gecko-dev/gfx/wr/wrench/reftests/text/shadow-ordering.yaml

49 строки
1.4 KiB
YAML

--- # checks that decorations on "real" content and "shadow" content are on seperate, atomic, layers
root:
items:
-
type: "shadow"
bounds: [44, 42, 205, 35]
blur-radius: 1.0
offset: [30, 24]
color: blue
-
type: "shadow"
bounds: [34, 34, 205, 35]
blur-radius: 0.0 # no blur to tigger fast shadows
offset: [20, 16]
color: green
-
type: "shadow"
bounds: [24, 26, 205, 35]
blur-radius: 1.0
offset: [10, 8]
color: black
-
type: line
baseline: 45
start: 14
end: 210
width: 3
orientation: horizontal
color: red
style: solid
-
bounds: [14, 18, 205, 35]
glyphs: [55, 75, 76, 86, 3, 76, 86, 3, 87, 75, 72, 3, 69, 72, 86, 87]
offsets: [16, 43, 35.533333, 43, 51.533333, 43, 60.4, 43, 72.833336, 43, 80.833336, 43, 89.7, 43, 102.13333, 43, 110.13333, 43, 119, 43, 135, 43, 149.2, 43, 157.2, 43, 173.2, 43, 187.4, 43, 196.26666, 43]
size: 18
color: red
font: "VeraBd.ttf"
-
type: line
baseline: 32
start: 14
end: 210
width: 3
orientation: horizontal
color: red
style: solid
-
type: "pop-all-shadows"