldn't be snapped.
dirty = saveMatrix.Matrix().Transform(dirty);
ctx->IdentityMatrix();
}
gfxFloat scaleX = imageSize.width*appUnitsPerDevPixel/aDest.width;
gfxFloat scaleY = imageSize.height*appUnitsPerDevPixel/aDest.height;
if (didSnap) {
// ctx now has the identity matrix, so we need to adjust our
// scales to match
scaleX /= saveMatrix.Matrix().xx;
scaleY /= saveMatrix.Matrix().yy;
}
gfxFloat translateX = imageSpaceAnchorPoint.x - anchorPoint.x*scaleX;
gfxFloat translateY = imageSpaceAnchorPoint.y - anchorPoint.y*scaleY;
gfxMatrix transform(scaleX, 0, 0, scaleY, translateX, translateY);
gfxRect finalFillRect = fill;
// If the user-space-to-image-space transform is not a straight
// translation by integers, then filtering will occur, and
// restricting the fill rect to the dirty rect would change the values
// computed for edge pixels, which we can't allow.
// Also, if didSnap is false then rounding out 'dirty' might not
// produce pixel-aligned coordinates, which would also break the values
// computed for edge pixels.
if (didSnap && !transform.HasNonIntegerTranslation()) {
dirty.RoundOut();
finalFillRect = fill.Intersect(dirty);
}
if (finalFillRect.IsEmpty())
return NS_OK;
nsIntMargin padding(aInnerRect.x, aInnerRect.y,
imageSize.width - aInnerRect.XMost(),
imageSize.height - aInnerRect.YMost());
aImage->Draw(ctx, aGraphicsFilter, transform, finalFillRect, padding, intSubimage);
return NS_OK;
}
/* Workhorse for DrawSingleUnscaledImage. */
static nsresult
DrawSingleUnscaledImageInternal(nsIRenderingContext* aRenderingContext,
nsIImage* aImage,
const nsPoint& aDest,
const nsRect& aDirty,
const nsRect* aSourceArea,
const nsIntSize& aImageSize,
const nsIntRect& aInnerRect)
{
if (aImageSize.width == 0 || aImageSize.height == 0)
return NS_OK;
nscoord appUnitsPerCSSPixel = nsIDeviceContext::AppUnitsPerCSSPixel();
nsSize size(aImageSize.width*appUnitsPerCSSPixel,
aImageSize.height*appUnitsPerCSSPixel);
nsRect source;
if (aSourceArea) {
source = *aSourceArea;
} else {
source.SizeTo(size);
}
nsRect dest(aDest - source.TopLeft(), size);
nsRect fill(aDest, source.Size());
// Ensure that only a single image tile is drawn. If aSourceArea extends
// outside the image bounds, we want to honor the aSourceArea-to-aDest
// translation but we don't want to actually tile the image.
fill.IntersectRect(fill, dest);
return DrawImageInternal(aRenderingContext, aImage, gfxPattern::FILTER_NEAREST,
dest, fill, aDest, aDirty, aImageSize, aInnerRect);
}
/* Workhorse for DrawSingleImage. */
static nsresult
DrawSingleImageInternal(nsIRenderingContext* aRenderingContext,
nsIImage* aImage,
gfxPattern::GraphicsFilter aGraphicsFilter,
const nsRect& aDest,
const nsRect& aDirty,
const nsRect* aSourceArea,
const nsIntSize& aImageSize,
const nsIntRect& aInnerRect)
{
if (aImageSize.width == 0 || aImageSize.height == 0)
return NS_OK;
nsRect source;
if (aSourceArea) {
source = *aSourceArea;
} else {
nscoord appUnitsPerCSSPixel = nsIDeviceContext::AppUnitsPerCSSPixel();
source.SizeTo(aImageSize.width*appUnitsPerCSSPixel,
aImageSize.height*appUnitsPerCSSPixel);
}
nsRect dest = nsLayoutUtils::GetWholeImageDestination(aImageSize, source,
aDest);
// Ensure that only a single image tile is drawn. If aSourceArea extends
// outside the image bounds, we want to honor the aSourceArea-to-aDest
// transform but we don't want to actually tile the image.
nsRect fill;
fill.IntersectRect(aDest, dest);
return DrawImageInternal(aRenderingContext, aImage, aGraphicsFilter, dest, fill,
fill.TopLeft(), aDirty, aImageSize, aInnerRect);
}
/* The exposed Draw*Image functions just do interface conversion and call the
appropriate Draw*ImageInternal workhorse. */
/* static */ nsresult
nsLayoutUtils::DrawImage(nsIRenderingContext* aRenderingContext,
imgIContainer* aImage,
gfxPattern::GraphicsFilter aGraphicsFilter,
const nsRect& aDest,
const nsRect& aFill,
const nsPoint& aAnchor,
const nsRect& aDirty)
{
nsCOMPtr<gfxIImageFrame> imgFrame;
aImage->GetCurrentFrame(getter_AddRefs(imgFrame));
if (!imgFrame) return NS_ERROR_FAILURE;
nsCOMPtr<nsIImage> img(do_GetInterface(imgFrame));
if (!img) return NS_ERROR_FAILURE;
nsIntRect innerRect;
imgFrame->GetRect(innerRect);
nsIntSize imageSize;
aImage->GetWidth(&imageSize.width);
aImage->GetHeight(&imageSize.height);
return DrawImageInternal(aRenderingContext, img, aGraphicsFilter,
aDest, aFill, aAnchor, aDirty,
imageSize, innerRect);
}
/* static */ nsresult
nsLayoutUtils::DrawImage(nsIRenderingContext* aRenderingContext,
nsIImage* aImage,
gfxPattern::GraphicsFilter aGraphicsFilter,
const nsRect& aDest,
const nsRect& aFill,
const nsPoint& aAnchor,
const nsRect& aDirty)
{
nsIntSize imageSize(aImage->GetWidth(), aImage->GetHeight());
return DrawImageInternal(aRenderingContext, aImage, aGraphicsFilter,
aDest, aFill, aAnchor, aDirty,
imageSize, nsIntRect(nsIntPoint(0,0), imageSize));
}
/* static */ nsresult
nsLayoutUtils::DrawSingleUnscaledImage(nsIRenderingContext* aRenderingContext,
imgIContainer* aImage,
const nsPoint& aDest,
const nsRect& aDirty,
const nsRect* aSourceArea)
{
nsCOMPtr<gfxIImageFrame> imgFrame;
aImage->GetCurrentFrame(getter_AddRefs(imgFrame));
if (!imgFrame) return NS_ERROR_FAILURE;
nsCOMPtr<nsIImage> img(do_GetInterface(imgFrame));
if (!img) return NS_ERROR_FAILURE;
nsIntRect innerRect;
imgFrame->GetRect(innerRect);
nsIntSize imageSize;
aImage->GetWidth(&imageSize.width);
aImage->GetHeight(&imageSize.height);
return DrawSingleUnscaledImageInternal(aRenderingContext, img,
aDest, aDirty, aSourceArea,
imageSize, innerRect);
}
/* static */ nsresult
nsLayoutUtils::DrawSingleImage(nsIRenderingContext* aRenderingContext,
imgIContainer* aImage,
gfxPattern::GraphicsFilter aGraphicsFilter,
const nsRect& aDest,
const nsRect& aDirty,
const nsRect* aSourceArea)
{
nsCOMPtr<gfxIImageFrame> imgFrame;
aImage->GetCurrentFrame(getter_AddRefs(imgFrame));
if (!imgFrame) return NS_ERROR_FAILURE;
nsCOMPtr<nsIImage> img(do_GetInterface(imgFrame));
if (!img) return NS_ERROR_FAILURE;
nsIntRect innerRect;
imgFrame->GetRect(innerRect);
nsIntSize imageSize;
aImage->GetWidth(&imageSize.width);
aImage->GetHeight(&imageSize.height);
return DrawSingleImageInternal(aRenderingContext, img, aGraphicsFilter,
aDest, aDirty, aSourceArea,
imageSize, innerRect);
}
/* static */ nsresult
nsLayoutUtils::DrawSingleImage(nsIRenderingContext* aRenderingContext,
nsIImage* aImage,
gfxPattern::GraphicsFilter aGraphicsFilter,
const nsRect& aDest,
const nsRect& aDirty,
const nsRect* aSourceArea)
{
nsIntSize imageSize(aImage->GetWidth(), aImage->GetHeight());
return DrawSingleImageInternal(aRenderingContext, aImage, aGraphicsFilter,
aDest, aDirty, aSourceArea,
imageSize,
nsIntRect(nsIntPoint(0, 0), imageSize));
}
/* static */ nsRect
nsLayoutUtils::GetWholeImageDestination(const nsIntSize& aWholeImageSize,
const nsRect& aImageSourceArea,
const nsRect& aDestArea)
{
double scaleX = double(aDestArea.width)/aImageSourceArea.width;
double scaleY = double(aDestArea.height)/aImageSourceArea.height;
nscoord destOffsetX = NSToCoordRound(aImageSourceArea.x*scaleX);
nscoord destOffsetY = NSToCoordRound(aImageSourceArea.y*scaleY);
nscoord appUnitsPerCSSPixel = nsIDeviceContext::AppUnitsPerCSSPixel();
nscoord wholeSizeX = NSToCoordRound(aWholeImageSize.width*appUnitsPerCSSPixel*scaleX);
nscoord wholeSizeY = NSToCoordRound(aWholeImageSize.height*appUnitsPerCSSPixel*scaleY);
return nsRect(aDestArea.TopLeft() - nsPoint(destOffsetX, destOffsetY),
nsSize(wholeSizeX, wholeSizeY));
}
void
nsLayoutUtils::SetFontFromStyle(nsIRenderingContext* aRC, nsStyleContext* aSC)
{
const nsStyleFont* font = aSC->GetStyleFont();
const nsStyleVisibility* visibility = aSC->GetStyleVisibility();
aRC->SetFont(font->mFont, visibility->mLangGroup,
aSC->PresContext()->GetUserFontSet());
}
static PRBool NonZeroStyleCoord(const nsStyleCoord& aCoord)
{
switch (aCoord.GetUnit()) {
case eStyleUnit_Percent:
return aCoord.GetPercentValue() > 0;
case eStyleUnit_Coord:
return aCoord.GetCoordValue() > 0;
default:
return PR_TRUE;
}
}
/* static */ PRBool
nsLayoutUtils::HasNonZeroCorner(const nsStyleCorners& aCorners)
{
NS_FOR_CSS_HALF_CORNERS(corner) {
if (NonZeroStyleCoord(aCorners.Get(corner)))
return PR_TRUE;
}
return PR_FALSE;
}
/* static */ nsTransparencyMode
nsLayoutUtils::GetFrameTransparency(nsIFrame* aFrame) {
if (aFrame->GetStyleContext()->GetStyleDisplay()->mOpacity < 1.0f)
return eTransparencyTransparent;
if (HasNonZeroCorner(aFrame->GetStyleContext()->GetStyleBorder()->mBorderRadius))
return eTransparencyTransparent;
nsTransparencyMode transparency;
if (aFrame->IsThemed(&transparency))
return transparency;
if (aFrame->GetStyleDisplay()->mAppearance == NS_THEME_WIN_GLASS)
return eTransparencyGlass;
// We need an uninitialized window to be treated as opaque because
// doing otherwise breaks window display effects on some platforms,
// specifically Vista. (bug 450322)
if (aFrame->GetType() == nsGkAtoms::viewportFrame &&
!aFrame->GetFirstChild(nsnull)) {
return eTransparencyOpaque;
}
const nsStyleBackground* bg;
if (!nsCSSRendering::FindBackground(aFrame->PresContext(), aFrame, &bg))
return eTransparencyTransparent;
if (NS_GET_A(bg->mBackgroundColor) < 255 ||
NS_GET_A(bg->mFallbackBackgroundColor) < 255 ||
// bottom layer's clip is used for the color
bg->BottomLayer().mClip != NS_STYLE_BG_CLIP_BORDER)
return eTransparencyTransparent;
return eTransparencyOpaque;
}
static PRBool
IsNonzeroCoord(const nsStyleCoord& aCoord)
{
if (eStyleUnit_Coord == aCoord.GetUnit())
return aCoord.GetCoordValue() != 0;
return PR_FALSE;
}
/* static */ PRUint32
nsLayoutUtils::GetTextRunFlagsForStyle(nsStyleContext* aStyleContext,
const nsStyleText* aStyleText,
const nsStyleFont* aStyleFont)
{
PRUint32 result = 0;
if (IsNonzeroCoord(aStyleText->mLetterSpacing)) {
result |= gfxTextRunFactory::TEXT_DISABLE_OPTIONAL_LIGATURES;
}
#ifdef MOZ_SVG
switch (aStyleContext->GetStyleSVG()->mTextRendering) {
case NS_STYLE_TEXT_RENDERING_OPTIMIZESPEED:
result |= gfxTextRunFactory::TEXT_OPTIMIZE_SPEED;
break;
case NS_STYLE_TEXT_RENDERING_AUTO:
if (aStyleFont->mFont.size <
aStyleContext->PresContext()->GetAutoQualityMinFontSize()) {
result |= gfxTextRunFactory::TEXT_OPTIMIZE_SPEED;
}
break;
default:
break;
}
#endif
return result;
}
/* static */ void
nsLayoutUtils::GetRectDifferenceStrips(const nsRect& aR1, const nsRect& aR2,
nsRect* aHStrip, nsRect* aVStrip) {
NS_ASSERTION(aR1.TopLeft() == aR2.TopLeft(),
"expected rects at the same position");
nsRect unionRect(aR1.x, aR1.y, PR_MAX(aR1.width, aR2.width),
PR_MAX(aR1.height, aR2.height));
nscoord VStripStart = PR_MIN(aR1.width, aR2.width);
nscoord HStripStart = PR_MIN(aR1.height, aR2.height);
*aVStrip = unionRect;
aVStrip->x += VStripStart;
aVStrip->width -= VStripStart;
*aHStrip = unionRect;
aHStrip->y += HStripStart;
aHStrip->height -= HStripStart;
}
nsIDeviceContext*
nsLayoutUtils::GetDeviceContextForScreenInfo(nsIDocShell* aDocShell)
{
nsCOMPtr<nsIDocShell> docShell = aDocShell;
while (docShell) {
// Now make sure our size is up to date. That will mean that the device
// context does the right thing on multi-monitor systems when we return it to
// the caller. It will also make sure that our prescontext has been created,
// if we're supposed to have one.
nsCOMPtr<nsPIDOMWindow> win = do_GetInterface(docShell);
if (!win) {
// No reason to go on
return nsnull;
}
win->EnsureSizeUpToDate();
nsCOMPtr<nsIBaseWindow> baseWindow = do_QueryInterface(docShell);
NS_ENSURE_TRUE(baseWindow, nsnull);
nsCOMPtr<nsIWidget> mainWidget;
baseWindow->GetMainWidget(getter_AddRefs(mainWidget));
if (mainWidget) {
return mainWidget->GetDeviceContext();
}
nsCOMPtr<nsIDocShellTreeItem> curItem = do_QueryInterface(docShell);
nsCOMPtr<nsIDocShellTreeItem> parentItem;
curItem->GetParent(getter_AddRefs(parentItem));
docShell = do_QueryInterface(parentItem);
}
return nsnull;
}
/* static */ PRBool
nsLayoutUtils::IsReallyFixedPos(nsIFrame* aFrame)
{
NS_PRECONDITION(aFrame->GetParent(),
"IsReallyFixedPos called on frame not in tree");
NS_PRECONDITION(aFrame->GetStyleDisplay()->mPosition ==
NS_STYLE_POSITION_FIXED,
"IsReallyFixedPos called on non-'position:fixed' frame");
nsIAtom *parentType = aFrame->GetParent()->GetType();
return parentType == nsGkAtoms::viewportFrame ||
parentType == nsGkAtoms::pageContentFrame;
}
static void DeleteTextFragment(void* aObject, nsIAtom* aPropertyName,
void* aPropertyValue, void* aData)
{
delete static_cast<nsTextFragment*>(aPropertyValue);
}
/* static */ nsTextFragment*
nsLayoutUtils::GetTextFragmentForPrinting(const nsIFrame* aFrame)
{
nsPresContext* presContext = aFrame->PresContext();
NS_PRECONDITION(!presContext->IsDynamic(),
"Shouldn't call this with dynamic PresContext");
#ifdef MOZ_SVG
NS_PRECONDITION(aFrame->GetType() == nsGkAtoms::textFrame ||
aFrame->GetType() == nsGkAtoms::svgGlyphFrame,
"Wrong frame type!");
#else
NS_PRECONDITION(aFrame->GetType() == nsGkAtoms::textFrame,
"Wrong frame type!");
#endif // MOZ_SVG
nsIContent* content = aFrame->GetContent();
nsTextFragment* frag =
static_cast<nsTextFragment*>(presContext->PropertyTable()->
GetProperty(content, nsGkAtoms::clonedTextForPrint));
if (!frag) {
frag = new nsTextFragment();
NS_ENSURE_TRUE(frag, nsnull);
*frag = *content->GetText();
nsresult rv = presContext->PropertyTable()->
SetProperty(content, nsGkAtoms::clonedTextForPrint, frag,
DeleteTextFragment, nsnull);
if (NS_FAILED(rv)) {
delete frag;
return nsnull;
}
}
return frag;
}
nsSetAttrRunnable::nsSetAttrRunnable(nsIContent* aContent, nsIAtom* aAttrName,
const nsAString& aValue)
: mContent(aContent),
mAttrName(aAttrName),
mValue(aValue)
{
NS_ASSERTION(aContent && aAttrName, "Missing stuff, prepare to crash");
}
NS_IMETHODIMP
nsSetAttrRunnable::Run()
{
return mContent->SetAttr(kNameSpaceID_None, mAttrName, mValue, PR_TRUE);
}
nsUnsetAttrRunnable::nsUnsetAttrRunnable(nsIContent* aContent,
nsIAtom* aAttrName)
: mContent(aContent),
mAttrName(aAttrName)
{
NS_ASSERTION(aContent && aAttrName, "Missing stuff, prepare to crash");
}
NS_IMETHODIMP
nsUnsetAttrRunnable::Run()
{
return mContent->UnsetAttr(kNameSpaceID_None, mAttrName, PR_TRUE);
}
nsReflowFrameRunnable::nsReflowFrameRunnable(nsIFrame* aFrame,
nsIPresShell::IntrinsicDirty aIntrinsicDirty,
nsFrameState aBitToAdd)
: mWeakFrame(aFrame),
mIntrinsicDirty(aIntrinsicDirty),
mBitToAdd(aBitToAdd)
{
}
NS_IMETHODIMP
nsReflowFrameRunnable::Run()
{
if (mWeakFrame.IsAlive()) {
mWeakFrame->PresContext()->PresShell()->
FrameNeedsReflow(mWeakFrame, mIntrinsicDirty, mBitToAdd);
}
return NS_OK;
}