зеркало из https://github.com/mozilla/gecko-dev.git
110 строки
3.7 KiB
C++
110 строки
3.7 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_dom_UserActivation_h
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#define mozilla_dom_UserActivation_h
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#include "mozilla/EventForwards.h"
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#include "mozilla/TimeStamp.h"
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#include "nsCycleCollectionParticipant.h"
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#include "nsWrapperCache.h"
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#include "nsPIDOMWindow.h"
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namespace mozilla::dom {
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class UserActivation final : public nsISupports, public nsWrapperCache {
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public:
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// WebIDL UserActivation
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NS_DECL_CYCLE_COLLECTING_ISUPPORTS
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NS_DECL_CYCLE_COLLECTION_WRAPPERCACHE_CLASS(UserActivation)
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explicit UserActivation(nsPIDOMWindowInner* aWindow);
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nsPIDOMWindowInner* GetParentObject() const { return mWindow; }
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JSObject* WrapObject(JSContext* aCx, JS::Handle<JSObject*> aGivenProto) final;
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bool HasBeenActive() const;
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bool IsActive() const;
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// End of WebIDL UserActivation
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enum class State : uint8_t {
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// Not activated.
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None,
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// It is considered as has-been-activated, but not transient-activated given
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// that it is being consumed.
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HasBeenActivated,
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// It is considered as has-been-activated, and also transient-activated if
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// haven't timed out.
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FullActivated,
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EndGuard_
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};
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/**
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* Returns true if the current code is being executed as a result of
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* user input or keyboard input. The former includes anything that is
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* initiated by user, with the exception of page load events or mouse
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* over events. And the latter returns true when one of the user inputs
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* is an input from keyboard. If these methods are called from asynchronously
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* executed code, such as during layout reflows, it will return false.
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*/
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static bool IsHandlingUserInput();
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static bool IsHandlingKeyboardInput();
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/**
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* Returns true if the event is considered as user interaction event. I.e.,
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* enough obvious input to allow to open popup, etc. Otherwise, returns false.
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*/
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static bool IsUserInteractionEvent(const WidgetEvent* aEvent);
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/**
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* StartHandlingUserInput() is called when we start to handle a user input.
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* StopHandlingUserInput() is called when we finish handling a user input.
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* If the caller knows which input event caused that, it should set
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* aMessage to the event message. Otherwise, set eVoidEvent.
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* Note that StopHandlingUserInput() caller should call it with exactly same
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* event message as its corresponding StartHandlingUserInput() call because
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* these methods may count the number of specific event message.
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*/
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static void StartHandlingUserInput(EventMessage aMessage);
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static void StopHandlingUserInput(EventMessage aMessage);
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static TimeStamp GetHandlingInputStart();
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/**
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* Get the timestamp at which the latest user input was handled.
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*
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* Guaranteed to be monotonic. Until the first user input, return
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* the epoch.
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*/
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static TimeStamp LatestUserInputStart();
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private:
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~UserActivation() = default;
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nsCOMPtr<nsPIDOMWindowInner> mWindow;
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};
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/**
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* This class is used while processing real user input. During this time, popups
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* are allowed. For mousedown events, mouse capturing is also permitted.
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*/
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class MOZ_RAII AutoHandlingUserInputStatePusher final {
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public:
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explicit AutoHandlingUserInputStatePusher(bool aIsHandlingUserInput,
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WidgetEvent* aEvent = nullptr);
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~AutoHandlingUserInputStatePusher();
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protected:
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EventMessage mMessage;
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bool mIsHandlingUserInput;
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};
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} // namespace mozilla::dom
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#endif // mozilla_dom_UserActivation_h
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