gecko-dev/gfx/layers/d3d10/ColorLayerD3D10.h

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/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef GFX_COLORLAYERD3D10_H
#define GFX_COLORLAYERD3D10_H
#include "LayerManagerD3D10.h"
namespace mozilla {
namespace layers {
class ColorLayerD3D10 : public ColorLayer,
public LayerD3D10
{
public:
ColorLayerD3D10(LayerManagerD3D10 *aManager);
/* LayerD3D10 implementation */
virtual Layer* GetLayer();
virtual void RenderLayer();
};
} /* layers */
} /* mozilla */
#endif /* GFX_THEBESLAYERD3D10_H */