gecko-dev/widget/gtk/WindowSurfaceWayland.h

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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef _MOZILLA_WIDGET_GTK_WINDOW_SURFACE_WAYLAND_H
#define _MOZILLA_WIDGET_GTK_WINDOW_SURFACE_WAYLAND_H
#include <prthread.h>
#include "mozilla/gfx/Types.h"
namespace mozilla {
namespace widget {
// Our general connection to Wayland display server,
// holds our display connection and runs event loop.
class nsWaylandDisplay : public nsISupports {
NS_DECL_THREADSAFE_ISUPPORTS
public:
nsWaylandDisplay(wl_display *aDisplay);
wl_shm* GetShm();
void SetShm(wl_shm* aShm) { mShm = aShm; };
wl_display* GetDisplay() { return mDisplay; };
wl_event_queue* GetEventQueue() { return mEventQueue; };
gfx::SurfaceFormat GetSurfaceFormat() { return mFormat; };
bool DisplayLoop();
bool Matches(wl_display *aDisplay);
private:
virtual ~nsWaylandDisplay();
PRThread* mThreadId;
gfx::SurfaceFormat mFormat;
wl_shm* mShm;
wl_event_queue* mEventQueue;
wl_display* mDisplay;
};
// Allocates and owns shared memory for Wayland drawing surface
class WaylandShmPool {
public:
WaylandShmPool(nsWaylandDisplay* aDisplay, int aSize);
~WaylandShmPool();
bool Resize(int aSize);
wl_shm_pool* GetShmPool() { return mShmPool; };
void* GetImageData() { return mImageData; };
void SetImageDataFromPool(class WaylandShmPool* aSourcePool,
int aImageDataSize);
private:
int CreateTemporaryFile(int aSize);
wl_shm_pool* mShmPool;
int mShmPoolFd;
int mAllocatedSize;
void* mImageData;
};
// Holds actual graphics data for wl_surface
class WindowBackBuffer {
public:
WindowBackBuffer(nsWaylandDisplay* aDisplay, int aWidth, int aHeight);
~WindowBackBuffer();
already_AddRefed<gfx::DrawTarget> Lock();
void Attach(wl_surface* aSurface);
void Detach();
bool IsAttached() { return mAttached; }
bool Resize(int aWidth, int aHeight);
bool SetImageDataFromBackBuffer(class WindowBackBuffer* aSourceBuffer);
bool IsMatchingSize(int aWidth, int aHeight)
{
return aWidth == mWidth && aHeight == mHeight;
}
bool IsMatchingSize(class WindowBackBuffer *aBuffer)
{
return aBuffer->mWidth == mWidth && aBuffer->mHeight == mHeight;
}
private:
void Create(int aWidth, int aHeight);
void Release();
// WaylandShmPool provides actual shared memory we draw into
WaylandShmPool mShmPool;
// wl_buffer is a wayland object that encapsulates the shared memory
// and passes it to wayland compositor by wl_surface object.
wl_buffer* mWaylandBuffer;
int mWidth;
int mHeight;
bool mAttached;
nsWaylandDisplay* mWaylandDisplay;
};
// WindowSurfaceWayland is an abstraction for wl_surface
// and related management
class WindowSurfaceWayland : public WindowSurface {
public:
WindowSurfaceWayland(nsWindow *aWindow);
~WindowSurfaceWayland();
already_AddRefed<gfx::DrawTarget> Lock(const LayoutDeviceIntRegion& aRegion) override;
void Commit(const LayoutDeviceIntRegion& aInvalidRegion) final;
void FrameCallbackHandler();
private:
WindowBackBuffer* GetFrontBufferToDraw(int aWidth, int aHeight);
void UpdateScaleFactor();
already_AddRefed<gfx::DrawTarget> LockFrontBuffer(int aWidth, int aHeight);
already_AddRefed<gfx::DrawTarget> LockImageSurface(const gfx::IntSize& aLockSize);
bool CommitImageSurface(const LayoutDeviceIntRegion& aRegion);
// TODO: Do we need to hold a reference to nsWindow object?
nsWindow* mWindow;
nsWaylandDisplay* mWaylandDisplay;
WindowBackBuffer* mFrontBuffer;
WindowBackBuffer* mBackBuffer;
RefPtr<gfxImageSurface> mImageSurface;
wl_callback* mFrameCallback;
wl_surface* mFrameCallbackSurface;
MessageLoop* mDisplayThreadMessageLoop;
bool mDirectWlBufferDraw;
bool mDelayedCommit;
bool mFullScreenDamage;
bool mIsMainThread;
};
} // namespace widget
} // namespace mozilla
#endif // _MOZILLA_WIDGET_GTK_WINDOW_SURFACE_WAYLAND_H