зеркало из https://github.com/mozilla/gecko-dev.git
362 строки
13 KiB
C++
362 строки
13 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef dom_ipc_SharedMap_h
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#define dom_ipc_SharedMap_h
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#include "mozilla/dom/MozSharedMapBinding.h"
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#include "mozilla/AutoMemMap.h"
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#include "mozilla/dom/ipc/StructuredCloneData.h"
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#include "mozilla/DOMEventTargetHelper.h"
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#include "mozilla/Maybe.h"
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#include "mozilla/UniquePtr.h"
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#include "mozilla/Variant.h"
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#include "nsClassHashtable.h"
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#include "nsTArray.h"
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class nsIGlobalObject;
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namespace mozilla::dom {
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class ContentParent;
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namespace ipc {
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/**
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* Together, the SharedMap and WritableSharedMap classes allow sharing a
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* dynamically-updated, shared-memory key-value store across processes.
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*
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* The maps may only ever be updated in the parent process, via
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* WritableSharedMap instances. When that map changes, its entire contents are
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* serialized into a contiguous shared memory buffer, and broadcast to all child
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* processes, which in turn update their entire map contents wholesale.
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*
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* Keys are arbitrary UTF-8 strings (currently exposed to JavaScript as UTF-16),
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* and values are structured clone buffers. Values are eagerly encoded whenever
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* they are updated, and lazily decoded each time they're read.
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*
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* Updates are batched. Rather than each key change triggering an immediate
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* update, combined updates are broadcast after a delay. Changes are flushed
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* immediately any time a new process is created. Additionally, any time a key
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* is changed, a flush task is scheduled for the next time the event loop
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* becomes idle. Changes can be flushed immediately by calling the flush()
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* method.
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*
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*
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* Whenever a read-only SharedMap is updated, it dispatches a "change" event.
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* The event contains a "changedKeys" property with a list of all keys which
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* were changed in the last update batch. Change events are never dispatched to
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* WritableSharedMap instances.
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*/
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class SharedMap : public DOMEventTargetHelper {
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using FileDescriptor = mozilla::ipc::FileDescriptor;
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public:
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SharedMap();
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SharedMap(nsIGlobalObject* aGlobal, const FileDescriptor&, size_t,
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nsTArray<RefPtr<BlobImpl>>&& aBlobs);
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// Returns true if the map contains the given (UTF-8) key.
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bool Has(const nsACString& name);
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// If the map contains the given (UTF-8) key, decodes and returns a new copy
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// of its value. Otherwise returns null.
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void Get(JSContext* cx, const nsACString& name,
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JS::MutableHandle<JS::Value> aRetVal, ErrorResult& aRv);
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// Conversion helpers for WebIDL callers
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bool Has(const nsAString& aName) { return Has(NS_ConvertUTF16toUTF8(aName)); }
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void Get(JSContext* aCx, const nsAString& aName,
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JS::MutableHandle<JS::Value> aRetVal, ErrorResult& aRv) {
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return Get(aCx, NS_ConvertUTF16toUTF8(aName), aRetVal, aRv);
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}
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/**
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* WebIDL iterator glue.
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*/
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uint32_t GetIterableLength() const { return EntryArray().Length(); }
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/**
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* These functions return the key or value, respectively, at the given index.
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* The index *must* be less than the value returned by GetIterableLength(), or
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* the program will crash.
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*/
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const nsString GetKeyAtIndex(uint32_t aIndex) const;
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bool GetValueAtIndex(JSContext* aCx, uint32_t aIndex,
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JS::MutableHandle<JS::Value> aResult) const;
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/**
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* Returns a copy of the read-only file descriptor which backs the shared
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* memory region for this map. The file descriptor may be passed between
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* processes, and used to update corresponding instances in child processes.
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*/
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FileDescriptor CloneMapFile() const;
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/**
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* Returns the size of the memory mapped region that backs this map. Must be
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* passed to the SharedMap() constructor or Update() method along with the
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* descriptor returned by CloneMapFile() in order to initialize or update a
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* child SharedMap.
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*/
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size_t MapSize() const { return mMap.size(); }
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/**
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* Updates this instance to reflect the contents of the shared memory region
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* in the given map file, and broadcasts a change event for the given set of
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* changed (UTF-8-encoded) keys.
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*/
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void Update(const FileDescriptor& aMapFile, size_t aMapSize,
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nsTArray<RefPtr<BlobImpl>>&& aBlobs,
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nsTArray<nsCString>&& aChangedKeys);
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JSObject* WrapObject(JSContext* aCx,
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JS::Handle<JSObject*> aGivenProto) override;
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protected:
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~SharedMap() override = default;
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class Entry {
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public:
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Entry(Entry&&) = delete;
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explicit Entry(SharedMap& aMap, const nsACString& aName = ""_ns)
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: mMap(aMap), mName(aName), mData(AsVariant(uint32_t(0))) {}
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~Entry() = default;
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/**
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* Encodes or decodes this entry into or from the given OutputBuffer or
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* InputBuffer.
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*/
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template <typename Buffer>
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void Code(Buffer& buffer) {
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DebugOnly<size_t> startOffset = buffer.cursor();
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buffer.codeString(mName);
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buffer.codeUint32(DataOffset());
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buffer.codeUint32(mSize);
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buffer.codeUint16(mBlobOffset);
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buffer.codeUint16(mBlobCount);
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MOZ_ASSERT(buffer.cursor() == startOffset + HeaderSize());
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}
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/**
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* Returns the size that this entry will take up in the map header. This
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* must be equal to the number of bytes encoded by Code().
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*/
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size_t HeaderSize() const {
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return (sizeof(uint16_t) + mName.Length() + sizeof(DataOffset()) +
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sizeof(mSize) + sizeof(mBlobOffset) + sizeof(mBlobCount));
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}
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/**
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* Updates the value of this entry to the given structured clone data, of
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* which it takes ownership. The passed StructuredCloneData object must not
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* be used after this call.
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*/
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void TakeData(StructuredCloneData&&);
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/**
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* This is called while building a new snapshot of the SharedMap. aDestPtr
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* must point to a buffer within the new snapshot with Size() bytes reserved
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* for it, and `aNewOffset` must be the offset of that buffer from the start
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* of the snapshot's memory region.
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*
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* This function copies the raw structured clone data for the entry's value
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* to the new buffer, and updates its internal state for use with the new
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* data. Its offset is updated to aNewOffset, and any StructuredCloneData
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* object it holds is destroyed.
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*
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* After this call, the entry is only valid in reference to the new
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* snapshot, and must not be accessed again until the SharedMap mMap has
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* been updated to point to it.
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*/
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void ExtractData(char* aDestPtr, uint32_t aNewOffset,
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uint16_t aNewBlobOffset);
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// Returns the UTF-8-encoded name of the entry, which is used as its key in
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// the map.
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const nsCString& Name() const { return mName; }
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// Decodes the entry's value into the current Realm of the given JS context
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// and puts the result in aRetVal on success.
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void Read(JSContext* aCx, JS::MutableHandle<JS::Value> aRetVal,
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ErrorResult& aRv);
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// Returns the byte size of the entry's raw structured clone data.
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uint32_t Size() const { return mSize; }
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private:
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// Returns a pointer to the entry value's structured clone data within the
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// SharedMap's mapped memory region. This is *only* valid shen mData
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// contains a uint32_t.
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const char* Data() const { return mMap.Data() + DataOffset(); }
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// Returns the offset of the entry value's structured clone data within the
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// SharedMap's mapped memory region. This is *only* valid shen mData
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// contains a uint32_t.
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uint32_t& DataOffset() { return mData.as<uint32_t>(); }
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const uint32_t& DataOffset() const { return mData.as<uint32_t>(); }
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public:
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uint16_t BlobOffset() const { return mBlobOffset; }
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uint16_t BlobCount() const { return mBlobCount; }
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Span<const RefPtr<BlobImpl>> Blobs() {
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if (mData.is<StructuredCloneData>()) {
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return mData.as<StructuredCloneData>().BlobImpls();
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}
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return {&mMap.mBlobImpls[mBlobOffset], BlobCount()};
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}
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private:
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// Returns the temporary StructuredCloneData object containing the entry's
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// value. This is *only* value when mData contains a StructuredCloneDAta
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// object.
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const StructuredCloneData& Holder() const {
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return mData.as<StructuredCloneData>();
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}
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SharedMap& mMap;
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// The entry's (UTF-8 encoded) name, which serves as its key in the map.
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nsCString mName;
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/**
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* This member provides a reference to the entry's structured clone data.
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* Its type varies depending on the state of the entry:
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*
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* - For entries which have been snapshotted into a shared memory region,
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* this is a uint32_t offset into the parent SharedMap's Data() buffer.
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*
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* - For entries which have been changed in a WritableSharedMap instance,
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* but not serialized to a shared memory snapshot yet, this is a
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* StructuredCloneData instance, containing a process-local copy of the
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* data. This will be discarded the next time the map is serialized, and
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* replaced with a buffer offset, as described above.
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*/
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Variant<uint32_t, StructuredCloneData> mData;
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// The size, in bytes, of the entry's structured clone data.
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uint32_t mSize = 0;
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uint16_t mBlobOffset = 0;
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uint16_t mBlobCount = 0;
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};
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const nsTArray<Entry*>& EntryArray() const;
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nsTArray<RefPtr<BlobImpl>> mBlobImpls;
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// Rebuilds the entry hashtable mEntries from the values serialized in the
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// current snapshot, if necessary. The hashtable is rebuilt lazily after
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// construction and after every Update() call, so this function must be called
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// before any attempt to access mEntries.
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Result<Ok, nsresult> MaybeRebuild();
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void MaybeRebuild() const;
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// Note: This header is included by WebIDL binding headers, and therefore
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// can't include "windows.h". Since FileDescriptor.h does include "windows.h"
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// on Windows, we can only forward declare FileDescriptor, and can't include
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// it as an inline member.
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UniquePtr<FileDescriptor> mMapFile;
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// The size of the memory-mapped region backed by mMapFile, in bytes.
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size_t mMapSize = 0;
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mutable nsClassHashtable<nsCStringHashKey, Entry> mEntries;
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mutable Maybe<nsTArray<Entry*>> mEntryArray;
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// Manages the memory mapping of the current snapshot. This is initialized
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// lazily after each SharedMap construction or updated, based on the values in
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// mMapFile and mMapSize.
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loader::AutoMemMap mMap;
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bool mWritable = false;
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// Returns a pointer to the beginning of the memory mapped snapshot. Entry
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// offsets are relative to this pointer, and Entry objects access their
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// structured clone data by indexing this pointer.
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char* Data() { return mMap.get<char>().get(); }
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};
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class WritableSharedMap final : public SharedMap {
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public:
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NS_DECL_ISUPPORTS_INHERITED
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NS_DECL_CYCLE_COLLECTION_CLASS_INHERITED(WritableSharedMap, SharedMap)
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WritableSharedMap();
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// Sets the value of the given (UTF-8 encoded) key to a structured clone
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// snapshot of the given value.
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void Set(JSContext* cx, const nsACString& name, JS::Handle<JS::Value> value,
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ErrorResult& aRv);
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// Deletes the given (UTF-8 encoded) key from the map.
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void Delete(const nsACString& name);
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// Conversion helpers for WebIDL callers
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void Set(JSContext* aCx, const nsAString& aName, JS::Handle<JS::Value> aValue,
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ErrorResult& aRv) {
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return Set(aCx, NS_ConvertUTF16toUTF8(aName), aValue, aRv);
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}
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void Delete(const nsAString& aName) {
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return Delete(NS_ConvertUTF16toUTF8(aName));
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}
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// Flushes any queued changes to a new snapshot, and broadcasts it to all
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// child SharedMap instances.
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void Flush();
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// Sends the current set of shared map data to the given content process.
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void SendTo(ContentParent* aContentParent) const;
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/**
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* Returns the read-only SharedMap instance corresponding to this
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* WritableSharedMap for use in the parent process.
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*/
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SharedMap* GetReadOnly();
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JSObject* WrapObject(JSContext* aCx,
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JS::Handle<JSObject*> aGivenProto) override;
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protected:
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~WritableSharedMap() override = default;
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private:
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// The set of (UTF-8 encoded) keys which have changed, or been deleted, since
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// the last snapshot.
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nsTArray<nsCString> mChangedKeys;
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RefPtr<SharedMap> mReadOnly;
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bool mPendingFlush = false;
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// Creates a new snapshot of the map, and updates all Entry instance to
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// reference its data.
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Result<Ok, nsresult> Serialize();
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void IdleFlush();
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// If there have been any changes since the last snapshot, creates a new
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// serialization and broadcasts it to all child SharedMap instances.
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void BroadcastChanges();
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// Marks the given (UTF-8 encoded) key as having changed. This adds it to
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// mChangedKeys, if not already present, and schedules a flush for the next
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// time the event loop is idle.
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nsresult KeyChanged(const nsACString& aName);
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};
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} // namespace ipc
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} // namespace mozilla::dom
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#endif // dom_ipc_SharedMap_h
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