зеркало из https://github.com/mozilla/gecko-dev.git
323 строки
8.1 KiB
JavaScript
323 строки
8.1 KiB
JavaScript
/* -*- Mode: javascript; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ft=javascript ts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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'use strict';
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/**
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* The function that creates the root actor. DebuggerServer expects to find this
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* function in the loaded actors in order to initialize properly.
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*/
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function createRootActor(connection) {
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return new DeviceRootActor(connection);
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}
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/**
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* Creates the root actor that client-server communications always start with.
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* The root actor is responsible for the initial 'hello' packet and for
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* responding to a 'listTabs' request that produces the list of currently open
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* tabs.
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*
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* @param connection DebuggerServerConnection
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* The conection to the client.
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*/
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function DeviceRootActor(connection) {
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this.conn = connection;
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this._tabActors = new WeakMap();
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this._tabActorPool = null;
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this._actorFactories = null;
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this.browser = Services.wm.getMostRecentWindow('navigator:browser');
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}
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DeviceRootActor.prototype = {
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/**
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* Return a 'hello' packet as specified by the Remote Debugging Protocol.
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*/
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sayHello: function DRA_sayHello() {
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return {
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from: 'root',
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applicationType: 'browser',
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traits: []
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};
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},
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/**
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* Disconnects the actor from the browser window.
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*/
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disconnect: function DRA_disconnect() {
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let actor = this._tabActors.get(this.browser);
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if (actor) {
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actor.exit();
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}
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},
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/**
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* Handles the listTabs request. Builds a list of actors for the single
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* tab (window) running in the process. The actors will survive
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* until at least the next listTabs request.
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*/
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onListTabs: function DRA_onListTabs() {
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let actor = this._tabActors.get(this.browser);
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if (!actor) {
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actor = new DeviceTabActor(this.conn, this.browser);
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// this.actorID is set by ActorPool when an actor is put into one.
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actor.parentID = this.actorID;
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this._tabActors.set(this.browser, actor);
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}
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let actorPool = new ActorPool(this.conn);
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actorPool.addActor(actor);
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// Now drop the old actorID -> actor map. Actors that still mattered were
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// added to the new map, others will go away.
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if (this._tabActorPool) {
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this.conn.removeActorPool(this._tabActorPool);
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}
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this._tabActorPool = actorPool;
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this.conn.addActorPool(this._tabActorPool);
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return {
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'from': 'root',
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'selected': 0,
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'tabs': [actor.grip()]
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};
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}
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};
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/**
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* The request types this actor can handle.
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*/
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DeviceRootActor.prototype.requestTypes = {
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'listTabs': DeviceRootActor.prototype.onListTabs
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};
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/**
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* Creates a tab actor for handling requests to the single tab, like attaching
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* and detaching.
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*
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* @param connection DebuggerServerConnection
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* The connection to the client.
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* @param browser browser
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* The browser instance that contains this tab.
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*/
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function DeviceTabActor(connection, browser) {
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this.conn = connection;
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this._browser = browser;
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}
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DeviceTabActor.prototype = {
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get browser() {
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return this._browser;
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},
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get exited() {
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return !this.browser;
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},
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get attached() {
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return !!this._attached
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},
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_tabPool: null,
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get tabActorPool() {
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return this._tabPool;
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},
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_contextPool: null,
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get contextActorPool() {
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return this._contextPool;
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},
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/**
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* Add the specified breakpoint to the default actor pool connection, in order
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* to be alive as long as the server is.
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*
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* @param BreakpointActor actor
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* The actor object.
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*/
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addToBreakpointPool: function DTA_addToBreakpointPool(actor) {
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this.conn.addActor(actor);
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},
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/**
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* Remove the specified breakpint from the default actor pool.
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*
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* @param string actor
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* The actor ID.
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*/
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removeFromBreakpointPool: function DTA_removeFromBreakpointPool(actor) {
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this.conn.removeActor(actor);
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},
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actorPrefix: 'tab',
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grip: function DTA_grip() {
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dbg_assert(!this.exited,
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'grip() should not be called on exited browser actor.');
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dbg_assert(this.actorID,
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'tab should have an actorID.');
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return {
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'actor': this.actorID,
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'title': this.browser.title,
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'url': this.browser.document.documentURI
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}
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},
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/**
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* Called when the actor is removed from the connection.
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*/
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disconnect: function DTA_disconnect() {
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this._detach();
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},
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/**
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* Called by the root actor when the underlying tab is closed.
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*/
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exit: function DTA_exit() {
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if (this.exited) {
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return;
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}
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if (this.attached) {
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this._detach();
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this.conn.send({
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'from': this.actorID,
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'type': 'tabDetached'
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});
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}
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this._browser = null;
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},
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/**
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* Does the actual work of attaching to a tab.
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*/
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_attach: function DTA_attach() {
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if (this._attached) {
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return;
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}
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// Create a pool for tab-lifetime actors.
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dbg_assert(!this._tabPool, 'Should not have a tab pool if we were not attached.');
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this._tabPool = new ActorPool(this.conn);
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this.conn.addActorPool(this._tabPool);
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// ... and a pool for context-lifetime actors.
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this._pushContext();
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this._attached = true;
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},
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/**
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* Creates a thread actor and a pool for context-lifetime actors. It then sets
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* up the content window for debugging.
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*/
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_pushContext: function DTA_pushContext() {
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dbg_assert(!this._contextPool, "Can't push multiple contexts");
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this._contextPool = new ActorPool(this.conn);
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this.conn.addActorPool(this._contextPool);
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this.threadActor = new ThreadActor(this);
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this._addDebuggees(this.browser.wrappedJSObject);
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this._contextPool.addActor(this.threadActor);
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},
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/**
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* Add the provided window and all windows in its frame tree as debuggees.
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*/
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_addDebuggees: function DTA__addDebuggees(content) {
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this.threadActor.addDebuggee(content);
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let frames = content.frames;
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for (let i = 0; i < frames.length; i++) {
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this._addDebuggees(frames[i]);
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}
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},
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/**
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* Exits the current thread actor and removes the context-lifetime actor pool.
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* The content window is no longer being debugged after this call.
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*/
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_popContext: function DTA_popContext() {
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dbg_assert(!!this._contextPool, 'No context to pop.');
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this.conn.removeActorPool(this._contextPool);
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this._contextPool = null;
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this.threadActor.exit();
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this.threadActor = null;
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},
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/**
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* Does the actual work of detaching from a tab.
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*/
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_detach: function DTA_detach() {
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if (!this.attached) {
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return;
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}
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this._popContext();
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// Shut down actors that belong to this tab's pool.
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this.conn.removeActorPool(this._tabPool);
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this._tabPool = null;
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this._attached = false;
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},
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// Protocol Request Handlers
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onAttach: function DTA_onAttach(aRequest) {
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if (this.exited) {
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return { type: 'exited' };
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}
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this._attach();
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return { type: 'tabAttached', threadActor: this.threadActor.actorID };
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},
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onDetach: function DTA_onDetach(aRequest) {
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if (!this.attached) {
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return { error: 'wrongState' };
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}
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this._detach();
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return { type: 'detached' };
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},
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/**
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* Prepare to enter a nested event loop by disabling debuggee events.
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*/
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preNest: function DTA_preNest() {
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let windowUtils = this.browser
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.QueryInterface(Ci.nsIInterfaceRequestor)
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.getInterface(Ci.nsIDOMWindowUtils);
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windowUtils.suppressEventHandling(true);
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windowUtils.suspendTimeouts();
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},
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/**
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* Prepare to exit a nested event loop by enabling debuggee events.
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*/
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postNest: function DTA_postNest(aNestData) {
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let windowUtils = this.browser
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.QueryInterface(Ci.nsIInterfaceRequestor)
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.getInterface(Ci.nsIDOMWindowUtils);
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windowUtils.resumeTimeouts();
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windowUtils.suppressEventHandling(false);
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}
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};
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/**
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* The request types this actor can handle.
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*/
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DeviceTabActor.prototype.requestTypes = {
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'attach': DeviceTabActor.prototype.onAttach,
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'detach': DeviceTabActor.prototype.onDetach
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};
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