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ipc
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Bug 1402147 - Part 1: Fire VRDisplayConnect event for VR displays that are already enumerated when a page is loaded r=daoshengmu
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2018-01-04 14:27:03 -08:00 |
jni
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Bug 1413362 - part 2: Gecko gfx/vr GVR WebVR implementation r=kip,daoshengmu
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2017-11-07 10:50:14 -08:00 |
openvr
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Bug 1394734 - Simplify various corner cases r=glandium
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2017-12-07 22:10:19 +01:00 |
osvr
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…
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VRDisplayClient.cpp
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Bug 1413362 - part 2: Gecko gfx/vr GVR WebVR implementation r=kip,daoshengmu
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2017-11-07 10:50:14 -08:00 |
VRDisplayClient.h
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Bug 1413362 - part 2: Gecko gfx/vr GVR WebVR implementation r=kip,daoshengmu
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2017-11-07 10:50:14 -08:00 |
VRDisplayHost.cpp
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Bug 1426031 - Ensure gfxVRGVR SubmitFrame is called on the correct thread r=daoshengmu
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2017-12-19 14:41:13 -08:00 |
VRDisplayHost.h
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Merge mozilla-central to inbound. r=merge a=merge on a CLOSED TREE
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2017-12-06 01:49:19 +02:00 |
VRDisplayPresentation.cpp
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Bug 1423570: Use BaseRect access methods instead of member variables in gfx/ r=bas.schouten
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2017-12-19 15:48:39 -05:00 |
VRDisplayPresentation.h
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Bug 1412427 part 8: (automated patch) Switch a bunch of C++ files in gfx to use our standard mode lines. r=jrmuizel
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2017-10-27 16:10:06 -07:00 |
VRManager.cpp
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Bug 1407423 - Part 3: Update Puppet Device Implementation,r=daoshengmu
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2017-11-21 14:18:16 -08:00 |
VRManager.h
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Bug 1407423 - Part 3: Update Puppet Device Implementation,r=daoshengmu
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2017-11-21 14:18:16 -08:00 |
VRThread.cpp
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Bug 1392217 - Part 1: Refactor the VR vibrate thread to be as a VRThread and manage its lifetime; r=kip
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2017-11-15 17:39:38 +08:00 |
VRThread.h
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Bug 1392217 - Part 1: Refactor the VR vibrate thread to be as a VRThread and manage its lifetime; r=kip
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2017-11-15 17:39:38 +08:00 |
gfxVR.cpp
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Bug 1407423 - Ensure that any time we have loaded the Oculus runtime libary, we are polling ShouldQuit,r=daoshengmu
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2017-10-10 14:42:37 -07:00 |
gfxVR.h
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Bug 1358247 - Reply VR vibrate promises to the individual channels; r=kip
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2017-11-30 19:37:07 +08:00 |
gfxVRGVR.cpp
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Bug 1426028 - Head rotation was being applied twice in gfxVRGVR r=kip
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2017-12-19 14:41:13 -08:00 |
gfxVRGVR.h
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Bug 1426028 - Head rotation was being applied twice in gfxVRGVR r=kip
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2017-12-19 14:41:13 -08:00 |
gfxVRGVRAPI.h
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Bug 1413362 - part 2: Gecko gfx/vr GVR WebVR implementation r=kip,daoshengmu
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2017-11-07 10:50:14 -08:00 |
gfxVROSVR.cpp
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Merge mozilla-central to inbound. r=merge a=merge on a CLOSED TREE
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2017-12-06 01:49:19 +02:00 |
gfxVROSVR.h
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Bug 1358247 - Reply VR vibrate promises to the individual channels; r=kip
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2017-11-30 19:37:07 +08:00 |
gfxVROculus.cpp
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Bug 1427830 - If VR submit thread is inactive in Oculus, don't post tasks; r=kip
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2018-01-04 10:52:55 +08:00 |
gfxVROculus.h
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Bug 1384279 - Oculus Rift Core 2.0 Adjustments r=daoshengmu
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2017-12-07 15:27:03 -08:00 |
gfxVROpenVR.cpp
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Bug 1424378 - Switch off Windows MR mode when the amount of button or axes is less than our expectation; r=kip
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2017-12-12 10:49:03 -06:00 |
gfxVROpenVR.h
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Bug 1423866 - Shutdown the vibrate thread when VR controllers are removed; r=kip
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2017-12-07 19:20:49 +08:00 |
gfxVRPuppet.cpp
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Merge mozilla-central to inbound. r=merge a=merge on a CLOSED TREE
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2017-12-06 01:49:19 +02:00 |
gfxVRPuppet.h
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Bug 1407423 - Part 3: Update Puppet Device Implementation,r=daoshengmu
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2017-11-21 14:18:16 -08:00 |
moz.build
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Bug 1394734 - Replace CONFIG['MSVC'] by CONFIG['CC_TYPE'] r=glandium
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2017-12-08 13:46:13 +01:00 |
ovr_capi_dynamic.h
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Bug 1412427 part 8: (automated patch) Switch a bunch of C++ files in gfx to use our standard mode lines. r=jrmuizel
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2017-10-27 16:10:06 -07:00 |