gecko-dev/gfx/2d/Factory.cpp

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C++

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "2D.h"
#ifdef USE_CAIRO
#include "DrawTargetCairo.h"
#include "ScaledFontCairo.h"
#endif
#ifdef USE_SKIA
#include "DrawTargetSkia.h"
#include "ScaledFontBase.h"
#ifdef MOZ_ENABLE_FREETYPE
#define USE_SKIA_FREETYPE
#include "ScaledFontCairo.h"
#endif
#endif
#if defined(WIN32) && defined(USE_SKIA)
#include "ScaledFontWin.h"
#endif
#ifdef XP_MACOSX
#include "ScaledFontMac.h"
#endif
#ifdef XP_MACOSX
#include "DrawTargetCG.h"
#endif
#ifdef WIN32
#include "DrawTargetD2D.h"
#ifdef USE_D2D1_1
#include "DrawTargetD2D1.h"
#endif
#include "ScaledFontDWrite.h"
#include <d3d10_1.h>
#include "HelpersD2D.h"
#endif
#include "DrawTargetDual.h"
#include "DrawTargetRecording.h"
#include "SourceSurfaceRawData.h"
#include "DrawEventRecorder.h"
#include "Logging.h"
#ifdef PR_LOGGING
PRLogModuleInfo *
GetGFX2DLog()
{
static PRLogModuleInfo *sLog;
if (!sLog)
sLog = PR_NewLogModule("gfx2d");
return sLog;
}
#endif
// The following code was largely taken from xpcom/glue/SSE.cpp and
// made a little simpler.
enum CPUIDRegister { eax = 0, ebx = 1, ecx = 2, edx = 3 };
#ifdef HAVE_CPUID_H
// cpuid.h is available on gcc 4.3 and higher on i386 and x86_64
#include <cpuid.h>
static inline bool
HasCPUIDBit(unsigned int level, CPUIDRegister reg, unsigned int bit)
{
unsigned int regs[4];
return __get_cpuid(level, &regs[0], &regs[1], &regs[2], &regs[3]) &&
(regs[reg] & bit);
}
#define HAVE_CPU_DETECTION
#else
#if defined(_MSC_VER) && _MSC_VER >= 1600 && (defined(_M_IX86) || defined(_M_AMD64))
// MSVC 2005 or later supports __cpuid by intrin.h
// But it does't work on MSVC 2005 with SDK 7.1 (Bug 753772)
#include <intrin.h>
#define HAVE_CPU_DETECTION
#elif defined(__SUNPRO_CC) && (defined(__i386) || defined(__x86_64__))
// Define a function identical to MSVC function.
#ifdef __i386
static void
__cpuid(int CPUInfo[4], int InfoType)
{
asm (
"xchg %esi, %ebx\n"
"cpuid\n"
"movl %eax, (%edi)\n"
"movl %ebx, 4(%edi)\n"
"movl %ecx, 8(%edi)\n"
"movl %edx, 12(%edi)\n"
"xchg %esi, %ebx\n"
:
: "a"(InfoType), // %eax
"D"(CPUInfo) // %edi
: "%ecx", "%edx", "%esi"
);
}
#else
static void
__cpuid(int CPUInfo[4], int InfoType)
{
asm (
"xchg %rsi, %rbx\n"
"cpuid\n"
"movl %eax, (%rdi)\n"
"movl %ebx, 4(%rdi)\n"
"movl %ecx, 8(%rdi)\n"
"movl %edx, 12(%rdi)\n"
"xchg %rsi, %rbx\n"
:
: "a"(InfoType), // %eax
"D"(CPUInfo) // %rdi
: "%ecx", "%edx", "%rsi"
);
}
#define HAVE_CPU_DETECTION
#endif
#endif
#ifdef HAVE_CPU_DETECTION
static inline bool
HasCPUIDBit(unsigned int level, CPUIDRegister reg, unsigned int bit)
{
// Check that the level in question is supported.
volatile int regs[4];
__cpuid((int *)regs, level & 0x80000000u);
if (unsigned(regs[0]) < level)
return false;
__cpuid((int *)regs, level);
return !!(unsigned(regs[reg]) & bit);
}
#endif
#endif
namespace mozilla {
namespace gfx {
// XXX - Need to define an API to set this.
int sGfxLogLevel = LOG_DEBUG;
#ifdef WIN32
ID3D10Device1 *Factory::mD3D10Device;
#ifdef USE_D2D1_1
ID3D11Device *Factory::mD3D11Device;
ID2D1Device *Factory::mD2D1Device;
#endif
#endif
DrawEventRecorder *Factory::mRecorder;
bool
Factory::HasSSE2()
{
#if defined(__SSE2__) || defined(_M_X64) || \
(defined(_M_IX86_FP) && _M_IX86_FP >= 2)
// gcc with -msse2 (default on OSX and x86-64)
// cl.exe with -arch:SSE2 (default on x64 compiler)
return true;
#elif defined(HAVE_CPU_DETECTION)
return HasCPUIDBit(1u, edx, (1u<<26));
#else
return false;
#endif
}
TemporaryRef<DrawTarget>
Factory::CreateDrawTarget(BackendType aBackend, const IntSize &aSize, SurfaceFormat aFormat)
{
RefPtr<DrawTarget> retVal;
switch (aBackend) {
#ifdef WIN32
case BACKEND_DIRECT2D:
{
RefPtr<DrawTargetD2D> newTarget;
newTarget = new DrawTargetD2D();
if (newTarget->Init(aSize, aFormat)) {
retVal = newTarget;
}
break;
}
#ifdef USE_D2D1_1
case BACKEND_DIRECT2D1_1:
{
RefPtr<DrawTargetD2D1> newTarget;
newTarget = new DrawTargetD2D1();
if (newTarget->Init(aSize, aFormat)) {
retVal = newTarget;
}
break;
}
#endif
#elif defined XP_MACOSX
case BACKEND_COREGRAPHICS:
case BACKEND_COREGRAPHICS_ACCELERATED:
{
RefPtr<DrawTargetCG> newTarget;
newTarget = new DrawTargetCG();
if (newTarget->Init(aBackend, aSize, aFormat)) {
retVal = newTarget;
}
break;
}
#endif
#ifdef USE_SKIA
case BACKEND_SKIA:
{
RefPtr<DrawTargetSkia> newTarget;
newTarget = new DrawTargetSkia();
if (newTarget->Init(aSize, aFormat)) {
retVal = newTarget;
}
break;
}
#endif
default:
gfxDebug() << "Invalid draw target type specified.";
return nullptr;
}
if (mRecorder && retVal) {
RefPtr<DrawTarget> recordDT;
recordDT = new DrawTargetRecording(mRecorder, retVal);
return recordDT;
}
if (!retVal) {
// Failed
gfxDebug() << "Failed to create DrawTarget, Type: " << aBackend << " Size: " << aSize;
}
return retVal;
}
TemporaryRef<DrawTarget>
Factory::CreateRecordingDrawTarget(DrawEventRecorder *aRecorder, DrawTarget *aDT)
{
return new DrawTargetRecording(aRecorder, aDT);
}
TemporaryRef<DrawTarget>
Factory::CreateDrawTargetForData(BackendType aBackend,
unsigned char *aData,
const IntSize &aSize,
int32_t aStride,
SurfaceFormat aFormat)
{
RefPtr<DrawTarget> retVal;
switch (aBackend) {
#ifdef USE_SKIA
case BACKEND_SKIA:
{
RefPtr<DrawTargetSkia> newTarget;
newTarget = new DrawTargetSkia();
newTarget->Init(aData, aSize, aStride, aFormat);
retVal = newTarget;
}
#endif
#ifdef XP_MACOSX
case BACKEND_COREGRAPHICS:
{
RefPtr<DrawTargetCG> newTarget = new DrawTargetCG();
if (newTarget->Init(aBackend, aData, aSize, aStride, aFormat))
return newTarget;
break;
}
#endif
default:
gfxDebug() << "Invalid draw target type specified.";
return nullptr;
}
if (mRecorder && retVal) {
RefPtr<DrawTarget> recordDT = new DrawTargetRecording(mRecorder, retVal);
return recordDT;
}
gfxDebug() << "Failed to create DrawTarget, Type: " << aBackend << " Size: " << aSize;
// Failed
return nullptr;
}
TemporaryRef<ScaledFont>
Factory::CreateScaledFontForNativeFont(const NativeFont &aNativeFont, Float aSize)
{
switch (aNativeFont.mType) {
#ifdef WIN32
case NATIVE_FONT_DWRITE_FONT_FACE:
{
return new ScaledFontDWrite(static_cast<IDWriteFontFace*>(aNativeFont.mFont), aSize);
}
#if defined(USE_CAIRO) || defined(USE_SKIA)
case NATIVE_FONT_GDI_FONT_FACE:
{
return new ScaledFontWin(static_cast<LOGFONT*>(aNativeFont.mFont), aSize);
}
#endif
#endif
#ifdef XP_MACOSX
case NATIVE_FONT_MAC_FONT_FACE:
{
return new ScaledFontMac(static_cast<CGFontRef>(aNativeFont.mFont), aSize);
}
#endif
#if defined(USE_CAIRO) || defined(USE_SKIA_FREETYPE)
case NATIVE_FONT_CAIRO_FONT_FACE:
{
return new ScaledFontCairo(static_cast<cairo_scaled_font_t*>(aNativeFont.mFont), aSize);
}
#endif
default:
gfxWarning() << "Invalid native font type specified.";
return nullptr;
}
}
TemporaryRef<ScaledFont>
Factory::CreateScaledFontForTrueTypeData(uint8_t *aData, uint32_t aSize,
uint32_t aFaceIndex, Float aGlyphSize,
FontType aType)
{
switch (aType) {
#ifdef WIN32
case FONT_DWRITE:
{
return new ScaledFontDWrite(aData, aSize, aFaceIndex, aGlyphSize);
}
#endif
default:
gfxWarning() << "Unable to create requested font type from truetype data";
return nullptr;
}
}
TemporaryRef<ScaledFont>
Factory::CreateScaledFontWithCairo(const NativeFont& aNativeFont, Float aSize, cairo_scaled_font_t* aScaledFont)
{
#ifdef USE_CAIRO
// In theory, we could pull the NativeFont out of the cairo_scaled_font_t*,
// but that would require a lot of code that would be otherwise repeated in
// various backends.
// Therefore, we just reuse CreateScaledFontForNativeFont's implementation.
RefPtr<ScaledFont> font = CreateScaledFontForNativeFont(aNativeFont, aSize);
static_cast<ScaledFontBase*>(font.get())->SetCairoScaledFont(aScaledFont);
return font;
#else
return nullptr;
#endif
}
TemporaryRef<DrawTarget>
Factory::CreateDualDrawTarget(DrawTarget *targetA, DrawTarget *targetB)
{
RefPtr<DrawTarget> newTarget =
new DrawTargetDual(targetA, targetB);
RefPtr<DrawTarget> retVal = newTarget;
if (mRecorder) {
retVal = new DrawTargetRecording(mRecorder, retVal);
}
return retVal;
}
#ifdef WIN32
TemporaryRef<DrawTarget>
Factory::CreateDrawTargetForD3D10Texture(ID3D10Texture2D *aTexture, SurfaceFormat aFormat)
{
RefPtr<DrawTargetD2D> newTarget;
newTarget = new DrawTargetD2D();
if (newTarget->Init(aTexture, aFormat)) {
RefPtr<DrawTarget> retVal = newTarget;
if (mRecorder) {
retVal = new DrawTargetRecording(mRecorder, retVal);
}
return retVal;
}
gfxWarning() << "Failed to create draw target for D3D10 texture.";
// Failed
return nullptr;
}
TemporaryRef<DrawTarget>
Factory::CreateDualDrawTargetForD3D10Textures(ID3D10Texture2D *aTextureA,
ID3D10Texture2D *aTextureB,
SurfaceFormat aFormat)
{
RefPtr<DrawTargetD2D> newTargetA;
RefPtr<DrawTargetD2D> newTargetB;
newTargetA = new DrawTargetD2D();
if (!newTargetA->Init(aTextureA, aFormat)) {
gfxWarning() << "Failed to create draw target for D3D10 texture.";
return nullptr;
}
newTargetB = new DrawTargetD2D();
if (!newTargetB->Init(aTextureB, aFormat)) {
gfxWarning() << "Failed to create draw target for D3D10 texture.";
return nullptr;
}
RefPtr<DrawTarget> newTarget =
new DrawTargetDual(newTargetA, newTargetB);
RefPtr<DrawTarget> retVal = newTarget;
if (mRecorder) {
retVal = new DrawTargetRecording(mRecorder, retVal);
}
return retVal;
}
void
Factory::SetDirect3D10Device(ID3D10Device1 *aDevice)
{
mD3D10Device = aDevice;
}
ID3D10Device1*
Factory::GetDirect3D10Device()
{
return mD3D10Device;
}
#ifdef USE_D2D1_1
void
Factory::SetDirect3D11Device(ID3D11Device *aDevice)
{
mD3D11Device = aDevice;
RefPtr<ID2D1Factory1> factory = D2DFactory1();
RefPtr<IDXGIDevice> device;
aDevice->QueryInterface((IDXGIDevice**)byRef(device));
factory->CreateDevice(device, &mD2D1Device);
}
ID3D11Device*
Factory::GetDirect3D11Device()
{
return mD3D11Device;
}
ID2D1Device*
Factory::GetD2D1Device()
{
return mD2D1Device;
}
#endif
TemporaryRef<GlyphRenderingOptions>
Factory::CreateDWriteGlyphRenderingOptions(IDWriteRenderingParams *aParams)
{
RefPtr<GlyphRenderingOptions> options =
new GlyphRenderingOptionsDWrite(aParams);
return options;
}
uint64_t
Factory::GetD2DVRAMUsageDrawTarget()
{
return DrawTargetD2D::mVRAMUsageDT;
}
uint64_t
Factory::GetD2DVRAMUsageSourceSurface()
{
return DrawTargetD2D::mVRAMUsageSS;
}
void
Factory::D2DCleanup()
{
DrawTargetD2D::CleanupD2D();
}
#endif // XP_WIN
#ifdef USE_SKIA_GPU
TemporaryRef<DrawTarget>
Factory::CreateDrawTargetSkiaWithGLContextAndGrGLInterface(GenericRefCountedBase* aGLContext,
GrGLInterface* aGrGLInterface,
const IntSize &aSize,
SurfaceFormat aFormat)
{
DrawTargetSkia* newDrawTargetSkia = new DrawTargetSkia();
newDrawTargetSkia->InitWithGLContextAndGrGLInterface(aGLContext, aGrGLInterface, aSize, aFormat);
RefPtr<DrawTarget> newTarget = newDrawTargetSkia;
return newTarget;
}
void
Factory::SetGlobalSkiaCacheLimits(int aCount, int aSizeInBytes)
{
DrawTargetSkia::SetGlobalCacheLimits(aCount, aSizeInBytes);
}
#endif // USE_SKIA_GPU
#ifdef USE_SKIA_FREETYPE
TemporaryRef<GlyphRenderingOptions>
Factory::CreateCairoGlyphRenderingOptions(FontHinting aHinting, bool aAutoHinting)
{
RefPtr<GlyphRenderingOptionsCairo> options =
new GlyphRenderingOptionsCairo();
options->SetHinting(aHinting);
options->SetAutoHinting(aAutoHinting);
return options;
}
#endif
TemporaryRef<DrawTarget>
Factory::CreateDrawTargetForCairoSurface(cairo_surface_t* aSurface, const IntSize& aSize)
{
RefPtr<DrawTarget> retVal;
#ifdef USE_CAIRO
RefPtr<DrawTargetCairo> newTarget = new DrawTargetCairo();
if (newTarget->Init(aSurface, aSize)) {
retVal = newTarget;
}
if (mRecorder && retVal) {
RefPtr<DrawTarget> recordDT = new DrawTargetRecording(mRecorder, retVal);
return recordDT;
}
#endif
return retVal;
}
TemporaryRef<SourceSurface>
Factory::CreateSourceSurfaceForCairoSurface(cairo_surface_t* aSurface,
SurfaceFormat aFormat)
{
RefPtr<SourceSurface> retVal;
#ifdef USE_CAIRO
retVal = DrawTargetCairo::CreateSourceSurfaceForCairoSurface(aSurface, aFormat);
#endif
return retVal;
}
#ifdef XP_MACOSX
TemporaryRef<DrawTarget>
Factory::CreateDrawTargetForCairoCGContext(CGContextRef cg, const IntSize& aSize)
{
RefPtr<DrawTarget> retVal;
RefPtr<DrawTargetCG> newTarget = new DrawTargetCG();
if (newTarget->Init(cg, aSize)) {
retVal = newTarget;
}
if (mRecorder && retVal) {
RefPtr<DrawTarget> recordDT = new DrawTargetRecording(mRecorder, retVal);
return recordDT;
}
return retVal;
}
#endif
TemporaryRef<DataSourceSurface>
Factory::CreateWrappingDataSourceSurface(uint8_t *aData, int32_t aStride,
const IntSize &aSize,
SurfaceFormat aFormat)
{
if (aSize.width <= 0 || aSize.height <= 0) {
return nullptr;
}
RefPtr<SourceSurfaceRawData> newSurf = new SourceSurfaceRawData();
if (newSurf->InitWrappingData(aData, aSize, aStride, aFormat, false)) {
return newSurf;
}
return nullptr;
}
TemporaryRef<DataSourceSurface>
Factory::CreateDataSourceSurface(const IntSize &aSize,
SurfaceFormat aFormat)
{
RefPtr<SourceSurfaceAlignedRawData> newSurf = new SourceSurfaceAlignedRawData();
if (newSurf->Init(aSize, aFormat)) {
return newSurf;
}
return nullptr;
}
TemporaryRef<DrawEventRecorder>
Factory::CreateEventRecorderForFile(const char *aFilename)
{
return new DrawEventRecorderFile(aFilename);
}
void
Factory::SetGlobalEventRecorder(DrawEventRecorder *aRecorder)
{
mRecorder = aRecorder;
}
}
}