gecko-dev/layout/xul/nsSplitterFrame.cpp

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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
//
// Eric Vaughan
// Netscape Communications
//
// See documentation in associated header file
//
#include "gfxContext.h"
#include "nsSplitterFrame.h"
#include "nsGkAtoms.h"
#include "nsXULElement.h"
#include "nsPresContext.h"
#include "mozilla/dom/Document.h"
#include "nsNameSpaceManager.h"
#include "nsScrollbarButtonFrame.h"
#include "nsIDOMEventListener.h"
#include "nsFrameList.h"
#include "nsHTMLParts.h"
#include "mozilla/ComputedStyle.h"
#include "nsBoxLayoutState.h"
#include "nsIServiceManager.h"
#include "nsContainerFrame.h"
#include "nsContentCID.h"
#include "nsLayoutUtils.h"
#include "nsDisplayList.h"
#include "nsContentUtils.h"
#include "mozilla/dom/Element.h"
#include "mozilla/dom/Event.h"
#include "mozilla/dom/MouseEvent.h"
#include "mozilla/MouseEvents.h"
#include "mozilla/PresShell.h"
#include "mozilla/UniquePtr.h"
#include "nsBindingManager.h"
using namespace mozilla;
using mozilla::dom::Event;
class nsSplitterInfo {
public:
nscoord min;
nscoord max;
nscoord current;
nscoord changed;
nsCOMPtr<nsIContent> childElem;
int32_t flex;
int32_t index;
};
class nsSplitterFrameInner final : public nsIDOMEventListener {
protected:
virtual ~nsSplitterFrameInner();
public:
NS_DECL_ISUPPORTS
NS_DECL_NSIDOMEVENTLISTENER
explicit nsSplitterFrameInner(nsSplitterFrame* aSplitter)
: mDidDrag(false),
mDragStart(0),
mParentBox(nullptr),
mChildInfosBeforeCount(0),
mChildInfosAfterCount(0),
mState(Open),
mSplitterPos(0),
mDragging(false) {
mOuter = aSplitter;
mPressed = false;
}
void Disconnect() { mOuter = nullptr; }
nsresult MouseDown(Event* aMouseEvent);
nsresult MouseUp(Event* aMouseEvent);
nsresult MouseMove(Event* aMouseEvent);
void MouseDrag(nsPresContext* aPresContext, WidgetGUIEvent* aEvent);
void MouseUp(nsPresContext* aPresContext, WidgetGUIEvent* aEvent);
void AdjustChildren(nsPresContext* aPresContext);
void AdjustChildren(nsPresContext* aPresContext, nsSplitterInfo* aChildInfos,
int32_t aCount, bool aIsHorizontal);
void AddRemoveSpace(nscoord aDiff, nsSplitterInfo* aChildInfos,
int32_t aCount, int32_t& aSpaceLeft);
void ResizeChildTo(nscoord& aDiff, nsSplitterInfo* aChildrenBeforeInfos,
nsSplitterInfo* aChildrenAfterInfos,
int32_t aChildrenBeforeCount, int32_t aChildrenAfterCount,
bool aBounded);
void UpdateState();
void AddListener();
void RemoveListener();
enum ResizeType { Closest, Farthest, Flex, Grow };
enum State { Open, CollapsedBefore, CollapsedAfter, Dragging };
enum CollapseDirection { Before, After };
ResizeType GetResizeBefore();
ResizeType GetResizeAfter();
State GetState();
void Reverse(UniquePtr<nsSplitterInfo[]>& aIndexes, int32_t aCount);
bool SupportsCollapseDirection(CollapseDirection aDirection);
void EnsureOrient();
void SetPreferredSize(nsBoxLayoutState& aState, nsIFrame* aChildBox,
nscoord aOnePixel, bool aIsHorizontal, nscoord* aSize);
nsSplitterFrame* mOuter;
bool mDidDrag;
nscoord mDragStart;
nsIFrame* mParentBox;
bool mPressed;
UniquePtr<nsSplitterInfo[]> mChildInfosBefore;
UniquePtr<nsSplitterInfo[]> mChildInfosAfter;
int32_t mChildInfosBeforeCount;
int32_t mChildInfosAfterCount;
State mState;
nscoord mSplitterPos;
bool mDragging;
const Element* SplitterElement() const {
return mOuter->GetContent()->AsElement();
}
};
NS_IMPL_ISUPPORTS(nsSplitterFrameInner, nsIDOMEventListener)
nsSplitterFrameInner::ResizeType nsSplitterFrameInner::GetResizeBefore() {
static Element::AttrValuesArray strings[] = {nsGkAtoms::farthest,
nsGkAtoms::flex, nullptr};
switch (SplitterElement()->FindAttrValueIn(
kNameSpaceID_None, nsGkAtoms::resizebefore, strings, eCaseMatters)) {
case 0:
return Farthest;
case 1:
return Flex;
}
return Closest;
}
nsSplitterFrameInner::~nsSplitterFrameInner() {}
nsSplitterFrameInner::ResizeType nsSplitterFrameInner::GetResizeAfter() {
static Element::AttrValuesArray strings[] = {
nsGkAtoms::farthest, nsGkAtoms::flex, nsGkAtoms::grow, nullptr};
switch (SplitterElement()->FindAttrValueIn(
kNameSpaceID_None, nsGkAtoms::resizeafter, strings, eCaseMatters)) {
case 0:
return Farthest;
case 1:
return Flex;
case 2:
return Grow;
}
return Closest;
}
nsSplitterFrameInner::State nsSplitterFrameInner::GetState() {
static Element::AttrValuesArray strings[] = {nsGkAtoms::dragging,
nsGkAtoms::collapsed, nullptr};
static Element::AttrValuesArray strings_substate[] = {
nsGkAtoms::before, nsGkAtoms::after, nullptr};
switch (SplitterElement()->FindAttrValueIn(
kNameSpaceID_None, nsGkAtoms::state, strings, eCaseMatters)) {
case 0:
return Dragging;
case 1:
switch (SplitterElement()->FindAttrValueIn(
kNameSpaceID_None, nsGkAtoms::substate, strings_substate,
eCaseMatters)) {
case 0:
return CollapsedBefore;
case 1:
return CollapsedAfter;
default:
if (SupportsCollapseDirection(After)) return CollapsedAfter;
return CollapsedBefore;
}
}
return Open;
}
//
// NS_NewSplitterFrame
//
// Creates a new Toolbar frame and returns it
//
nsIFrame* NS_NewSplitterFrame(PresShell* aPresShell, ComputedStyle* aStyle) {
return new (aPresShell) nsSplitterFrame(aStyle, aPresShell->GetPresContext());
}
NS_IMPL_FRAMEARENA_HELPERS(nsSplitterFrame)
nsSplitterFrame::nsSplitterFrame(ComputedStyle* aStyle,
nsPresContext* aPresContext)
: nsBoxFrame(aStyle, aPresContext, kClassID), mInner(0) {}
void nsSplitterFrame::DestroyFrom(nsIFrame* aDestructRoot,
PostDestroyData& aPostDestroyData) {
if (mInner) {
mInner->RemoveListener();
mInner->Disconnect();
mInner->Release();
mInner = nullptr;
}
nsBoxFrame::DestroyFrom(aDestructRoot, aPostDestroyData);
}
nsresult nsSplitterFrame::AttributeChanged(int32_t aNameSpaceID,
nsAtom* aAttribute,
int32_t aModType) {
nsresult rv =
nsBoxFrame::AttributeChanged(aNameSpaceID, aAttribute, aModType);
if (aAttribute == nsGkAtoms::state) {
mInner->UpdateState();
}
return rv;
}
/**
* Initialize us. If we are in a box get our alignment so we know what direction
* we are
*/
void nsSplitterFrame::Init(nsIContent* aContent, nsContainerFrame* aParent,
nsIFrame* aPrevInFlow) {
MOZ_ASSERT(!mInner);
mInner = new nsSplitterFrameInner(this);
mInner->AddRef();
// determine orientation of parent, and if vertical, set orient to vertical
// on splitter content, then re-resolve style
// XXXbz this is pretty messed up, since this can change whether we should
// have a frame at all. This really needs a better solution.
if (aParent && aParent->IsXULBoxFrame()) {
if (!aParent->IsXULHorizontal()) {
if (!nsContentUtils::HasNonEmptyAttr(aContent, kNameSpaceID_None,
nsGkAtoms::orient)) {
aContent->AsElement()->SetAttr(kNameSpaceID_None, nsGkAtoms::orient,
NS_LITERAL_STRING("vertical"), false);
}
}
}
nsBoxFrame::Init(aContent, aParent, aPrevInFlow);
mInner->mState = nsSplitterFrameInner::Open;
mInner->AddListener();
mInner->mParentBox = nullptr;
}
NS_IMETHODIMP
nsSplitterFrame::DoXULLayout(nsBoxLayoutState& aState) {
if (GetStateBits() & NS_FRAME_FIRST_REFLOW) {
mInner->mParentBox = nsBox::GetParentXULBox(this);
mInner->UpdateState();
}
return nsBoxFrame::DoXULLayout(aState);
}
void nsSplitterFrame::GetInitialOrientation(bool& aIsHorizontal) {
nsIFrame* box = nsBox::GetParentXULBox(this);
if (box) {
aIsHorizontal = !box->IsXULHorizontal();
} else
nsBoxFrame::GetInitialOrientation(aIsHorizontal);
}
NS_IMETHODIMP
nsSplitterFrame::HandlePress(nsPresContext* aPresContext,
WidgetGUIEvent* aEvent,
nsEventStatus* aEventStatus) {
return NS_OK;
}
NS_IMETHODIMP
nsSplitterFrame::HandleMultiplePress(nsPresContext* aPresContext,
WidgetGUIEvent* aEvent,
nsEventStatus* aEventStatus,
bool aControlHeld) {
return NS_OK;
}
NS_IMETHODIMP
nsSplitterFrame::HandleDrag(nsPresContext* aPresContext, WidgetGUIEvent* aEvent,
nsEventStatus* aEventStatus) {
return NS_OK;
}
NS_IMETHODIMP
nsSplitterFrame::HandleRelease(nsPresContext* aPresContext,
WidgetGUIEvent* aEvent,
nsEventStatus* aEventStatus) {
return NS_OK;
}
void nsSplitterFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder,
const nsDisplayListSet& aLists) {
nsBoxFrame::BuildDisplayList(aBuilder, aLists);
// if the mouse is captured always return us as the frame.
if (mInner->mDragging && aBuilder->IsForEventDelivery()) {
// XXX It's probably better not to check visibility here, right?
aLists.Outlines()->AppendNewToTop<nsDisplayEventReceiver>(aBuilder, this);
return;
}
}
nsresult nsSplitterFrame::HandleEvent(nsPresContext* aPresContext,
WidgetGUIEvent* aEvent,
nsEventStatus* aEventStatus) {
NS_ENSURE_ARG_POINTER(aEventStatus);
if (nsEventStatus_eConsumeNoDefault == *aEventStatus) {
return NS_OK;
}
AutoWeakFrame weakFrame(this);
RefPtr<nsSplitterFrameInner> inner(mInner);
switch (aEvent->mMessage) {
case eMouseMove:
inner->MouseDrag(aPresContext, aEvent);
break;
case eMouseUp:
if (aEvent->AsMouseEvent()->mButton == MouseButton::eLeft) {
inner->MouseUp(aPresContext, aEvent);
}
break;
default:
break;
}
NS_ENSURE_STATE(weakFrame.IsAlive());
return nsBoxFrame::HandleEvent(aPresContext, aEvent, aEventStatus);
}
void nsSplitterFrameInner::MouseUp(nsPresContext* aPresContext,
WidgetGUIEvent* aEvent) {
if (mDragging && mOuter) {
AdjustChildren(aPresContext);
AddListener();
PresShell::ReleaseCapturingContent(); // XXXndeakin is this needed?
mDragging = false;
State newState = GetState();
// if the state is dragging then make it Open.
if (newState == Dragging) {
mOuter->mContent->AsElement()->SetAttr(
kNameSpaceID_None, nsGkAtoms::state, EmptyString(), true);
}
mPressed = false;
// if we dragged then fire a command event.
if (mDidDrag) {
RefPtr<nsXULElement> element =
nsXULElement::FromNode(mOuter->GetContent());
element->DoCommand();
}
// printf("MouseUp\n");
}
mChildInfosBefore = nullptr;
mChildInfosAfter = nullptr;
mChildInfosBeforeCount = 0;
mChildInfosAfterCount = 0;
}
void nsSplitterFrameInner::MouseDrag(nsPresContext* aPresContext,
WidgetGUIEvent* aEvent) {
if (mDragging && mOuter) {
// printf("Dragging\n");
bool isHorizontal = !mOuter->IsXULHorizontal();
// convert coord to pixels
nsPoint pt =
nsLayoutUtils::GetEventCoordinatesRelativeTo(aEvent, mParentBox);
nscoord pos = isHorizontal ? pt.x : pt.y;
// mDragStart is in frame coordinates
nscoord start = mDragStart;
// take our current position and subtract the start location
pos -= start;
// printf("Diff=%d\n", pos);
ResizeType resizeAfter = GetResizeAfter();
bool bounded;
if (resizeAfter == nsSplitterFrameInner::Grow)
bounded = false;
else
bounded = true;
int i;
for (i = 0; i < mChildInfosBeforeCount; i++)
mChildInfosBefore[i].changed = mChildInfosBefore[i].current;
for (i = 0; i < mChildInfosAfterCount; i++)
mChildInfosAfter[i].changed = mChildInfosAfter[i].current;
nscoord oldPos = pos;
ResizeChildTo(pos, mChildInfosBefore.get(), mChildInfosAfter.get(),
mChildInfosBeforeCount, mChildInfosAfterCount, bounded);
State currentState = GetState();
bool supportsBefore = SupportsCollapseDirection(Before);
bool supportsAfter = SupportsCollapseDirection(After);
const bool isRTL =
mOuter->StyleVisibility()->mDirection == NS_STYLE_DIRECTION_RTL;
bool pastEnd = oldPos > 0 && oldPos > pos;
bool pastBegin = oldPos < 0 && oldPos < pos;
if (isRTL) {
// Swap the boundary checks in RTL mode
bool tmp = pastEnd;
pastEnd = pastBegin;
pastBegin = tmp;
}
const bool isCollapsedBefore = pastBegin && supportsBefore;
const bool isCollapsedAfter = pastEnd && supportsAfter;
// if we are in a collapsed position
if (isCollapsedBefore || isCollapsedAfter) {
// and we are not collapsed then collapse
if (currentState == Dragging) {
if (pastEnd) {
// printf("Collapse right\n");
if (supportsAfter) {
RefPtr<Element> outer = mOuter->mContent->AsElement();
outer->SetAttr(kNameSpaceID_None, nsGkAtoms::substate,
NS_LITERAL_STRING("after"), true);
outer->SetAttr(kNameSpaceID_None, nsGkAtoms::state,
NS_LITERAL_STRING("collapsed"), true);
}
} else if (pastBegin) {
// printf("Collapse left\n");
if (supportsBefore) {
RefPtr<Element> outer = mOuter->mContent->AsElement();
outer->SetAttr(kNameSpaceID_None, nsGkAtoms::substate,
NS_LITERAL_STRING("before"), true);
outer->SetAttr(kNameSpaceID_None, nsGkAtoms::state,
NS_LITERAL_STRING("collapsed"), true);
}
}
}
} else {
// if we are not in a collapsed position and we are not dragging make sure
// we are dragging.
if (currentState != Dragging) {
mOuter->mContent->AsElement()->SetAttr(
kNameSpaceID_None, nsGkAtoms::state, NS_LITERAL_STRING("dragging"),
true);
}
AdjustChildren(aPresContext);
}
mDidDrag = true;
}
}
void nsSplitterFrameInner::AddListener() {
mOuter->GetContent()->AddEventListener(NS_LITERAL_STRING("mouseup"), this,
false, false);
mOuter->GetContent()->AddEventListener(NS_LITERAL_STRING("mousedown"), this,
false, false);
mOuter->GetContent()->AddEventListener(NS_LITERAL_STRING("mousemove"), this,
false, false);
mOuter->GetContent()->AddEventListener(NS_LITERAL_STRING("mouseout"), this,
false, false);
}
void nsSplitterFrameInner::RemoveListener() {
NS_ENSURE_TRUE_VOID(mOuter);
mOuter->GetContent()->RemoveEventListener(NS_LITERAL_STRING("mouseup"), this,
false);
mOuter->GetContent()->RemoveEventListener(NS_LITERAL_STRING("mousedown"),
this, false);
mOuter->GetContent()->RemoveEventListener(NS_LITERAL_STRING("mousemove"),
this, false);
mOuter->GetContent()->RemoveEventListener(NS_LITERAL_STRING("mouseout"), this,
false);
}
nsresult nsSplitterFrameInner::HandleEvent(dom::Event* aEvent) {
nsAutoString eventType;
aEvent->GetType(eventType);
if (eventType.EqualsLiteral("mouseup")) return MouseUp(aEvent);
if (eventType.EqualsLiteral("mousedown")) return MouseDown(aEvent);
if (eventType.EqualsLiteral("mousemove") ||
eventType.EqualsLiteral("mouseout"))
return MouseMove(aEvent);
MOZ_ASSERT_UNREACHABLE("Unexpected eventType");
return NS_OK;
}
nsresult nsSplitterFrameInner::MouseUp(Event* aMouseEvent) {
NS_ENSURE_TRUE(mOuter, NS_OK);
mPressed = false;
PresShell::ReleaseCapturingContent();
return NS_OK;
}
nsresult nsSplitterFrameInner::MouseDown(Event* aMouseEvent) {
NS_ENSURE_TRUE(mOuter, NS_OK);
dom::MouseEvent* mouseEvent = aMouseEvent->AsMouseEvent();
if (!mouseEvent) {
return NS_OK;
}
// only if left button
if (mouseEvent->Button() != 0) return NS_OK;
if (SplitterElement()->AttrValueIs(kNameSpaceID_None, nsGkAtoms::disabled,
nsGkAtoms::_true, eCaseMatters))
return NS_OK;
mParentBox = nsBox::GetParentXULBox(mOuter);
if (!mParentBox) return NS_OK;
// get our index
nsPresContext* outerPresContext = mOuter->PresContext();
const nsFrameList& siblingList(mParentBox->PrincipalChildList());
int32_t childIndex = siblingList.IndexOf(mOuter);
// if it's 0 (or not found) then stop right here.
// It might be not found if we're not in the parent's primary frame list.
if (childIndex <= 0) return NS_OK;
int32_t childCount = siblingList.GetLength();
// if it's the last index then we need to allow for resizeafter="grow"
if (childIndex == childCount - 1 && GetResizeAfter() != Grow) return NS_OK;
RefPtr<gfxContext> rc =
outerPresContext->PresShell()->CreateReferenceRenderingContext();
nsBoxLayoutState state(outerPresContext, rc);
mPressed = true;
mDidDrag = false;
EnsureOrient();
bool isHorizontal = !mOuter->IsXULHorizontal();
ResizeType resizeBefore = GetResizeBefore();
ResizeType resizeAfter = GetResizeAfter();
mChildInfosBefore = MakeUnique<nsSplitterInfo[]>(childCount);
mChildInfosAfter = MakeUnique<nsSplitterInfo[]>(childCount);
// create info 2 lists. One of the children before us and one after.
int32_t count = 0;
mChildInfosBeforeCount = 0;
mChildInfosAfterCount = 0;
nsIFrame* childBox = nsBox::GetChildXULBox(mParentBox);
while (childBox) {
nsIContent* content = childBox->GetContent();
// skip over any splitters
if (content->NodeInfo()->NameAtom() != nsGkAtoms::splitter) {
nsSize prefSize = childBox->GetXULPrefSize(state);
nsSize minSize = childBox->GetXULMinSize(state);
nsSize maxSize =
nsBox::BoundsCheckMinMax(minSize, childBox->GetXULMaxSize(state));
prefSize = nsBox::BoundsCheck(minSize, prefSize, maxSize);
nsSplitterFrame::AddMargin(childBox, minSize);
nsSplitterFrame::AddMargin(childBox, prefSize);
nsSplitterFrame::AddMargin(childBox, maxSize);
nscoord flex = childBox->GetXULFlex();
nsMargin margin(0, 0, 0, 0);
childBox->GetXULMargin(margin);
nsRect r(childBox->GetRect());
r.Inflate(margin);
// We need to check for hidden attribute too, since treecols with
// the hidden="true" attribute are not really hidden, just collapsed
if (!content->IsElement() || (!content->AsElement()->AttrValueIs(
kNameSpaceID_None, nsGkAtoms::fixed,
nsGkAtoms::_true, eCaseMatters) &&
!content->AsElement()->AttrValueIs(
kNameSpaceID_None, nsGkAtoms::hidden,
nsGkAtoms::_true, eCaseMatters))) {
if (count < childIndex && (resizeBefore != Flex || flex > 0)) {
mChildInfosBefore[mChildInfosBeforeCount].childElem = content;
mChildInfosBefore[mChildInfosBeforeCount].min =
isHorizontal ? minSize.width : minSize.height;
mChildInfosBefore[mChildInfosBeforeCount].max =
isHorizontal ? maxSize.width : maxSize.height;
mChildInfosBefore[mChildInfosBeforeCount].current =
isHorizontal ? r.width : r.height;
mChildInfosBefore[mChildInfosBeforeCount].flex = flex;
mChildInfosBefore[mChildInfosBeforeCount].index = count;
mChildInfosBefore[mChildInfosBeforeCount].changed =
mChildInfosBefore[mChildInfosBeforeCount].current;
mChildInfosBeforeCount++;
} else if (count > childIndex && (resizeAfter != Flex || flex > 0)) {
mChildInfosAfter[mChildInfosAfterCount].childElem = content;
mChildInfosAfter[mChildInfosAfterCount].min =
isHorizontal ? minSize.width : minSize.height;
mChildInfosAfter[mChildInfosAfterCount].max =
isHorizontal ? maxSize.width : maxSize.height;
mChildInfosAfter[mChildInfosAfterCount].current =
isHorizontal ? r.width : r.height;
mChildInfosAfter[mChildInfosAfterCount].flex = flex;
mChildInfosAfter[mChildInfosAfterCount].index = count;
mChildInfosAfter[mChildInfosAfterCount].changed =
mChildInfosAfter[mChildInfosAfterCount].current;
mChildInfosAfterCount++;
}
}
}
childBox = nsBox::GetNextXULBox(childBox);
count++;
}
if (!mParentBox->IsXULNormalDirection()) {
// The before array is really the after array, and the order needs to be
// reversed. First reverse both arrays.
Reverse(mChildInfosBefore, mChildInfosBeforeCount);
Reverse(mChildInfosAfter, mChildInfosAfterCount);
// Now swap the two arrays.
Swap(mChildInfosBeforeCount, mChildInfosAfterCount);
Swap(mChildInfosBefore, mChildInfosAfter);
}
// if resizebefore is not Farthest, reverse the list because the first child
// in the list is the farthest, and we want the first child to be the closest.
if (resizeBefore != Farthest)
Reverse(mChildInfosBefore, mChildInfosBeforeCount);
// if the resizeafter is the Farthest we must reverse the list because the
// first child in the list is the closest we want the first child to be the
// Farthest.
if (resizeAfter == Farthest) Reverse(mChildInfosAfter, mChildInfosAfterCount);
// grow only applys to the children after. If grow is set then no space should
// be taken out of any children after us. To do this we just set the size of
// that list to be 0.
if (resizeAfter == Grow) mChildInfosAfterCount = 0;
int32_t c;
nsPoint pt =
nsLayoutUtils::GetDOMEventCoordinatesRelativeTo(mouseEvent, mParentBox);
if (isHorizontal) {
c = pt.x;
mSplitterPos = mOuter->mRect.x;
} else {
c = pt.y;
mSplitterPos = mOuter->mRect.y;
}
mDragStart = c;
// printf("Pressed mDragStart=%d\n",mDragStart);
PresShell::SetCapturingContent(mOuter->GetContent(),
CaptureFlags::IgnoreAllowedState);
return NS_OK;
}
nsresult nsSplitterFrameInner::MouseMove(Event* aMouseEvent) {
NS_ENSURE_TRUE(mOuter, NS_OK);
if (!mPressed) return NS_OK;
if (mDragging) return NS_OK;
nsCOMPtr<nsIDOMEventListener> kungfuDeathGrip(this);
mOuter->mContent->AsElement()->SetAttr(kNameSpaceID_None, nsGkAtoms::state,
NS_LITERAL_STRING("dragging"), true);
RemoveListener();
mDragging = true;
return NS_OK;
}
void nsSplitterFrameInner::Reverse(UniquePtr<nsSplitterInfo[]>& aChildInfos,
int32_t aCount) {
UniquePtr<nsSplitterInfo[]> infos(new nsSplitterInfo[aCount]);
for (int i = 0; i < aCount; i++) infos[i] = aChildInfos[aCount - 1 - i];
aChildInfos = std::move(infos);
}
bool nsSplitterFrameInner::SupportsCollapseDirection(
nsSplitterFrameInner::CollapseDirection aDirection) {
static Element::AttrValuesArray strings[] = {
nsGkAtoms::before, nsGkAtoms::after, nsGkAtoms::both, nullptr};
switch (SplitterElement()->FindAttrValueIn(
kNameSpaceID_None, nsGkAtoms::collapse, strings, eCaseMatters)) {
case 0:
return (aDirection == Before);
case 1:
return (aDirection == After);
case 2:
return true;
}
return false;
}
void nsSplitterFrameInner::UpdateState() {
// State Transitions:
// Open -> Dragging
// Open -> CollapsedBefore
// Open -> CollapsedAfter
// CollapsedBefore -> Open
// CollapsedBefore -> Dragging
// CollapsedAfter -> Open
// CollapsedAfter -> Dragging
// Dragging -> Open
// Dragging -> CollapsedBefore (auto collapse)
// Dragging -> CollapsedAfter (auto collapse)
State newState = GetState();
if (newState == mState) {
// No change.
return;
}
if ((SupportsCollapseDirection(Before) || SupportsCollapseDirection(After)) &&
mOuter->GetParent()->IsXULBoxFrame()) {
// Find the splitter's immediate sibling.
nsIFrame* splitterSibling;
if (newState == CollapsedBefore || mState == CollapsedBefore) {
splitterSibling = mOuter->GetPrevSibling();
} else {
splitterSibling = mOuter->GetNextSibling();
}
if (splitterSibling) {
nsCOMPtr<nsIContent> sibling = splitterSibling->GetContent();
if (sibling && sibling->IsElement()) {
if (mState == CollapsedBefore || mState == CollapsedAfter) {
// CollapsedBefore -> Open
// CollapsedBefore -> Dragging
// CollapsedAfter -> Open
// CollapsedAfter -> Dragging
nsContentUtils::AddScriptRunner(new nsUnsetAttrRunnable(
sibling->AsElement(), nsGkAtoms::collapsed));
} else if ((mState == Open || mState == Dragging) &&
(newState == CollapsedBefore ||
newState == CollapsedAfter)) {
// Open -> CollapsedBefore / CollapsedAfter
// Dragging -> CollapsedBefore / CollapsedAfter
nsContentUtils::AddScriptRunner(
new nsSetAttrRunnable(sibling->AsElement(), nsGkAtoms::collapsed,
NS_LITERAL_STRING("true")));
}
}
}
}
mState = newState;
}
void nsSplitterFrameInner::EnsureOrient() {
bool isHorizontal = !(mParentBox->GetStateBits() & NS_STATE_IS_HORIZONTAL);
if (isHorizontal)
mOuter->AddStateBits(NS_STATE_IS_HORIZONTAL);
else
mOuter->RemoveStateBits(NS_STATE_IS_HORIZONTAL);
}
void nsSplitterFrameInner::AdjustChildren(nsPresContext* aPresContext) {
EnsureOrient();
bool isHorizontal = !mOuter->IsXULHorizontal();
AdjustChildren(aPresContext, mChildInfosBefore.get(), mChildInfosBeforeCount,
isHorizontal);
AdjustChildren(aPresContext, mChildInfosAfter.get(), mChildInfosAfterCount,
isHorizontal);
}
static nsIFrame* GetChildBoxForContent(nsIFrame* aParentBox,
nsIContent* aContent) {
nsIFrame* childBox = nsBox::GetChildXULBox(aParentBox);
while (nullptr != childBox) {
if (childBox->GetContent() == aContent) {
return childBox;
}
childBox = nsBox::GetNextXULBox(childBox);
}
return nullptr;
}
void nsSplitterFrameInner::AdjustChildren(nsPresContext* aPresContext,
nsSplitterInfo* aChildInfos,
int32_t aCount, bool aIsHorizontal) {
/// printf("------- AdjustChildren------\n");
nsBoxLayoutState state(aPresContext);
nscoord onePixel = nsPresContext::CSSPixelsToAppUnits(1);
// first set all the widths.
nsIFrame* child = nsBox::GetChildXULBox(mOuter);
while (child) {
SetPreferredSize(state, child, onePixel, aIsHorizontal, nullptr);
child = nsBox::GetNextXULBox(child);
}
// now set our changed widths.
for (int i = 0; i < aCount; i++) {
nscoord pref = aChildInfos[i].changed;
nsIFrame* childBox =
GetChildBoxForContent(mParentBox, aChildInfos[i].childElem);
if (childBox) {
SetPreferredSize(state, childBox, onePixel, aIsHorizontal, &pref);
}
}
}
void nsSplitterFrameInner::SetPreferredSize(nsBoxLayoutState& aState,
nsIFrame* aChildBox,
nscoord aOnePixel,
bool aIsHorizontal,
nscoord* aSize) {
nsRect rect(aChildBox->GetRect());
nscoord pref = 0;
if (!aSize) {
if (aIsHorizontal)
pref = rect.width;
else
pref = rect.height;
} else {
pref = *aSize;
}
nsMargin margin(0, 0, 0, 0);
aChildBox->GetXULMargin(margin);
RefPtr<nsAtom> attribute;
if (aIsHorizontal) {
pref -= (margin.left + margin.right);
attribute = nsGkAtoms::width;
} else {
pref -= (margin.top + margin.bottom);
attribute = nsGkAtoms::height;
}
nsIContent* content = aChildBox->GetContent();
if (!content->IsElement()) {
return;
}
// set its preferred size.
nsAutoString prefValue;
prefValue.AppendInt(pref / aOnePixel);
if (content->AsElement()->AttrValueIs(kNameSpaceID_None, attribute, prefValue,
eCaseMatters)) {
return;
}
AutoWeakFrame weakBox(aChildBox);
content->AsElement()->SetAttr(kNameSpaceID_None, attribute, prefValue, true);
NS_ENSURE_TRUE_VOID(weakBox.IsAlive());
aState.PresShell()->FrameNeedsReflow(aChildBox, IntrinsicDirty::StyleChange,
NS_FRAME_IS_DIRTY);
}
void nsSplitterFrameInner::AddRemoveSpace(nscoord aDiff,
nsSplitterInfo* aChildInfos,
int32_t aCount, int32_t& aSpaceLeft) {
aSpaceLeft = 0;
for (int i = 0; i < aCount; i++) {
nscoord min = aChildInfos[i].min;
nscoord max = aChildInfos[i].max;
nscoord& c = aChildInfos[i].changed;
// figure our how much space to add or remove
if (c + aDiff < min) {
aDiff += (c - min);
c = min;
} else if (c + aDiff > max) {
aDiff -= (max - c);
c = max;
} else {
c += aDiff;
aDiff = 0;
}
// there is not space left? We are done
if (aDiff == 0) break;
}
aSpaceLeft = aDiff;
}
/**
* Ok if we want to resize a child we will know the actual size in pixels we
* want it to be. This is not the preferred size. But they only way we can
* change a child is my manipulating its preferred size. So give the actual
* pixel size this return method will return figure out the preferred size and
* set it.
*/
void nsSplitterFrameInner::ResizeChildTo(nscoord& aDiff,
nsSplitterInfo* aChildrenBeforeInfos,
nsSplitterInfo* aChildrenAfterInfos,
int32_t aChildrenBeforeCount,
int32_t aChildrenAfterCount,
bool aBounded) {
nscoord spaceLeft;
AddRemoveSpace(aDiff, aChildrenBeforeInfos, aChildrenBeforeCount, spaceLeft);
// if there is any space left over remove it from the dif we were originally
// given
aDiff -= spaceLeft;
AddRemoveSpace(-aDiff, aChildrenAfterInfos, aChildrenAfterCount, spaceLeft);
if (spaceLeft != 0) {
if (aBounded) {
aDiff += spaceLeft;
AddRemoveSpace(spaceLeft, aChildrenBeforeInfos, aChildrenBeforeCount,
spaceLeft);
}
}
}