gecko-dev/layout/base/AccessibleCaretManager.h

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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef AccessibleCaretManager_h
#define AccessibleCaretManager_h
#include "AccessibleCaret.h"
#include "nsCOMPtr.h"
#include "nsCoord.h"
#include "nsIDOMMouseEvent.h"
#include "nsIFrame.h"
#include "nsISelectionListener.h"
#include "mozilla/RefPtr.h"
#include "nsWeakReference.h"
#include "mozilla/dom/CaretStateChangedEvent.h"
#include "mozilla/EventForwards.h"
#include "mozilla/UniquePtr.h"
#include "mozilla/WeakPtr.h"
class nsFrameSelection;
class nsIContent;
class nsIPresShell;
struct nsPoint;
namespace mozilla {
namespace dom {
class Element;
class Selection;
} // namespace dom
// -----------------------------------------------------------------------------
// AccessibleCaretManager does not deal with events or callbacks directly. It
// relies on AccessibleCaretEventHub to call its public methods to do the work.
// All codes needed to interact with PresShell, Selection, and AccessibleCaret
// should be written in AccessibleCaretManager.
//
// None the public methods in AccessibleCaretManager will flush layout or style
// prior to performing its task. The caller must ensure the layout is up to
// date.
//
// Please see the wiki page for more information.
// https://wiki.mozilla.org/AccessibleCaret
//
class AccessibleCaretManager
{
public:
explicit AccessibleCaretManager(nsIPresShell* aPresShell);
virtual ~AccessibleCaretManager();
// Called by AccessibleCaretEventHub to inform us that PresShell is destroyed.
void Terminate();
// The aPoint in the following public methods should be relative to root
// frame.
// Press caret on the given point. Return NS_OK if the point is actually on
// one of the carets.
virtual nsresult PressCaret(const nsPoint& aPoint, EventClassID aEventClass);
// Drag caret to the given point. It's required to call PressCaret()
// beforehand.
virtual nsresult DragCaret(const nsPoint& aPoint);
// Release caret from he previous press action. It's required to call
// PressCaret() beforehand.
virtual nsresult ReleaseCaret();
// A quick single tap on caret on given point without dragging.
virtual nsresult TapCaret(const nsPoint& aPoint);
// Select a word or bring up paste shortcut (if Gaia is listening) under the
// given point.
virtual nsresult SelectWordOrShortcut(const nsPoint& aPoint);
// Handle scroll-start event.
virtual void OnScrollStart();
// Handle scroll-end event.
virtual void OnScrollEnd();
// Handle ScrollPositionChanged from nsIScrollObserver. This might be called
// at anytime, not necessary between OnScrollStart and OnScrollEnd.
virtual void OnScrollPositionChanged();
// Handle reflow event from nsIReflowObserver.
virtual void OnReflow();
// Handle blur event from nsFocusManager.
virtual void OnBlur();
// Handle NotifySelectionChanged event from nsISelectionListener.
virtual nsresult OnSelectionChanged(nsIDOMDocument* aDoc,
nsISelection* aSel,
int16_t aReason);
// Handle key event.
virtual void OnKeyboardEvent();
// The canvas frame holding the accessible caret anonymous content elements
// was reconstructed, resulting in the content elements getting cloned.
virtual void OnFrameReconstruction();
// Update the manager with the last input source that was observed. This
// is used in part to determine if the carets should be shown or hidden.
void SetLastInputSource(uint16_t aInputSource);
protected:
// This enum representing the number of AccessibleCarets on the screen.
enum class CaretMode : uint8_t {
// No caret on the screen.
None,
// One caret, i.e. the selection is collapsed.
Cursor,
// Two carets, i.e. the selection is not collapsed.
Selection
};
friend std::ostream& operator<<(std::ostream& aStream,
const CaretMode& aCaretMode);
enum class UpdateCaretsHint : uint8_t {
// Update everything including appearance and position.
Default,
// Update everything while respecting the old appearance. For example, if
// the caret in cursor mode is hidden due to timeout, do not change its
// appearance to Normal.
RespectOldAppearance
};
friend std::ostream& operator<<(std::ostream& aStream,
const UpdateCaretsHint& aResult);
// Update carets based on current selection status. This function will flush
// layout, so caller must ensure the PresShell is still valid after calling
// this method.
void UpdateCarets(UpdateCaretsHint aHint = UpdateCaretsHint::Default);
// Force hiding all carets regardless of the current selection status.
void HideCarets();
void UpdateCaretsForCursorMode(UpdateCaretsHint aHint);
void UpdateCaretsForSelectionMode(UpdateCaretsHint aHint);
// Provide haptic / touch feedback, primarily for select on longpress.
void ProvideHapticFeedback();
// Get the nearest enclosing focusable frame of aFrame.
// @return focusable frame if there is any; nullptr otherwise.
nsIFrame* GetFocusableFrame(nsIFrame* aFrame) const;
// Change focus to aFrame if it isn't nullptr. Otherwise, clear the old focus
// then re-focus the window.
void ChangeFocusToOrClearOldFocus(nsIFrame* aFrame) const;
nsresult SelectWord(nsIFrame* aFrame, const nsPoint& aPoint) const;
void SetSelectionDragState(bool aState) const;
// Called to extend a selection if possible that it's a phone number.
void SelectMoreIfPhoneNumber() const;
// Extend the current phone number selection in the requested direction.
void ExtendPhoneNumberSelection(const nsAString& aDirection) const;
void SetSelectionDirection(nsDirection aDir) const;
// If aDirection is eDirNext, get the frame for the range start in the first
// range from the current selection, and return the offset into that frame as
// well as the range start node and the node offset. Otherwise, get the frame
// and offset for the range end in the last range instead.
nsIFrame* GetFrameForFirstRangeStartOrLastRangeEnd(
nsDirection aDirection, int32_t* aOutOffset, nsINode** aOutNode = nullptr,
int32_t* aOutNodeOffset = nullptr) const;
nsresult DragCaretInternal(const nsPoint& aPoint);
nsPoint AdjustDragBoundary(const nsPoint& aPoint) const;
void ClearMaintainedSelection() const;
// Caller is responsible to use IsTerminated() to check whether PresShell is
// still valid.
void FlushLayout() const;
dom::Element* GetEditingHostForFrame(nsIFrame* aFrame) const;
dom::Selection* GetSelection() const;
already_AddRefed<nsFrameSelection> GetFrameSelection() const;
// Get the union of all the child frame scrollable overflow rects for aFrame,
// which is used as a helper function to restrict the area where the caret can
// be dragged. Returns the rect relative to aFrame.
nsRect GetAllChildFrameRectsUnion(nsIFrame* aFrame) const;
// Restrict the active caret's dragging position based on
// sCaretsAllowDraggingAcrossOtherCaret. If the active caret is the first
// caret, the `limit` will be the previous character of the second caret.
// Otherwise, the `limit` will be the next character of the first caret.
//
// @param aOffsets is the new position of the active caret, and it will be set
// to the `limit` when 1) sCaretsAllowDraggingAcrossOtherCaret is false and
// it's being dragged past the limit. 2) sCaretsAllowDraggingAcrossOtherCaret
// is true and the active caret's position is the same as the inactive's
// position.
// @return true if the aOffsets is suitable for changing the selection.
bool RestrictCaretDraggingOffsets(nsIFrame::ContentOffsets& aOffsets);
// Timeout in milliseconds to hide the AccessibleCaret under cursor mode while
// no one touches it.
uint32_t CaretTimeoutMs() const;
void LaunchCaretTimeoutTimer();
void CancelCaretTimeoutTimer();
// ---------------------------------------------------------------------------
// The following functions are made virtual for stubbing or mocking in gtest.
//
// @return true if Terminate() had been called.
virtual bool IsTerminated() const { return !mPresShell; }
// Get caret mode based on current selection.
virtual CaretMode GetCaretMode() const;
// @return true if aStartFrame comes before aEndFrame.
virtual bool CompareTreePosition(nsIFrame* aStartFrame,
nsIFrame* aEndFrame) const;
// Check if the two carets is overlapping to become tilt.
// @return true if the two carets become tilt; false, otherwise.
virtual bool UpdateCaretsForOverlappingTilt();
// Make the two carets always tilt.
virtual void UpdateCaretsForAlwaysTilt(nsIFrame* aStartFrame,
nsIFrame* aEndFrame);
// Check whether AccessibleCaret is displayable in cursor mode or not.
// @param aOutFrame returns frame of the cursor if it's displayable.
// @param aOutOffset returns frame offset as well.
virtual bool IsCaretDisplayableInCursorMode(nsIFrame** aOutFrame = nullptr,
int32_t* aOutOffset = nullptr) const;
virtual bool HasNonEmptyTextContent(nsINode* aNode) const;
// This function will flush layout, so caller must ensure the PresShell is
// still valid after calling this method.
virtual void DispatchCaretStateChangedEvent(dom::CaretChangedReason aReason) const;
// ---------------------------------------------------------------------------
// Member variables
//
nscoord mOffsetYToCaretLogicalPosition = NS_UNCONSTRAINEDSIZE;
// AccessibleCaretEventHub owns us by a UniquePtr. When it's destroyed, we'll
// also be destroyed. No need to worry if we outlive mPresShell.
//
// mPresShell will be set to nullptr in Terminate(). Therefore mPresShell is
// nullptr either we are in gtest or PresShell::IsDestroying() is true.
nsIPresShell* MOZ_NON_OWNING_REF mPresShell = nullptr;
// First caret is attached to nsCaret in cursor mode, and is attached to
// selection highlight as the left caret in selection mode.
UniquePtr<AccessibleCaret> mFirstCaret;
// Second caret is used solely in selection mode, and is attached to selection
// highlight as the right caret.
UniquePtr<AccessibleCaret> mSecondCaret;
// The caret being pressed or dragged.
AccessibleCaret* mActiveCaret = nullptr;
// The timer for hiding the caret in cursor mode after timeout behind the
// preference "layout.accessiblecaret.timeout_ms".
nsCOMPtr<nsITimer> mCaretTimeoutTimer;
// The caret mode since last update carets.
CaretMode mLastUpdateCaretMode = CaretMode::None;
// Store the appearance of the carets when calling OnScrollStart() so that it
// can be restored in OnScrollEnd().
AccessibleCaret::Appearance mFirstCaretAppearanceOnScrollStart =
AccessibleCaret::Appearance::None;
AccessibleCaret::Appearance mSecondCaretAppearanceOnScrollStart =
AccessibleCaret::Appearance::None;
// The last input source that the event hub saw. We use this to decide whether
// or not show the carets when the selection is updated, as we want to hide
// the carets for mouse-triggered selection changes but show them for other
// input types such as touch.
uint16_t mLastInputSource = nsIDOMMouseEvent::MOZ_SOURCE_UNKNOWN;
static const int32_t kAutoScrollTimerDelay = 30;
// Clicking on the boundary of input or textarea will move the caret to the
// front or end of the content. To avoid this, we need to deflate the content
// boundary by 61 app units, which is 1 pixel + 1 app unit as defined in
// AppUnit.h.
static const int32_t kBoundaryAppUnits = 61;
// Preference to show selection bars at the two ends in selection mode. The
// selection bar is always disabled in cursor mode.
static bool sSelectionBarEnabled;
// Preference to allow smarter selection of phone numbers,
// when user long presses text to start.
static bool sExtendSelectionForPhoneNumber;
// Preference to show caret in cursor mode when long tapping on an empty
// content. This also changes the default update behavior in cursor mode,
// which is based on the emptiness of the content, into something more
// heuristic. See UpdateCaretsForCursorMode() for the details.
static bool sCaretShownWhenLongTappingOnEmptyContent;
// Preference to make carets always tilt in selection mode. By default, the
// carets become tilt only when they are overlapping.
static bool sCaretsAlwaysTilt;
// Preference to allow carets always show when scrolling (either panning or
// zooming) the page. When set to false, carets will hide during scrolling,
// and show again after the user lifts the finger off the screen.
static bool sCaretsAlwaysShowWhenScrolling;
// By default, javascript content selection changes closes AccessibleCarets and
// UI interactions. Optionally, we can try to maintain the active UI, keeping
// carets and ActionBar available.
static bool sCaretsScriptUpdates;
// Preference to allow one caret to be dragged across the other caret without
// any limitation. When set to false, one caret cannot be dragged across the
// other one.
static bool sCaretsAllowDraggingAcrossOtherCaret;
// AccessibleCaret pref for haptic feedback behaviour on longPress.
static bool sHapticFeedback;
// Preference to keep carets hidden when the selection is being manipulated
// by mouse input (as opposed to touch/pen/etc.).
static bool sHideCaretsForMouseInput;
};
std::ostream& operator<<(std::ostream& aStream,
const AccessibleCaretManager::CaretMode& aCaretMode);
std::ostream& operator<<(std::ostream& aStream,
const AccessibleCaretManager::UpdateCaretsHint& aResult);
} // namespace mozilla
#endif // AccessibleCaretManager_h