зеркало из https://github.com/mozilla/gecko-dev.git
275 строки
12 KiB
C++
275 строки
12 KiB
C++
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef DOM_MEDIA_MEDIACONTROL_MEDIASTATUSMANAGER_H_
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#define DOM_MEDIA_MEDIACONTROL_MEDIASTATUSMANAGER_H_
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#include "MediaControlKeySource.h"
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#include "MediaEventSource.h"
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#include "MediaPlaybackStatus.h"
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#include "mozilla/dom/MediaMetadata.h"
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#include "mozilla/dom/MediaSessionBinding.h"
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#include "mozilla/Maybe.h"
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#include "nsDataHashtable.h"
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#include "nsISupportsImpl.h"
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namespace mozilla {
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namespace dom {
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class MediaSessionInfo {
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public:
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MediaSessionInfo() = default;
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explicit MediaSessionInfo(MediaMetadataBase& aMetadata) {
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mMetadata.emplace(aMetadata);
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}
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MediaSessionInfo(MediaMetadataBase& aMetadata,
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MediaSessionPlaybackState& aState) {
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mMetadata.emplace(aMetadata);
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mDeclaredPlaybackState = aState;
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}
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static MediaSessionInfo EmptyInfo() { return MediaSessionInfo(); }
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static uint32_t GetActionBitMask(MediaSessionAction aAction) {
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return 1 << static_cast<uint8_t>(aAction);
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}
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void EnableAction(MediaSessionAction aAction) {
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mSupportedActions |= GetActionBitMask(aAction);
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}
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void DisableAction(MediaSessionAction aAction) {
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mSupportedActions &= ~GetActionBitMask(aAction);
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}
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bool IsActionSupported(MediaSessionAction aAction) const {
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return mSupportedActions & GetActionBitMask(aAction);
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}
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// These attributes are all propagated from the media session in the content
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// process.
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Maybe<MediaMetadataBase> mMetadata;
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MediaSessionPlaybackState mDeclaredPlaybackState =
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MediaSessionPlaybackState::None;
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// Use bitwise to store the supported actions.
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uint32_t mSupportedActions = 0;
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};
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/**
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* IMediaInfoUpdater is an interface which provides methods to update the media
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* related information that happens in the content process.
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*/
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class IMediaInfoUpdater {
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NS_INLINE_DECL_PURE_VIRTUAL_REFCOUNTING
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// Use this method to update controlled media's playback state and the
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// browsing context where controlled media exists. When notifying the state
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// change, we MUST follow the following rules.
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// (1) `eStart` MUST be the first state and `eStop` MUST be the last state
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// (2) Do not notify same state again
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// (3) `ePaused` can only be notified after notifying `ePlayed`.
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virtual void NotifyMediaPlaybackChanged(uint64_t aBrowsingContextId,
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MediaPlaybackState aState) = 0;
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// Use this method to update the audible state of controlled media, and MUST
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// follow the following rules in which `audible` and `inaudible` should be a
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// pair. `inaudible` should always be notified after `audible`. When audible
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// media paused, `inaudible` should be notified
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// Eg. (O) `audible` -> `inaudible` -> `audible` -> `inaudible`
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// (X) `inaudible` -> `audible` [notify `inaudible` before `audible`]
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// (X) `audible` -> `audible` [notify `audible` twice]
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// (X) `audible` -> (media pauses) [forgot to notify `inaudible`]
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virtual void NotifyMediaAudibleChanged(uint64_t aBrowsingContextId,
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MediaAudibleState aState) = 0;
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// Use this method to update media session's declared playback state for the
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// specific media session.
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virtual void SetDeclaredPlaybackState(uint64_t aBrowsingContextId,
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MediaSessionPlaybackState aState) = 0;
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// Use these methods to update controller's media session list. We'd use it
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// when media session is created/destroyed in the content process.
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virtual void NotifySessionCreated(uint64_t aBrowsingContextId) = 0;
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virtual void NotifySessionDestroyed(uint64_t aBrowsingContextId) = 0;
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// Use this method to update the metadata for the specific media session.
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virtual void UpdateMetadata(uint64_t aBrowsingContextId,
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const Maybe<MediaMetadataBase>& aMetadata) = 0;
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// Use this method to update the picture in picture mode state of controlled
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// media, and it's safe to notify same state again.
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virtual void SetIsInPictureInPictureMode(uint64_t aBrowsingContextId,
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bool aIsInPictureInPictureMode) = 0;
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// Use these methods to update the supported media session action for the
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// specific media session. For a media session from a given browsing context,
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// do not re-enable the same action, or disable the action without enabling it
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// before.
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virtual void EnableAction(uint64_t aBrowsingContextId,
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MediaSessionAction aAction) = 0;
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virtual void DisableAction(uint64_t aBrowsingContextId,
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MediaSessionAction aAction) = 0;
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// Use this method when media enters or leaves the fullscreen.
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virtual void NotifyMediaFullScreenState(uint64_t aBrowsingContextId,
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bool aIsInFullScreen) = 0;
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// Use this method when media session update its position state.
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virtual void UpdatePositionState(uint64_t aBrowsingContextId,
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const PositionState& aState) = 0;
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};
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/**
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* MediaStatusManager would decide the media related status which can represents
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* the whole tab. The status includes the playback status, tab's metadata and
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* the active media session ID if it exists.
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*
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* We would use `IMediaInfoUpdater` methods to update the media playback related
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* information and then use `MediaPlaybackStatus` to determine the final
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* playback state.
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*
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* The metadata would be the one from the active media session, or the default
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* one. This class would determine which media session is an active media
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* session [1] whithin a tab. It tracks all alive media sessions within a tab
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* and store their metadata which could be used to show on the virtual media
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* control interface. In addition, we can use it to get the current media
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* metadata even if there is no media session existing. However, the meaning of
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* active media session here is not equal to the definition from the spec [1].
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* We just choose the session which is the active one inside the tab, the global
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* active media session among different tabs would be the one inside the main
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* controller which is determined by MediaControlService.
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*
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* [1] https://w3c.github.io/mediasession/#active-media-session
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*/
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class MediaStatusManager : public IMediaInfoUpdater {
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public:
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explicit MediaStatusManager(uint64_t aBrowsingContextId);
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// IMediaInfoUpdater's methods
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void NotifyMediaPlaybackChanged(uint64_t aBrowsingContextId,
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MediaPlaybackState aState) override;
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void NotifyMediaAudibleChanged(uint64_t aBrowsingContextId,
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MediaAudibleState aState) override;
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void SetDeclaredPlaybackState(uint64_t aSessionContextId,
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MediaSessionPlaybackState aState) override;
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void NotifySessionCreated(uint64_t aSessionContextId) override;
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void NotifySessionDestroyed(uint64_t aSessionContextId) override;
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void UpdateMetadata(uint64_t aSessionContextId,
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const Maybe<MediaMetadataBase>& aMetadata) override;
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void EnableAction(uint64_t aBrowsingContextId,
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MediaSessionAction aAction) override;
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void DisableAction(uint64_t aBrowsingContextId,
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MediaSessionAction aAction) override;
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void UpdatePositionState(uint64_t aBrowsingContextId,
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const PositionState& aState) override;
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// Return active media session's metadata if active media session exists and
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// it has already set its metadata. Otherwise, return default media metadata
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// which is based on website's title and favicon.
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MediaMetadataBase GetCurrentMediaMetadata() const;
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bool IsMediaAudible() const;
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bool IsMediaPlaying() const;
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bool IsAnyMediaBeingControlled() const;
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// These events would be notified when the active media session's certain
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// property changes.
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MediaEventSource<MediaMetadataBase>& MetadataChangedEvent() {
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return mMetadataChangedEvent;
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}
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MediaEventSource<PositionState>& PositionChangedEvent() {
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return mPositionStateChangedEvent;
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}
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MediaEventSource<MediaSessionPlaybackState>& PlaybackChangedEvent() {
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return mPlaybackStateChangedEvent;
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}
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// Return the actual playback state.
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MediaSessionPlaybackState PlaybackState() const;
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protected:
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~MediaStatusManager() = default;
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virtual void HandleActualPlaybackStateChanged() = 0;
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// This event would be notified when the active media session changes its
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// supported actions.
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MediaEventSource<nsTArray<MediaSessionAction>>&
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SupportedActionsChangedEvent() {
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return mSupportedActionsChangedEvent;
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}
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uint64_t mTopLevelBrowsingContextId;
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// Within a tab, the Id of the browsing context which has already created a
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// media session and owns the audio focus within a tab.
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Maybe<uint64_t> mActiveMediaSessionContextId;
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private:
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nsString GetDefaultFaviconURL() const;
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nsString GetDefaultTitle() const;
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MediaMetadataBase CreateDefaultMetadata() const;
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bool IsInPrivateBrowsing() const;
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void FillMissingTitleAndArtworkIfNeeded(MediaMetadataBase& aMetadata) const;
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bool IsSessionOwningAudioFocus(uint64_t aBrowsingContextId) const;
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void SetActiveMediaSessionContextId(uint64_t aBrowsingContextId);
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void ClearActiveMediaSessionContextIdIfNeeded();
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void HandleAudioFocusOwnerChanged(Maybe<uint64_t>& aBrowsingContextId);
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void NotifySupportedKeysChangedIfNeeded(uint64_t aBrowsingContextId);
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// Return a copyable array filled with the supported media session actions.
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// Use copyable array so that we can use the result as a parameter for the
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// media event.
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CopyableTArray<MediaSessionAction> GetSupportedActions() const;
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void StoreMediaSessionContextIdOnWindowContext();
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// When the amount of playing media changes, we would use this function to
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// update the guessed playback state.
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void SetGuessedPlayState(MediaSessionPlaybackState aState);
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// Whenever the declared playback state or the guessed playback state changes,
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// we should recompute actual playback state to know if we need to update the
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// virtual control interface.
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void UpdateActualPlaybackState();
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// Return the active media session's declared playback state. If the active
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// media session doesn't exist, return 'None' instead.
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MediaSessionPlaybackState GetCurrentDeclaredPlaybackState() const;
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// This state can match to the `guessed playback state` in the spec [1], it
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// indicates if we have any media element playing within the tab which this
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// controller belongs to. But currently we only take media elements into
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// account, which is different from the way the spec recommends. In addition,
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// We don't support web audio and plugin and not consider audible state of
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// media.
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// [1] https://w3c.github.io/mediasession/#guessed-playback-state
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MediaSessionPlaybackState mGuessedPlaybackState =
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MediaSessionPlaybackState::None;
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// This playback state would be the final playback which can be used to know
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// if the controller is playing or not.
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// https://w3c.github.io/mediasession/#actual-playback-state
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MediaSessionPlaybackState mActualPlaybackState =
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MediaSessionPlaybackState::None;
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nsDataHashtable<nsUint64HashKey, MediaSessionInfo> mMediaSessionInfoMap;
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MediaEventProducer<MediaMetadataBase> mMetadataChangedEvent;
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MediaEventProducer<nsTArray<MediaSessionAction>>
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mSupportedActionsChangedEvent;
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MediaEventProducer<PositionState> mPositionStateChangedEvent;
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MediaEventProducer<MediaSessionPlaybackState> mPlaybackStateChangedEvent;
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MediaPlaybackStatus mPlaybackStatusDelegate;
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};
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} // namespace dom
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} // namespace mozilla
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#endif // DOM_MEDIA_MEDIACONTROL_MEDIASTATUSMANAGER_H_
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