gecko-dev/gfx2/public/nsIVectorDrawable.idl

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Mozilla Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS
* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
* implied. See the License for the specific language governing
* rights and limitations under the License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 2000 Netscape Communications Corporation. All
* Rights Reserved.
*
* Contributor(s):
* Stuart Parmenter <pavlov@netscape.com>
*/
#include "nsISupports.idl"
#include "gfxtypes.idl"
/**
* nsIVectorDrawable interface
*
* this interface currently just has ideas on it
*
* @see nsIDrawable
* @see "gfx2"
*/
[scriptable, uuid(93d39e82-1dd1-11b2-b4d5-c4d0b914ce2b)]
interface nsIVectorDrawable : nsISupports
{
/**
* do we want to use a path of vectors here instead of raw points?
*/
drawQuadraticBezierCurve([array, size_is(nPoints), const] in nsPathPoint,
[const] in unsigned long nPoints,
[const] in nsTransformList aTransforms);
};