зеркало из https://github.com/mozilla/gecko-dev.git
742 строки
20 KiB
C++
742 строки
20 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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* vim: sw=4 ts=4 et :
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*/
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "mozilla/ipc/RPCChannel.h"
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#include "mozilla/ipc/ProtocolUtils.h"
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#include "nsDebug.h"
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#include "nsTraceRefcnt.h"
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#define RPC_ASSERT(_cond, ...) \
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do { \
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if (!(_cond)) \
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DebugAbort(__FILE__, __LINE__, #_cond,## __VA_ARGS__); \
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} while (0)
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using mozilla::MonitorAutoLock;
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using mozilla::MonitorAutoUnlock;
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template<>
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struct RunnableMethodTraits<mozilla::ipc::RPCChannel>
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{
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static void RetainCallee(mozilla::ipc::RPCChannel* obj) { }
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static void ReleaseCallee(mozilla::ipc::RPCChannel* obj) { }
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};
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namespace
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{
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// Async (from the sending side's perspective)
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class BlockChildMessage : public IPC::Message
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{
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public:
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enum { ID = BLOCK_CHILD_MESSAGE_TYPE };
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BlockChildMessage() :
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Message(MSG_ROUTING_NONE, ID, IPC::Message::PRIORITY_NORMAL)
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{ }
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};
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// Async
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class UnblockChildMessage : public IPC::Message
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{
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public:
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enum { ID = UNBLOCK_CHILD_MESSAGE_TYPE };
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UnblockChildMessage() :
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Message(MSG_ROUTING_NONE, ID, IPC::Message::PRIORITY_NORMAL)
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{ }
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};
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} // namespace <anon>
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namespace mozilla {
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namespace ipc {
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RPCChannel::RPCChannel(RPCListener* aListener)
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: SyncChannel(aListener),
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mPending(),
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mStack(),
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mOutOfTurnReplies(),
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mDeferred(),
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mRemoteStackDepthGuess(0),
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mBlockedOnParent(false),
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mSawRPCOutMsg(false)
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{
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MOZ_COUNT_CTOR(RPCChannel);
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mDequeueOneTask = new RefCountedTask(NewRunnableMethod(
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this,
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&RPCChannel::OnMaybeDequeueOne));
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}
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RPCChannel::~RPCChannel()
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{
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MOZ_COUNT_DTOR(RPCChannel);
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RPC_ASSERT(mCxxStackFrames.empty(), "mismatched CxxStackFrame ctor/dtors");
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}
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void
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RPCChannel::Clear()
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{
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mDequeueOneTask->Cancel();
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AsyncChannel::Clear();
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}
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bool
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RPCChannel::EventOccurred() const
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{
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AssertWorkerThread();
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mMonitor->AssertCurrentThreadOwns();
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RPC_ASSERT(StackDepth() > 0, "not in wait loop");
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return (!Connected() ||
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!mPending.empty() ||
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(!mOutOfTurnReplies.empty() &&
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mOutOfTurnReplies.find(mStack.top().seqno())
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!= mOutOfTurnReplies.end()));
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}
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bool
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RPCChannel::Send(Message* msg)
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{
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Message copy = *msg;
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CxxStackFrame f(*this, OUT_MESSAGE, ©);
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return AsyncChannel::Send(msg);
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}
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bool
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RPCChannel::Send(Message* msg, Message* reply)
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{
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Message copy = *msg;
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CxxStackFrame f(*this, OUT_MESSAGE, ©);
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return SyncChannel::Send(msg, reply);
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}
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bool
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RPCChannel::Call(Message* _msg, Message* reply)
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{
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nsAutoPtr<Message> msg(_msg);
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AssertWorkerThread();
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mMonitor->AssertNotCurrentThreadOwns();
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RPC_ASSERT(!ProcessingSyncMessage(),
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"violation of sync handler invariant");
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RPC_ASSERT(msg->is_rpc(), "can only Call() RPC messages here");
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#ifdef OS_WIN
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SyncStackFrame frame(this, true);
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#endif
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Message copy = *msg;
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CxxStackFrame f(*this, OUT_MESSAGE, ©);
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MonitorAutoLock lock(*mMonitor);
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if (!Connected()) {
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ReportConnectionError("RPCChannel");
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return false;
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}
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msg->set_seqno(NextSeqno());
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msg->set_rpc_remote_stack_depth_guess(mRemoteStackDepthGuess);
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msg->set_rpc_local_stack_depth(1 + StackDepth());
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mStack.push(*msg);
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mLink->SendMessage(msg.forget());
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while (1) {
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// if a handler invoked by *Dispatch*() spun a nested event
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// loop, and the connection was broken during that loop, we
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// might have already processed the OnError event. if so,
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// trying another loop iteration will be futile because
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// channel state will have been cleared
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if (!Connected()) {
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ReportConnectionError("RPCChannel");
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return false;
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}
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// now might be the time to process a message deferred because
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// of race resolution
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MaybeUndeferIncall();
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// here we're waiting for something to happen. see long
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// comment about the queue in RPCChannel.h
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while (!EventOccurred()) {
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bool maybeTimedOut = !RPCChannel::WaitForNotify();
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if (EventOccurred() ||
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// we might have received a "subtly deferred" message
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// in a nested loop that it's now time to process
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(!maybeTimedOut &&
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(!mDeferred.empty() || !mOutOfTurnReplies.empty())))
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break;
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if (maybeTimedOut && !ShouldContinueFromTimeout())
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return false;
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}
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if (!Connected()) {
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ReportConnectionError("RPCChannel");
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return false;
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}
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Message recvd;
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MessageMap::iterator it;
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if (!mOutOfTurnReplies.empty() &&
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((it = mOutOfTurnReplies.find(mStack.top().seqno())) !=
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mOutOfTurnReplies.end())) {
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recvd = it->second;
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mOutOfTurnReplies.erase(it);
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}
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else if (!mPending.empty()) {
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recvd = mPending.front();
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mPending.pop_front();
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}
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else {
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// because of subtleties with nested event loops, it's
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// possible that we got here and nothing happened. or, we
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// might have a deferred in-call that needs to be
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// processed. either way, we won't break the inner while
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// loop again until something new happens.
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continue;
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}
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if (!recvd.is_sync() && !recvd.is_rpc()) {
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MonitorAutoUnlock unlock(*mMonitor);
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CxxStackFrame f(*this, IN_MESSAGE, &recvd);
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AsyncChannel::OnDispatchMessage(recvd);
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continue;
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}
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if (recvd.is_sync()) {
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RPC_ASSERT(mPending.empty(),
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"other side should have been blocked");
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MonitorAutoUnlock unlock(*mMonitor);
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CxxStackFrame f(*this, IN_MESSAGE, &recvd);
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SyncChannel::OnDispatchMessage(recvd);
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continue;
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}
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RPC_ASSERT(recvd.is_rpc(), "wtf???");
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if (recvd.is_reply()) {
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RPC_ASSERT(0 < mStack.size(), "invalid RPC stack");
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const Message& outcall = mStack.top();
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// in the parent, seqno's increase from 0, and in the
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// child, they decrease from 0
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if ((!mChild && recvd.seqno() < outcall.seqno()) ||
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(mChild && recvd.seqno() > outcall.seqno())) {
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mOutOfTurnReplies[recvd.seqno()] = recvd;
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continue;
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}
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// FIXME/cjones: handle error
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RPC_ASSERT(
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recvd.is_reply_error() ||
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(recvd.type() == (outcall.type()+1) &&
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recvd.seqno() == outcall.seqno()),
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"somebody's misbehavin'", "rpc", true);
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// we received a reply to our most recent outstanding
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// call. pop this frame and return the reply
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mStack.pop();
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bool isError = recvd.is_reply_error();
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if (!isError) {
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*reply = recvd;
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}
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if (0 == StackDepth()) {
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RPC_ASSERT(
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mOutOfTurnReplies.empty(),
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"still have pending replies with no pending out-calls",
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"rpc", true);
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}
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// finished with this RPC stack frame
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return !isError;
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}
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// in-call. process in a new stack frame.
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// "snapshot" the current stack depth while we own the Monitor
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size_t stackDepth = StackDepth();
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{
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MonitorAutoUnlock unlock(*mMonitor);
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// someone called in to us from the other side. handle the call
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CxxStackFrame f(*this, IN_MESSAGE, &recvd);
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Incall(recvd, stackDepth);
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// FIXME/cjones: error handling
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}
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}
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return true;
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}
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void
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RPCChannel::MaybeUndeferIncall()
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{
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AssertWorkerThread();
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mMonitor->AssertCurrentThreadOwns();
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if (mDeferred.empty())
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return;
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size_t stackDepth = StackDepth();
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// the other side can only *under*-estimate our actual stack depth
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RPC_ASSERT(mDeferred.top().rpc_remote_stack_depth_guess() <= stackDepth,
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"fatal logic error");
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if (mDeferred.top().rpc_remote_stack_depth_guess() < RemoteViewOfStackDepth(stackDepth))
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return;
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// maybe time to process this message
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Message call = mDeferred.top();
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mDeferred.pop();
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// fix up fudge factor we added to account for race
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RPC_ASSERT(0 < mRemoteStackDepthGuess, "fatal logic error");
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--mRemoteStackDepthGuess;
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mPending.push_back(call);
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}
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void
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RPCChannel::EnqueuePendingMessages()
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{
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AssertWorkerThread();
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mMonitor->AssertCurrentThreadOwns();
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MaybeUndeferIncall();
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for (size_t i = 0; i < mDeferred.size(); ++i)
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mWorkerLoop->PostTask(
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FROM_HERE,
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new DequeueTask(mDequeueOneTask));
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// XXX performance tuning knob: could process all or k pending
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// messages here, rather than enqueuing for later processing
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for (size_t i = 0; i < mPending.size(); ++i)
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mWorkerLoop->PostTask(
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FROM_HERE,
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new DequeueTask(mDequeueOneTask));
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}
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void
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RPCChannel::FlushPendingRPCQueue()
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{
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AssertWorkerThread();
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mMonitor->AssertNotCurrentThreadOwns();
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{
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MonitorAutoLock lock(*mMonitor);
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if (mDeferred.empty()) {
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if (mPending.empty())
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return;
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const Message& last = mPending.back();
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if (!last.is_rpc() || last.is_reply())
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return;
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}
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}
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while (OnMaybeDequeueOne());
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}
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bool
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RPCChannel::OnMaybeDequeueOne()
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{
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// XXX performance tuning knob: could process all or k pending
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// messages here
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AssertWorkerThread();
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mMonitor->AssertNotCurrentThreadOwns();
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Message recvd;
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{
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MonitorAutoLock lock(*mMonitor);
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if (!Connected()) {
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ReportConnectionError("RPCChannel");
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return false;
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}
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if (!mDeferred.empty())
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MaybeUndeferIncall();
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if (mPending.empty())
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return false;
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recvd = mPending.front();
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mPending.pop_front();
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}
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if (IsOnCxxStack() && recvd.is_rpc() && recvd.is_reply()) {
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// We probably just received a reply in a nested loop for an
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// RPC call sent before entering that loop.
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mOutOfTurnReplies[recvd.seqno()] = recvd;
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return false;
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}
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CxxStackFrame f(*this, IN_MESSAGE, &recvd);
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if (recvd.is_rpc())
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Incall(recvd, 0);
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else if (recvd.is_sync())
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SyncChannel::OnDispatchMessage(recvd);
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else
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AsyncChannel::OnDispatchMessage(recvd);
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return true;
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}
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size_t
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RPCChannel::RemoteViewOfStackDepth(size_t stackDepth) const
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{
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AssertWorkerThread();
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return stackDepth - mOutOfTurnReplies.size();
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}
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void
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RPCChannel::Incall(const Message& call, size_t stackDepth)
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{
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AssertWorkerThread();
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mMonitor->AssertNotCurrentThreadOwns();
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RPC_ASSERT(call.is_rpc() && !call.is_reply(), "wrong message type");
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// Race detection: see the long comment near
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// mRemoteStackDepthGuess in RPCChannel.h. "Remote" stack depth
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// means our side, and "local" means other side.
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if (call.rpc_remote_stack_depth_guess() != RemoteViewOfStackDepth(stackDepth)) {
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// RPC in-calls have raced.
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// the "winner", if there is one, gets to defer processing of
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// the other side's in-call
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bool defer;
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const char* winner;
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switch (Listener()->MediateRPCRace(mChild ? call : mStack.top(),
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mChild ? mStack.top() : call)) {
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case RRPChildWins:
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winner = "child";
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defer = mChild;
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break;
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case RRPParentWins:
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winner = "parent";
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defer = !mChild;
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break;
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case RRPError:
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NS_RUNTIMEABORT("NYI: 'Error' RPC race policy");
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return;
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default:
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NS_RUNTIMEABORT("not reached");
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return;
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}
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if (LoggingEnabled()) {
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printf_stderr(" (%s: %s won, so we're%sdeferring)\n",
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mChild ? "child" : "parent", winner,
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defer ? " " : " not ");
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}
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if (defer) {
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// we now know the other side's stack has one more frame
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// than we thought
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++mRemoteStackDepthGuess; // decremented in MaybeProcessDeferred()
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mDeferred.push(call);
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return;
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}
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// we "lost" and need to process the other side's in-call.
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// don't need to fix up the mRemoteStackDepthGuess here,
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// because we're just about to increment it in DispatchCall(),
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// which will make it correct again
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}
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#ifdef OS_WIN
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SyncStackFrame frame(this, true);
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#endif
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DispatchIncall(call);
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}
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void
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RPCChannel::DispatchIncall(const Message& call)
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{
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AssertWorkerThread();
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mMonitor->AssertNotCurrentThreadOwns();
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RPC_ASSERT(call.is_rpc() && !call.is_reply(),
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"wrong message type");
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Message* reply = nullptr;
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++mRemoteStackDepthGuess;
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Result rv = Listener()->OnCallReceived(call, reply);
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--mRemoteStackDepthGuess;
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if (!MaybeHandleError(rv, "RPCChannel")) {
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delete reply;
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reply = new Message();
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reply->set_rpc();
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reply->set_reply();
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reply->set_reply_error();
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}
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reply->set_seqno(call.seqno());
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{
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MonitorAutoLock lock(*mMonitor);
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if (ChannelConnected == mChannelState)
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mLink->SendMessage(reply);
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}
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}
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bool
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RPCChannel::BlockChild()
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{
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AssertWorkerThread();
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if (mChild)
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NS_RUNTIMEABORT("child tried to block parent");
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MonitorAutoLock lock(*mMonitor);
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SendSpecialMessage(new BlockChildMessage());
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return true;
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}
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bool
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RPCChannel::UnblockChild()
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{
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AssertWorkerThread();
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if (mChild)
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NS_RUNTIMEABORT("child tried to unblock parent");
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MonitorAutoLock lock(*mMonitor);
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SendSpecialMessage(new UnblockChildMessage());
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return true;
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}
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bool
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RPCChannel::OnSpecialMessage(uint16_t id, const Message& msg)
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{
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AssertWorkerThread();
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switch (id) {
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case BLOCK_CHILD_MESSAGE_TYPE:
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BlockOnParent();
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return true;
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case UNBLOCK_CHILD_MESSAGE_TYPE:
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UnblockFromParent();
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return true;
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default:
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return SyncChannel::OnSpecialMessage(id, msg);
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}
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}
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void
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RPCChannel::BlockOnParent()
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{
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AssertWorkerThread();
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if (!mChild)
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NS_RUNTIMEABORT("child tried to block parent");
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MonitorAutoLock lock(*mMonitor);
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if (mBlockedOnParent || AwaitingSyncReply() || 0 < StackDepth())
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NS_RUNTIMEABORT("attempt to block child when it's already blocked");
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mBlockedOnParent = true;
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do {
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// XXX this dispatch loop shares some similarities with the
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// one in Call(), but the logic is simpler and different
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// enough IMHO to warrant its own dispatch loop
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while (Connected() && mPending.empty() && mBlockedOnParent) {
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WaitForNotify();
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}
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if (!Connected()) {
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mBlockedOnParent = false;
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ReportConnectionError("RPCChannel");
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break;
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}
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if (!mPending.empty()) {
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Message recvd = mPending.front();
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mPending.pop_front();
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MonitorAutoUnlock unlock(*mMonitor);
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CxxStackFrame f(*this, IN_MESSAGE, &recvd);
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if (recvd.is_rpc()) {
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// stack depth must be 0 here
|
|
Incall(recvd, 0);
|
|
}
|
|
else if (recvd.is_sync()) {
|
|
SyncChannel::OnDispatchMessage(recvd);
|
|
}
|
|
else {
|
|
AsyncChannel::OnDispatchMessage(recvd);
|
|
}
|
|
}
|
|
} while (mBlockedOnParent);
|
|
|
|
EnqueuePendingMessages();
|
|
}
|
|
|
|
void
|
|
RPCChannel::UnblockFromParent()
|
|
{
|
|
AssertWorkerThread();
|
|
|
|
if (!mChild)
|
|
NS_RUNTIMEABORT("child tried to block parent");
|
|
MonitorAutoLock lock(*mMonitor);
|
|
mBlockedOnParent = false;
|
|
}
|
|
|
|
void
|
|
RPCChannel::ExitedCxxStack()
|
|
{
|
|
Listener()->OnExitedCxxStack();
|
|
if (mSawRPCOutMsg) {
|
|
MonitorAutoLock lock(*mMonitor);
|
|
// see long comment in OnMaybeDequeueOne()
|
|
EnqueuePendingMessages();
|
|
mSawRPCOutMsg = false;
|
|
}
|
|
}
|
|
|
|
void
|
|
RPCChannel::DebugAbort(const char* file, int line, const char* cond,
|
|
const char* why,
|
|
const char* type, bool reply) const
|
|
{
|
|
printf_stderr("###!!! [RPCChannel][%s][%s:%d] "
|
|
"Assertion (%s) failed. %s (triggered by %s%s)\n",
|
|
mChild ? "Child" : "Parent",
|
|
file, line, cond,
|
|
why,
|
|
type, reply ? "reply" : "");
|
|
// technically we need the mutex for this, but we're dying anyway
|
|
DumpRPCStack(" ");
|
|
printf_stderr(" remote RPC stack guess: %lu\n",
|
|
mRemoteStackDepthGuess);
|
|
printf_stderr(" deferred stack size: %lu\n",
|
|
mDeferred.size());
|
|
printf_stderr(" out-of-turn RPC replies stack size: %lu\n",
|
|
mOutOfTurnReplies.size());
|
|
printf_stderr(" Pending queue size: %lu, front to back:\n",
|
|
mPending.size());
|
|
|
|
MessageQueue pending = mPending;
|
|
while (!pending.empty()) {
|
|
printf_stderr(" [ %s%s ]\n",
|
|
pending.front().is_rpc() ? "rpc" :
|
|
(pending.front().is_sync() ? "sync" : "async"),
|
|
pending.front().is_reply() ? "reply" : "");
|
|
pending.pop_front();
|
|
}
|
|
|
|
NS_RUNTIMEABORT(why);
|
|
}
|
|
|
|
void
|
|
RPCChannel::DumpRPCStack(const char* const pfx) const
|
|
{
|
|
NS_WARN_IF_FALSE(MessageLoop::current() != mWorkerLoop,
|
|
"The worker thread had better be paused in a debugger!");
|
|
|
|
printf_stderr("%sRPCChannel 'backtrace':\n", pfx);
|
|
|
|
// print a python-style backtrace, first frame to last
|
|
for (uint32_t i = 0; i < mCxxStackFrames.size(); ++i) {
|
|
int32_t id;
|
|
const char* dir, *sems, *name;
|
|
mCxxStackFrames[i].Describe(&id, &dir, &sems, &name);
|
|
|
|
printf_stderr("%s[(%u) %s %s %s(actor=%d) ]\n", pfx,
|
|
i, dir, sems, name, id);
|
|
}
|
|
}
|
|
|
|
//
|
|
// The methods below run in the context of the link thread, and can proxy
|
|
// back to the methods above
|
|
//
|
|
|
|
void
|
|
RPCChannel::OnMessageReceivedFromLink(const Message& msg)
|
|
{
|
|
AssertLinkThread();
|
|
mMonitor->AssertCurrentThreadOwns();
|
|
|
|
if (MaybeInterceptSpecialIOMessage(msg))
|
|
return;
|
|
|
|
// regardless of the RPC stack, if we're awaiting a sync reply, we
|
|
// know that it needs to be immediately handled to unblock us.
|
|
if (AwaitingSyncReply() && msg.is_sync()) {
|
|
// wake up worker thread waiting at SyncChannel::Send
|
|
mRecvd = msg;
|
|
NotifyWorkerThread();
|
|
return;
|
|
}
|
|
|
|
bool compressMessage = (msg.compress() && !mPending.empty() &&
|
|
mPending.back().type() == msg.type() &&
|
|
mPending.back().routing_id() == msg.routing_id());
|
|
if (compressMessage) {
|
|
// This message type has compression enabled, and the back of
|
|
// the queue was the same message type and routed to the same
|
|
// destination. Replace it with the newer message.
|
|
MOZ_ASSERT(mPending.back().compress());
|
|
mPending.pop_back();
|
|
}
|
|
|
|
mPending.push_back(msg);
|
|
|
|
if (0 == StackDepth() && !mBlockedOnParent) {
|
|
// the worker thread might be idle, make sure it wakes up
|
|
if (!compressMessage) {
|
|
// If we compressed away the previous message, we'll reuse
|
|
// its pending task.
|
|
mWorkerLoop->PostTask(FROM_HERE, new DequeueTask(mDequeueOneTask));
|
|
}
|
|
}
|
|
else if (!AwaitingSyncReply())
|
|
NotifyWorkerThread();
|
|
}
|
|
|
|
|
|
void
|
|
RPCChannel::OnChannelErrorFromLink()
|
|
{
|
|
AssertLinkThread();
|
|
mMonitor->AssertCurrentThreadOwns();
|
|
|
|
if (0 < StackDepth())
|
|
NotifyWorkerThread();
|
|
|
|
SyncChannel::OnChannelErrorFromLink();
|
|
}
|
|
|
|
} // namespace ipc
|
|
} // namespace mozilla
|
|
|