зеркало из https://github.com/mozilla/gecko-dev.git
d9a1b3bbde
Add a gecko pref "gfx.webrender.use-optimized-shaders". If enabled, then when attempting to compile a webrender shader first look for the optimized source. If the optimized source is not present, emit a warning and fall back to the unoptimized source. Use the optimized source by default in wrench, and add the flag "--use-unoptimized-shaders" to override this. Differential Revision: https://phabricator.services.mozilla.com/D70033 |
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.. | ||
gfxConfig.cpp | ||
gfxConfig.h | ||
gfxFallback.h | ||
gfxFeature.cpp | ||
gfxFeature.h | ||
gfxVarReceiver.h | ||
gfxVars.cpp | ||
gfxVars.h | ||
moz.build |