gecko-dev/b2g/chrome/content/dbg-browser-actors.js

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JavaScript

/* -*- Mode: javascript; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ft=javascript ts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
'use strict';
/**
* The function that creates the root actor. DebuggerServer expects to find this
* function in the loaded actors in order to initialize properly.
*/
function createRootActor(connection) {
return new DeviceRootActor(connection);
}
/**
* Creates the root actor that client-server communications always start with.
* The root actor is responsible for the initial 'hello' packet and for
* responding to a 'listTabs' request that produces the list of currently open
* tabs.
*
* @param connection DebuggerServerConnection
* The conection to the client.
*/
function DeviceRootActor(connection) {
this.conn = connection;
this._tabActors = new WeakMap();
this._tabActorPool = null;
this._actorFactories = null;
this.browser = Services.wm.getMostRecentWindow('navigator:browser');
}
DeviceRootActor.prototype = {
/**
* Return a 'hello' packet as specified by the Remote Debugging Protocol.
*/
sayHello: function DRA_sayHello() {
return {
from: 'root',
applicationType: 'browser',
traits: []
};
},
/**
* Disconnects the actor from the browser window.
*/
disconnect: function DRA_disconnect() {
let actor = this._tabActors.get(this.browser);
if (actor) {
actor.exit();
}
},
/**
* Handles the listTabs request. Builds a list of actors for the single
* tab (window) running in the process. The actors will survive
* until at least the next listTabs request.
*/
onListTabs: function DRA_onListTabs() {
let actor = this._tabActors.get(this.browser);
if (!actor) {
actor = new DeviceTabActor(this.conn, this.browser);
// this.actorID is set by ActorPool when an actor is put into one.
actor.parentID = this.actorID;
this._tabActors.set(this.browser, actor);
}
let actorPool = new ActorPool(this.conn);
actorPool.addActor(actor);
// Now drop the old actorID -> actor map. Actors that still mattered were
// added to the new map, others will go away.
if (this._tabActorPool) {
this.conn.removeActorPool(this._tabActorPool);
}
this._tabActorPool = actorPool;
this.conn.addActorPool(this._tabActorPool);
return {
'from': 'root',
'selected': 0,
'tabs': [actor.grip()]
};
}
};
/**
* The request types this actor can handle.
*/
DeviceRootActor.prototype.requestTypes = {
'listTabs': DeviceRootActor.prototype.onListTabs
};
/**
* Creates a tab actor for handling requests to the single tab, like attaching
* and detaching.
*
* @param connection DebuggerServerConnection
* The connection to the client.
* @param browser browser
* The browser instance that contains this tab.
*/
function DeviceTabActor(connection, browser) {
this.conn = connection;
this._browser = browser;
}
DeviceTabActor.prototype = {
get browser() {
return this._browser;
},
get exited() {
return !this.browser;
},
get attached() {
return !!this._attached
},
_tabPool: null,
get tabActorPool() {
return this._tabPool;
},
_contextPool: null,
get contextActorPool() {
return this._contextPool;
},
/**
* Add the specified breakpoint to the default actor pool connection, in order
* to be alive as long as the server is.
*
* @param BreakpointActor actor
* The actor object.
*/
addToBreakpointPool: function DTA_addToBreakpointPool(actor) {
this.conn.addActor(actor);
},
/**
* Remove the specified breakpint from the default actor pool.
*
* @param string actor
* The actor ID.
*/
removeFromBreakpointPool: function DTA_removeFromBreakpointPool(actor) {
this.conn.removeActor(actor);
},
actorPrefix: 'tab',
grip: function DTA_grip() {
dbg_assert(!this.exited,
'grip() should not be called on exited browser actor.');
dbg_assert(this.actorID,
'tab should have an actorID.');
return {
'actor': this.actorID,
'title': this.browser.title,
'url': this.browser.document.documentURI
}
},
/**
* Called when the actor is removed from the connection.
*/
disconnect: function DTA_disconnect() {
this._detach();
},
/**
* Called by the root actor when the underlying tab is closed.
*/
exit: function DTA_exit() {
if (this.exited) {
return;
}
if (this.attached) {
this._detach();
this.conn.send({
'from': this.actorID,
'type': 'tabDetached'
});
}
this._browser = null;
},
/**
* Does the actual work of attaching to a tab.
*/
_attach: function DTA_attach() {
if (this._attached) {
return;
}
// Create a pool for tab-lifetime actors.
dbg_assert(!this._tabPool, 'Should not have a tab pool if we were not attached.');
this._tabPool = new ActorPool(this.conn);
this.conn.addActorPool(this._tabPool);
// ... and a pool for context-lifetime actors.
this._pushContext();
this._attached = true;
},
/**
* Creates a thread actor and a pool for context-lifetime actors. It then sets
* up the content window for debugging.
*/
_pushContext: function DTA_pushContext() {
dbg_assert(!this._contextPool, "Can't push multiple contexts");
this._contextPool = new ActorPool(this.conn);
this.conn.addActorPool(this._contextPool);
this.threadActor = new ThreadActor(this);
this._addDebuggees(this.browser.wrappedJSObject);
this._contextPool.addActor(this.threadActor);
},
/**
* Add the provided window and all windows in its frame tree as debuggees.
*/
_addDebuggees: function DTA__addDebuggees(content) {
this.threadActor.addDebuggee(content);
let frames = content.frames;
for (let i = 0; i < frames.length; i++) {
this._addDebuggees(frames[i]);
}
},
/**
* Exits the current thread actor and removes the context-lifetime actor pool.
* The content window is no longer being debugged after this call.
*/
_popContext: function DTA_popContext() {
dbg_assert(!!this._contextPool, 'No context to pop.');
this.conn.removeActorPool(this._contextPool);
this._contextPool = null;
this.threadActor.exit();
this.threadActor = null;
},
/**
* Does the actual work of detaching from a tab.
*/
_detach: function DTA_detach() {
if (!this.attached) {
return;
}
this._popContext();
// Shut down actors that belong to this tab's pool.
this.conn.removeActorPool(this._tabPool);
this._tabPool = null;
this._attached = false;
},
// Protocol Request Handlers
onAttach: function DTA_onAttach(aRequest) {
if (this.exited) {
return { type: 'exited' };
}
this._attach();
return { type: 'tabAttached', threadActor: this.threadActor.actorID };
},
onDetach: function DTA_onDetach(aRequest) {
if (!this.attached) {
return { error: 'wrongState' };
}
this._detach();
return { type: 'detached' };
},
/**
* Prepare to enter a nested event loop by disabling debuggee events.
*/
preNest: function DTA_preNest() {
let windowUtils = this.browser
.QueryInterface(Ci.nsIInterfaceRequestor)
.getInterface(Ci.nsIDOMWindowUtils);
windowUtils.suppressEventHandling(true);
windowUtils.suspendTimeouts();
},
/**
* Prepare to exit a nested event loop by enabling debuggee events.
*/
postNest: function DTA_postNest(aNestData) {
let windowUtils = this.browser
.QueryInterface(Ci.nsIInterfaceRequestor)
.getInterface(Ci.nsIDOMWindowUtils);
windowUtils.resumeTimeouts();
windowUtils.suppressEventHandling(false);
}
};
/**
* The request types this actor can handle.
*/
DeviceTabActor.prototype.requestTypes = {
'attach': DeviceTabActor.prototype.onAttach,
'detach': DeviceTabActor.prototype.onDetach
};