gecko-dev/layout/reftests/transform-3d
Glenn Watson e23265ad97 Bug 1523882 - Rework snapping logic in clip mask generate to fix uneven box shadows. r=kvark,nical
Differential Revision: https://phabricator.services.mozilla.com/D18060

--HG--
extra : moz-landing-system : lando
2019-01-31 20:18:18 +00:00
..
1035611-1-ref.html Backed out changeset c488bab447bd (bug 1215412) for R15 Test failures 2015-10-29 10:06:13 +01:00
1035611-1.html
1157984-1.html
1245450-1.html Bug 1245450 - Only setup AutoSaveRestorePerspectiveIndex for the descendants of the element with perspective. r=roc 2016-02-15 23:21:52 +13:00
1271058-1-ref.html Bug 1271058 - Use Layers effective opacity for determining if it is opaque. r=mstange 2016-05-10 12:42:57 +12:00
1271058-1.html Bug 1271058 - Use Layers effective opacity for determining if it is opaque. r=mstange 2016-05-10 12:42:57 +12:00
1467277-1.html Bug 1467277 - Avoid getting zero normalized vector of rotate3d when setting a rotate matrix. r=nical 2018-07-05 15:40:39 -07:00
animate-backface-hidden.html Bug 1506860 - Revert the workaround that we did in bug 1504929. r=birtles 2018-11-26 01:35:10 +00:00
animate-cube-degrees-ref.html
animate-cube-degrees-zoom-ref.html
animate-cube-degrees-zoom.html
animate-cube-degrees.html
animate-cube-radians-ref.html
animate-cube-radians-zoom-ref.html
animate-cube-radians-zoom.html
animate-cube-radians.html
animate-preserve3d-child.html Bug 1506860 - Revert the workaround that we did in bug 1504929. r=birtles 2018-11-26 01:35:10 +00:00
animate-preserve3d-parent.html Bug 1506860 - Revert the workaround that we did in bug 1504929. r=birtles 2018-11-26 01:35:10 +00:00
animate-preserve3d-ref.html
backface-visibility-1a.html
backface-visibility-1b.html
backface-visibility-1c.html
backface-visibility-2-ref.html
backface-visibility-2.html
backface-visibility-3-ref.html
backface-visibility-3.html
component-alpha-1-ref.html Bug 1332268 - Update EffectComponentAlpha texture coordinates when rendering split layers r=mattwoodrow 2017-01-19 21:16:30 +01:00
component-alpha-1.html Bug 1332268 - Update EffectComponentAlpha texture coordinates when rendering split layers r=mattwoodrow 2017-01-19 21:16:30 +01:00
green-rect.html
intermediate-1-ref.html Bug 1346777 - Transform layer geometry properly when intermediate surface is used r=mattwoodrow 2017-03-16 21:51:54 +01:00
intermediate-1.html Bug 1346777 - Transform layer geometry properly when intermediate surface is used r=mattwoodrow 2017-03-16 21:51:54 +01:00
mask-layer-1.html Bug 1269321: Part 4 - Add tests. r=thinker 2016-06-30 18:10:49 +02:00
mask-layer-2.html Bug 1269321: Part 4 - Add tests. r=thinker 2016-06-30 18:10:49 +02:00
mask-layer-3.html Bug 1269321: Part 4 - Add tests. r=thinker 2016-06-30 18:10:49 +02:00
mask-layer-ref.html Bug 1269321: Part 4 - Add tests. r=thinker 2016-06-30 18:10:49 +02:00
matrix3d-1-ref.html
matrix3d-1a.html
matrix3d-2-ref.html
matrix3d-2a.html
nested-transform-1-ref.html Bug 1333934 - Transform layer geometry only once r=mattwoodrow 2017-01-25 18:05:10 +01:00
nested-transform-1.html Bug 1333934 - Transform layer geometry only once r=mattwoodrow 2017-01-25 18:05:10 +01:00
opacity-preserve3d-1-ref.html Bug 1283827 - Flatten transform-style:preserve-3d when combined with opacity. r=dbaron 2016-07-02 14:47:12 +02:00
opacity-preserve3d-1.html Bug 1250718 - Don't flatten opacity to an intermediate surface when used in the middle of preserve-3d. r=thinker 2016-03-18 09:23:51 +13:00
opacity-preserve3d-2-ref.html Bug 1283827 - Flatten transform-style:preserve-3d when combined with opacity. r=dbaron 2016-07-02 14:47:12 +02:00
opacity-preserve3d-2.html Bug 1250718 - Don't flatten opacity to an intermediate surface when used in the middle of preserve-3d. r=thinker 2016-03-18 09:23:51 +13:00
opacity-preserve3d-3-ref.html Bug 1283827 - Flatten transform-style:preserve-3d when combined with opacity. r=dbaron 2016-07-02 14:47:12 +02:00
opacity-preserve3d-3.html Bug 1250718 - Don't flatten opacity to an intermediate surface when used in the middle of preserve-3d. r=thinker 2016-03-18 09:23:51 +13:00
opacity-preserve3d-4-ref.html Bug 1283827 - Flatten transform-style:preserve-3d when combined with opacity. r=dbaron 2016-07-02 14:47:12 +02:00
opacity-preserve3d-4.html Bug 1250718 - Don't flatten opacity to an intermediate surface when used in the middle of preserve-3d. r=thinker 2016-03-18 09:23:51 +13:00
opacity-preserve3d-5-ref.html Bug 1319825 - Update the overflow areas of all descendants when we toggle opacity on a preserve-3d frame. r=tnikkel 2017-02-13 13:09:17 +13:00
opacity-preserve3d-5.html Bug 1319825 - Update the overflow areas of all descendants when we toggle opacity on a preserve-3d frame. r=tnikkel 2017-02-13 13:09:17 +13:00
overflow-hidden-1-ref.html
overflow-hidden-1a.html
perspective-clipping-1-ref.html Bug 1021845 - Before compositing, clip the visible region of a layer to the layer's clip rect. r=mattwoodrow 2015-12-02 22:54:03 +01:00
perspective-clipping-1.html Bug 1021845 - Before compositing, clip the visible region of a layer to the layer's clip rect. r=mattwoodrow 2015-12-02 22:54:03 +01:00
perspective-clipping-2-ref.html Bug 1373335 - Make sure we clip the opaque region in render target coordinate space, since complex transforms mean that we can't always have a rectangular representation of clips in layer space. r=mstange 2017-06-22 12:41:16 +12:00
perspective-clipping-2.html Bug 1373335 - Make sure we clip the opaque region in render target coordinate space, since complex transforms mean that we can't always have a rectangular representation of clips in layer space. r=mstange 2017-06-22 12:41:16 +12:00
perspective-origin-1a.html
perspective-origin-1b.html
perspective-origin-2-ref.html
perspective-origin-2a.html
perspective-origin-3-ref.html
perspective-origin-3a.html
perspective-origin-4-ref.html
perspective-origin-4a.html
perspective-overflow-1-ref.html Bug 1483659 - Ensure that child overflow areas are included in perspective frame overflow areas r=dbaron 2018-09-04 16:25:54 +00:00
perspective-overflow-1.html Bug 1483659 - Ensure that child overflow areas are included in perspective frame overflow areas r=dbaron 2018-09-04 16:25:54 +00:00
perspective-zindex-2.html Bug 1269184 - Make sure we create an nsDisplayWrapList around nsDisplayPerspective items so that the z-index of the perspective frame gets taken into account. r=mstange 2016-05-04 12:56:50 +12:00
perspective-zindex.html Bug 1230774 - Use correct Z order to sort perspective items. r=roc 2016-01-27 23:34:39 +13:00
preserve3d-1-ref.html
preserve3d-1a.html
preserve3d-1b.html
preserve3d-2-ref.html
preserve3d-2a.html
preserve3d-2b.html
preserve3d-2c.html
preserve3d-2d.html
preserve3d-3-ref.html
preserve3d-3a.html
preserve3d-4a.html
preserve3d-5-ref.html
preserve3d-5a.html
preserve3d-6-ref.html Bug 1230780 - Add reftest. r=thinker 2015-12-17 16:22:48 +13:00
preserve3d-6a.html Bug 1230780 - Add reftest. r=thinker 2015-12-17 16:22:48 +13:00
preserve3d-7-ref.html Bug 1229317 - Allow preserve-3d and opacity to be combined on the root element of a preserve-3d chain. r=roc 2016-02-07 23:51:11 +13:00
preserve3d-7a.html Bug 1229317 - Allow preserve-3d and opacity to be combined on the root element of a preserve-3d chain. r=roc 2016-02-07 23:51:11 +13:00
preserve3d-8-ref.html Bug 1397671 - Don't treat SVG transformed frames as being transformed for the purposes of computing Combines3DTransformWithAncestors. r=dbaron 2017-09-26 15:57:56 +13:00
preserve3d-8.html Bug 1397671 - Don't treat SVG transformed frames as being transformed for the purposes of computing Combines3DTransformWithAncestors. r=dbaron 2017-09-26 15:57:56 +13:00
preserve3d-clipped.html
preserve3d-scale.html Bug 1449640. Don't compute a scale for 3d transformed content. r=kats 2018-03-27 17:46:34 -04:00
preserves3d-nested-filter-1-ref.html Bug 1395476 - Do not call mStoredList.RecomputeVisibility for 3d transforms r=mattwoodrow 2017-11-08 02:54:10 +01:00
preserves3d-nested-filter-1.html Bug 1395476 - Do not call mStoredList.RecomputeVisibility for 3d transforms r=mattwoodrow 2017-11-08 02:54:10 +01:00
preserves3d-nested-ref.html Bug 1097464 - Part 3 - Fix and add reftests. r=roc 2015-09-17 08:30:00 +02:00
preserves3d-nested.html Bug 1097464 - Part 3 - Fix and add reftests. r=roc 2015-09-17 08:30:00 +02:00
reftest.list Bug 1523882 - Rework snapping logic in clip mask generate to fix uneven box shadows. r=kvark,nical 2019-01-31 20:18:18 +00:00
rotate3d-1a.html
rotate3d-2a.html
rotatex-1-ref.html
rotatex-1a.html
rotatex-perspective-1a.html
rotatex-perspective-1b.html
rotatex-perspective-1c.html
rotatex-perspective-3-ref.html
rotatex-perspective-3a.html
rotatex-transformorigin-1-ref.html
rotatex-transformorigin-1a.html
rotatey-1-ref.html
rotatey-1a.html
scale3d-1-ref.html
scale3d-all-separate.html
scale3d-all.html
scale3d-xz.html
scale3d-z.html
scalez-1-ref.html
scalez-1a.html
scalezrotatex-1-ref.html
scalezrotatex-1.html
scroll-perspective-1-ref.html
scroll-perspective-1.html
snap-perspective-1-ref.html Bug 1258313 - Add test for snapping transforms with perspective. r=jrmuizel 2016-04-06 15:29:23 +12:00
snap-perspective-1.html Bug 1258313 - Add test for snapping transforms with perspective. r=jrmuizel 2016-04-06 15:29:23 +12:00
sorting-1-ref.html
sorting-1a.html
sorting-2-ref.html
sorting-2a.html
sorting-2b.html
sorting-3a.html
split-intersect1-ref.html Bug 1323797 - Add compositor support for triangle layers (for BasicCompositor backend) - Part 4: Add reftests for plane splitting r=mattwoodrow 2017-01-12 02:20:50 +02:00
split-intersect1.html Bug 1323797 - Add compositor support for triangle layers (for BasicCompositor backend) - Part 4: Add reftests for plane splitting r=mattwoodrow 2017-01-12 02:20:50 +02:00
split-intersect2-ref.html Bug 1323797 - Add compositor support for triangle layers (for BasicCompositor backend) - Part 4: Add reftests for plane splitting r=mattwoodrow 2017-01-12 02:20:50 +02:00
split-intersect2.html Bug 1323797 - Add compositor support for triangle layers (for BasicCompositor backend) - Part 4: Add reftests for plane splitting r=mattwoodrow 2017-01-12 02:20:50 +02:00
split-non-ortho1-ref.html Bug 1323797 - Add compositor support for triangle layers (for BasicCompositor backend) - Part 4: Add reftests for plane splitting r=mattwoodrow 2017-01-12 02:20:50 +02:00
split-non-ortho1.html Bug 1323797 - Add compositor support for triangle layers (for BasicCompositor backend) - Part 4: Add reftests for plane splitting r=mattwoodrow 2017-01-12 02:20:50 +02:00
transform-geometry-1-ref.html Bug 1335159 - Also invert layer local transform r=mattwoodrow 2017-01-31 22:26:46 +01:00
transform-geometry-1.html Bug 1335159 - Also invert layer local transform r=mattwoodrow 2017-01-31 22:26:46 +01:00
transform-style-flat-1-ref.html
transform-style-flat-1a.html
translate3d-1-ref.html
translate3d-1a.html
translatez-1-ref.html
translatez-1a.html
translatez-1b.html
willchange-containing-block.html