зеркало из https://github.com/mozilla/gecko-dev.git
242 строки
7.3 KiB
C++
242 строки
7.3 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_TextControlElement_h
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#define mozilla_TextControlElement_h
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#include "mozilla/dom/FromParser.h"
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#include "mozilla/dom/NodeInfo.h"
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#include "nsGenericHTMLElement.h"
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class nsIContent;
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class nsISelectionController;
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class nsFrameSelection;
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class nsTextControlFrame;
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namespace mozilla {
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class ErrorResult;
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class TextControlState;
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class TextEditor;
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/**
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* This abstract class is used for the text control frame to get the editor and
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* selection controller objects, and some helper properties.
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*/
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class TextControlElement : public nsGenericHTMLFormControlElementWithState {
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public:
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TextControlElement(already_AddRefed<dom::NodeInfo>&& aNodeInfo,
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dom::FromParser aFromParser, FormControlType aType)
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: nsGenericHTMLFormControlElementWithState(std::move(aNodeInfo),
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aFromParser, aType){};
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NS_DECL_ISUPPORTS_INHERITED
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NS_DECL_CYCLE_COLLECTION_CLASS_INHERITED(
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TextControlElement, nsGenericHTMLFormControlElementWithState)
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bool IsTextControlElement() const final { return true; }
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NS_IMPL_FROMNODE_HELPER(TextControlElement, IsTextControlElement())
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/**
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* Tell the control that value has been deliberately changed (or not).
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*/
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virtual void SetValueChanged(bool) = 0;
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/**
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* Find out whether this is a single line text control. (text or password)
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* @return whether this is a single line text control
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*/
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virtual bool IsSingleLineTextControl() const = 0;
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/**
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* Find out whether this control is a textarea.
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* @return whether this is a textarea text control
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*/
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virtual bool IsTextArea() const = 0;
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/**
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* Find out whether this is a password control (input type=password)
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* @return whether this is a password ontrol
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*/
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virtual bool IsPasswordTextControl() const = 0;
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/**
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* Get the cols attribute (if textarea) or a default
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* @return the number of columns to use
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*/
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virtual int32_t GetCols() = 0;
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/**
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* Get the column index to wrap at, or -1 if we shouldn't wrap
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*/
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virtual int32_t GetWrapCols() = 0;
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/**
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* Get the rows attribute (if textarea) or a default
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* @return the number of rows to use
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*/
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virtual int32_t GetRows() = 0;
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/**
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* Get the default value of the text control
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*/
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virtual void GetDefaultValueFromContent(nsAString& aValue,
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bool aForDisplay) = 0;
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/**
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* Return true if the value of the control has been changed.
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*/
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virtual bool ValueChanged() const = 0;
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/**
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* Returns the used maxlength attribute value.
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*/
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virtual int32_t UsedMaxLength() const = 0;
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/**
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* Get the current value of the text editor.
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*
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* @param aValue the buffer to retrieve the value in
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*/
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virtual void GetTextEditorValue(nsAString& aValue) const = 0;
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/**
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* Get the editor object associated with the text editor.
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* The return value is null if the control does not support an editor
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* (for example, if it is a checkbox.)
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* Note that GetTextEditor() creates editor if it hasn't been created yet.
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* If you need editor only when the editor is there, you should use
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* GetTextEditorWithoutCreation().
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*/
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MOZ_CAN_RUN_SCRIPT virtual TextEditor* GetTextEditor() = 0;
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virtual TextEditor* GetTextEditorWithoutCreation() = 0;
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/**
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* Get the selection controller object associated with the text editor.
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* The return value is null if the control does not support an editor
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* (for example, if it is a checkbox.)
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*/
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virtual nsISelectionController* GetSelectionController() = 0;
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virtual nsFrameSelection* GetConstFrameSelection() = 0;
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virtual TextControlState* GetTextControlState() const = 0;
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/**
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* Binds a frame to the text control. This is performed when a frame
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* is created for the content node.
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* Be aware, this must be called with script blocker.
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*/
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virtual nsresult BindToFrame(nsTextControlFrame* aFrame) = 0;
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/**
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* Unbinds a frame from the text control. This is performed when a frame
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* belonging to a content node is destroyed.
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*/
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MOZ_CAN_RUN_SCRIPT virtual void UnbindFromFrame(
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nsTextControlFrame* aFrame) = 0;
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/**
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* Creates an editor for the text control. This should happen when
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* a frame has been created for the text control element, but the created
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* editor may outlive the frame itself.
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*/
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MOZ_CAN_RUN_SCRIPT virtual nsresult CreateEditor() = 0;
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/**
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* Update preview value for the text control.
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*/
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virtual void SetPreviewValue(const nsAString& aValue) = 0;
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/**
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* Get the current preview value for text control.
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*/
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virtual void GetPreviewValue(nsAString& aValue) = 0;
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/**
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* Enable preview for text control.
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*/
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virtual void EnablePreview() = 0;
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/**
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* Find out whether this control enables preview for form autofoll.
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*/
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virtual bool IsPreviewEnabled() = 0;
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/**
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* Initialize the keyboard event listeners.
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*/
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virtual void InitializeKeyboardEventListeners() = 0;
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enum class ValueChangeKind {
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Internal,
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Script,
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UserInteraction,
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};
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/**
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* Callback called whenever the value is changed.
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*
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* aKnownNewValue can be used to avoid value lookups if present (might be
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* null, if the caller doesn't know the specific value that got set).
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*/
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virtual void OnValueChanged(ValueChangeKind, bool aNewValueEmpty,
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const nsAString* aKnownNewValue) = 0;
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void OnValueChanged(ValueChangeKind aKind, const nsAString& aNewValue) {
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return OnValueChanged(aKind, aNewValue.IsEmpty(), &aNewValue);
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}
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/**
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* Helpers for value manipulation from SetRangeText.
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*/
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virtual void GetValueFromSetRangeText(nsAString& aValue) = 0;
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MOZ_CAN_RUN_SCRIPT virtual nsresult SetValueFromSetRangeText(
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const nsAString& aValue) = 0;
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static const int32_t DEFAULT_COLS = 20;
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static const int32_t DEFAULT_ROWS = 1;
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static const int32_t DEFAULT_ROWS_TEXTAREA = 2;
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static const int32_t DEFAULT_UNDO_CAP = 1000;
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// wrap can be one of these three values.
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typedef enum {
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eHTMLTextWrap_Off = 1, // "off"
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eHTMLTextWrap_Hard = 2, // "hard"
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eHTMLTextWrap_Soft = 3 // the default
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} nsHTMLTextWrap;
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static bool GetWrapPropertyEnum(nsIContent* aContent,
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nsHTMLTextWrap& aWrapProp);
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/**
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* Does the editor have a selection cache?
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*
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* Note that this function has the side effect of making the editor for input
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* elements be initialized eagerly.
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*/
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virtual bool HasCachedSelection() = 0;
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static already_AddRefed<TextControlElement>
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GetTextControlElementFromEditingHost(nsIContent* aHost);
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protected:
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virtual ~TextControlElement() = default;
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// The focusability state of this form control. eUnfocusable means that it
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// shouldn't be focused at all, eInactiveWindow means it's in an inactive
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// window, eActiveWindow means it's in an active window.
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enum class FocusTristate { eUnfocusable, eInactiveWindow, eActiveWindow };
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// Get our focus state.
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FocusTristate FocusState();
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};
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} // namespace mozilla
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#endif // mozilla_TextControlElement_h
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