зеркало из https://github.com/mozilla/gecko-dev.git
370 строки
10 KiB
C++
370 строки
10 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "WorkerThread.h"
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#include "EventQueue.h"
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#include "WorkerPrivate.h"
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#include "WorkerRunnable.h"
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#include "mozilla/AbstractThread.h"
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#include "mozilla/Assertions.h"
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#include "mozilla/PerformanceCounter.h"
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#include "mozilla/ThreadEventQueue.h"
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#include "mozilla/ipc/BackgroundChild.h"
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#include "nsIThreadInternal.h"
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#ifdef DEBUG
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# include "nsThreadManager.h"
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#endif
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namespace mozilla {
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using namespace ipc;
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namespace dom {
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namespace {
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// The C stack size. We use the same stack size on all platforms for
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// consistency.
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//
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// Note: Our typical equation of 256 machine words works out to 2MB on 64-bit
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// platforms. Since that works out to the size of a VM huge page, that can
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// sometimes lead to an OS allocating an entire huge page for the stack at once.
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// To avoid this, we subtract the size of 2 pages, to be safe.
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const uint32_t kWorkerStackSize = 256 * sizeof(size_t) * 1024 - 8192;
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} // namespace
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WorkerThreadFriendKey::WorkerThreadFriendKey() {
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MOZ_COUNT_CTOR(WorkerThreadFriendKey);
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}
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WorkerThreadFriendKey::~WorkerThreadFriendKey() {
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MOZ_COUNT_DTOR(WorkerThreadFriendKey);
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}
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class WorkerThread::Observer final : public nsIThreadObserver {
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WorkerPrivate* mWorkerPrivate;
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public:
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explicit Observer(WorkerPrivate* aWorkerPrivate)
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: mWorkerPrivate(aWorkerPrivate) {
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MOZ_ASSERT(aWorkerPrivate);
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aWorkerPrivate->AssertIsOnWorkerThread();
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}
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NS_DECL_THREADSAFE_ISUPPORTS
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private:
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~Observer() { mWorkerPrivate->AssertIsOnWorkerThread(); }
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NS_DECL_NSITHREADOBSERVER
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};
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WorkerThread::WorkerThread(ConstructorKey)
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: nsThread(MakeNotNull<ThreadEventQueue<mozilla::EventQueue>*>(
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MakeUnique<mozilla::EventQueue>()),
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nsThread::NOT_MAIN_THREAD, kWorkerStackSize),
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mLock("WorkerThread::mLock"),
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mWorkerPrivateCondVar(mLock, "WorkerThread::mWorkerPrivateCondVar"),
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mWorkerPrivate(nullptr),
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mOtherThreadsDispatchingViaEventTarget(0)
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#ifdef DEBUG
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,
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mAcceptingNonWorkerRunnables(true)
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#endif
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{
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}
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WorkerThread::~WorkerThread() {
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MOZ_ASSERT(!mWorkerPrivate);
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MOZ_ASSERT(!mOtherThreadsDispatchingViaEventTarget);
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MOZ_ASSERT(mAcceptingNonWorkerRunnables);
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}
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// static
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SafeRefPtr<WorkerThread> WorkerThread::Create(
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const WorkerThreadFriendKey& /* aKey */) {
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SafeRefPtr<WorkerThread> thread =
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MakeSafeRefPtr<WorkerThread>(ConstructorKey());
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if (NS_FAILED(thread->Init("DOM Worker"_ns))) {
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NS_WARNING("Failed to create new thread!");
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return nullptr;
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}
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return thread;
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}
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void WorkerThread::SetWorker(const WorkerThreadFriendKey& /* aKey */,
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WorkerPrivate* aWorkerPrivate) {
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MOZ_ASSERT(PR_GetCurrentThread() == mThread);
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if (aWorkerPrivate) {
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{
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MutexAutoLock lock(mLock);
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MOZ_ASSERT(!mWorkerPrivate);
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MOZ_ASSERT(mAcceptingNonWorkerRunnables);
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mWorkerPrivate = aWorkerPrivate;
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#ifdef DEBUG
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mAcceptingNonWorkerRunnables = false;
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#endif
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}
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mObserver = new Observer(aWorkerPrivate);
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MOZ_ALWAYS_SUCCEEDS(AddObserver(mObserver));
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} else {
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MOZ_ALWAYS_SUCCEEDS(RemoveObserver(mObserver));
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mObserver = nullptr;
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{
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MutexAutoLock lock(mLock);
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MOZ_ASSERT(mWorkerPrivate);
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MOZ_ASSERT(!mAcceptingNonWorkerRunnables);
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// mOtherThreadsDispatchingViaEventTarget can still be non-zero here
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// because WorkerThread::Dispatch isn't atomic so a thread initiating
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// dispatch can have dispatched a runnable at this thread allowing us to
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// begin shutdown before that thread gets a chance to decrement
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// mOtherThreadsDispatchingViaEventTarget back to 0. So we need to wait
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// for that.
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while (mOtherThreadsDispatchingViaEventTarget) {
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mWorkerPrivateCondVar.Wait();
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}
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#ifdef DEBUG
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mAcceptingNonWorkerRunnables = true;
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#endif
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mWorkerPrivate = nullptr;
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}
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}
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}
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void WorkerThread::IncrementDispatchCounter() {
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MutexAutoLock lock(mLock);
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if (mWorkerPrivate) {
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mWorkerPrivate->MutablePerformanceCounterRef().IncrementDispatchCounter(
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DispatchCategory::Worker);
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}
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}
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nsresult WorkerThread::DispatchPrimaryRunnable(
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const WorkerThreadFriendKey& /* aKey */,
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already_AddRefed<nsIRunnable> aRunnable) {
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nsCOMPtr<nsIRunnable> runnable(aRunnable);
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#ifdef DEBUG
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MOZ_ASSERT(PR_GetCurrentThread() != mThread);
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MOZ_ASSERT(runnable);
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{
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MutexAutoLock lock(mLock);
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MOZ_ASSERT(!mWorkerPrivate);
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MOZ_ASSERT(mAcceptingNonWorkerRunnables);
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}
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#endif
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nsresult rv = nsThread::Dispatch(runnable.forget(), NS_DISPATCH_NORMAL);
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if (NS_WARN_IF(NS_FAILED(rv))) {
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return rv;
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}
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return NS_OK;
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}
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nsresult WorkerThread::DispatchAnyThread(
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const WorkerThreadFriendKey& /* aKey */,
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already_AddRefed<WorkerRunnable> aWorkerRunnable) {
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// May be called on any thread!
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#ifdef DEBUG
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{
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const bool onWorkerThread = PR_GetCurrentThread() == mThread;
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{
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MutexAutoLock lock(mLock);
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MOZ_ASSERT(mWorkerPrivate);
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MOZ_ASSERT(!mAcceptingNonWorkerRunnables);
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if (onWorkerThread) {
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mWorkerPrivate->AssertIsOnWorkerThread();
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}
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}
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}
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#endif
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// Increment the PerformanceCounter dispatch count
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// to keep track of how many runnables are executed.
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IncrementDispatchCounter();
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nsCOMPtr<nsIRunnable> runnable(aWorkerRunnable);
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nsresult rv = nsThread::Dispatch(runnable.forget(), NS_DISPATCH_NORMAL);
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if (NS_WARN_IF(NS_FAILED(rv))) {
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return rv;
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}
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// We don't need to notify the worker's condition variable here because we're
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// being called from worker-controlled code and it will make sure to wake up
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// the worker thread if needed.
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return NS_OK;
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}
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NS_IMETHODIMP
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WorkerThread::DispatchFromScript(nsIRunnable* aRunnable, uint32_t aFlags) {
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nsCOMPtr<nsIRunnable> runnable(aRunnable);
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return Dispatch(runnable.forget(), aFlags);
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}
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NS_IMETHODIMP
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WorkerThread::Dispatch(already_AddRefed<nsIRunnable> aRunnable,
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uint32_t aFlags) {
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// May be called on any thread!
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nsCOMPtr<nsIRunnable> runnable(aRunnable); // in case we exit early
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// Workers only support asynchronous dispatch.
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if (NS_WARN_IF(aFlags != NS_DISPATCH_NORMAL)) {
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return NS_ERROR_UNEXPECTED;
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}
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const bool onWorkerThread = PR_GetCurrentThread() == mThread;
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#ifdef DEBUG
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if (runnable && !onWorkerThread) {
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nsCOMPtr<nsICancelableRunnable> cancelable = do_QueryInterface(runnable);
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{
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MutexAutoLock lock(mLock);
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// Only enforce cancelable runnables after we've started the worker loop.
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if (!mAcceptingNonWorkerRunnables) {
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MOZ_ASSERT(cancelable,
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"Only nsICancelableRunnable may be dispatched to a worker!");
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}
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}
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}
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#endif
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WorkerPrivate* workerPrivate = nullptr;
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if (onWorkerThread) {
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// No need to lock here because it is only modified on this thread.
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MOZ_ASSERT(mWorkerPrivate);
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mWorkerPrivate->AssertIsOnWorkerThread();
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workerPrivate = mWorkerPrivate;
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} else {
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MutexAutoLock lock(mLock);
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MOZ_ASSERT(mOtherThreadsDispatchingViaEventTarget < UINT32_MAX);
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if (mWorkerPrivate) {
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workerPrivate = mWorkerPrivate;
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// Incrementing this counter will make the worker thread sleep if it
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// somehow tries to unset mWorkerPrivate while we're using it.
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mOtherThreadsDispatchingViaEventTarget++;
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}
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}
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// Increment the PerformanceCounter dispatch count
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// to keep track of how many runnables are executed.
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IncrementDispatchCounter();
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nsresult rv;
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if (runnable && onWorkerThread) {
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RefPtr<WorkerRunnable> workerRunnable =
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workerPrivate->MaybeWrapAsWorkerRunnable(runnable.forget());
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rv = nsThread::Dispatch(workerRunnable.forget(), NS_DISPATCH_NORMAL);
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} else {
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rv = nsThread::Dispatch(runnable.forget(), NS_DISPATCH_NORMAL);
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}
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if (!onWorkerThread && workerPrivate) {
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// We need to wake the worker thread if we're not already on the right
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// thread and the dispatch succeeded.
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if (NS_SUCCEEDED(rv)) {
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MutexAutoLock workerLock(workerPrivate->mMutex);
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workerPrivate->mCondVar.Notify();
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}
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// Now unset our waiting flag.
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{
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MutexAutoLock lock(mLock);
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MOZ_ASSERT(mOtherThreadsDispatchingViaEventTarget);
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if (!--mOtherThreadsDispatchingViaEventTarget) {
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mWorkerPrivateCondVar.Notify();
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}
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}
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}
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if (NS_WARN_IF(NS_FAILED(rv))) {
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return rv;
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}
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return NS_OK;
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}
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NS_IMETHODIMP
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WorkerThread::DelayedDispatch(already_AddRefed<nsIRunnable>, uint32_t) {
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return NS_ERROR_NOT_IMPLEMENTED;
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}
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uint32_t WorkerThread::RecursionDepth(
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const WorkerThreadFriendKey& /* aKey */) const {
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MOZ_ASSERT(PR_GetCurrentThread() == mThread);
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return mNestedEventLoopDepth;
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}
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PerformanceCounter* WorkerThread::GetPerformanceCounter(nsIRunnable*) const {
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return mWorkerPrivate ? &mWorkerPrivate->MutablePerformanceCounterRef()
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: nullptr;
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}
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NS_IMPL_ISUPPORTS(WorkerThread::Observer, nsIThreadObserver)
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NS_IMETHODIMP
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WorkerThread::Observer::OnDispatchedEvent() {
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MOZ_CRASH("OnDispatchedEvent() should never be called!");
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}
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NS_IMETHODIMP
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WorkerThread::Observer::OnProcessNextEvent(nsIThreadInternal* /* aThread */,
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bool aMayWait) {
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mWorkerPrivate->AssertIsOnWorkerThread();
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// If the PBackground child is not created yet, then we must permit
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// blocking event processing to support
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// BackgroundChild::GetOrCreateCreateForCurrentThread(). If this occurs
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// then we are spinning on the event queue at the start of
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// PrimaryWorkerRunnable::Run() and don't want to process the event in
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// mWorkerPrivate yet.
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if (aMayWait) {
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MOZ_ASSERT(CycleCollectedJSContext::Get()->RecursionDepth() == 2);
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MOZ_ASSERT(!BackgroundChild::GetForCurrentThread());
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return NS_OK;
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}
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mWorkerPrivate->OnProcessNextEvent();
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return NS_OK;
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}
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NS_IMETHODIMP
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WorkerThread::Observer::AfterProcessNextEvent(nsIThreadInternal* /* aThread */,
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bool /* aEventWasProcessed */) {
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mWorkerPrivate->AssertIsOnWorkerThread();
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mWorkerPrivate->AfterProcessNextEvent();
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return NS_OK;
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}
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} // namespace dom
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} // namespace mozilla
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