зеркало из https://github.com/mozilla/gecko-dev.git
694 строки
23 KiB
C++
694 строки
23 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim:expandtab:shiftwidth=2:tabstop=2:
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*/
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is
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* Gijs Kruitbosch <gijskruitbosch@gmail.com>.
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* Portions created by the Initial Developer are Copyright (C) 2007
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Gijs Kruitbosch <gijskruitbosch@gmail.com>
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* Edward Lee <edward.lee@engineering.uiuc.edu>
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* Mike Kristoffersen <mozstuff@mikek.dk>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#include "nsIdleService.h"
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#include "nsString.h"
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#include "nsIObserverService.h"
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#include "nsIServiceManager.h"
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#include "nsDebug.h"
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#include "nsCOMArray.h"
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#include "prinrval.h"
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#include "prlog.h"
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#include "mozilla/Services.h"
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#include "mozilla/Preferences.h"
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#include "mozilla/Telemetry.h"
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using namespace mozilla;
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// observer topics used:
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#define OBSERVER_TOPIC_IDLE "idle"
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#define OBSERVER_TOPIC_BACK "back"
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#define OBSERVER_TOPIC_IDLE_DAILY "idle-daily"
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// interval in milliseconds between internal idle time requests.
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#define MIN_IDLE_POLL_INTERVAL_MSEC (5 * PR_MSEC_PER_SEC) /* 5 sec */
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// Time used by the daily idle serivce to determine a significant idle time.
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#define DAILY_SIGNIFICANT_IDLE_SERVICE_SEC 300 /* 5 min */
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// Pref for last time (seconds since epoch) daily notification was sent.
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#define PREF_LAST_DAILY "idle.lastDailyNotification"
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// Number of seconds in a day.
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#define SECONDS_PER_DAY 86400
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#ifdef PR_LOGGING
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static PRLogModuleInfo *sLog = NULL;
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#endif
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// Use this to find previously added observers in our array:
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class IdleListenerComparator
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{
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public:
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bool Equals(IdleListener a, IdleListener b) const
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{
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return (a.observer == b.observer) &&
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(a.reqIdleTime == b.reqIdleTime);
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}
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};
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////////////////////////////////////////////////////////////////////////////////
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//// nsIdleServiceDaily
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NS_IMPL_ISUPPORTS2(nsIdleServiceDaily, nsIObserver, nsISupportsWeakReference)
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NS_IMETHODIMP
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nsIdleServiceDaily::Observe(nsISupports *,
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const char *aTopic,
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const PRUnichar *)
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{
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if (strcmp(aTopic, "profile-after-change") == 0) {
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// We are back. Start sending notifications again.
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mShutdownInProgress = false;
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return NS_OK;
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}
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if (strcmp(aTopic, "xpcom-will-shutdown") == 0 ||
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strcmp(aTopic, "profile-change-teardown") == 0) {
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mShutdownInProgress = true;
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}
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if (mShutdownInProgress || strcmp(aTopic, OBSERVER_TOPIC_BACK) == 0) {
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return NS_OK;
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}
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MOZ_ASSERT(strcmp(aTopic, OBSERVER_TOPIC_IDLE) == 0);
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// Notify anyone who cares.
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nsCOMPtr<nsIObserverService> observerService =
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mozilla::services::GetObserverService();
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NS_ENSURE_STATE(observerService);
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(void)observerService->NotifyObservers(nsnull,
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OBSERVER_TOPIC_IDLE_DAILY,
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nsnull);
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// Notify the category observers.
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const nsCOMArray<nsIObserver> &entries = mCategoryObservers.GetEntries();
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for (PRInt32 i = 0; i < entries.Count(); ++i) {
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(void)entries[i]->Observe(nsnull, OBSERVER_TOPIC_IDLE_DAILY, nsnull);
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}
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// Stop observing idle for today.
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(void)mIdleService->RemoveIdleObserver(this,
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DAILY_SIGNIFICANT_IDLE_SERVICE_SEC);
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// Set the last idle-daily time pref.
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PRInt32 nowSec = static_cast<PRInt32>(PR_Now() / PR_USEC_PER_SEC);
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Preferences::SetInt(PREF_LAST_DAILY, nowSec);
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// Start timer for the next check in one day.
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(void)mTimer->InitWithFuncCallback(DailyCallback,
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this,
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SECONDS_PER_DAY * PR_MSEC_PER_SEC,
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nsITimer::TYPE_ONE_SHOT);
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return NS_OK;
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}
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nsIdleServiceDaily::nsIdleServiceDaily(nsIIdleService* aIdleService)
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: mIdleService(aIdleService)
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, mTimer(do_CreateInstance(NS_TIMER_CONTRACTID))
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, mCategoryObservers(OBSERVER_TOPIC_IDLE_DAILY)
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, mShutdownInProgress(false)
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{
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}
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void
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nsIdleServiceDaily::Init()
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{
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// Check time of the last idle-daily notification. If it was more than 24
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// hours ago listen for idle, otherwise set a timer for 24 hours from now.
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PRInt32 nowSec = static_cast<PRInt32>(PR_Now() / PR_USEC_PER_SEC);
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PRInt32 lastDaily = Preferences::GetInt(PREF_LAST_DAILY, 0);
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if (lastDaily < 0 || lastDaily > nowSec) {
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// The time is bogus, use default.
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lastDaily = 0;
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}
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// Check if it has been a day since the last notification.
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if (nowSec - lastDaily > SECONDS_PER_DAY) {
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// Wait for the user to become idle, so we can do todays idle tasks.
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DailyCallback(nsnull, this);
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}
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else {
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// Start timer for the next check in one day.
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(void)mTimer->InitWithFuncCallback(DailyCallback,
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this,
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SECONDS_PER_DAY * PR_MSEC_PER_SEC,
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nsITimer::TYPE_ONE_SHOT);
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}
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// Register for when we should terminate/pause
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nsCOMPtr<nsIObserverService> obs = mozilla::services::GetObserverService();
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if (obs) {
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obs->AddObserver(this, "xpcom-will-shutdown", true);
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obs->AddObserver(this, "profile-change-teardown", true);
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obs->AddObserver(this, "profile-after-change", true);
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}
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}
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nsIdleServiceDaily::~nsIdleServiceDaily()
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{
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if (mTimer) {
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mTimer->Cancel();
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mTimer = nsnull;
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}
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}
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// static
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void
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nsIdleServiceDaily::DailyCallback(nsITimer* aTimer, void* aClosure)
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{
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nsIdleServiceDaily* me = static_cast<nsIdleServiceDaily*>(aClosure);
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// The one thing we do every day is to start waiting for the user to "have
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// a significant idle time".
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(void)me->mIdleService->AddIdleObserver(me,
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DAILY_SIGNIFICANT_IDLE_SERVICE_SEC);
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}
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/**
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* The idle services goal is to notify subscribers when a certain time has
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* passed since the last user interaction with the system.
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*
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* On some platforms this is defined as the last time user events reached this
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* application, on other platforms it is a system wide thing - the preferred
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* implementation is to use the system idle time, rather than the application
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* idle time, as the things depending on the idle service are likely to use
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* significant resources (network, disk, memory, cpu, etc.).
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*
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* When the idle service needs to use the system wide idle timer, it typically
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* needs to poll the idle time value by the means of a timer. It needs to
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* poll fast when it is in active idle mode (when it has a listener in the idle
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* mode) as it needs to detect if the user is active in other applications.
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*
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* When the service is waiting for the first listener to become idle, or when
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* it is only monitoring application idle time, it only needs to have the timer
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* expire at the time the next listener goes idle.
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*
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* The core state of the service is determined by:
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*
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* - A list of listeners.
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*
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* - A boolean that tells if any listeners are in idle mode.
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*
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* - A delta value that indicates when, measured from the last non-idle time,
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* the next listener should switch to idle mode.
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*
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* - An absolute time of the last time idle mode was detected (this is used to
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* judge if we have been out of idle mode since the last invocation of the
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* service.
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*
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* There are four entry points into the system:
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*
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* - A new listener is registered.
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*
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* - An existing listener is deregistered.
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*
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* - User interaction is detected.
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*
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* - The timer expires.
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*
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* When a new listener is added its idle timeout, is compared with the next idle
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* timeout, and if lower, that time is stored as the new timeout, and the timer
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* is reconfigured to ensure a timeout around the time the new listener should
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* timeout.
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*
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* If the next idle time is above the idle time requested by the new listener
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* it won't be informed until the timer expires, this is to avoid recursive
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* behavior and to simplify the code. In this case the timer will be set to
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* about 10 ms.
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*
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* When an existing listener is deregistered, it is just removed from the list
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* of active listeners, we don't stop the timer, we just let it expire.
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*
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* When user interaction is detected, either because it was directly detected or
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* because we polled the system timer and found it to be unexpected low, then we
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* check the flag that tells us if any listeners are in idle mode, if there are
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* they are removed from idle mode and told so, and we reset our state
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* caculating the next timeout and restart the timer if needed.
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*
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* ---- Build in logic
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*
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* In order to avoid restarting the timer endlessly, the timer function has
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* logic that will only restart the timer, if the requested timeout is before
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* the current timeout.
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*
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*/
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////////////////////////////////////////////////////////////////////////////////
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//// nsIdleService
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nsIdleService::nsIdleService() : mCurrentlySetToTimeoutAtInPR(0),
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mAnyObserverIdle(false),
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mDeltaToNextIdleSwitchInS(PR_UINT32_MAX),
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mLastUserInteractionInPR(PR_Now())
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{
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#ifdef PR_LOGGING
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if (sLog == NULL)
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sLog = PR_NewLogModule("idleService");
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#endif
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mDailyIdle = new nsIdleServiceDaily(this);
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mDailyIdle->Init();
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}
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nsIdleService::~nsIdleService()
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{
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if(mTimer) {
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mTimer->Cancel();
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}
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}
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NS_IMETHODIMP
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nsIdleService::AddIdleObserver(nsIObserver* aObserver, PRUint32 aIdleTimeInS)
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{
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PR_LOG(sLog, PR_LOG_DEBUG,
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("idleService: Register idle observer %x for %d seconds",
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aObserver, aIdleTimeInS));
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NS_ENSURE_ARG_POINTER(aObserver);
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// We don't accept idle time at 0, and we can't handle idle time that are too
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// high either - no more than ~136 years.
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NS_ENSURE_ARG_RANGE(aIdleTimeInS, 1, (PR_UINT32_MAX / 10) - 1);
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// Put the time + observer in a struct we can keep:
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IdleListener listener(aObserver, aIdleTimeInS);
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if (!mArrayListeners.AppendElement(listener)) {
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return NS_ERROR_OUT_OF_MEMORY;
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}
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// Create our timer callback if it's not there already.
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if (!mTimer) {
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nsresult rv;
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mTimer = do_CreateInstance(NS_TIMER_CONTRACTID, &rv);
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NS_ENSURE_SUCCESS(rv, rv);
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}
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// Check if the newly added observer has a smaller wait time than what we
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// are waiting for now.
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if (mDeltaToNextIdleSwitchInS > aIdleTimeInS) {
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// If it is, then this is the next to move to idle (at this point we
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// don't care if it should have switched already).
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PR_LOG(sLog, PR_LOG_DEBUG,
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("idleService: Register: adjusting next switch from %d to %d seconds",
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mDeltaToNextIdleSwitchInS, aIdleTimeInS));
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mDeltaToNextIdleSwitchInS = aIdleTimeInS;
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}
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// Ensure timer is running.
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ReconfigureTimer();
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return NS_OK;
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}
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NS_IMETHODIMP
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nsIdleService::RemoveIdleObserver(nsIObserver* aObserver, PRUint32 aTimeInS)
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{
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NS_ENSURE_ARG_POINTER(aObserver);
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NS_ENSURE_ARG(aTimeInS);
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IdleListener listener(aObserver, aTimeInS);
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// Find the entry and remove it, if it was the last entry, we just let the
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// existing timer run to completion (there might be a new registration in a
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// little while.
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IdleListenerComparator c;
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if (mArrayListeners.RemoveElement(listener, c)) {
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PR_LOG(sLog, PR_LOG_DEBUG,
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("idleService: Remove idle observer %x (%d seconds)",
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aObserver, aTimeInS));
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return NS_OK;
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}
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// If we get here, we haven't removed anything:
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PR_LOG(sLog, PR_LOG_WARNING,
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("idleService: Failed to remove idle observer %x (%d seconds)",
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aObserver, aTimeInS));
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return NS_ERROR_FAILURE;
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}
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void
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nsIdleService::ResetIdleTimeOut(PRUint32 idleDeltaInMS)
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{
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PR_LOG(sLog, PR_LOG_DEBUG,
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("idleService: Reset idle timeout (last interaction %u msec)",
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idleDeltaInMS));
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// Store the time
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mLastUserInteractionInPR = PR_Now() - (idleDeltaInMS * PR_USEC_PER_MSEC);
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// If no one is idle, then we are done, any existing timers can keep running.
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if (!mAnyObserverIdle) {
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PR_LOG(sLog, PR_LOG_DEBUG,
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("idleService: Reset idle timeout: no idle observers"));
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return;
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}
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// Mark all idle services as non-idle, and calculate the next idle timeout.
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Telemetry::AutoTimer<Telemetry::IDLE_NOTIFY_BACK_MS> timer;
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nsCOMArray<nsIObserver> notifyList;
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mDeltaToNextIdleSwitchInS = PR_UINT32_MAX;
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// Loop through all listeners, and find any that have detected idle.
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for (PRUint32 i = 0; i < mArrayListeners.Length(); i++) {
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IdleListener& curListener = mArrayListeners.ElementAt(i);
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// If the listener was idle, then he shouldn't be any longer.
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if (curListener.isIdle) {
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notifyList.AppendObject(curListener.observer);
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curListener.isIdle = false;
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}
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// Check if the listener is the next one to timeout.
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mDeltaToNextIdleSwitchInS = PR_MIN(mDeltaToNextIdleSwitchInS,
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curListener.reqIdleTime);
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}
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// When we are done, then we wont have anyone idle.
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mAnyObserverIdle = false;
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// Restart the idle timer, and do so before anyone can delay us.
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ReconfigureTimer();
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PRInt32 numberOfPendingNotifications = notifyList.Count();
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Telemetry::Accumulate(Telemetry::IDLE_NOTIFY_BACK_LISTENERS,
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numberOfPendingNotifications);
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// Bail if nothing to do.
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if (!numberOfPendingNotifications) {
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return;
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}
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// Now send "back" events to all, if any should have timed out allready, then
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// they will be reawaken by the timer that is already running.
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// We need a text string to send with any state change events.
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nsAutoString timeStr;
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timeStr.AppendInt((PRInt32)(idleDeltaInMS / PR_MSEC_PER_SEC));
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// Send the "non-idle" events.
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while (numberOfPendingNotifications--) {
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PR_LOG(sLog, PR_LOG_DEBUG,
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("idleService: Reset idle timeout: tell observer %x user is back",
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notifyList[numberOfPendingNotifications]));
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notifyList[numberOfPendingNotifications]->Observe(this,
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OBSERVER_TOPIC_BACK,
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timeStr.get());
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}
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}
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NS_IMETHODIMP
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nsIdleService::GetIdleTime(PRUint32* idleTime)
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{
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// Check sanity of in parameter.
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if (!idleTime) {
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return NS_ERROR_NULL_POINTER;
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}
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// Polled idle time in ms.
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PRUint32 polledIdleTimeMS;
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bool polledIdleTimeIsValid = PollIdleTime(&polledIdleTimeMS);
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PR_LOG(sLog, PR_LOG_DEBUG,
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("idleService: Get idle time: polled %u msec, valid = %d",
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polledIdleTimeMS, polledIdleTimeIsValid));
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// timeSinceReset is in milliseconds.
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PRUint32 timeSinceResetInMS = (PR_Now() - mLastUserInteractionInPR) /
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PR_USEC_PER_MSEC;
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PR_LOG(sLog, PR_LOG_DEBUG,
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("idleService: Get idle time: time since reset %u msec",
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timeSinceResetInMS));
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// If we did't get pulled data, return the time since last idle reset.
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if (!polledIdleTimeIsValid) {
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// We need to convert to ms before returning the time.
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*idleTime = timeSinceResetInMS;
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return NS_OK;
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}
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// Otherwise return the shortest time detected (in ms).
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*idleTime = NS_MIN(timeSinceResetInMS, polledIdleTimeMS);
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return NS_OK;
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}
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bool
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nsIdleService::PollIdleTime(PRUint32* /*aIdleTime*/)
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{
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// Default behavior is not to have the ability to poll an idle time.
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return false;
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}
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bool
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nsIdleService::UsePollMode()
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{
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PRUint32 dummy;
|
|
return PollIdleTime(&dummy);
|
|
}
|
|
|
|
void
|
|
nsIdleService::StaticIdleTimerCallback(nsITimer* aTimer, void* aClosure)
|
|
{
|
|
static_cast<nsIdleService*>(aClosure)->IdleTimerCallback();
|
|
}
|
|
|
|
void
|
|
nsIdleService::IdleTimerCallback(void)
|
|
{
|
|
// Remember that we no longer have a timer running.
|
|
mCurrentlySetToTimeoutAtInPR = 0;
|
|
|
|
// Get the current idle time.
|
|
PRUint32 currentIdleTimeInMS;
|
|
|
|
if (NS_FAILED(GetIdleTime(¤tIdleTimeInMS))) {
|
|
PR_LOG(sLog, PR_LOG_ALWAYS,
|
|
("idleService: Idle timer callback: failed to get idle time"));
|
|
return;
|
|
}
|
|
|
|
PR_LOG(sLog, PR_LOG_DEBUG,
|
|
("idleService: Idle timer callback: current idle time %u msec",
|
|
currentIdleTimeInMS));
|
|
|
|
// Check if we have had some user interaction we didn't handle previously
|
|
// we do the calculation in ms to lessen the chance for rounding errors to
|
|
// trigger wrong results, it is also very important that we call PR_Now AFTER
|
|
// the call to GetIdleTime().
|
|
if (((PR_Now() - mLastUserInteractionInPR) / PR_USEC_PER_MSEC) >
|
|
currentIdleTimeInMS)
|
|
{
|
|
// We had user activity, so handle that part first (to ensure the listeners
|
|
// don't risk getting an non-idle after they get a new idle indication.
|
|
ResetIdleTimeOut(currentIdleTimeInMS);
|
|
|
|
// NOTE: We can't bail here, as we might have something already timed out.
|
|
}
|
|
|
|
// Find the idle time in S.
|
|
PRUint32 currentIdleTimeInS = currentIdleTimeInMS / PR_MSEC_PER_SEC;
|
|
|
|
// Restart timer and bail if no-one are expected to be in idle
|
|
if (mDeltaToNextIdleSwitchInS > currentIdleTimeInS) {
|
|
// If we didn't expect anyone to be idle, then just re-start the timer.
|
|
ReconfigureTimer();
|
|
return;
|
|
}
|
|
|
|
// Tell expired listeners they are expired,and find the next timeout
|
|
Telemetry::AutoTimer<Telemetry::IDLE_NOTIFY_IDLE_MS> timer;
|
|
|
|
// We need to initialise the time to the next idle switch.
|
|
mDeltaToNextIdleSwitchInS = PR_UINT32_MAX;
|
|
|
|
// Create list of observers that should be notified.
|
|
nsCOMArray<nsIObserver> notifyList;
|
|
|
|
for (PRUint32 i = 0; i < mArrayListeners.Length(); i++) {
|
|
IdleListener& curListener = mArrayListeners.ElementAt(i);
|
|
|
|
// We are only interested in items, that are not in the idle state.
|
|
if (!curListener.isIdle) {
|
|
// If they have an idle time smaller than the actual idle time.
|
|
if (curListener.reqIdleTime <= currentIdleTimeInS) {
|
|
// Then add the listener to the list of listeners that should be
|
|
// notified.
|
|
notifyList.AppendObject(curListener.observer);
|
|
// This listener is now idle.
|
|
curListener.isIdle = true;
|
|
} else {
|
|
// Listeners that are not timed out yet are candidates for timing out.
|
|
mDeltaToNextIdleSwitchInS = PR_MIN(mDeltaToNextIdleSwitchInS,
|
|
curListener.reqIdleTime);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Restart the timer before any notifications that could slow us down are
|
|
// done.
|
|
ReconfigureTimer();
|
|
|
|
PRInt32 numberOfPendingNotifications = notifyList.Count();
|
|
Telemetry::Accumulate(Telemetry::IDLE_NOTIFY_IDLE_LISTENERS,
|
|
numberOfPendingNotifications);
|
|
|
|
// Bail if nothing to do.
|
|
if (!numberOfPendingNotifications) {
|
|
return;
|
|
}
|
|
|
|
// Remember we have someone idle.
|
|
mAnyObserverIdle = true;
|
|
|
|
// We need a text string to send with any state change events.
|
|
nsAutoString timeStr;
|
|
timeStr.AppendInt(currentIdleTimeInS);
|
|
|
|
// Notify all listeners that just timed out.
|
|
while (numberOfPendingNotifications--) {
|
|
PR_LOG(sLog, PR_LOG_DEBUG,
|
|
("idleService: Idle timer callback: tell observer %x user is idle",
|
|
notifyList[numberOfPendingNotifications]));
|
|
notifyList[numberOfPendingNotifications]->Observe(this,
|
|
OBSERVER_TOPIC_IDLE,
|
|
timeStr.get());
|
|
}
|
|
}
|
|
|
|
void
|
|
nsIdleService::SetTimerExpiryIfBefore(PRTime aNextTimeoutInPR)
|
|
{
|
|
PR_LOG(sLog, PR_LOG_DEBUG,
|
|
("idleService: SetTimerExpiryIfBefore: next timeout %lld usec",
|
|
aNextTimeoutInPR));
|
|
|
|
// Bail if we don't have a timer service.
|
|
if (!mTimer) {
|
|
return;
|
|
}
|
|
|
|
// If the new timeout is before the old one or we don't have a timer running,
|
|
// then restart the timer.
|
|
if (mCurrentlySetToTimeoutAtInPR > aNextTimeoutInPR ||
|
|
!mCurrentlySetToTimeoutAtInPR) {
|
|
|
|
#ifdef PR_LOGGING
|
|
PRTime oldTimeout = mCurrentlySetToTimeoutAtInPR;
|
|
#endif
|
|
|
|
mCurrentlySetToTimeoutAtInPR = aNextTimeoutInPR ;
|
|
|
|
// Stop the current timer (it's ok to try'n stop it, even it isn't running).
|
|
mTimer->Cancel();
|
|
|
|
// Check that the timeout is actually in the future, otherwise make it so.
|
|
PRTime currentTimeInPR = PR_Now();
|
|
if (currentTimeInPR > mCurrentlySetToTimeoutAtInPR) {
|
|
mCurrentlySetToTimeoutAtInPR = currentTimeInPR;
|
|
}
|
|
|
|
// Add 10 ms to ensure we don't undershoot, and never get a "0" timer.
|
|
mCurrentlySetToTimeoutAtInPR += 10 * PR_USEC_PER_MSEC;
|
|
|
|
PR_LOG(sLog, PR_LOG_DEBUG,
|
|
("idleService: reset timer expiry from %lld usec to %lld usec",
|
|
oldTimeout, mCurrentlySetToTimeoutAtInPR));
|
|
|
|
// Start the timer
|
|
mTimer->InitWithFuncCallback(StaticIdleTimerCallback,
|
|
this,
|
|
(mCurrentlySetToTimeoutAtInPR -
|
|
currentTimeInPR) / PR_USEC_PER_MSEC,
|
|
nsITimer::TYPE_ONE_SHOT);
|
|
|
|
}
|
|
}
|
|
|
|
|
|
void
|
|
nsIdleService::ReconfigureTimer(void)
|
|
{
|
|
// Check if either someone is idle, or someone will become idle.
|
|
if (!mAnyObserverIdle && PR_UINT32_MAX == mDeltaToNextIdleSwitchInS) {
|
|
// If not, just let any existing timers run to completion
|
|
// And bail out.
|
|
PR_LOG(sLog, PR_LOG_DEBUG,
|
|
("idleService: ReconfigureTimer: no idle or waiting observers"));
|
|
return;
|
|
}
|
|
|
|
// Find the next timeout value, assuming we are not polling.
|
|
|
|
// We need to store the current time, so we don't get artifacts from the time
|
|
// ticking while we are processing.
|
|
PRTime curTimeInPR = PR_Now();
|
|
|
|
PRTime nextTimeoutAtInPR = mLastUserInteractionInPR +
|
|
(((PRTime)mDeltaToNextIdleSwitchInS) *
|
|
PR_USEC_PER_SEC);
|
|
|
|
PR_LOG(sLog, PR_LOG_DEBUG,
|
|
("idleService: next timeout %lld usec (%u msec from now)",
|
|
nextTimeoutAtInPR,
|
|
(PRUint32)((nextTimeoutAtInPR - curTimeInPR) / PR_USEC_PER_MSEC)));
|
|
// Check if we should correct the timeout time because we should poll before.
|
|
if (mAnyObserverIdle && UsePollMode()) {
|
|
PRTime pollTimeout = curTimeInPR +
|
|
MIN_IDLE_POLL_INTERVAL_MSEC * PR_USEC_PER_MSEC;
|
|
|
|
if (nextTimeoutAtInPR > pollTimeout) {
|
|
PR_LOG(sLog, PR_LOG_DEBUG,
|
|
("idleService: idle observers, reducing timeout to %u msec from now",
|
|
MIN_IDLE_POLL_INTERVAL_MSEC));
|
|
nextTimeoutAtInPR = pollTimeout;
|
|
}
|
|
}
|
|
|
|
SetTimerExpiryIfBefore(nextTimeoutAtInPR);
|
|
}
|
|
|