gecko-dev/dom/media/MediaResource.cpp

1999 строки
61 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "mozilla/DebugOnly.h"
#include "DecoderTraits.h"
#include "MediaResource.h"
#include "MediaResourceCallback.h"
#include "mozilla/Mutex.h"
#include "nsDebug.h"
#include "nsNetUtil.h"
#include "nsThreadUtils.h"
#include "nsIFile.h"
#include "nsIFileChannel.h"
#include "nsIFileStreams.h"
#include "nsIHttpChannel.h"
#include "nsISeekableStream.h"
#include "nsIInputStream.h"
#include "nsIRequestObserver.h"
#include "nsIStreamListener.h"
#include "nsIScriptSecurityManager.h"
#include "mozilla/dom/HTMLMediaElement.h"
#include "nsError.h"
#include "nsICachingChannel.h"
#include "nsIAsyncVerifyRedirectCallback.h"
#include "nsContentUtils.h"
#include "nsHostObjectProtocolHandler.h"
#include <algorithm>
#include "nsProxyRelease.h"
#include "nsIContentPolicy.h"
using mozilla::media::TimeUnit;
#undef LOG
#undef ILOG
mozilla::LazyLogModule gMediaResourceLog("MediaResource");
// Debug logging macro with object pointer and class name.
#define LOG(msg, ...) MOZ_LOG(gMediaResourceLog, mozilla::LogLevel::Debug, \
("%p " msg, this, ##__VA_ARGS__))
mozilla::LazyLogModule gMediaResourceIndexLog("MediaResourceIndex");
// Debug logging macro with object pointer and class name.
#define ILOG(msg, ...) \
MOZ_LOG(gMediaResourceIndexLog, \
mozilla::LogLevel::Debug, \
("%p " msg, this, ##__VA_ARGS__))
static const uint32_t HTTP_OK_CODE = 200;
static const uint32_t HTTP_PARTIAL_RESPONSE_CODE = 206;
namespace mozilla {
void
MediaResource::Destroy()
{
// Ensures we only delete the MediaResource on the main thread.
if (NS_IsMainThread()) {
delete this;
return;
}
nsresult rv = SystemGroup::Dispatch(
"MediaResource::Destroy",
TaskCategory::Other,
NewNonOwningRunnableMethod(
"MediaResource::Destroy", this, &MediaResource::Destroy));
MOZ_ALWAYS_SUCCEEDS(rv);
}
NS_IMPL_ADDREF(MediaResource)
NS_IMPL_RELEASE_WITH_DESTROY(MediaResource, Destroy())
NS_IMPL_QUERY_INTERFACE0(MediaResource)
ChannelMediaResource::ChannelMediaResource(MediaResourceCallback* aCallback,
nsIChannel* aChannel,
nsIURI* aURI,
bool aIsPrivateBrowsing)
: BaseMediaResource(aCallback, aChannel, aURI)
, mOffset(0)
, mReopenOnError(false)
, mIgnoreClose(false)
, mCacheStream(this, aIsPrivateBrowsing)
, mLock("ChannelMediaResource.mLock")
, mIgnoreResume(false)
, mSuspendAgent(mChannel)
{
}
ChannelMediaResource::ChannelMediaResource(
MediaResourceCallback* aCallback,
nsIChannel* aChannel,
nsIURI* aURI,
const MediaChannelStatistics& aStatistics)
: BaseMediaResource(aCallback, aChannel, aURI)
, mOffset(0)
, mReopenOnError(false)
, mIgnoreClose(false)
, mCacheStream(this, /* aIsPrivateBrowsing = */ false)
, mLock("ChannelMediaResource.mLock")
, mChannelStatistics(aStatistics)
, mIgnoreResume(false)
, mSuspendAgent(mChannel)
{
}
ChannelMediaResource::~ChannelMediaResource()
{
if (mListener) {
// Kill its reference to us since we're going away
mListener->Revoke();
}
}
// ChannelMediaResource::Listener just observes the channel and
// forwards notifications to the ChannelMediaResource. We use multiple
// listener objects so that when we open a new stream for a seek we can
// disconnect the old listener from the ChannelMediaResource and hook up
// a new listener, so notifications from the old channel are discarded
// and don't confuse us.
NS_IMPL_ISUPPORTS(ChannelMediaResource::Listener,
nsIRequestObserver, nsIStreamListener, nsIChannelEventSink,
nsIInterfaceRequestor)
nsresult
ChannelMediaResource::Listener::OnStartRequest(nsIRequest* aRequest,
nsISupports* aContext)
{
if (!mResource)
return NS_OK;
return mResource->OnStartRequest(aRequest);
}
nsresult
ChannelMediaResource::Listener::OnStopRequest(nsIRequest* aRequest,
nsISupports* aContext,
nsresult aStatus)
{
if (!mResource)
return NS_OK;
return mResource->OnStopRequest(aRequest, aStatus);
}
nsresult
ChannelMediaResource::Listener::OnDataAvailable(nsIRequest* aRequest,
nsISupports* aContext,
nsIInputStream* aStream,
uint64_t aOffset,
uint32_t aCount)
{
if (!mResource)
return NS_OK;
return mResource->OnDataAvailable(aRequest, aStream, aCount);
}
nsresult
ChannelMediaResource::Listener::AsyncOnChannelRedirect(nsIChannel* aOldChannel,
nsIChannel* aNewChannel,
uint32_t aFlags,
nsIAsyncVerifyRedirectCallback* cb)
{
nsresult rv = NS_OK;
if (mResource)
rv = mResource->OnChannelRedirect(aOldChannel, aNewChannel, aFlags);
if (NS_FAILED(rv))
return rv;
cb->OnRedirectVerifyCallback(NS_OK);
return NS_OK;
}
nsresult
ChannelMediaResource::Listener::GetInterface(const nsIID & aIID, void **aResult)
{
return QueryInterface(aIID, aResult);
}
static bool
IsPayloadCompressed(nsIHttpChannel* aChannel)
{
nsAutoCString encoding;
Unused << aChannel->GetResponseHeader(NS_LITERAL_CSTRING("Content-Encoding"), encoding);
return encoding.Length() > 0;
}
nsresult
ChannelMediaResource::OnStartRequest(nsIRequest* aRequest)
{
NS_ASSERTION(mChannel.get() == aRequest, "Wrong channel!");
MediaDecoderOwner* owner = mCallback->GetMediaOwner();
NS_ENSURE_TRUE(owner, NS_ERROR_FAILURE);
dom::HTMLMediaElement* element = owner->GetMediaElement();
NS_ENSURE_TRUE(element, NS_ERROR_FAILURE);
nsresult status;
nsresult rv = aRequest->GetStatus(&status);
NS_ENSURE_SUCCESS(rv, rv);
if (status == NS_BINDING_ABORTED) {
// Request was aborted before we had a chance to receive any data, or
// even an OnStartRequest(). Close the channel. This is important, as
// we don't want to mess up our state, as if we're cloned that would
// cause the clone to copy incorrect metadata (like whether we're
// infinite for example).
CloseChannel();
return status;
}
if (element->ShouldCheckAllowOrigin()) {
// If the request was cancelled by nsCORSListenerProxy due to failing
// the CORS security check, send an error through to the media element.
if (status == NS_ERROR_DOM_BAD_URI) {
mCallback->NotifyNetworkError();
return NS_ERROR_DOM_BAD_URI;
}
}
nsCOMPtr<nsIHttpChannel> hc = do_QueryInterface(aRequest);
bool seekable = false;
if (hc) {
uint32_t responseStatus = 0;
Unused << hc->GetResponseStatus(&responseStatus);
bool succeeded = false;
Unused << hc->GetRequestSucceeded(&succeeded);
if (!succeeded && NS_SUCCEEDED(status)) {
// HTTP-level error (e.g. 4xx); treat this as a fatal network-level error.
// We might get this on a seek.
// (Note that lower-level errors indicated by NS_FAILED(status) are
// handled in OnStopRequest.)
// A 416 error should treated as EOF here... it's possible
// that we don't get Content-Length, we read N bytes, then we
// suspend and resume, the resume reopens the channel and we seek to
// offset N, but there are no more bytes, so we get a 416
// "Requested Range Not Satisfiable".
if (responseStatus == HTTP_REQUESTED_RANGE_NOT_SATISFIABLE_CODE) {
// OnStopRequest will not be fired, so we need to do some of its
// work here.
mCacheStream.NotifyDataEnded(status);
} else {
mCallback->NotifyNetworkError();
}
// This disconnects our listener so we don't get any more data. We
// certainly don't want an error page to end up in our cache!
CloseChannel();
return NS_OK;
}
nsAutoCString ranges;
Unused << hc->GetResponseHeader(NS_LITERAL_CSTRING("Accept-Ranges"),
ranges);
bool acceptsRanges = ranges.EqualsLiteral("bytes");
// True if this channel will not return an unbounded amount of data
bool dataIsBounded = false;
int64_t contentLength = -1;
const bool isCompressed = IsPayloadCompressed(hc);
if (!isCompressed) {
hc->GetContentLength(&contentLength);
}
if (contentLength >= 0 &&
(responseStatus == HTTP_OK_CODE ||
responseStatus == HTTP_PARTIAL_RESPONSE_CODE)) {
// "OK" status means Content-Length is for the whole resource.
// Since that's bounded, we know we have a finite-length resource.
dataIsBounded = true;
}
// Assume Range requests have a bounded upper limit unless the
// Content-Range header tells us otherwise.
bool boundedSeekLimit = true;
// Check response code for byte-range requests (seeking, chunk requests).
// We don't expect to get a 206 response for a compressed stream, but
// double check just to be sure.
if (!isCompressed && responseStatus == HTTP_PARTIAL_RESPONSE_CODE) {
// Parse Content-Range header.
int64_t rangeStart = 0;
int64_t rangeEnd = 0;
int64_t rangeTotal = 0;
rv = ParseContentRangeHeader(hc, rangeStart, rangeEnd, rangeTotal);
// We received 'Content-Range', so the server accepts range requests.
bool gotRangeHeader = NS_SUCCEEDED(rv);
if (gotRangeHeader) {
// We received 'Content-Range', so the server accepts range requests.
// Notify media cache about the length and start offset of data received.
// Note: If aRangeTotal == -1, then the total bytes is unknown at this stage.
// For now, tell the decoder that the stream is infinite.
if (rangeTotal == -1) {
boundedSeekLimit = false;
} else {
contentLength = std::max(contentLength, rangeTotal);
}
// Give some warnings if the ranges are unexpected.
// XXX These could be error conditions.
NS_WARNING_ASSERTION(
mOffset == rangeStart,
"response range start does not match current offset");
mOffset = rangeStart;
mCacheStream.NotifyDataStarted(rangeStart);
}
acceptsRanges = gotRangeHeader;
} else if (mOffset > 0 && responseStatus == HTTP_OK_CODE) {
// If we get an OK response but we were seeking, or requesting a byte
// range, then we have to assume that seeking doesn't work. We also need
// to tell the cache that it's getting data for the start of the stream.
mCacheStream.NotifyDataStarted(0);
mOffset = 0;
// The server claimed it supported range requests. It lied.
acceptsRanges = false;
}
if (mOffset == 0 && contentLength >= 0 &&
(responseStatus == HTTP_OK_CODE ||
responseStatus == HTTP_PARTIAL_RESPONSE_CODE)) {
mCacheStream.NotifyDataLength(contentLength);
}
// XXX we probably should examine the Content-Range header in case
// the server gave us a range which is not quite what we asked for
// If we get an HTTP_OK_CODE response to our byte range request,
// and the server isn't sending Accept-Ranges:bytes then we don't
// support seeking. We also can't seek in compressed streams.
seekable = !isCompressed && acceptsRanges;
if (seekable && boundedSeekLimit) {
// If range requests are supported, and we did not see an unbounded
// upper range limit, we assume the resource is bounded.
dataIsBounded = true;
}
mCallback->SetInfinite(!dataIsBounded);
}
mCacheStream.SetTransportSeekable(seekable);
{
MutexAutoLock lock(mLock);
mChannelStatistics.Start();
}
mReopenOnError = false;
mIgnoreClose = false;
mSuspendAgent.UpdateSuspendedStatusIfNeeded();
// Fires an initial progress event.
owner->DownloadProgressed();
return NS_OK;
}
bool
ChannelMediaResource::IsTransportSeekable()
{
return mCacheStream.IsTransportSeekable();
}
nsresult
ChannelMediaResource::ParseContentRangeHeader(nsIHttpChannel * aHttpChan,
int64_t& aRangeStart,
int64_t& aRangeEnd,
int64_t& aRangeTotal)
{
NS_ENSURE_ARG(aHttpChan);
nsAutoCString rangeStr;
nsresult rv = aHttpChan->GetResponseHeader(NS_LITERAL_CSTRING("Content-Range"),
rangeStr);
NS_ENSURE_SUCCESS(rv, rv);
NS_ENSURE_FALSE(rangeStr.IsEmpty(), NS_ERROR_ILLEGAL_VALUE);
// Parse the range header: e.g. Content-Range: bytes 7000-7999/8000.
int32_t spacePos = rangeStr.Find(NS_LITERAL_CSTRING(" "));
int32_t dashPos = rangeStr.Find(NS_LITERAL_CSTRING("-"), true, spacePos);
int32_t slashPos = rangeStr.Find(NS_LITERAL_CSTRING("/"), true, dashPos);
nsAutoCString aRangeStartText;
rangeStr.Mid(aRangeStartText, spacePos+1, dashPos-(spacePos+1));
aRangeStart = aRangeStartText.ToInteger64(&rv);
NS_ENSURE_SUCCESS(rv, rv);
NS_ENSURE_TRUE(0 <= aRangeStart, NS_ERROR_ILLEGAL_VALUE);
nsAutoCString aRangeEndText;
rangeStr.Mid(aRangeEndText, dashPos+1, slashPos-(dashPos+1));
aRangeEnd = aRangeEndText.ToInteger64(&rv);
NS_ENSURE_SUCCESS(rv, rv);
NS_ENSURE_TRUE(aRangeStart < aRangeEnd, NS_ERROR_ILLEGAL_VALUE);
nsAutoCString aRangeTotalText;
rangeStr.Right(aRangeTotalText, rangeStr.Length()-(slashPos+1));
if (aRangeTotalText[0] == '*') {
aRangeTotal = -1;
} else {
aRangeTotal = aRangeTotalText.ToInteger64(&rv);
NS_ENSURE_TRUE(aRangeEnd < aRangeTotal, NS_ERROR_ILLEGAL_VALUE);
NS_ENSURE_SUCCESS(rv, rv);
}
LOG("Received bytes [%" PRId64 "] to [%" PRId64 "] of [%" PRId64 "] for decoder[%p]",
aRangeStart, aRangeEnd, aRangeTotal, mCallback.get());
return NS_OK;
}
nsresult
ChannelMediaResource::OnStopRequest(nsIRequest* aRequest, nsresult aStatus)
{
NS_ASSERTION(mChannel.get() == aRequest, "Wrong channel!");
NS_ASSERTION(!mSuspendAgent.IsSuspended(),
"How can OnStopRequest fire while we're suspended?");
{
MutexAutoLock lock(mLock);
mChannelStatistics.Stop();
}
// Note that aStatus might have succeeded --- this might be a normal close
// --- even in situations where the server cut us off because we were
// suspended. So we need to "reopen on error" in that case too. The only
// cases where we don't need to reopen are when *we* closed the stream.
// But don't reopen if we need to seek and we don't think we can... that would
// cause us to just re-read the stream, which would be really bad.
if (mReopenOnError && aStatus != NS_ERROR_PARSED_DATA_CACHED &&
aStatus != NS_BINDING_ABORTED &&
(mOffset == 0 || (GetLength() > 0 && mOffset != GetLength() &&
mCacheStream.IsTransportSeekable()))) {
// If the stream did close normally, restart the channel if we're either
// at the start of the resource, or if the server is seekable and we're
// not at the end of stream. We don't restart the stream if we're at the
// end because not all web servers handle this case consistently; see:
// https://bugzilla.mozilla.org/show_bug.cgi?id=1373618#c36
nsresult rv = CacheClientSeek(mOffset, false);
if (NS_SUCCEEDED(rv)) {
return rv;
}
// If the reopen/reseek fails, just fall through and treat this
// error as fatal.
}
if (!mIgnoreClose) {
mCacheStream.NotifyDataEnded(aStatus);
// Move this request back into the foreground. This is necessary for
// requests owned by video documents to ensure the load group fires
// OnStopRequest when restoring from session history.
nsLoadFlags loadFlags;
DebugOnly<nsresult> rv = mChannel->GetLoadFlags(&loadFlags);
NS_ASSERTION(NS_SUCCEEDED(rv), "GetLoadFlags() failed!");
if (loadFlags & nsIRequest::LOAD_BACKGROUND) {
ModifyLoadFlags(loadFlags & ~nsIRequest::LOAD_BACKGROUND);
}
}
return NS_OK;
}
nsresult
ChannelMediaResource::OnChannelRedirect(nsIChannel* aOld, nsIChannel* aNew,
uint32_t aFlags)
{
mChannel = aNew;
mSuspendAgent.NotifyChannelOpened(mChannel);
return SetupChannelHeaders();
}
nsresult
ChannelMediaResource::CopySegmentToCache(nsIPrincipal* aPrincipal,
const char* aFromSegment,
uint32_t aCount,
uint32_t* aWriteCount)
{
// Keep track of where we're up to.
LOG("CopySegmentToCache at mOffset [%" PRId64 "] add "
"[%d] bytes for decoder[%p]",
mOffset, aCount, mCallback.get());
mOffset += aCount;
mCacheStream.NotifyDataReceived(aCount, aFromSegment, aPrincipal);
*aWriteCount = aCount;
return NS_OK;
}
struct CopySegmentClosure {
nsCOMPtr<nsIPrincipal> mPrincipal;
ChannelMediaResource* mResource;
};
nsresult
ChannelMediaResource::CopySegmentToCache(nsIInputStream* aInStream,
void* aClosure,
const char* aFromSegment,
uint32_t aToOffset,
uint32_t aCount,
uint32_t* aWriteCount)
{
CopySegmentClosure* closure = static_cast<CopySegmentClosure*>(aClosure);
return closure->mResource->CopySegmentToCache(
closure->mPrincipal, aFromSegment, aCount, aWriteCount);
}
nsresult
ChannelMediaResource::OnDataAvailable(nsIRequest* aRequest,
nsIInputStream* aStream,
uint32_t aCount)
{
NS_ASSERTION(mChannel.get() == aRequest, "Wrong channel!");
{
MutexAutoLock lock(mLock);
mChannelStatistics.AddBytes(aCount);
}
CopySegmentClosure closure;
nsIScriptSecurityManager* secMan = nsContentUtils::GetSecurityManager();
if (secMan && mChannel) {
secMan->GetChannelResultPrincipal(mChannel, getter_AddRefs(closure.mPrincipal));
}
closure.mResource = this;
uint32_t count = aCount;
while (count > 0) {
uint32_t read;
nsresult rv = aStream->ReadSegments(CopySegmentToCache, &closure, count,
&read);
if (NS_FAILED(rv))
return rv;
NS_ASSERTION(read > 0, "Read 0 bytes while data was available?");
count -= read;
}
return NS_OK;
}
nsresult ChannelMediaResource::Open(nsIStreamListener **aStreamListener)
{
NS_ASSERTION(NS_IsMainThread(), "Only call on main thread");
int64_t cl = -1;
if (mChannel) {
nsCOMPtr<nsIHttpChannel> hc = do_QueryInterface(mChannel);
if (hc && !IsPayloadCompressed(hc)) {
if (NS_FAILED(hc->GetContentLength(&cl))) {
cl = -1;
}
}
}
nsresult rv = mCacheStream.Init(cl);
if (NS_FAILED(rv))
return rv;
NS_ASSERTION(mOffset == 0, "Who set mOffset already?");
if (!mChannel) {
// When we're a clone, the decoder might ask us to Open even though
// we haven't established an mChannel (because we might not need one)
NS_ASSERTION(!aStreamListener,
"Should have already been given a channel if we're to return a stream listener");
return NS_OK;
}
return OpenChannel(aStreamListener);
}
nsresult ChannelMediaResource::OpenChannel(nsIStreamListener** aStreamListener)
{
NS_ASSERTION(NS_IsMainThread(), "Only call on main thread");
NS_ENSURE_TRUE(mChannel, NS_ERROR_NULL_POINTER);
NS_ASSERTION(!mListener, "Listener should have been removed by now");
if (aStreamListener) {
*aStreamListener = nullptr;
}
// Set the content length, if it's available as an HTTP header.
// This ensures that MediaResource wrapping objects for platform libraries
// that expect to know the length of a resource can get it before
// OnStartRequest() fires.
nsCOMPtr<nsIHttpChannel> hc = do_QueryInterface(mChannel);
if (hc && !IsPayloadCompressed(hc)) {
int64_t cl = -1;
if (NS_SUCCEEDED(hc->GetContentLength(&cl)) && cl != -1) {
mCacheStream.NotifyDataLength(cl);
}
}
mListener = new Listener(this);
if (aStreamListener) {
*aStreamListener = mListener;
NS_ADDREF(*aStreamListener);
} else {
nsresult rv = mChannel->SetNotificationCallbacks(mListener.get());
NS_ENSURE_SUCCESS(rv, rv);
rv = SetupChannelHeaders();
NS_ENSURE_SUCCESS(rv, rv);
rv = mChannel->AsyncOpen2(mListener);
NS_ENSURE_SUCCESS(rv, rv);
// Tell the media element that we are fetching data from a channel.
MediaDecoderOwner* owner = mCallback->GetMediaOwner();
NS_ENSURE_TRUE(owner, NS_ERROR_FAILURE);
dom::HTMLMediaElement* element = owner->GetMediaElement();
element->DownloadResumed(true);
}
return NS_OK;
}
nsresult ChannelMediaResource::SetupChannelHeaders()
{
// Always use a byte range request even if we're reading from the start
// of the resource.
// This enables us to detect if the stream supports byte range
// requests, and therefore seeking, early.
nsCOMPtr<nsIHttpChannel> hc = do_QueryInterface(mChannel);
if (hc) {
// Use |mOffset| if seeking in a complete file download.
nsAutoCString rangeString("bytes=");
rangeString.AppendInt(mOffset);
rangeString.Append('-');
nsresult rv = hc->SetRequestHeader(NS_LITERAL_CSTRING("Range"), rangeString, false);
NS_ENSURE_SUCCESS(rv, rv);
// Send Accept header for video and audio types only (Bug 489071)
NS_ASSERTION(NS_IsMainThread(), "Don't call on non-main thread");
MediaDecoderOwner* owner = mCallback->GetMediaOwner();
NS_ENSURE_TRUE(owner, NS_ERROR_FAILURE);
dom::HTMLMediaElement* element = owner->GetMediaElement();
NS_ENSURE_TRUE(element, NS_ERROR_FAILURE);
element->SetRequestHeaders(hc);
} else {
NS_ASSERTION(mOffset == 0, "Don't know how to seek on this channel type");
return NS_ERROR_FAILURE;
}
return NS_OK;
}
nsresult ChannelMediaResource::Close()
{
NS_ASSERTION(NS_IsMainThread(), "Only call on main thread");
mCacheStream.Close();
CloseChannel();
return NS_OK;
}
already_AddRefed<nsIPrincipal> ChannelMediaResource::GetCurrentPrincipal()
{
NS_ASSERTION(NS_IsMainThread(), "Only call on main thread");
nsCOMPtr<nsIPrincipal> principal = mCacheStream.GetCurrentPrincipal();
return principal.forget();
}
bool ChannelMediaResource::CanClone()
{
return mCacheStream.IsAvailableForSharing();
}
already_AddRefed<MediaResource> ChannelMediaResource::CloneData(MediaResourceCallback* aCallback)
{
NS_ASSERTION(NS_IsMainThread(), "Only call on main thread");
NS_ASSERTION(mCacheStream.IsAvailableForSharing(), "Stream can't be cloned");
RefPtr<ChannelMediaResource> resource =
new ChannelMediaResource(aCallback, nullptr, mURI, mChannelStatistics);
if (resource) {
// Initially the clone is treated as suspended by the cache, because
// we don't have a channel. If the cache needs to read data from the clone
// it will call CacheClientResume (or CacheClientSeek with aResume true)
// which will recreate the channel. This way, if all of the media data
// is already in the cache we don't create an unnecessary HTTP channel
// and perform a useless HTTP transaction.
resource->mSuspendAgent.Suspend();
resource->mCacheStream.InitAsClone(&mCacheStream);
resource->mChannelStatistics.Stop();
}
return resource.forget();
}
void ChannelMediaResource::CloseChannel()
{
NS_ASSERTION(NS_IsMainThread(), "Only call on main thread");
{
MutexAutoLock lock(mLock);
mChannelStatistics.Stop();
}
if (mListener) {
mListener->Revoke();
mListener = nullptr;
}
if (mChannel) {
mSuspendAgent.NotifyChannelClosing();
// The status we use here won't be passed to the decoder, since
// we've already revoked the listener. It can however be passed
// to nsDocumentViewer::LoadComplete if our channel is the one
// that kicked off creation of a video document. We don't want that
// document load to think there was an error.
// NS_ERROR_PARSED_DATA_CACHED is the best thing we have for that
// at the moment.
mChannel->Cancel(NS_ERROR_PARSED_DATA_CACHED);
mChannel = nullptr;
}
}
nsresult ChannelMediaResource::ReadFromCache(char* aBuffer,
int64_t aOffset,
uint32_t aCount)
{
return mCacheStream.ReadFromCache(aBuffer, aOffset, aCount);
}
nsresult ChannelMediaResource::ReadAt(int64_t aOffset,
char* aBuffer,
uint32_t aCount,
uint32_t* aBytes)
{
NS_ASSERTION(!NS_IsMainThread(), "Don't call on main thread");
nsresult rv = mCacheStream.ReadAt(aOffset, aBuffer, aCount, aBytes);
if (NS_SUCCEEDED(rv)) {
DispatchBytesConsumed(*aBytes, aOffset);
}
return rv;
}
void
ChannelMediaResource::ThrottleReadahead(bool bThrottle)
{
mCacheStream.ThrottleReadahead(bThrottle);
}
int64_t ChannelMediaResource::Tell()
{
return mCacheStream.Tell();
}
nsresult ChannelMediaResource::GetCachedRanges(MediaByteRangeSet& aRanges)
{
return mCacheStream.GetCachedRanges(aRanges);
}
void ChannelMediaResource::Suspend(bool aCloseImmediately)
{
NS_ASSERTION(NS_IsMainThread(), "Don't call on non-main thread");
MediaDecoderOwner* owner = mCallback->GetMediaOwner();
if (!owner) {
// Shutting down; do nothing.
return;
}
dom::HTMLMediaElement* element = owner->GetMediaElement();
if (!element) {
// Shutting down; do nothing.
return;
}
if (mChannel && aCloseImmediately && mCacheStream.IsTransportSeekable()) {
// Kill off our channel right now, but don't tell anyone about it.
mIgnoreClose = true;
CloseChannel();
element->DownloadSuspended();
}
if (mSuspendAgent.Suspend()) {
if (mChannel) {
{
MutexAutoLock lock(mLock);
mChannelStatistics.Stop();
}
element->DownloadSuspended();
}
}
}
void ChannelMediaResource::Resume()
{
NS_ASSERTION(NS_IsMainThread(), "Don't call on non-main thread");
MediaDecoderOwner* owner = mCallback->GetMediaOwner();
if (!owner) {
// Shutting down; do nothing.
return;
}
dom::HTMLMediaElement* element = owner->GetMediaElement();
if (!element) {
// Shutting down; do nothing.
return;
}
if (mSuspendAgent.Resume()) {
if (mChannel) {
// Just wake up our existing channel
{
MutexAutoLock lock(mLock);
mChannelStatistics.Start();
}
// if an error occurs after Resume, assume it's because the server
// timed out the connection and we should reopen it.
mReopenOnError = true;
element->DownloadResumed();
} else {
int64_t totalLength = mCacheStream.GetLength();
// If mOffset is at the end of the stream, then we shouldn't try to
// seek to it. The seek will fail and be wasted anyway. We can leave
// the channel dead; if the media cache wants to read some other data
// in the future, it will call CacheClientSeek itself which will reopen the
// channel.
if (totalLength < 0 || mOffset < totalLength) {
// There is (or may be) data to read at mOffset, so start reading it.
// Need to recreate the channel.
CacheClientSeek(mOffset, false);
element->DownloadResumed();
} else {
// The channel remains dead. Do not notify DownloadResumed() which
// will leave the media element in NETWORK_LOADING state.
}
}
}
}
nsresult
ChannelMediaResource::RecreateChannel()
{
nsLoadFlags loadFlags =
nsICachingChannel::LOAD_BYPASS_LOCAL_CACHE_IF_BUSY |
nsIChannel::LOAD_CLASSIFY_URI |
(mLoadInBackground ? nsIRequest::LOAD_BACKGROUND : 0);
MediaDecoderOwner* owner = mCallback->GetMediaOwner();
if (!owner) {
// The decoder is being shut down, so don't bother opening a new channel
return NS_OK;
}
dom::HTMLMediaElement* element = owner->GetMediaElement();
if (!element) {
// The decoder is being shut down, so don't bother opening a new channel
return NS_OK;
}
nsCOMPtr<nsILoadGroup> loadGroup = element->GetDocumentLoadGroup();
NS_ENSURE_TRUE(loadGroup, NS_ERROR_NULL_POINTER);
nsSecurityFlags securityFlags = element->ShouldCheckAllowOrigin()
? nsILoadInfo::SEC_REQUIRE_CORS_DATA_INHERITS
: nsILoadInfo::SEC_ALLOW_CROSS_ORIGIN_DATA_INHERITS;
MOZ_ASSERT(element->IsAnyOfHTMLElements(nsGkAtoms::audio, nsGkAtoms::video));
nsContentPolicyType contentPolicyType = element->IsHTMLElement(nsGkAtoms::audio) ?
nsIContentPolicy::TYPE_INTERNAL_AUDIO : nsIContentPolicy::TYPE_INTERNAL_VIDEO;
nsresult rv = NS_NewChannel(getter_AddRefs(mChannel),
mURI,
element,
securityFlags,
contentPolicyType,
loadGroup,
nullptr, // aCallbacks
loadFlags);
NS_ENSURE_SUCCESS(rv, rv);
mSuspendAgent.NotifyChannelOpened(mChannel);
// Tell the cache to reset the download status when the channel is reopened.
mCacheStream.NotifyChannelRecreated();
return rv;
}
void
ChannelMediaResource::DoNotifyDataReceived()
{
mDataReceivedEvent.Revoke();
mCallback->NotifyDataArrived();
}
void
ChannelMediaResource::CacheClientNotifyDataReceived()
{
NS_ASSERTION(NS_IsMainThread(), "Don't call on non-main thread");
// NOTE: this can be called with the media cache lock held, so don't
// block or do anything which might try to acquire a lock!
if (mDataReceivedEvent.IsPending())
return;
mDataReceivedEvent =
NewNonOwningRunnableMethod("ChannelMediaResource::DoNotifyDataReceived",
this, &ChannelMediaResource::DoNotifyDataReceived);
nsCOMPtr<nsIRunnable> event = mDataReceivedEvent.get();
SystemGroup::AbstractMainThreadFor(TaskCategory::Other)->Dispatch(event.forget());
}
void
ChannelMediaResource::CacheClientNotifyDataEnded(nsresult aStatus)
{
MOZ_ASSERT(NS_IsMainThread());
mCallback->NotifyDataEnded(aStatus);
}
void
ChannelMediaResource::CacheClientNotifyPrincipalChanged()
{
NS_ASSERTION(NS_IsMainThread(), "Don't call on non-main thread");
mCallback->NotifyPrincipalChanged();
}
void
ChannelMediaResource::CacheClientNotifySuspendedStatusChanged()
{
NS_ASSERTION(NS_IsMainThread(), "Don't call on non-main thread");
mCallback->NotifySuspendedStatusChanged();
}
nsresult
ChannelMediaResource::CacheClientSeek(int64_t aOffset, bool aResume)
{
NS_ASSERTION(NS_IsMainThread(), "Don't call on non-main thread");
LOG("CacheClientSeek requested for aOffset [%" PRId64 "] for decoder [%p]",
aOffset, mCallback.get());
CloseChannel();
mOffset = aOffset;
// Don't report close of the channel because the channel is not closed for
// download ended, but for internal changes in the read position.
mIgnoreClose = true;
if (aResume) {
mSuspendAgent.Resume();
}
// Don't create a new channel if we are still suspended. The channel will
// be recreated when we are resumed.
if (mSuspendAgent.IsSuspended()) {
return NS_OK;
}
nsresult rv = RecreateChannel();
NS_ENSURE_SUCCESS(rv, rv);
return OpenChannel(nullptr);
}
nsresult
ChannelMediaResource::CacheClientSuspend()
{
Suspend(false);
return NS_OK;
}
nsresult
ChannelMediaResource::CacheClientResume()
{
Resume();
return NS_OK;
}
int64_t
ChannelMediaResource::GetNextCachedData(int64_t aOffset)
{
return mCacheStream.GetNextCachedData(aOffset);
}
int64_t
ChannelMediaResource::GetCachedDataEnd(int64_t aOffset)
{
return mCacheStream.GetCachedDataEnd(aOffset);
}
bool
ChannelMediaResource::IsDataCachedToEndOfResource(int64_t aOffset)
{
return mCacheStream.IsDataCachedToEndOfStream(aOffset);
}
void
ChannelMediaResource::EnsureCacheUpToDate()
{
mCacheStream.EnsureCacheUpdate();
}
bool
ChannelMediaResource::IsSuspendedByCache()
{
return mCacheStream.AreAllStreamsForResourceSuspended();
}
bool
ChannelMediaResource::IsSuspended()
{
return mSuspendAgent.IsSuspended();
}
void
ChannelMediaResource::SetReadMode(MediaCacheStream::ReadMode aMode)
{
mCacheStream.SetReadMode(aMode);
}
void
ChannelMediaResource::SetPlaybackRate(uint32_t aBytesPerSecond)
{
mCacheStream.SetPlaybackRate(aBytesPerSecond);
}
void
ChannelMediaResource::Pin()
{
mCacheStream.Pin();
}
void
ChannelMediaResource::Unpin()
{
mCacheStream.Unpin();
}
double
ChannelMediaResource::GetDownloadRate(bool* aIsReliable)
{
MutexAutoLock lock(mLock);
return mChannelStatistics.GetRate(aIsReliable);
}
int64_t
ChannelMediaResource::GetLength()
{
return mCacheStream.GetLength();
}
// ChannelSuspendAgent
bool
ChannelSuspendAgent::Suspend()
{
SuspendInternal();
return (++mSuspendCount == 1);
}
void
ChannelSuspendAgent::SuspendInternal()
{
if (mChannel) {
bool isPending = false;
nsresult rv = mChannel->IsPending(&isPending);
if (NS_SUCCEEDED(rv) && isPending && !mIsChannelSuspended) {
mChannel->Suspend();
mIsChannelSuspended = true;
}
}
}
bool
ChannelSuspendAgent::Resume()
{
MOZ_ASSERT(IsSuspended(), "Resume without suspend!");
--mSuspendCount;
if (mSuspendCount == 0) {
if (mChannel && mIsChannelSuspended) {
mChannel->Resume();
mIsChannelSuspended = false;
}
return true;
}
return false;
}
void
ChannelSuspendAgent::UpdateSuspendedStatusIfNeeded()
{
if (!mIsChannelSuspended && IsSuspended()) {
SuspendInternal();
}
}
void
ChannelSuspendAgent::NotifyChannelOpened(nsIChannel* aChannel)
{
MOZ_ASSERT(aChannel);
mChannel = aChannel;
}
void
ChannelSuspendAgent::NotifyChannelClosing()
{
MOZ_ASSERT(mChannel);
// Before close the channel, it need to be resumed to make sure its internal
// state is correct. Besides, We need to suspend the channel after recreating.
if (mIsChannelSuspended) {
mChannel->Resume();
mIsChannelSuspended = false;
}
mChannel = nullptr;
}
bool
ChannelSuspendAgent::IsSuspended()
{
return (mSuspendCount > 0);
}
// FileMediaResource
class FileMediaResource : public BaseMediaResource
{
public:
FileMediaResource(MediaResourceCallback* aCallback,
nsIChannel* aChannel,
nsIURI* aURI)
: BaseMediaResource(aCallback, aChannel, aURI)
, mSize(-1)
, mLock("FileMediaResource.mLock")
, mSizeInitialized(false)
{
}
~FileMediaResource()
{
}
// Main thread
nsresult Open(nsIStreamListener** aStreamListener) override;
nsresult Close() override;
void Suspend(bool aCloseImmediately) override {}
void Resume() override {}
already_AddRefed<nsIPrincipal> GetCurrentPrincipal() override;
nsresult ReadFromCache(char* aBuffer, int64_t aOffset, uint32_t aCount) override;
// These methods are called off the main thread.
// Other thread
void SetReadMode(MediaCacheStream::ReadMode aMode) override {}
void SetPlaybackRate(uint32_t aBytesPerSecond) override {}
nsresult ReadAt(int64_t aOffset, char* aBuffer,
uint32_t aCount, uint32_t* aBytes) override;
// (Probably) file-based, caching recommended.
bool ShouldCacheReads() override { return true; }
int64_t Tell() override;
// Any thread
void Pin() override {}
void Unpin() override {}
double GetDownloadRate(bool* aIsReliable) override
{
// The data's all already here
*aIsReliable = true;
return 100*1024*1024; // arbitray, use 100MB/s
}
int64_t GetLength() override {
MutexAutoLock lock(mLock);
EnsureSizeInitialized();
return mSizeInitialized ? mSize : 0;
}
int64_t GetNextCachedData(int64_t aOffset) override
{
MutexAutoLock lock(mLock);
EnsureSizeInitialized();
return (aOffset < mSize) ? aOffset : -1;
}
int64_t GetCachedDataEnd(int64_t aOffset) override {
MutexAutoLock lock(mLock);
EnsureSizeInitialized();
return std::max(aOffset, mSize);
}
bool IsDataCachedToEndOfResource(int64_t aOffset) override { return true; }
bool IsSuspendedByCache() override { return true; }
bool IsSuspended() override { return true; }
bool IsTransportSeekable() override { return true; }
nsresult GetCachedRanges(MediaByteRangeSet& aRanges) override;
size_t SizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const override
{
// Might be useful to track in the future:
// - mInput
return BaseMediaResource::SizeOfExcludingThis(aMallocSizeOf);
}
size_t SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const override
{
return aMallocSizeOf(this) + SizeOfExcludingThis(aMallocSizeOf);
}
protected:
// These Unsafe variants of Read and Seek perform their operations
// without acquiring mLock. The caller must obtain the lock before
// calling. The implmentation of Read, Seek and ReadAt obtains the
// lock before calling these Unsafe variants to read or seek.
nsresult UnsafeRead(char* aBuffer, uint32_t aCount, uint32_t* aBytes);
nsresult UnsafeSeek(int32_t aWhence, int64_t aOffset);
private:
// Ensures mSize is initialized, if it can be.
// mLock must be held when this is called, and mInput must be non-null.
void EnsureSizeInitialized();
already_AddRefed<MediaByteBuffer> UnsafeMediaReadAt(
int64_t aOffset, uint32_t aCount);
// The file size, or -1 if not known. Immutable after Open().
// Can be used from any thread.
int64_t mSize;
// This lock handles synchronisation between calls to Close() and
// the Read, Seek, etc calls. Close must not be called while a
// Read or Seek is in progress since it resets various internal
// values to null.
// This lock protects mSeekable, mInput, mSize, and mSizeInitialized.
Mutex mLock;
// Seekable stream interface to file. This can be used from any
// thread.
nsCOMPtr<nsISeekableStream> mSeekable;
// Input stream for the media data. This can be used from any
// thread.
nsCOMPtr<nsIInputStream> mInput;
// Whether we've attempted to initialize mSize. Note that mSize can be -1
// when mSizeInitialized is true if we tried and failed to get the size
// of the file.
bool mSizeInitialized;
};
void FileMediaResource::EnsureSizeInitialized()
{
mLock.AssertCurrentThreadOwns();
NS_ASSERTION(mInput, "Must have file input stream");
if (mSizeInitialized) {
return;
}
mSizeInitialized = true;
// Get the file size and inform the decoder.
uint64_t size;
nsresult res = mInput->Available(&size);
if (NS_SUCCEEDED(res) && size <= INT64_MAX) {
mSize = (int64_t)size;
mCallback->NotifyDataEnded(NS_OK);
}
}
nsresult FileMediaResource::GetCachedRanges(MediaByteRangeSet& aRanges)
{
MutexAutoLock lock(mLock);
EnsureSizeInitialized();
if (mSize == -1) {
return NS_ERROR_FAILURE;
}
aRanges += MediaByteRange(0, mSize);
return NS_OK;
}
nsresult FileMediaResource::Open(nsIStreamListener** aStreamListener)
{
NS_ASSERTION(NS_IsMainThread(), "Only call on main thread");
MOZ_ASSERT(aStreamListener);
*aStreamListener = nullptr;
nsresult rv = NS_OK;
// The channel is already open. We need a synchronous stream that
// implements nsISeekableStream, so we have to find the underlying
// file and reopen it
nsCOMPtr<nsIFileChannel> fc(do_QueryInterface(mChannel));
if (fc) {
nsCOMPtr<nsIFile> file;
rv = fc->GetFile(getter_AddRefs(file));
NS_ENSURE_SUCCESS(rv, rv);
rv = NS_NewLocalFileInputStream(
getter_AddRefs(mInput), file, -1, -1, nsIFileInputStream::SHARE_DELETE);
} else if (IsBlobURI(mURI)) {
rv = NS_GetStreamForBlobURI(mURI, getter_AddRefs(mInput));
}
NS_ENSURE_SUCCESS(rv, rv);
mSeekable = do_QueryInterface(mInput);
if (!mSeekable) {
// XXX The file may just be a .url or similar
// shortcut that points to a Web site. We need to fix this by
// doing an async open and waiting until we locate the real resource,
// then using that (if it's still a file!).
return NS_ERROR_FAILURE;
}
return NS_OK;
}
nsresult FileMediaResource::Close()
{
NS_ASSERTION(NS_IsMainThread(), "Only call on main thread");
// Since mChennel is only accessed by main thread, there is no necessary to
// take the lock.
if (mChannel) {
mChannel->Cancel(NS_ERROR_PARSED_DATA_CACHED);
mChannel = nullptr;
}
return NS_OK;
}
already_AddRefed<nsIPrincipal> FileMediaResource::GetCurrentPrincipal()
{
NS_ASSERTION(NS_IsMainThread(), "Only call on main thread");
nsCOMPtr<nsIPrincipal> principal;
nsIScriptSecurityManager* secMan = nsContentUtils::GetSecurityManager();
if (!secMan || !mChannel)
return nullptr;
secMan->GetChannelResultPrincipal(mChannel, getter_AddRefs(principal));
return principal.forget();
}
nsresult FileMediaResource::ReadFromCache(char* aBuffer, int64_t aOffset, uint32_t aCount)
{
MutexAutoLock lock(mLock);
EnsureSizeInitialized();
if (!aCount) {
return NS_OK;
}
int64_t offset = 0;
nsresult res = mSeekable->Tell(&offset);
NS_ENSURE_SUCCESS(res,res);
res = mSeekable->Seek(nsISeekableStream::NS_SEEK_SET, aOffset);
NS_ENSURE_SUCCESS(res,res);
uint32_t bytesRead = 0;
do {
uint32_t x = 0;
uint32_t bytesToRead = aCount - bytesRead;
res = mInput->Read(aBuffer, bytesToRead, &x);
bytesRead += x;
if (!x) {
res = NS_ERROR_FAILURE;
}
} while (bytesRead != aCount && res == NS_OK);
// Reset read head to original position so we don't disturb any other
// reading thread.
nsresult seekres = mSeekable->Seek(nsISeekableStream::NS_SEEK_SET, offset);
// If a read failed in the loop above, we want to return its failure code.
NS_ENSURE_SUCCESS(res,res);
// Else we succeed if the reset-seek succeeds.
return seekres;
}
nsresult FileMediaResource::UnsafeRead(char* aBuffer, uint32_t aCount, uint32_t* aBytes)
{
EnsureSizeInitialized();
return mInput->Read(aBuffer, aCount, aBytes);
}
nsresult FileMediaResource::ReadAt(int64_t aOffset, char* aBuffer,
uint32_t aCount, uint32_t* aBytes)
{
NS_ASSERTION(!NS_IsMainThread(), "Don't call on main thread");
nsresult rv;
{
MutexAutoLock lock(mLock);
rv = UnsafeSeek(nsISeekableStream::NS_SEEK_SET, aOffset);
if (NS_FAILED(rv)) return rv;
rv = UnsafeRead(aBuffer, aCount, aBytes);
}
if (NS_SUCCEEDED(rv)) {
DispatchBytesConsumed(*aBytes, aOffset);
}
return rv;
}
already_AddRefed<MediaByteBuffer>
FileMediaResource::UnsafeMediaReadAt(int64_t aOffset, uint32_t aCount)
{
RefPtr<MediaByteBuffer> bytes = new MediaByteBuffer();
bool ok = bytes->SetLength(aCount, fallible);
NS_ENSURE_TRUE(ok, nullptr);
nsresult rv = UnsafeSeek(nsISeekableStream::NS_SEEK_SET, aOffset);
NS_ENSURE_SUCCESS(rv, nullptr);
char* curr = reinterpret_cast<char*>(bytes->Elements());
const char* start = curr;
while (aCount > 0) {
uint32_t bytesRead;
rv = UnsafeRead(curr, aCount, &bytesRead);
NS_ENSURE_SUCCESS(rv, nullptr);
if (!bytesRead) {
break;
}
aCount -= bytesRead;
curr += bytesRead;
}
bytes->SetLength(curr - start);
return bytes.forget();
}
nsresult FileMediaResource::UnsafeSeek(int32_t aWhence, int64_t aOffset)
{
NS_ASSERTION(!NS_IsMainThread(), "Don't call on main thread");
if (!mSeekable)
return NS_ERROR_FAILURE;
EnsureSizeInitialized();
return mSeekable->Seek(aWhence, aOffset);
}
int64_t FileMediaResource::Tell()
{
MutexAutoLock lock(mLock);
EnsureSizeInitialized();
int64_t offset = 0;
// Return mSize as offset (end of stream) in case of error
if (!mSeekable || NS_FAILED(mSeekable->Tell(&offset)))
return mSize;
return offset;
}
already_AddRefed<MediaResource>
MediaResource::Create(MediaResourceCallback* aCallback,
nsIChannel* aChannel, bool aIsPrivateBrowsing)
{
NS_ASSERTION(NS_IsMainThread(),
"MediaResource::Open called on non-main thread");
// If the channel was redirected, we want the post-redirect URI;
// but if the URI scheme was expanded, say from chrome: to jar:file:,
// we want the original URI.
nsCOMPtr<nsIURI> uri;
nsresult rv = NS_GetFinalChannelURI(aChannel, getter_AddRefs(uri));
NS_ENSURE_SUCCESS(rv, nullptr);
nsAutoCString contentTypeString;
aChannel->GetContentType(contentTypeString);
Maybe<MediaContainerType> containerType = MakeMediaContainerType(contentTypeString);
if (!containerType) {
return nullptr;
}
RefPtr<MediaResource> resource;
// Let's try to create a FileMediaResource in case the channel is a nsIFile
nsCOMPtr<nsIFileChannel> fc = do_QueryInterface(aChannel);
if (fc) {
resource = new FileMediaResource(aCallback, aChannel, uri);
}
// If the URL is blobURL with a seekable inputStream, we can still use a
// FileMediaResource. This basically means that the blobURL and its Blob have
// been created in the current process.
if (!resource) {
nsCOMPtr<nsIInputStream> stream;
nsCOMPtr<nsISeekableStream> seekableStream;
if (IsBlobURI(uri) &&
NS_SUCCEEDED(NS_GetStreamForBlobURI(uri, getter_AddRefs(stream))) &&
(seekableStream = do_QueryInterface(stream))) {
resource = new FileMediaResource(aCallback, aChannel, uri);
}
}
if (!resource) {
resource =
new ChannelMediaResource(aCallback, aChannel, uri, aIsPrivateBrowsing);
}
return resource.forget();
}
void BaseMediaResource::SetLoadInBackground(bool aLoadInBackground) {
if (aLoadInBackground == mLoadInBackground) {
return;
}
mLoadInBackground = aLoadInBackground;
if (!mChannel) {
// No channel, resource is probably already loaded.
return;
}
MediaDecoderOwner* owner = mCallback->GetMediaOwner();
if (!owner) {
NS_WARNING("Null owner in MediaResource::SetLoadInBackground()");
return;
}
dom::HTMLMediaElement* element = owner->GetMediaElement();
if (!element) {
NS_WARNING("Null element in MediaResource::SetLoadInBackground()");
return;
}
bool isPending = false;
if (NS_SUCCEEDED(mChannel->IsPending(&isPending)) &&
isPending) {
nsLoadFlags loadFlags;
DebugOnly<nsresult> rv = mChannel->GetLoadFlags(&loadFlags);
NS_ASSERTION(NS_SUCCEEDED(rv), "GetLoadFlags() failed!");
if (aLoadInBackground) {
loadFlags |= nsIRequest::LOAD_BACKGROUND;
} else {
loadFlags &= ~nsIRequest::LOAD_BACKGROUND;
}
ModifyLoadFlags(loadFlags);
}
}
void BaseMediaResource::ModifyLoadFlags(nsLoadFlags aFlags)
{
nsCOMPtr<nsILoadGroup> loadGroup;
nsresult rv = mChannel->GetLoadGroup(getter_AddRefs(loadGroup));
MOZ_ASSERT(NS_SUCCEEDED(rv), "GetLoadGroup() failed!");
nsresult status;
mChannel->GetStatus(&status);
bool inLoadGroup = false;
if (loadGroup) {
rv = loadGroup->RemoveRequest(mChannel, nullptr, status);
if (NS_SUCCEEDED(rv)) {
inLoadGroup = true;
}
}
rv = mChannel->SetLoadFlags(aFlags);
MOZ_ASSERT(NS_SUCCEEDED(rv), "SetLoadFlags() failed!");
if (inLoadGroup) {
rv = loadGroup->AddRequest(mChannel, nullptr);
MOZ_ASSERT(NS_SUCCEEDED(rv), "AddRequest() failed!");
}
}
void BaseMediaResource::DispatchBytesConsumed(int64_t aNumBytes, int64_t aOffset)
{
if (aNumBytes <= 0) {
return;
}
mCallback->NotifyBytesConsumed(aNumBytes, aOffset);
}
nsresult
MediaResourceIndex::Read(char* aBuffer, uint32_t aCount, uint32_t* aBytes)
{
NS_ASSERTION(!NS_IsMainThread(), "Don't call on main thread");
// We purposefuly don't check that we may attempt to read past
// mResource->GetLength() as the resource's length may change over time.
nsresult rv = ReadAt(mOffset, aBuffer, aCount, aBytes);
if (NS_FAILED(rv)) {
return rv;
}
mOffset += *aBytes;
return NS_OK;
}
static nsCString
ResultName(nsresult aResult)
{
nsCString name;
GetErrorName(aResult, name);
return name;
}
nsresult
MediaResourceIndex::ReadAt(int64_t aOffset,
char* aBuffer,
uint32_t aCount,
uint32_t* aBytes)
{
if (mCacheBlockSize == 0) {
return UncachedReadAt(aOffset, aBuffer, aCount, aBytes);
}
*aBytes = 0;
if (aCount == 0) {
return NS_OK;
}
const int64_t endOffset = aOffset + aCount;
const int64_t lastBlockOffset = CacheOffsetContaining(endOffset - 1);
if (mCachedBytes != 0 && mCachedOffset + mCachedBytes >= aOffset &&
mCachedOffset < endOffset) {
// There is data in the cache that is not completely before aOffset and not
// completely after endOffset, so it could be usable (with potential top-up).
if (aOffset < mCachedOffset) {
// We need to read before the cached data.
const uint32_t toRead = uint32_t(mCachedOffset - aOffset);
MOZ_ASSERT(toRead > 0);
MOZ_ASSERT(toRead < aCount);
uint32_t read = 0;
nsresult rv = UncachedReadAt(aOffset, aBuffer, toRead, &read);
if (NS_FAILED(rv)) {
ILOG("ReadAt(%" PRIu32 "@%" PRId64
") uncached read before cache -> %s, %" PRIu32,
aCount,
aOffset,
ResultName(rv).get(),
*aBytes);
return rv;
}
*aBytes = read;
if (read < toRead) {
// Could not read everything we wanted, we're done.
ILOG("ReadAt(%" PRIu32 "@%" PRId64
") uncached read before cache, incomplete -> OK, %" PRIu32,
aCount,
aOffset,
*aBytes);
return NS_OK;
}
ILOG("ReadAt(%" PRIu32 "@%" PRId64
") uncached read before cache: %" PRIu32 ", remaining: %" PRIu32
"@%" PRId64 "...",
aCount,
aOffset,
read,
aCount - read,
aOffset + read);
aOffset += read;
aBuffer += read;
aCount -= read;
// We should have reached the cache.
MOZ_ASSERT(aOffset == mCachedOffset);
}
MOZ_ASSERT(aOffset >= mCachedOffset);
// We've reached our cache.
const uint32_t toCopy =
std::min(aCount, uint32_t(mCachedOffset + mCachedBytes - aOffset));
// Note that we could in fact be just after the last byte of the cache, in
// which case we can't actually read from it! (But we will top-up next.)
if (toCopy != 0) {
memcpy(aBuffer, &mCachedBlock[IndexInCache(aOffset)], toCopy);
*aBytes += toCopy;
aCount -= toCopy;
if (aCount == 0) {
// All done!
ILOG("ReadAt(%" PRIu32 "@%" PRId64 ") copied everything (%" PRIu32
") from cache(%" PRIu32 "@%" PRId64 ") :-D -> OK, %" PRIu32,
aCount,
aOffset,
toCopy,
mCachedBytes,
mCachedOffset,
*aBytes);
return NS_OK;
}
aOffset += toCopy;
aBuffer += toCopy;
ILOG("ReadAt(%" PRIu32 "@%" PRId64 ") copied %" PRIu32
" from cache(%" PRIu32 "@%" PRId64 ") :-), remaining: %" PRIu32
"@%" PRId64 "...",
aCount + toCopy,
aOffset - toCopy,
toCopy,
mCachedBytes,
mCachedOffset,
aCount,
aOffset);
}
if (aOffset - 1 >= lastBlockOffset) {
// We were already reading cached data from the last block, we need more
// from it -> try to top-up, read what we can, and we'll be done.
MOZ_ASSERT(aOffset == mCachedOffset + mCachedBytes);
MOZ_ASSERT(endOffset <= lastBlockOffset + mCacheBlockSize);
return CacheOrReadAt(aOffset, aBuffer, aCount, aBytes);
}
// We were not in the last block (but we may just have crossed the line now)
MOZ_ASSERT(aOffset <= lastBlockOffset);
// Continue below...
} else if (aOffset >= lastBlockOffset) {
// There was nothing we could get from the cache.
// But we're already in the last block -> Cache or read what we can.
// Make sure to invalidate the cache first.
mCachedBytes = 0;
return CacheOrReadAt(aOffset, aBuffer, aCount, aBytes);
}
// If we're here, either there was nothing usable in the cache, or we've just
// read what was in the cache but there's still more to read.
if (aOffset < lastBlockOffset) {
// We need to read before the last block.
// Start with an uncached read up to the last block.
const uint32_t toRead = uint32_t(lastBlockOffset - aOffset);
MOZ_ASSERT(toRead > 0);
MOZ_ASSERT(toRead < aCount);
uint32_t read = 0;
nsresult rv = UncachedReadAt(aOffset, aBuffer, toRead, &read);
if (NS_FAILED(rv)) {
ILOG("ReadAt(%" PRIu32 "@%" PRId64
") uncached read before last block failed -> %s, %" PRIu32,
aCount,
aOffset,
ResultName(rv).get(),
*aBytes);
return rv;
}
if (read == 0) {
ILOG("ReadAt(%" PRIu32 "@%" PRId64
") uncached read 0 before last block -> OK, %" PRIu32,
aCount,
aOffset,
*aBytes);
return NS_OK;
}
*aBytes += read;
if (read < toRead) {
// Could not read everything we wanted, we're done.
ILOG("ReadAt(%" PRIu32 "@%" PRId64
") uncached read before last block, incomplete -> OK, %" PRIu32,
aCount,
aOffset,
*aBytes);
return NS_OK;
}
ILOG("ReadAt(%" PRIu32 "@%" PRId64 ") read %" PRIu32
" before last block, remaining: %" PRIu32 "@%" PRId64 "...",
aCount,
aOffset,
read,
aCount - read,
aOffset + read);
aOffset += read;
aBuffer += read;
aCount -= read;
}
// We should just have reached the start of the last block.
MOZ_ASSERT(aOffset == lastBlockOffset);
MOZ_ASSERT(aCount <= mCacheBlockSize);
// Make sure to invalidate the cache first.
mCachedBytes = 0;
return CacheOrReadAt(aOffset, aBuffer, aCount, aBytes);
}
nsresult
MediaResourceIndex::CacheOrReadAt(int64_t aOffset,
char* aBuffer,
uint32_t aCount,
uint32_t* aBytes)
{
// We should be here because there is more data to read.
MOZ_ASSERT(aCount > 0);
// We should be in the last block, so we shouldn't try to read past it.
MOZ_ASSERT(IndexInCache(aOffset) + aCount <= mCacheBlockSize);
const int64_t length = GetLength();
// If length is unknown (-1), look at resource-cached data.
// If length is known and equal or greater than requested, also look at
// resource-cached data.
// Otherwise, if length is known but same, or less than(!?), requested, don't
// attempt to access resource-cached data, as we're not expecting it to ever
// be greater than the length.
if (length < 0 || length >= aOffset + aCount) {
// Is there cached data covering at least the requested range?
const int64_t cachedDataEnd = mResource->GetCachedDataEnd(aOffset);
if (cachedDataEnd >= aOffset + aCount) {
// Try to read as much resource-cached data as can fill our local cache.
// Assume we can read as much as is cached without blocking.
const uint32_t cacheIndex = IndexInCache(aOffset);
const uint32_t toRead =
uint32_t(std::min(cachedDataEnd - aOffset,
int64_t(mCacheBlockSize - cacheIndex)));
MOZ_ASSERT(toRead >= aCount);
uint32_t read = 0;
// We would like `toRead` if possible, but ok with at least `aCount`.
nsresult rv = UncachedRangedReadAt(
aOffset, &mCachedBlock[cacheIndex], aCount, toRead - aCount, &read);
if (NS_SUCCEEDED(rv)) {
if (read == 0) {
ILOG("ReadAt(%" PRIu32 "@%" PRId64 ") - UncachedRangedReadAt(%" PRIu32
"..%" PRIu32 "@%" PRId64
") to top-up succeeded but read nothing -> OK anyway",
aCount,
aOffset,
aCount,
toRead,
aOffset);
// Couldn't actually read anything, but didn't error out, so count
// that as success.
return NS_OK;
}
if (mCachedOffset + mCachedBytes == aOffset) {
// We were topping-up the cache, just update its size.
ILOG("ReadAt(%" PRIu32 "@%" PRId64 ") - UncachedRangedReadAt(%" PRIu32
"..%" PRIu32 "@%" PRId64 ") to top-up succeeded to read %" PRIu32
"...",
aCount,
aOffset,
aCount,
toRead,
aOffset,
read);
mCachedBytes += read;
} else {
// We were filling the cache from scratch, save new cache information.
ILOG("ReadAt(%" PRIu32 "@%" PRId64 ") - UncachedRangedReadAt(%" PRIu32
"..%" PRIu32 "@%" PRId64
") to fill cache succeeded to read %" PRIu32 "...",
aCount,
aOffset,
aCount,
toRead,
aOffset,
read);
mCachedOffset = aOffset;
mCachedBytes = read;
}
// Copy relevant part into output.
uint32_t toCopy = std::min(aCount, read);
memcpy(aBuffer, &mCachedBlock[cacheIndex], toCopy);
*aBytes += toCopy;
ILOG("ReadAt(%" PRIu32 "@%" PRId64 ") - copied %" PRIu32 "@%" PRId64
" -> OK, %" PRIu32,
aCount,
aOffset,
toCopy,
aOffset,
*aBytes);
// We may not have read all that was requested, but we got everything
// we could get, so we're done.
return NS_OK;
}
ILOG("ReadAt(%" PRIu32 "@%" PRId64 ") - UncachedRangedReadAt(%" PRIu32
"..%" PRIu32 "@%" PRId64
") failed: %s, will fallback to blocking read...",
aCount,
aOffset,
aCount,
toRead,
aOffset,
ResultName(rv).get());
// Failure during reading. Note that this may be due to the cache
// changing between `GetCachedDataEnd` and `ReadAt`, so it's not
// totally unexpected, just hopefully rare; but we do need to handle it.
// Invalidate part of cache that may have been partially overridden.
if (mCachedOffset + mCachedBytes == aOffset) {
// We were topping-up the cache, just keep the old untouched data.
// (i.e., nothing to do here.)
} else {
// We were filling the cache from scratch, invalidate cache.
mCachedBytes = 0;
}
} else {
ILOG("ReadAt(%" PRIu32 "@%" PRId64
") - no cached data, will fallback to blocking read...",
aCount,
aOffset);
}
} else {
ILOG("ReadAt(%" PRIu32 "@%" PRId64 ") - length is %" PRId64
" (%s), will fallback to blocking read as the caller requested...",
aCount,
aOffset,
length,
length < 0 ? "unknown" : "too short!");
}
uint32_t read = 0;
nsresult rv = UncachedReadAt(aOffset, aBuffer, aCount, &read);
if (NS_SUCCEEDED(rv)) {
*aBytes += read;
ILOG("ReadAt(%" PRIu32 "@%" PRId64 ") - fallback uncached read got %" PRIu32
" bytes -> %s, %" PRIu32,
aCount,
aOffset,
read,
ResultName(rv).get(),
*aBytes);
} else {
ILOG("ReadAt(%" PRIu32 "@%" PRId64
") - fallback uncached read failed -> %s, %" PRIu32,
aCount,
aOffset,
ResultName(rv).get(),
*aBytes);
}
return rv;
}
nsresult
MediaResourceIndex::UncachedReadAt(int64_t aOffset,
char* aBuffer,
uint32_t aCount,
uint32_t* aBytes) const
{
*aBytes = 0;
if (aCount != 0) {
for (;;) {
uint32_t bytesRead = 0;
nsresult rv = mResource->ReadAt(aOffset, aBuffer, aCount, &bytesRead);
if (NS_FAILED(rv)) {
return rv;
}
if (bytesRead == 0) {
break;
}
*aBytes += bytesRead;
aCount -= bytesRead;
if (aCount == 0) {
break;
}
aOffset += bytesRead;
aBuffer += bytesRead;
}
}
return NS_OK;
}
nsresult
MediaResourceIndex::UncachedRangedReadAt(int64_t aOffset,
char* aBuffer,
uint32_t aRequestedCount,
uint32_t aExtraCount,
uint32_t* aBytes) const
{
*aBytes = 0;
uint32_t count = aRequestedCount + aExtraCount;
if (count != 0) {
for (;;) {
uint32_t bytesRead = 0;
nsresult rv = mResource->ReadAt(aOffset, aBuffer, count, &bytesRead);
if (NS_FAILED(rv)) {
return rv;
}
if (bytesRead == 0) {
break;
}
*aBytes += bytesRead;
count -= bytesRead;
if (count <= aExtraCount) {
// We have read at least aRequestedCount, don't loop anymore.
break;
}
aOffset += bytesRead;
aBuffer += bytesRead;
}
}
return NS_OK;
}
nsresult
MediaResourceIndex::Seek(int32_t aWhence, int64_t aOffset)
{
switch (aWhence) {
case SEEK_SET:
break;
case SEEK_CUR:
aOffset += mOffset;
break;
case SEEK_END:
{
int64_t length = mResource->GetLength();
if (length == -1 || length - aOffset < 0) {
return NS_ERROR_FAILURE;
}
aOffset = mResource->GetLength() - aOffset;
}
break;
default:
return NS_ERROR_FAILURE;
}
mOffset = aOffset;
return NS_OK;
}
} // namespace mozilla
// avoid redefined macro in unified build
#undef LOG
#undef ILOG