gecko-dev/browser/components/prefwindow/content/pref-winhooks.js

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5.3 KiB
JavaScript

/* -*- Mode: C++; tab-width: 4; c-basic-offset: 4; -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*
* Contributor(s):
* Bill Law <law@netscape.com>
* Aaron Kaluszka <ask@swva.net>
*/
// Turn this on to get debug output.
const debug = 1;
function debugDump( text ) {
if ( debug ) {
dump( text + "\n" );
}
}
function dumpObject( obj, name ) {
for ( prop in obj ) {
debugDump( name + "." + prop + "=" + obj[prop] );
}
}
// Top-level windows integration preferences.
if ( !( "winHooks" in parent ) ) {
parent.winHooks = new Object;
parent.winHooks.settings = null;
parent.winHooks.winhooks = null;
parent.winHooks.prefs = null;
}
// This function is called when the user presses Ok to close the prefs window.
function onOK() {
try {
// Get updates from dialog if we're displayed.
if ( "GetFields" in window ) {
GetFields();
}
// Update prefs.
parent.winHooks.winhooks.settings = parent.winHooks.prefs;
}
catch(e) {
dump( e + "\n" );
}
}
var gPrefService = null;
var gPrefBranch = null;
// This function is called when our pref panel is loaded.
function Startup() {
const prefbase = "system.windows.lock_ui.";
// initialise preference component.
// While the data is coming from the system registry, we use a set
// of parallel preferences to indicate if the ui should be locked.
if (!gPrefService) {
gPrefService = Components.classes["@mozilla.org/preferences-service;1"];
gPrefService = gPrefService.getService();
gPrefService = gPrefService.QueryInterface(Components.interfaces.nsIPrefService);
gPrefBranch = gPrefService.getBranch(prefbase);
}
// Get globals.
var settings = parent.winHooks.settings;
var winhooks = parent.winHooks.winhooks;
var prefs = parent.winHooks.prefs;
if ( !winhooks ) {
// Get component service.
try {
winhooks = Components.classes[ "@mozilla.org/winhooks;1" ].getService( Components.interfaces.nsIWindowsHooks );
if ( winhooks ) {
// Try to get preferences.
prefs = winhooks.settings;
// Set globals.
parent.winHooks.winhooks = winhooks;
parent.winHooks.prefs = prefs;
}
}
catch(e) {
dump( e + "\n" );
}
}
if ( !settings ) {
// Set state specific to this panel (not shared with the "default browser"
// button state from the Navigator panel).
settings = parent.winHooks.settings = [ "isHandlingHTML",
"isHandlingJPEG",
"isHandlingGIF",
"isHandlingPNG",
"isHandlingMNG",
"isHandlingXBM",
"isHandlingBMP",
"isHandlingICO",
"isHandlingXML",
"isHandlingXHTML",
"isHandlingXUL",
"isHandlingHTTP",
"isHandlingHTTPS",
"isHandlingFTP",
"isHandlingCHROME",
"isHandlingGOPHER",
"showDialog" ];
// Register so we get called when pref window Ok is pressed.
parent.hPrefWindow.registerOKCallbackFunc( onOK );
}
// Transfer object settings to the dialog checkboxes.
for( var index in settings ) {
var setting = settings[ index ];
var checkbox = document.getElementById( setting );
if ( checkbox && prefs[ setting ] ) {
checkbox.setAttribute( "checked", "true" );
}
// disable the xul element if the appropriate pref is locked.
if (gPrefBranch && gPrefBranch.prefIsLocked(setting)) {
checkbox.disabled = true;
}
}
}
function GetFields() {
// Get globals.
var settings = parent.winHooks.settings;
var winhooks = parent.winHooks.winhooks;
var prefs = parent.winHooks.prefs;
// Transfer data from dialog to prefs object.
for( var index in settings ) {
var setting = settings[ index ];
var checkbox = document.getElementById( setting );
if ( checkbox ) {
prefs[ setting ] = checkbox.checked;
}
}
}