зеркало из https://github.com/mozilla/gecko-dev.git
565 строки
15 KiB
C++
565 строки
15 KiB
C++
/* vim:set ts=2 sw=2 et cindent: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "nsSocketTransport2.h"
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#include "nsServerSocket.h"
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#include "nsProxyRelease.h"
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#include "nsAutoPtr.h"
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#include "nsError.h"
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#include "nsNetCID.h"
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#include "prnetdb.h"
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#include "prio.h"
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#include "nsThreadUtils.h"
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#include "mozilla/Attributes.h"
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#include "mozilla/EndianUtils.h"
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#include "mozilla/net/DNS.h"
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#include "nsServiceManagerUtils.h"
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#include "nsIFile.h"
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namespace mozilla { namespace net {
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//-----------------------------------------------------------------------------
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typedef void (nsServerSocket:: *nsServerSocketFunc)(void);
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static nsresult
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PostEvent(nsServerSocket *s, nsServerSocketFunc func)
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{
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nsCOMPtr<nsIRunnable> ev = NewRunnableMethod("net::PostEvent", s, func);
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if (!gSocketTransportService)
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return NS_ERROR_FAILURE;
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return gSocketTransportService->Dispatch(ev, NS_DISPATCH_NORMAL);
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}
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//-----------------------------------------------------------------------------
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// nsServerSocket
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//-----------------------------------------------------------------------------
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nsServerSocket::nsServerSocket()
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: mFD(nullptr)
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, mLock("nsServerSocket.mLock")
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, mAttached(false)
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, mKeepWhenOffline(false)
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{
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// we want to be able to access the STS directly, and it may not have been
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// constructed yet. the STS constructor sets gSocketTransportService.
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if (!gSocketTransportService)
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{
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// This call can fail if we're offline, for example.
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nsCOMPtr<nsISocketTransportService> sts =
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do_GetService(NS_SOCKETTRANSPORTSERVICE_CONTRACTID);
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}
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// make sure the STS sticks around as long as we do
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NS_IF_ADDREF(gSocketTransportService);
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}
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nsServerSocket::~nsServerSocket()
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{
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Close(); // just in case :)
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// release our reference to the STS
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nsSocketTransportService *serv = gSocketTransportService;
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NS_IF_RELEASE(serv);
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}
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void
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nsServerSocket::OnMsgClose()
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{
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SOCKET_LOG(("nsServerSocket::OnMsgClose [this=%p]\n", this));
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if (NS_FAILED(mCondition))
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return;
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// tear down socket. this signals the STS to detach our socket handler.
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mCondition = NS_BINDING_ABORTED;
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// if we are attached, then we'll close the socket in our OnSocketDetached.
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// otherwise, call OnSocketDetached from here.
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if (!mAttached)
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OnSocketDetached(mFD);
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}
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void
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nsServerSocket::OnMsgAttach()
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{
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SOCKET_LOG(("nsServerSocket::OnMsgAttach [this=%p]\n", this));
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if (NS_FAILED(mCondition))
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return;
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mCondition = TryAttach();
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// if we hit an error while trying to attach then bail...
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if (NS_FAILED(mCondition))
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{
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NS_ASSERTION(!mAttached, "should not be attached already");
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OnSocketDetached(mFD);
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}
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}
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nsresult
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nsServerSocket::TryAttach()
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{
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nsresult rv;
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if (!gSocketTransportService)
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return NS_ERROR_FAILURE;
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//
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// find out if it is going to be ok to attach another socket to the STS.
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// if not then we have to wait for the STS to tell us that it is ok.
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// the notification is asynchronous, which means that when we could be
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// in a race to call AttachSocket once notified. for this reason, when
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// we get notified, we just re-enter this function. as a result, we are
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// sure to ask again before calling AttachSocket. in this way we deal
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// with the race condition. though it isn't the most elegant solution,
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// it is far simpler than trying to build a system that would guarantee
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// FIFO ordering (which wouldn't even be that valuable IMO). see bug
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// 194402 for more info.
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//
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if (!gSocketTransportService->CanAttachSocket())
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{
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nsCOMPtr<nsIRunnable> event = NewRunnableMethod(
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"net::nsServerSocket::OnMsgAttach", this, &nsServerSocket::OnMsgAttach);
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if (!event)
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return NS_ERROR_OUT_OF_MEMORY;
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nsresult rv = gSocketTransportService->NotifyWhenCanAttachSocket(event);
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if (NS_FAILED(rv))
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return rv;
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}
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//
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// ok, we can now attach our socket to the STS for polling
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//
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rv = gSocketTransportService->AttachSocket(mFD, this);
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if (NS_FAILED(rv))
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return rv;
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mAttached = true;
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//
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// now, configure our poll flags for listening...
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//
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mPollFlags = (PR_POLL_READ | PR_POLL_EXCEPT);
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return NS_OK;
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}
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void
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nsServerSocket::CreateClientTransport(PRFileDesc* aClientFD,
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const NetAddr& aClientAddr)
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{
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RefPtr<nsSocketTransport> trans = new nsSocketTransport;
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if (NS_WARN_IF(!trans)) {
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mCondition = NS_ERROR_OUT_OF_MEMORY;
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return;
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}
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nsresult rv = trans->InitWithConnectedSocket(aClientFD, &aClientAddr);
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if (NS_WARN_IF(NS_FAILED(rv))) {
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mCondition = rv;
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return;
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}
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mListener->OnSocketAccepted(this, trans);
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}
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//-----------------------------------------------------------------------------
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// nsServerSocket::nsASocketHandler
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//-----------------------------------------------------------------------------
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void
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nsServerSocket::OnSocketReady(PRFileDesc *fd, int16_t outFlags)
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{
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NS_ASSERTION(NS_SUCCEEDED(mCondition), "oops");
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NS_ASSERTION(mFD == fd, "wrong file descriptor");
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NS_ASSERTION(outFlags != -1, "unexpected timeout condition reached");
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if (outFlags & (PR_POLL_ERR | PR_POLL_HUP | PR_POLL_NVAL))
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{
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NS_WARNING("error polling on listening socket");
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mCondition = NS_ERROR_UNEXPECTED;
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return;
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}
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PRFileDesc *clientFD;
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PRNetAddr prClientAddr;
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NetAddr clientAddr;
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// NSPR doesn't tell us the peer address's length (as provided by the
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// 'accept' system call), so we can't distinguish between named,
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// unnamed, and abstract peer addresses. Clear prClientAddr first, so
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// that the path will at least be reliably empty for unnamed and
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// abstract addresses, and not garbage when the peer is unnamed.
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memset(&prClientAddr, 0, sizeof(prClientAddr));
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clientFD = PR_Accept(mFD, &prClientAddr, PR_INTERVAL_NO_WAIT);
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PRNetAddrToNetAddr(&prClientAddr, &clientAddr);
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if (!clientFD) {
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NS_WARNING("PR_Accept failed");
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mCondition = NS_ERROR_UNEXPECTED;
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return;
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}
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// Accept succeeded, create socket transport and notify consumer
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CreateClientTransport(clientFD, clientAddr);
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}
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void
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nsServerSocket::OnSocketDetached(PRFileDesc *fd)
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{
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// force a failure condition if none set; maybe the STS is shutting down :-/
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if (NS_SUCCEEDED(mCondition))
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mCondition = NS_ERROR_ABORT;
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if (mFD)
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{
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NS_ASSERTION(mFD == fd, "wrong file descriptor");
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PR_Close(mFD);
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mFD = nullptr;
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}
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if (mListener)
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{
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mListener->OnStopListening(this, mCondition);
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// need to atomically clear mListener. see our Close() method.
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RefPtr<nsIServerSocketListener> listener = nullptr;
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{
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MutexAutoLock lock(mLock);
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listener = mListener.forget();
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}
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// XXX we need to proxy the release to the listener's target thread to work
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// around bug 337492.
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if (listener) {
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NS_ProxyRelease(
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"nsServerSocket::mListener", mListenerTarget, listener.forget());
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}
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}
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}
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void
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nsServerSocket::IsLocal(bool *aIsLocal)
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{
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#if defined(XP_UNIX)
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// Unix-domain sockets are always local.
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if (mAddr.raw.family == PR_AF_LOCAL)
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{
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*aIsLocal = true;
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return;
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}
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#endif
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// If bound to loopback, this server socket only accepts local connections.
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*aIsLocal = PR_IsNetAddrType(&mAddr, PR_IpAddrLoopback);
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}
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void
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nsServerSocket::KeepWhenOffline(bool *aKeepWhenOffline)
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{
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*aKeepWhenOffline = mKeepWhenOffline;
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}
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//-----------------------------------------------------------------------------
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// nsServerSocket::nsISupports
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//-----------------------------------------------------------------------------
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NS_IMPL_ISUPPORTS(nsServerSocket, nsIServerSocket)
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//-----------------------------------------------------------------------------
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// nsServerSocket::nsIServerSocket
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//-----------------------------------------------------------------------------
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NS_IMETHODIMP
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nsServerSocket::Init(int32_t aPort, bool aLoopbackOnly, int32_t aBackLog)
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{
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return InitSpecialConnection(aPort, aLoopbackOnly ? LoopbackOnly : 0, aBackLog);
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}
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NS_IMETHODIMP
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nsServerSocket::InitWithFilename(nsIFile *aPath, uint32_t aPermissions, int32_t aBacklog)
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{
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#if defined(XP_UNIX)
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nsresult rv;
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nsAutoCString path;
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rv = aPath->GetNativePath(path);
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if (NS_FAILED(rv))
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return rv;
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// Create a Unix domain PRNetAddr referring to the given path.
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PRNetAddr addr;
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if (path.Length() > sizeof(addr.local.path) - 1)
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return NS_ERROR_FILE_NAME_TOO_LONG;
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addr.local.family = PR_AF_LOCAL;
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memcpy(addr.local.path, path.get(), path.Length());
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addr.local.path[path.Length()] = '\0';
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rv = InitWithAddress(&addr, aBacklog);
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if (NS_FAILED(rv))
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return rv;
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return aPath->SetPermissions(aPermissions);
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#else
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return NS_ERROR_SOCKET_ADDRESS_NOT_SUPPORTED;
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#endif
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}
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NS_IMETHODIMP
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nsServerSocket::InitSpecialConnection(int32_t aPort, nsServerSocketFlag aFlags,
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int32_t aBackLog)
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{
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PRNetAddrValue val;
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PRNetAddr addr;
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if (aPort < 0)
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aPort = 0;
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if (aFlags & nsIServerSocket::LoopbackOnly)
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val = PR_IpAddrLoopback;
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else
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val = PR_IpAddrAny;
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PR_SetNetAddr(val, PR_AF_INET, aPort, &addr);
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mKeepWhenOffline = ((aFlags & nsIServerSocket::KeepWhenOffline) != 0);
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return InitWithAddress(&addr, aBackLog);
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}
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NS_IMETHODIMP
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nsServerSocket::InitWithAddress(const PRNetAddr *aAddr, int32_t aBackLog)
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{
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NS_ENSURE_TRUE(mFD == nullptr, NS_ERROR_ALREADY_INITIALIZED);
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nsresult rv;
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//
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// configure listening socket...
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//
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mFD = PR_OpenTCPSocket(aAddr->raw.family);
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if (!mFD)
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{
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NS_WARNING("unable to create server socket");
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return ErrorAccordingToNSPR(PR_GetError());
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}
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PRSocketOptionData opt;
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opt.option = PR_SockOpt_Reuseaddr;
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opt.value.reuse_addr = true;
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PR_SetSocketOption(mFD, &opt);
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opt.option = PR_SockOpt_Nonblocking;
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opt.value.non_blocking = true;
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PR_SetSocketOption(mFD, &opt);
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if (PR_Bind(mFD, aAddr) != PR_SUCCESS)
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{
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NS_WARNING("failed to bind socket");
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goto fail;
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}
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if (aBackLog < 0)
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aBackLog = 5; // seems like a reasonable default
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if (PR_Listen(mFD, aBackLog) != PR_SUCCESS)
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{
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NS_WARNING("cannot listen on socket");
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goto fail;
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}
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// get the resulting socket address, which may be different than what
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// we passed to bind.
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if (PR_GetSockName(mFD, &mAddr) != PR_SUCCESS)
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{
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NS_WARNING("cannot get socket name");
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goto fail;
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}
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// Set any additional socket defaults needed by child classes
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rv = SetSocketDefaults();
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if (NS_WARN_IF(NS_FAILED(rv))) {
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goto fail;
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}
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// wait until AsyncListen is called before polling the socket for
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// client connections.
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return NS_OK;
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fail:
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rv = ErrorAccordingToNSPR(PR_GetError());
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Close();
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return rv;
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}
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NS_IMETHODIMP
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nsServerSocket::Close()
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{
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{
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MutexAutoLock lock(mLock);
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// we want to proxy the close operation to the socket thread if a listener
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// has been set. otherwise, we should just close the socket here...
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if (!mListener)
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{
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if (mFD)
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{
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PR_Close(mFD);
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mFD = nullptr;
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}
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return NS_OK;
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}
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}
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return PostEvent(this, &nsServerSocket::OnMsgClose);
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}
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namespace {
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class ServerSocketListenerProxy final : public nsIServerSocketListener
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{
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~ServerSocketListenerProxy() {}
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public:
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explicit ServerSocketListenerProxy(nsIServerSocketListener* aListener)
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: mListener(new nsMainThreadPtrHolder<nsIServerSocketListener>(
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"ServerSocketListenerProxy::mListener", aListener))
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, mTarget(GetCurrentThreadEventTarget())
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{ }
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NS_DECL_THREADSAFE_ISUPPORTS
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NS_DECL_NSISERVERSOCKETLISTENER
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class OnSocketAcceptedRunnable : public Runnable
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{
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public:
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OnSocketAcceptedRunnable(
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const nsMainThreadPtrHandle<nsIServerSocketListener>& aListener,
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nsIServerSocket* aServ,
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nsISocketTransport* aTransport)
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: Runnable("net::ServerSocketListenerProxy::OnSocketAcceptedRunnable")
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, mListener(aListener)
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, mServ(aServ)
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, mTransport(aTransport)
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{ }
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NS_DECL_NSIRUNNABLE
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private:
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nsMainThreadPtrHandle<nsIServerSocketListener> mListener;
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nsCOMPtr<nsIServerSocket> mServ;
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nsCOMPtr<nsISocketTransport> mTransport;
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};
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class OnStopListeningRunnable : public Runnable
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{
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public:
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OnStopListeningRunnable(
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const nsMainThreadPtrHandle<nsIServerSocketListener>& aListener,
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nsIServerSocket* aServ,
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nsresult aStatus)
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: Runnable("net::ServerSocketListenerProxy::OnStopListeningRunnable")
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, mListener(aListener)
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, mServ(aServ)
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, mStatus(aStatus)
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{ }
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NS_DECL_NSIRUNNABLE
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private:
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nsMainThreadPtrHandle<nsIServerSocketListener> mListener;
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nsCOMPtr<nsIServerSocket> mServ;
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nsresult mStatus;
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};
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private:
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nsMainThreadPtrHandle<nsIServerSocketListener> mListener;
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nsCOMPtr<nsIEventTarget> mTarget;
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};
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NS_IMPL_ISUPPORTS(ServerSocketListenerProxy,
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nsIServerSocketListener)
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NS_IMETHODIMP
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ServerSocketListenerProxy::OnSocketAccepted(nsIServerSocket* aServ,
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nsISocketTransport* aTransport)
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{
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RefPtr<OnSocketAcceptedRunnable> r =
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new OnSocketAcceptedRunnable(mListener, aServ, aTransport);
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return mTarget->Dispatch(r, NS_DISPATCH_NORMAL);
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}
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NS_IMETHODIMP
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ServerSocketListenerProxy::OnStopListening(nsIServerSocket* aServ,
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nsresult aStatus)
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{
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RefPtr<OnStopListeningRunnable> r =
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new OnStopListeningRunnable(mListener, aServ, aStatus);
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return mTarget->Dispatch(r, NS_DISPATCH_NORMAL);
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}
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NS_IMETHODIMP
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ServerSocketListenerProxy::OnSocketAcceptedRunnable::Run()
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{
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mListener->OnSocketAccepted(mServ, mTransport);
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return NS_OK;
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}
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NS_IMETHODIMP
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ServerSocketListenerProxy::OnStopListeningRunnable::Run()
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{
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mListener->OnStopListening(mServ, mStatus);
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return NS_OK;
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}
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} // namespace
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NS_IMETHODIMP
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nsServerSocket::AsyncListen(nsIServerSocketListener *aListener)
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{
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// ensuring mFD implies ensuring mLock
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NS_ENSURE_TRUE(mFD, NS_ERROR_NOT_INITIALIZED);
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NS_ENSURE_TRUE(mListener == nullptr, NS_ERROR_IN_PROGRESS);
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{
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MutexAutoLock lock(mLock);
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mListener = new ServerSocketListenerProxy(aListener);
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mListenerTarget = GetCurrentThreadEventTarget();
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}
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// Child classes may need to do additional setup just before listening begins
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nsresult rv = OnSocketListen();
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if (NS_WARN_IF(NS_FAILED(rv))) {
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return rv;
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}
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return PostEvent(this, &nsServerSocket::OnMsgAttach);
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}
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NS_IMETHODIMP
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nsServerSocket::GetPort(int32_t *aResult)
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{
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// no need to enter the lock here
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uint16_t port;
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if (mAddr.raw.family == PR_AF_INET)
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port = mAddr.inet.port;
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else if (mAddr.raw.family == PR_AF_INET6)
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port = mAddr.ipv6.port;
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else
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return NS_ERROR_FAILURE;
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*aResult = static_cast<int32_t>(NetworkEndian::readUint16(&port));
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return NS_OK;
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}
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NS_IMETHODIMP
|
|
nsServerSocket::GetAddress(PRNetAddr *aResult)
|
|
{
|
|
// no need to enter the lock here
|
|
memcpy(aResult, &mAddr, sizeof(mAddr));
|
|
return NS_OK;
|
|
}
|
|
|
|
} // namespace net
|
|
} // namespace mozilla
|