gecko-dev/gfx/webrender_bindings
Glenn Watson af10111513 Bug 1724344 - Split DL cache data into separate payload vec r=gfx-reviewers,kvark
Move the extra_data to be a specific cache_data separate vec in
the display list payload.

This shouldn't change any functionality, but serves as a proof
of concept for future changes which will introduce several other
separated payload vectors.

Differential Revision: https://phabricator.services.mozilla.com/D121937
2021-08-09 21:15:20 +00:00
..
src Bug 1724344 - Split DL cache data into separate payload vec r=gfx-reviewers,kvark 2021-08-09 21:15:20 +00:00
Cargo.toml Bug 1690624 - Replace the old profiler thread registration FFIs with the new API in webrender r=jrmuizel 2021-06-09 11:22:55 +00:00
DCLayerTree.cpp Bug 1459526 - Handle full-range video in Webrender. r=gw,lsalzman 2021-06-25 19:16:22 +00:00
DCLayerTree.h
Moz2DImageRenderer.cpp Bug 1711648 - Move LayoutRect to the Box2D representation. r=jrmuizel. 2021-06-11 13:33:10 +00:00
README.webrender
RenderAndroidHardwareBufferTextureHost.cpp
RenderAndroidHardwareBufferTextureHost.h
RenderAndroidSurfaceTextureHost.cpp
RenderAndroidSurfaceTextureHost.h Bug 1459526 - Handle full-range video in Webrender. r=gw,lsalzman 2021-06-25 19:16:22 +00:00
RenderBufferTextureHost.cpp Bug 1459526 - Handle full-range video in Webrender. r=gw,lsalzman 2021-06-25 19:16:22 +00:00
RenderBufferTextureHost.h Bug 1459526 - Handle full-range video in Webrender. r=gw,lsalzman 2021-06-25 19:16:22 +00:00
RenderCompositor.cpp Bug 1719367 - Hook up default clear color to RenderCompositorLayersSWGL. r=sotaro 2021-07-08 11:46:37 +00:00
RenderCompositor.h Bug 1719367 - Hook up default clear color to RenderCompositorLayersSWGL. r=sotaro 2021-07-08 11:46:37 +00:00
RenderCompositorANGLE.cpp Backed out 2 changesets (bug 1717151) for Crashtest failures in dom/media/gmp/GMPServiceParent.cpp. CLOSED TREE 2021-08-03 01:56:11 +03:00
RenderCompositorANGLE.h Bug 1712871 - Move max_update_rects into CompositorCapabilities r=lsalzman,gfx-reviewers 2021-05-26 20:09:58 +00:00
RenderCompositorD3D11SWGL.cpp Bug 1718329 - Gracefully handle device reset when mapping tiles with SW-WR + D3D11 compositing. r=jrmuizel 2021-07-29 22:45:41 +00:00
RenderCompositorD3D11SWGL.h
RenderCompositorEGL.cpp Bug 1646135 - Set draw buffer after eglMakeCurrent when using desktop GL,r=gfx-reviewers,lsalzman 2021-06-25 15:29:29 +00:00
RenderCompositorEGL.h
RenderCompositorLayersSWGL.cpp Bug 1719367 - Hook up default clear color to RenderCompositorLayersSWGL. r=sotaro 2021-07-08 11:46:37 +00:00
RenderCompositorLayersSWGL.h Bug 1719367 - Hook up default clear color to RenderCompositorLayersSWGL. r=sotaro 2021-07-08 11:46:37 +00:00
RenderCompositorNative.cpp Bug 1720375 - Restructure surface pool into a buffer pool,r=stransky,gfx-reviewers,lsalzman 2021-08-04 12:43:21 +00:00
RenderCompositorNative.h Bug 1712871 - Move max_update_rects into CompositorCapabilities r=lsalzman,gfx-reviewers 2021-05-26 20:09:58 +00:00
RenderCompositorOGL.cpp Bug 1711648 - Move all device rects to the Box2D representations. r=jrmuizel 2021-06-02 12:47:03 +00:00
RenderCompositorOGL.h
RenderCompositorOGLSWGL.cpp Bug 1718570 - Implement full partial damage support, r=gfx-reviewers,aosmond,jnicol 2021-07-14 10:05:08 +00:00
RenderCompositorOGLSWGL.h Bug 1718570 - Implement full partial damage support, r=gfx-reviewers,aosmond,jnicol 2021-07-14 10:05:08 +00:00
RenderCompositorRecordedFrame.h
RenderCompositorSWGL.cpp Bug 1719367 - Hook up default clear color to RenderCompositorLayersSWGL. r=sotaro 2021-07-08 11:46:37 +00:00
RenderCompositorSWGL.h Bug 1719367 - Hook up default clear color to RenderCompositorLayersSWGL. r=sotaro 2021-07-08 11:46:37 +00:00
RenderD3D11TextureHost.cpp
RenderD3D11TextureHost.h Bug 1459526 - Handle full-range video in Webrender. r=gw,lsalzman 2021-06-25 19:16:22 +00:00
RenderDMABUFTextureHost.cpp
RenderDMABUFTextureHost.h
RenderEGLImageTextureHost.cpp
RenderEGLImageTextureHost.h
RenderExternalTextureHost.cpp Bug 1459526 - Handle full-range video in Webrender. r=gw,lsalzman 2021-06-25 19:16:22 +00:00
RenderExternalTextureHost.h Bug 1459526 - Handle full-range video in Webrender. r=gw,lsalzman 2021-06-25 19:16:22 +00:00
RenderMacIOSurfaceTextureHost.cpp Bug 1459526 - Handle full-range video in Webrender. r=gw,lsalzman 2021-06-25 19:16:22 +00:00
RenderMacIOSurfaceTextureHost.h Bug 1459526 - Handle full-range video in Webrender. r=gw,lsalzman 2021-06-25 19:16:22 +00:00
RenderSharedSurfaceTextureHost.cpp
RenderSharedSurfaceTextureHost.h
RenderTextureHost.cpp
RenderTextureHost.h
RenderTextureHostSWGL.cpp Bug 1459526 - Handle full-range video in Webrender. r=gw,lsalzman 2021-06-25 19:16:22 +00:00
RenderTextureHostSWGL.h Bug 1459526 - Handle full-range video in Webrender. r=gw,lsalzman 2021-06-25 19:16:22 +00:00
RenderTextureHostWrapper.cpp Bug 1459526 - Handle full-range video in Webrender. r=gw,lsalzman 2021-06-25 19:16:22 +00:00
RenderTextureHostWrapper.h Bug 1459526 - Handle full-range video in Webrender. r=gw,lsalzman 2021-06-25 19:16:22 +00:00
RenderThread.cpp Bug 1719437 - Do not initialize shaders when creating SingletonGL for software webrender. r=aosmond 2021-07-20 19:10:58 +00:00
RenderThread.h Bug 1717887 Part 2: Make RenderThread backed by nsIThread, with a hang monitor. r=gfx-reviewers,jrmuizel 2021-07-19 17:35:55 +00:00
RendererOGL.cpp Backed out changeset fb2f9cfe820d (bug 1716579) for valgrind bustage. CLOSED TREE 2021-06-17 19:40:08 +03:00
RendererOGL.h Backed out changeset fb2f9cfe820d (bug 1716579) for valgrind bustage. CLOSED TREE 2021-06-17 19:40:08 +03:00
RendererScreenshotGrabber.cpp Bug 1641298 - record a CompositorScreenshotWindowDestroyed marker from ProfilerScreenshots to indicate to the profiler front-end that a window has been closed, r=mstange. 2021-07-28 17:21:09 +00:00
RendererScreenshotGrabber.h Bug 1641298 - record a CompositorScreenshotWindowDestroyed marker from ProfilerScreenshots to indicate to the profiler front-end that a window has been closed, r=mstange. 2021-07-28 17:21:09 +00:00
WebRenderAPI.cpp Bug 1724344 - Split DL cache data into separate payload vec r=gfx-reviewers,kvark 2021-08-09 21:15:20 +00:00
WebRenderAPI.h Bug 1724344 - Split DL cache data into separate payload vec r=gfx-reviewers,kvark 2021-08-09 21:15:20 +00:00
WebRenderTypes.cpp Bug 1720624 - Remove WrSpaceAndClip type r=nical 2021-07-18 22:32:27 +00:00
WebRenderTypes.h Bug 1724344 - Split DL cache data into separate payload vec r=gfx-reviewers,kvark 2021-08-09 21:15:20 +00:00
cbindgen.toml Bug 1711648 - Move all device rects to the Box2D representations. r=jrmuizel 2021-06-02 12:47:03 +00:00
moz.build Bug 1722653 - Remove MOZ_CAIRO_CFLAGS. r=firefox-build-system-reviewers,jgilbert,andi 2021-07-29 23:38:31 +00:00
rustfmt.toml
webrender_ffi.h Bug 1690624 - Add profiler rust API for thread registration/unregistration r=gerald,emilio 2021-06-09 11:22:55 +00:00

README.webrender

To build and run WebRender in Gecko:
1. Install Rust if you don't have it already
   If you are doing gecko builds already, you should already have Rust as it is a build requirement.
   If not, you can install it using |mach bootstrap| (recommended) or from https://www.rust-lang.org/
       Note: If installing manually, use the stable 64-bit release - on Windows make sure to use the MSVC ABI installer.
   Ensure that rustc and cargo are in your $PATH (adding $HOME/.cargo/bin/ should be sufficient)
2. Build using |mach build|.
   You don't need anything special in your mozconfig for local builds; webrender will be built by default.
3. Run with |MOZ_WEBRENDER=1| in your environment. e.g. |MOZ_WEBRENDER=1 ./mach run|.
   Alternatively, you can set the gfx.webrender.enabled pref to true (browser restart required).
   Note that on Linux, acceleration is disabled by default and it needs to be enabled for WebRender to work.
   On Linux you can enable acceleration by putting |MOZ_ACCELERATED=1| in your environment, or setting layers.acceleration.force-enabled to true in about:config.
4. Verify WebRender is enabled. You can do this by going to about:support and checking the "Compositing" line in the Graphics section. It should say "WebRender".
   There should also be a WebRender section under "Decision Log" in about:support, which will provide some more detail on what caused it to be enabled/disabled.

When making changes:
    - Make the changes you want.
    - Run |mach build| or |mach build binaries| as desired.

For a debug webrender build:
    Use a debug mozconfig (ac_add_options --enable-debug)
    You can also use an opt build but make webrender less optimized by putting opt-level=0 in the [profile.release] section of your toolkit/library/rust/Cargo.toml file
    See also https://groups.google.com/forum/#!topic/mozilla.dev.servo/MbeMcqqO1fs