gecko-dev/dom/bindings/ErrorResult.h

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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
/**
* A struct for tracking exceptions that need to be thrown to JS.
*/
#ifndef mozilla_ErrorResult_h
#define mozilla_ErrorResult_h
#include <stdarg.h>
#include "js/Value.h"
#include "nscore.h"
#include "nsStringGlue.h"
#include "mozilla/Assertions.h"
#include "mozilla/Move.h"
#include "nsTArray.h"
namespace IPC {
class Message;
template <typename> struct ParamTraits;
} // namespace IPC
namespace mozilla {
namespace dom {
enum ErrNum {
#define MSG_DEF(_name, _argc, _exn, _str) \
_name,
#include "mozilla/dom/Errors.msg"
#undef MSG_DEF
Err_Limit
};
// Debug-only compile-time table of the number of arguments of each error, for use in static_assert.
#if defined(DEBUG) && (defined(__clang__) || defined(__GNUC__))
uint16_t constexpr ErrorFormatNumArgs[] = {
#define MSG_DEF(_name, _argc, _exn, _str) \
_argc,
#include "mozilla/dom/Errors.msg"
#undef MSG_DEF
};
#endif
uint16_t
GetErrorArgCount(const ErrNum aErrorNumber);
bool
ThrowErrorMessage(JSContext* aCx, const ErrNum aErrorNumber, ...);
struct StringArrayAppender
{
static void Append(nsTArray<nsString>& aArgs, uint16_t aCount)
{
MOZ_RELEASE_ASSERT(aCount == 0, "Must give at least as many string arguments as are required by the ErrNum.");
}
template<typename... Ts>
static void Append(nsTArray<nsString>& aArgs, uint16_t aCount, const nsAString* aFirst, Ts... aOtherArgs)
{
if (aCount == 0) {
MOZ_ASSERT(false, "There should not be more string arguments provided than are required by the ErrNum.");
return;
}
aArgs.AppendElement(*aFirst);
Append(aArgs, aCount - 1, aOtherArgs...);
}
};
} // namespace dom
class ErrorResult {
public:
ErrorResult() {
mResult = NS_OK;
#ifdef DEBUG
mMightHaveUnreportedJSException = false;
mHasMessage = false;
#endif
}
#ifdef DEBUG
~ErrorResult() {
MOZ_ASSERT_IF(IsErrorWithMessage(), !mMessage);
MOZ_ASSERT(!mMightHaveUnreportedJSException);
MOZ_ASSERT(!mHasMessage);
}
#endif
ErrorResult(ErrorResult&& aRHS)
{
*this = Move(aRHS);
}
ErrorResult& operator=(ErrorResult&& aRHS);
explicit ErrorResult(nsresult aRv)
: ErrorResult()
{
AssignErrorCode(aRv);
}
void Throw(nsresult rv) {
MOZ_ASSERT(NS_FAILED(rv), "Please don't try throwing success");
AssignErrorCode(rv);
}
// Use SuppressException when you want to suppress any exception that might be
// on the ErrorResult. After this call, the ErrorResult will be back a "no
// exception thrown" state.
void SuppressException();
// Use StealNSResult() when you want to safely convert the ErrorResult to an
// nsresult that you will then return to a caller. This will
// SuppressException(), since there will no longer be a way to report it.
nsresult StealNSResult() {
nsresult rv = ErrorCode();
SuppressException();
return rv;
}
template<dom::ErrNum errorNumber, typename... Ts>
void ThrowTypeError(Ts... messageArgs)
{
ThrowErrorWithMessage<errorNumber>(NS_ERROR_TYPE_ERR, messageArgs...);
}
template<dom::ErrNum errorNumber, typename... Ts>
void ThrowRangeError(Ts... messageArgs)
{
ThrowErrorWithMessage<errorNumber>(NS_ERROR_RANGE_ERR, messageArgs...);
}
void ReportErrorWithMessage(JSContext* cx);
bool IsErrorWithMessage() const { return ErrorCode() == NS_ERROR_TYPE_ERR || ErrorCode() == NS_ERROR_RANGE_ERR; }
// Facilities for throwing a preexisting JS exception value via this
// ErrorResult. The contract is that any code which might end up calling
// ThrowJSException() must call MightThrowJSException() even if no exception
// is being thrown. Code that would call ReportJSException or
// StealJSException as needed must first call WouldReportJSException even if
// this ErrorResult has not failed.
//
// The exn argument to ThrowJSException can be in any compartment. It does
// not have to be in the compartment of cx. If someone later uses it, they
// will wrap it into whatever compartment they're working in, as needed.
void ThrowJSException(JSContext* cx, JS::Handle<JS::Value> exn);
void ReportJSException(JSContext* cx);
bool IsJSException() const { return ErrorCode() == NS_ERROR_DOM_JS_EXCEPTION; }
// Report a generic error. This should only be used if we're not
// some more specific exception type.
void ReportGenericError(JSContext* cx);
// Support for uncatchable exceptions.
void ThrowUncatchableException() {
Throw(NS_ERROR_UNCATCHABLE_EXCEPTION);
}
bool IsUncatchableException() const {
return ErrorCode() == NS_ERROR_UNCATCHABLE_EXCEPTION;
}
// StealJSException steals the JS Exception from the object. This method must
// be called only if IsJSException() returns true. This method also resets the
// error code to NS_OK.
void StealJSException(JSContext* cx, JS::MutableHandle<JS::Value> value);
void MOZ_ALWAYS_INLINE MightThrowJSException()
{
#ifdef DEBUG
mMightHaveUnreportedJSException = true;
#endif
}
void MOZ_ALWAYS_INLINE WouldReportJSException()
{
#ifdef DEBUG
mMightHaveUnreportedJSException = false;
#endif
}
// In the future, we can add overloads of Throw that take more
// interesting things, like strings or DOM exception types or
// something if desired.
// Backwards-compat to make conversion simpler. We don't call
// Throw() here because people can easily pass success codes to
// this.
void operator=(nsresult rv) {
AssignErrorCode(rv);
}
bool Failed() const {
return NS_FAILED(mResult);
}
bool ErrorCodeIs(nsresult rv) const {
return mResult == rv;
}
// For use in logging ONLY.
uint32_t ErrorCodeAsInt() const {
return static_cast<uint32_t>(ErrorCode());
}
protected:
nsresult ErrorCode() const {
return mResult;
}
private:
friend struct IPC::ParamTraits<ErrorResult>;
void SerializeMessage(IPC::Message* aMsg) const;
bool DeserializeMessage(const IPC::Message* aMsg, void** aIter);
// Helper method that creates a new Message for this ErrorResult,
// and returns the arguments array from that Message.
nsTArray<nsString>& CreateErrorMessageHelper(const dom::ErrNum errorNumber, nsresult errorType);
template<dom::ErrNum errorNumber, typename... Ts>
void ThrowErrorWithMessage(nsresult errorType, Ts... messageArgs)
{
#if defined(DEBUG) && (defined(__clang__) || defined(__GNUC__))
static_assert(dom::ErrorFormatNumArgs[errorNumber] == sizeof...(messageArgs),
"Pass in the right number of arguments");
#endif
if (IsJSException()) {
// We have rooted our mJSException, and we don't have the info
// needed to unroot here, so just bail.
MOZ_ASSERT(false,
"Ignoring ThrowErrorWithMessage call because we have a JS exception");
return;
}
nsTArray<nsString>& messageArgsArray = CreateErrorMessageHelper(errorNumber, errorType);
uint16_t argCount = dom::GetErrorArgCount(errorNumber);
dom::StringArrayAppender::Append(messageArgsArray, argCount, messageArgs...);
#ifdef DEBUG
mHasMessage = true;
#endif
}
void AssignErrorCode(nsresult aRv) {
MOZ_ASSERT(aRv != NS_ERROR_TYPE_ERR, "Use ThrowTypeError()");
MOZ_ASSERT(aRv != NS_ERROR_RANGE_ERR, "Use ThrowRangeError()");
MOZ_ASSERT(!IsErrorWithMessage(), "Don't overwrite errors with message");
MOZ_ASSERT(aRv != NS_ERROR_DOM_JS_EXCEPTION, "Use ThrowJSException()");
MOZ_ASSERT(!IsJSException(), "Don't overwrite JS exceptions");
MOZ_ASSERT(aRv != NS_ERROR_XPC_NOT_ENOUGH_ARGS, "May need to bring back ThrowNotEnoughArgsError");
mResult = aRv;
}
void ClearMessage();
nsresult mResult;
struct Message;
// mMessage is set by ThrowErrorWithMessage and cleared (and deallocated) by
// ReportErrorWithMessage.
// mJSException is set (and rooted) by ThrowJSException and unrooted
// by ReportJSException.
union {
Message* mMessage; // valid when IsErrorWithMessage()
JS::Value mJSException; // valid when IsJSException()
};
#ifdef DEBUG
// Used to keep track of codepaths that might throw JS exceptions,
// for assertion purposes.
bool mMightHaveUnreportedJSException;
// Used to keep track of whether mMessage has ever been assigned to.
// We need to check this in order to ensure that not attempting to
// delete mMessage in DeserializeMessage doesn't leak memory.
bool mHasMessage;
#endif
// Not to be implemented, to make sure people always pass this by
// reference, not by value.
ErrorResult(const ErrorResult&) = delete;
void operator=(const ErrorResult&) = delete;
};
/******************************************************************************
** Macros for checking results
******************************************************************************/
#define ENSURE_SUCCESS(res, ret) \
do { \
if (res.Failed()) { \
nsCString msg; \
msg.AppendPrintf("ENSURE_SUCCESS(%s, %s) failed with " \
"result 0x%X", #res, #ret, res.ErrorCodeAsInt()); \
NS_WARNING(msg.get()); \
return ret; \
} \
} while(0)
#define ENSURE_SUCCESS_VOID(res) \
do { \
if (res.Failed()) { \
nsCString msg; \
msg.AppendPrintf("ENSURE_SUCCESS_VOID(%s) failed with " \
"result 0x%X", #res, res.ErrorCodeAsInt()); \
NS_WARNING(msg.get()); \
return; \
} \
} while(0)
} // namespace mozilla
#endif /* mozilla_ErrorResult_h */