gecko-dev/dom/media/webaudio/blink
Karl Tomlinson 298f16043a Bug 1483174 use float constants with float delay time variables r=padenot
Differential Revision: https://phabricator.services.mozilla.com/D3396

--HG--
extra : moz-landing-system : lando
2018-08-16 11:09:03 +00:00
..
Biquad.cpp
Biquad.h
DenormalDisabler.h
DynamicsCompressor.cpp
DynamicsCompressor.h
DynamicsCompressorKernel.cpp Bug 1439046 - Guard against division by zero in DynamicsCompressorKernel.cpp. r=pehrsons 2018-02-23 14:06:51 +01:00
DynamicsCompressorKernel.h
FFTConvolver.cpp
FFTConvolver.h
HRTFDatabase.cpp
HRTFDatabase.h
HRTFDatabaseLoader.cpp
HRTFDatabaseLoader.h
HRTFElevation.cpp
HRTFElevation.h
HRTFKernel.cpp
HRTFKernel.h
HRTFPanner.cpp Bug 1483174 use float constants with float delay time variables r=padenot 2018-08-16 11:09:03 +00:00
HRTFPanner.h
IIRFilter.cpp
IIRFilter.h
IRC_Composite_C_R0195-incl.cpp
PeriodicWave.cpp Bug 1469769 - Part 6: Replace non-failing NS_NOTREACHED with MOZ_ASSERT_UNREACHABLE. r=froydnj 2018-06-17 22:43:11 -07:00
PeriodicWave.h
README
Reverb.cpp bug 1474470 support convolution of stereo input with a mono impulse response buffer r=padenot 2018-08-16 09:59:05 +12:00
Reverb.h
ReverbAccumulationBuffer.cpp
ReverbAccumulationBuffer.h
ReverbConvolver.cpp
ReverbConvolver.h
ReverbConvolverStage.cpp
ReverbConvolverStage.h
ReverbInputBuffer.cpp
ReverbInputBuffer.h
ZeroPole.cpp
ZeroPole.h
moz.build

README

This directory contains the code originally borrowed from the Blink Web Audio
implementation.  We are forking the code here because in many cases the burden
of adopting Blink specific utilities is too large compared to the prospect of
importing upstream fixes by just copying newer versions of the code in the
future.

The process of borrowing code from Blink is as follows:

* Try to borrow utility classes only, and avoid borrowing code which depends
  too much on the Blink specific utilities.
* First, import the pristine files from the Blink repository before adding
  them to the build system, noting the SVN revision of Blink from which the
  original files were copied in the commit message.
* In a separate commit, add the imported source files to the build system,
  and apply the necessary changes to make it build successfully.
* Use the code in a separate commit.
* Never add headers as exported headers.  All headers should be included
  using the following convention: #include "blink/Header.h".
* Leave the imported code in the WebCore namespace, and import the needed
  names into the Mozilla code via `using'.
* Cherry-pick upsteam fixes manually when needed.  In case you fix a problem
  that is not Mozilla specific locally, try to upstream your changes into
  Blink.
* Ping ehsan for any questions.