gecko-dev/dom/media/systemservices/CamerasChild.cpp

762 строки
23 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set sw=2 ts=8 et ft=cpp : */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "CamerasChild.h"
#undef FF
#include "mozilla/Assertions.h"
#include "mozilla/ipc/BackgroundChild.h"
#include "mozilla/ipc/PBackgroundChild.h"
#include "mozilla/Logging.h"
#include "mozilla/SyncRunnable.h"
#include "mozilla/WeakPtr.h"
#include "mozilla/Unused.h"
#include "MediaUtils.h"
#include "nsThreadUtils.h"
#undef LOG
#undef LOG_ENABLED
mozilla::LazyLogModule gCamerasChildLog("CamerasChild");
#define LOG(args) MOZ_LOG(gCamerasChildLog, mozilla::LogLevel::Debug, args)
#define LOG_ENABLED() MOZ_LOG_TEST(gCamerasChildLog, mozilla::LogLevel::Debug)
#define FAKE_ONDEVICECHANGE_EVENT_PERIOD_IN_MS 5000
#define FAKE_ONDEVICECHANGE_EVENT_REPEAT_COUNT 30
namespace mozilla {
namespace camera {
CamerasSingleton::CamerasSingleton()
: mCamerasMutex("CamerasSingleton::mCamerasMutex"),
mCameras(nullptr),
mCamerasChildThread(nullptr),
mFakeDeviceChangeEventThread(nullptr) {
LOG(("CamerasSingleton: %p", this));
}
CamerasSingleton::~CamerasSingleton() {
LOG(("~CamerasSingleton: %p", this));
}
class FakeOnDeviceChangeEventRunnable : public Runnable
{
public:
explicit FakeOnDeviceChangeEventRunnable(uint8_t counter)
: Runnable("camera::FakeOnDeviceChangeEventRunnable")
, mCounter(counter)
{
}
NS_IMETHOD Run() override
{
OffTheBooksMutexAutoLock lock(CamerasSingleton::Mutex());
CamerasChild* child = CamerasSingleton::Child();
if (child) {
child->OnDeviceChange();
if (mCounter++ < FAKE_ONDEVICECHANGE_EVENT_REPEAT_COUNT) {
RefPtr<FakeOnDeviceChangeEventRunnable> evt = new FakeOnDeviceChangeEventRunnable(mCounter);
CamerasSingleton::FakeDeviceChangeEventThread()->DelayedDispatch(evt.forget(),
FAKE_ONDEVICECHANGE_EVENT_PERIOD_IN_MS);
}
}
return NS_OK;
}
private:
uint8_t mCounter;
};
class InitializeIPCThread : public Runnable
{
public:
InitializeIPCThread()
: Runnable("camera::InitializeIPCThread")
, mCamerasChild(nullptr)
{
}
NS_IMETHOD Run() override {
// Try to get the PBackground handle
ipc::PBackgroundChild* existingBackgroundChild =
ipc::BackgroundChild::GetForCurrentThread();
// If it's not spun up yet, block until it is, and retry
if (!existingBackgroundChild) {
LOG(("No existingBackgroundChild"));
existingBackgroundChild =
ipc::BackgroundChild::GetOrCreateForCurrentThread();
LOG(("BackgroundChild: %p", existingBackgroundChild));
if (!existingBackgroundChild) {
return NS_ERROR_FAILURE;
}
}
// Create CamerasChild
// We will be returning the resulting pointer (synchronously) to our caller.
mCamerasChild =
static_cast<mozilla::camera::CamerasChild*>(existingBackgroundChild->SendPCamerasConstructor());
return NS_OK;
}
CamerasChild* GetCamerasChild() {
return mCamerasChild;
}
private:
CamerasChild* mCamerasChild;
};
CamerasChild*
GetCamerasChild() {
CamerasSingleton::Mutex().AssertCurrentThreadOwns();
if (!CamerasSingleton::Child()) {
MOZ_ASSERT(!NS_IsMainThread(), "Should not be on the main Thread");
MOZ_ASSERT(!CamerasSingleton::Thread());
LOG(("No sCameras, setting up IPC Thread"));
nsresult rv = NS_NewNamedThread("Cameras IPC",
getter_AddRefs(CamerasSingleton::Thread()));
if (NS_FAILED(rv)) {
LOG(("Error launching IPC Thread"));
return nullptr;
}
// At this point we are in the MediaManager thread, and the thread we are
// dispatching to is the specific Cameras IPC thread that was just made
// above, so now we will fire off a runnable to run
// BackgroundChild::GetOrCreateForCurrentThread there, while we
// block in this thread.
// We block until the following happens in the Cameras IPC thread:
// 1) Creation of PBackground finishes
// 2) Creation of PCameras finishes by sending a message to the parent
RefPtr<InitializeIPCThread> runnable = new InitializeIPCThread();
RefPtr<SyncRunnable> sr = new SyncRunnable(runnable);
sr->DispatchToThread(CamerasSingleton::Thread());
CamerasSingleton::Child() = runnable->GetCamerasChild();
}
if (!CamerasSingleton::Child()) {
LOG(("Failed to set up CamerasChild, are we in shutdown?"));
}
return CamerasSingleton::Child();
}
CamerasChild*
GetCamerasChildIfExists() {
OffTheBooksMutexAutoLock lock(CamerasSingleton::Mutex());
return CamerasSingleton::Child();
}
int CamerasChild::AddDeviceChangeCallback(DeviceChangeCallback* aCallback)
{
// According to the spec, if the script sets
// navigator.mediaDevices.ondevicechange and the permission state is
// "always granted", the User Agent MUST fires a devicechange event when
// a new media input device is made available, even the script never
// call getusermedia or enumerateDevices.
// In order to detect the event, we need to init the camera engine.
// Currently EnsureInitialized(aCapEngine) is only called when one of
// CamerasaParent api, e.g., RecvNumberOfCaptureDevices(), is called.
// So here we setup camera engine via EnsureInitialized(aCapEngine)
EnsureInitialized(CameraEngine);
return DeviceChangeCallback::AddDeviceChangeCallback(aCallback);
}
mozilla::ipc::IPCResult
CamerasChild::RecvReplyFailure(void)
{
LOG((__PRETTY_FUNCTION__));
MonitorAutoLock monitor(mReplyMonitor);
mReceivedReply = true;
mReplySuccess = false;
monitor.Notify();
return IPC_OK();
}
mozilla::ipc::IPCResult
CamerasChild::RecvReplySuccess(void)
{
LOG((__PRETTY_FUNCTION__));
MonitorAutoLock monitor(mReplyMonitor);
mReceivedReply = true;
mReplySuccess = true;
monitor.Notify();
return IPC_OK();
}
mozilla::ipc::IPCResult
CamerasChild::RecvReplyNumberOfCapabilities(const int& numdev)
{
LOG((__PRETTY_FUNCTION__));
MonitorAutoLock monitor(mReplyMonitor);
mReceivedReply = true;
mReplySuccess = true;
mReplyInteger = numdev;
monitor.Notify();
return IPC_OK();
}
// Helper function to dispatch calls to the IPC Thread and
// CamerasChild object. Takes the needed locks and dispatches.
// Takes a "failed" value and a reference to the output variable
// as parameters, will return the right one depending on whether
// dispatching succeeded.
template <class T = int>
class LockAndDispatch
{
public:
LockAndDispatch(CamerasChild* aCamerasChild,
const char* aRequestingFunc,
nsIRunnable *aRunnable,
const T& aFailureValue = T(-1), const T& aSuccessValue = T(0))
: mCamerasChild(aCamerasChild), mRequestingFunc(aRequestingFunc),
mRunnable(aRunnable),
mReplyLock(aCamerasChild->mReplyMonitor),
mRequestLock(aCamerasChild->mRequestMutex),
mSuccess(true),
mFailureValue(aFailureValue), mSuccessValue(aSuccessValue)
{
Dispatch();
}
T ReturnValue() const {
if (mSuccess) {
return mSuccessValue;
} else {
return mFailureValue;
}
}
const bool& Success() const {
return mSuccess;
}
private:
void Dispatch() {
if (!mCamerasChild->DispatchToParent(mRunnable, mReplyLock)) {
LOG(("Cameras dispatch for IPC failed in %s", mRequestingFunc));
mSuccess = false;
}
}
CamerasChild* mCamerasChild;
const char* mRequestingFunc;
nsIRunnable* mRunnable;
// Prevent concurrent use of the reply variables by holding
// the mReplyMonitor. Note that this is unlocked while waiting for
// the reply to be filled in, necessitating the additional mRequestLock/Mutex;
MonitorAutoLock mReplyLock;
MutexAutoLock mRequestLock;
bool mSuccess;
const T& mFailureValue;
const T& mSuccessValue;
};
bool
CamerasChild::DispatchToParent(nsIRunnable* aRunnable,
MonitorAutoLock& aMonitor)
{
CamerasSingleton::Mutex().AssertCurrentThreadOwns();
CamerasSingleton::Thread()->Dispatch(aRunnable, NS_DISPATCH_NORMAL);
// We can't see if the send worked, so we need to be able to bail
// out on shutdown (when it failed and we won't get a reply).
if (!mIPCIsAlive) {
return false;
}
// Guard against spurious wakeups.
mReceivedReply = false;
// Wait for a reply
do {
aMonitor.Wait();
} while (!mReceivedReply && mIPCIsAlive);
if (!mReplySuccess) {
return false;
}
return true;
}
int
CamerasChild::NumberOfCapabilities(CaptureEngine aCapEngine,
const char* deviceUniqueIdUTF8)
{
LOG((__PRETTY_FUNCTION__));
LOG(("NumberOfCapabilities for %s", deviceUniqueIdUTF8));
nsCString unique_id(deviceUniqueIdUTF8);
nsCOMPtr<nsIRunnable> runnable =
mozilla::NewNonOwningRunnableMethod<CaptureEngine, nsCString>(
"camera::PCamerasChild::SendNumberOfCapabilities",
this,
&CamerasChild::SendNumberOfCapabilities,
aCapEngine,
unique_id);
LockAndDispatch<> dispatcher(this, __func__, runnable, 0, mReplyInteger);
LOG(("Capture capability count: %d", dispatcher.ReturnValue()));
return dispatcher.ReturnValue();
}
int
CamerasChild::NumberOfCaptureDevices(CaptureEngine aCapEngine)
{
LOG((__PRETTY_FUNCTION__));
nsCOMPtr<nsIRunnable> runnable =
mozilla::NewNonOwningRunnableMethod<CaptureEngine>(
"camera::PCamerasChild::SendNumberOfCaptureDevices",
this,
&CamerasChild::SendNumberOfCaptureDevices,
aCapEngine);
LockAndDispatch<> dispatcher(this, __func__, runnable, 0, mReplyInteger);
LOG(("Capture Devices: %d", dispatcher.ReturnValue()));
return dispatcher.ReturnValue();
}
mozilla::ipc::IPCResult
CamerasChild::RecvReplyNumberOfCaptureDevices(const int& numdev)
{
LOG((__PRETTY_FUNCTION__));
MonitorAutoLock monitor(mReplyMonitor);
mReceivedReply = true;
mReplySuccess = true;
mReplyInteger = numdev;
monitor.Notify();
return IPC_OK();
}
int
CamerasChild::EnsureInitialized(CaptureEngine aCapEngine)
{
LOG((__PRETTY_FUNCTION__));
nsCOMPtr<nsIRunnable> runnable =
mozilla::NewNonOwningRunnableMethod<CaptureEngine>(
"camera::PCamerasChild::SendEnsureInitialized",
this,
&CamerasChild::SendEnsureInitialized,
aCapEngine);
LockAndDispatch<> dispatcher(this, __func__, runnable, 0, mReplyInteger);
LOG(("Capture Devices: %d", dispatcher.ReturnValue()));
return dispatcher.ReturnValue();
}
int
CamerasChild::GetCaptureCapability(CaptureEngine aCapEngine,
const char* unique_idUTF8,
const unsigned int capability_number,
webrtc::VideoCaptureCapability& capability)
{
LOG(("GetCaptureCapability: %s %d", unique_idUTF8, capability_number));
nsCString unique_id(unique_idUTF8);
nsCOMPtr<nsIRunnable> runnable =
mozilla::NewNonOwningRunnableMethod<CaptureEngine, nsCString, unsigned int>(
"camera::PCamerasChild::SendGetCaptureCapability",
this,
&CamerasChild::SendGetCaptureCapability,
aCapEngine,
unique_id,
capability_number);
LockAndDispatch<> dispatcher(this, __func__, runnable);
if (dispatcher.Success()) {
capability = mReplyCapability;
}
return dispatcher.ReturnValue();
}
mozilla::ipc::IPCResult
CamerasChild::RecvReplyGetCaptureCapability(const VideoCaptureCapability& ipcCapability)
{
LOG((__PRETTY_FUNCTION__));
MonitorAutoLock monitor(mReplyMonitor);
mReceivedReply = true;
mReplySuccess = true;
mReplyCapability.width = ipcCapability.width();
mReplyCapability.height = ipcCapability.height();
mReplyCapability.maxFPS = ipcCapability.maxFPS();
mReplyCapability.expectedCaptureDelay = ipcCapability.expectedCaptureDelay();
mReplyCapability.rawType = static_cast<webrtc::RawVideoType>(ipcCapability.rawType());
mReplyCapability.codecType = static_cast<webrtc::VideoCodecType>(ipcCapability.codecType());
mReplyCapability.interlaced = ipcCapability.interlaced();
monitor.Notify();
return IPC_OK();
}
int
CamerasChild::GetCaptureDevice(CaptureEngine aCapEngine,
unsigned int list_number, char* device_nameUTF8,
const unsigned int device_nameUTF8Length,
char* unique_idUTF8,
const unsigned int unique_idUTF8Length,
bool* scary)
{
LOG((__PRETTY_FUNCTION__));
nsCOMPtr<nsIRunnable> runnable =
mozilla::NewNonOwningRunnableMethod<CaptureEngine, unsigned int>(
"camera::PCamerasChild::SendGetCaptureDevice",
this,
&CamerasChild::SendGetCaptureDevice,
aCapEngine,
list_number);
LockAndDispatch<> dispatcher(this, __func__, runnable);
if (dispatcher.Success()) {
base::strlcpy(device_nameUTF8, mReplyDeviceName.get(), device_nameUTF8Length);
base::strlcpy(unique_idUTF8, mReplyDeviceID.get(), unique_idUTF8Length);
if (scary) {
*scary = mReplyScary;
}
LOG(("Got %s name %s id", device_nameUTF8, unique_idUTF8));
}
return dispatcher.ReturnValue();
}
mozilla::ipc::IPCResult
CamerasChild::RecvReplyGetCaptureDevice(const nsCString& device_name,
const nsCString& device_id,
const bool& scary)
{
LOG((__PRETTY_FUNCTION__));
MonitorAutoLock monitor(mReplyMonitor);
mReceivedReply = true;
mReplySuccess = true;
mReplyDeviceName = device_name;
mReplyDeviceID = device_id;
mReplyScary = scary;
monitor.Notify();
return IPC_OK();
}
int
CamerasChild::AllocateCaptureDevice(CaptureEngine aCapEngine,
const char* unique_idUTF8,
const unsigned int unique_idUTF8Length,
int& aStreamId,
const mozilla::ipc::PrincipalInfo& aPrincipalInfo)
{
LOG((__PRETTY_FUNCTION__));
nsCString unique_id(unique_idUTF8);
nsCOMPtr<nsIRunnable> runnable =
mozilla::NewNonOwningRunnableMethod<CaptureEngine,
nsCString,
const mozilla::ipc::PrincipalInfo&>(
"camera::PCamerasChild::SendAllocateCaptureDevice",
this,
&CamerasChild::SendAllocateCaptureDevice,
aCapEngine,
unique_id,
aPrincipalInfo);
LockAndDispatch<> dispatcher(this, __func__, runnable);
if (dispatcher.Success()) {
LOG(("Capture Device allocated: %d", mReplyInteger));
aStreamId = mReplyInteger;
}
return dispatcher.ReturnValue();
}
mozilla::ipc::IPCResult
CamerasChild::RecvReplyAllocateCaptureDevice(const int& numdev)
{
LOG((__PRETTY_FUNCTION__));
MonitorAutoLock monitor(mReplyMonitor);
mReceivedReply = true;
mReplySuccess = true;
mReplyInteger = numdev;
monitor.Notify();
return IPC_OK();
}
int
CamerasChild::ReleaseCaptureDevice(CaptureEngine aCapEngine,
const int capture_id)
{
LOG((__PRETTY_FUNCTION__));
nsCOMPtr<nsIRunnable> runnable =
mozilla::NewNonOwningRunnableMethod<CaptureEngine, int>(
"camera::PCamerasChild::SendReleaseCaptureDevice",
this,
&CamerasChild::SendReleaseCaptureDevice,
aCapEngine,
capture_id);
LockAndDispatch<> dispatcher(this, __func__, runnable);
return dispatcher.ReturnValue();
}
void
CamerasChild::AddCallback(const CaptureEngine aCapEngine, const int capture_id,
FrameRelay* render)
{
MutexAutoLock lock(mCallbackMutex);
CapturerElement ce;
ce.engine = aCapEngine;
ce.id = capture_id;
ce.callback = render;
mCallbacks.AppendElement(ce);
}
void
CamerasChild::RemoveCallback(const CaptureEngine aCapEngine, const int capture_id)
{
MutexAutoLock lock(mCallbackMutex);
for (unsigned int i = 0; i < mCallbacks.Length(); i++) {
CapturerElement ce = mCallbacks[i];
if (ce.engine == aCapEngine && ce.id == capture_id) {
mCallbacks.RemoveElementAt(i);
break;
}
}
}
int
CamerasChild::StartCapture(CaptureEngine aCapEngine,
const int capture_id,
webrtc::VideoCaptureCapability& webrtcCaps,
FrameRelay* cb)
{
LOG((__PRETTY_FUNCTION__));
AddCallback(aCapEngine, capture_id, cb);
VideoCaptureCapability capCap(webrtcCaps.width,
webrtcCaps.height,
webrtcCaps.maxFPS,
webrtcCaps.expectedCaptureDelay,
webrtcCaps.rawType,
webrtcCaps.codecType,
webrtcCaps.interlaced);
nsCOMPtr<nsIRunnable> runnable = mozilla::
NewNonOwningRunnableMethod<CaptureEngine, int, VideoCaptureCapability>(
"camera::PCamerasChild::SendStartCapture",
this,
&CamerasChild::SendStartCapture,
aCapEngine,
capture_id,
capCap);
LockAndDispatch<> dispatcher(this, __func__, runnable);
return dispatcher.ReturnValue();
}
int
CamerasChild::StopCapture(CaptureEngine aCapEngine, const int capture_id)
{
LOG((__PRETTY_FUNCTION__));
nsCOMPtr<nsIRunnable> runnable =
mozilla::NewNonOwningRunnableMethod<CaptureEngine, int>(
"camera::PCamerasChild::SendStopCapture",
this,
&CamerasChild::SendStopCapture,
aCapEngine,
capture_id);
LockAndDispatch<> dispatcher(this, __func__, runnable);
if (dispatcher.Success()) {
RemoveCallback(aCapEngine, capture_id);
}
return dispatcher.ReturnValue();
}
void
Shutdown(void)
{
OffTheBooksMutexAutoLock lock(CamerasSingleton::Mutex());
CamerasChild* child = CamerasSingleton::Child();
if (!child) {
// We don't want to cause everything to get fired up if we're
// really already shut down.
LOG(("Shutdown when already shut down"));
return;
}
child->ShutdownAll();
}
class ShutdownRunnable : public Runnable {
public:
explicit ShutdownRunnable(already_AddRefed<Runnable>&& aReplyEvent)
: Runnable("camera::ShutdownRunnable")
, mReplyEvent(aReplyEvent){};
NS_IMETHOD Run() override {
LOG(("Closing BackgroundChild"));
ipc::BackgroundChild::CloseForCurrentThread();
NS_DispatchToMainThread(mReplyEvent.forget());
return NS_OK;
}
private:
RefPtr<Runnable> mReplyEvent;
};
void
CamerasChild::ShutdownAll()
{
// Called with CamerasSingleton::Mutex() held
ShutdownParent();
ShutdownChild();
}
void
CamerasChild::ShutdownParent()
{
// Called with CamerasSingleton::Mutex() held
{
MonitorAutoLock monitor(mReplyMonitor);
mIPCIsAlive = false;
monitor.NotifyAll();
}
if (CamerasSingleton::Thread()) {
LOG(("Dispatching actor deletion"));
// Delete the parent actor.
// CamerasChild (this) will remain alive and is only deleted by the
// IPC layer when SendAllDone returns.
nsCOMPtr<nsIRunnable> deleteRunnable = mozilla::NewNonOwningRunnableMethod(
"camera::PCamerasChild::SendAllDone", this, &CamerasChild::SendAllDone);
CamerasSingleton::Thread()->Dispatch(deleteRunnable, NS_DISPATCH_NORMAL);
} else {
LOG(("ShutdownParent called without PBackground thread"));
}
}
void
CamerasChild::ShutdownChild()
{
// Called with CamerasSingleton::Mutex() held
if (CamerasSingleton::Thread()) {
LOG(("PBackground thread exists, dispatching close"));
// Dispatch closing the IPC thread back to us when the
// BackgroundChild is closed.
RefPtr<ShutdownRunnable> runnable = new ShutdownRunnable(NewRunnableMethod(
"nsIThread::Shutdown", CamerasSingleton::Thread(), &nsIThread::Shutdown));
CamerasSingleton::Thread()->Dispatch(runnable.forget(), NS_DISPATCH_NORMAL);
} else {
LOG(("Shutdown called without PBackground thread"));
}
LOG(("Erasing sCameras & thread refs (original thread)"));
CamerasSingleton::Child() = nullptr;
CamerasSingleton::Thread() = nullptr;
if (CamerasSingleton::FakeDeviceChangeEventThread()) {
RefPtr<ShutdownRunnable> runnable = new ShutdownRunnable(
NewRunnableMethod("nsIThread::Shutdown",
CamerasSingleton::FakeDeviceChangeEventThread(),
&nsIThread::Shutdown));
CamerasSingleton::FakeDeviceChangeEventThread()->Dispatch(runnable.forget(), NS_DISPATCH_NORMAL);
}
CamerasSingleton::FakeDeviceChangeEventThread() = nullptr;
}
mozilla::ipc::IPCResult
CamerasChild::RecvDeliverFrame(const CaptureEngine& capEngine,
const int& capId,
mozilla::ipc::Shmem&& shmem,
const VideoFrameProperties & prop)
{
MutexAutoLock lock(mCallbackMutex);
if (Callback(capEngine, capId)) {
unsigned char* image = shmem.get<unsigned char>();
Callback(capEngine, capId)->DeliverFrame(image, prop);
} else {
LOG(("DeliverFrame called with dead callback"));
}
SendReleaseFrame(shmem);
return IPC_OK();
}
mozilla::ipc::IPCResult
CamerasChild::RecvDeviceChange()
{
this->OnDeviceChange();
return IPC_OK();
}
int
CamerasChild::SetFakeDeviceChangeEvents()
{
CamerasSingleton::Mutex().AssertCurrentThreadOwns();
if(!CamerasSingleton::FakeDeviceChangeEventThread()) {
nsresult rv = NS_NewNamedThread("Fake DC Event",
getter_AddRefs(CamerasSingleton::FakeDeviceChangeEventThread()));
if (NS_FAILED(rv)) {
LOG(("Error launching Fake OnDeviceChange Event Thread"));
return -1;
}
}
// To simulate the devicechange event in mochitest,
// we fire a fake devicechange event in Camera IPC thread periodically
RefPtr<FakeOnDeviceChangeEventRunnable> evt = new FakeOnDeviceChangeEventRunnable(0);
CamerasSingleton::FakeDeviceChangeEventThread()->Dispatch(evt.forget(), NS_DISPATCH_NORMAL);
return 0;
}
mozilla::ipc::IPCResult
CamerasChild::RecvFrameSizeChange(const CaptureEngine& capEngine,
const int& capId,
const int& w, const int& h)
{
LOG((__PRETTY_FUNCTION__));
MutexAutoLock lock(mCallbackMutex);
if (Callback(capEngine, capId)) {
Callback(capEngine, capId)->FrameSizeChange(w, h);
} else {
LOG(("Frame size change with dead callback"));
}
return IPC_OK();
}
void
CamerasChild::ActorDestroy(ActorDestroyReason aWhy)
{
MonitorAutoLock monitor(mReplyMonitor);
mIPCIsAlive = false;
// Hopefully prevent us from getting stuck
// on replies that'll never come.
monitor.NotifyAll();
}
CamerasChild::CamerasChild()
: mCallbackMutex("mozilla::cameras::CamerasChild::mCallbackMutex"),
mIPCIsAlive(true),
mRequestMutex("mozilla::cameras::CamerasChild::mRequestMutex"),
mReplyMonitor("mozilla::cameras::CamerasChild::mReplyMonitor")
{
LOG(("CamerasChild: %p", this));
MOZ_COUNT_CTOR(CamerasChild);
}
CamerasChild::~CamerasChild()
{
LOG(("~CamerasChild: %p", this));
{
OffTheBooksMutexAutoLock lock(CamerasSingleton::Mutex());
// In normal circumstances we've already shut down and the
// following does nothing. But on fatal IPC errors we will
// get destructed immediately, and should not try to reach
// the parent.
ShutdownChild();
}
MOZ_COUNT_DTOR(CamerasChild);
}
FrameRelay* CamerasChild::Callback(CaptureEngine aCapEngine,
int capture_id)
{
for (unsigned int i = 0; i < mCallbacks.Length(); i++) {
CapturerElement ce = mCallbacks[i];
if (ce.engine == aCapEngine && ce.id == capture_id) {
return ce.callback;
}
}
return nullptr;
}
}
}