gecko-dev/dom/webgpu/ProgrammablePassEncoder.h

42 строки
1.2 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef GPU_ProgrammablePassEncoder_H_
#define GPU_ProgrammablePassEncoder_H_
#include "mozilla/dom/TypedArray.h"
#include "ObjectModel.h"
namespace mozilla {
namespace dom {
template <typename T>
class Sequence;
template <typename T>
class Optional;
} // namespace dom
namespace webgpu {
class BindGroup;
class CommandEncoder;
class ProgrammablePassEncoder : public nsISupports, public ObjectBase {
public:
// Note: here and in derived classes, there is no need for SCRIPT_HOLDER if
// it doesn't hold any JS::Value or JSObject members. That way, we could be
// using a simpler `NS_DECL_CYCLE_COLLECTION_CLASS_INHERITED` macro.
NS_DECL_CYCLE_COLLECTING_ISUPPORTS
NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_CLASS(ProgrammablePassEncoder)
ProgrammablePassEncoder() = delete;
protected:
virtual ~ProgrammablePassEncoder() = default;
};
} // namespace webgpu
} // namespace mozilla
#endif // GPU_ProgrammablePassEncoder_H_