gecko-dev/xpcom/ds/nsString2.h

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/*
* The contents of this file are subject to the Netscape Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.mozilla.org/NPL/
*
* Software distributed under the License is distributed on an "AS
* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
* implied. See the License for the specific language governing
* rights and limitations under the License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All
* Rights Reserved.
*
* Original Author:
* Rick Gessner <rickg@netscape.com>
*
* Contributor(s):
* Scott Collins <scc@mozilla.org>
*/
/***********************************************************************
MODULE NOTES:
See nsStr.h for a more general description of string classes.
This version of the nsString class offers many improvements over the
original version:
1. Wide and narrow chars
2. Allocators
3. Much smarter autostrings
4. Subsumable strings
***********************************************************************/
#ifndef NEW_STRING_APIS
#define NEW_STRING_APIS 1
#endif //NEW_STRING_APIS
#ifndef _nsString_
#define _nsString_
#include "prtypes.h"
#include "nscore.h"
#include <stdio.h>
#include "nsString.h"
#include "nsIAtom.h"
#include "nsStr.h"
#include "nsCRT.h"
#ifdef NEW_STRING_APIS
#include "nsAWritableString.h"
#endif
#ifdef STANDALONE_MI_STRING_TESTS
class nsAReadableString { public: virtual ~nsAReadableString() { } };
class nsAWritableString : public nsAReadableString { public: virtual ~nsAWritableString() { } };
#endif
class nsISizeOfHandler;
#define nsString2 nsString
#define nsAutoString2 nsAutoString
class NS_COM nsSubsumeStr;
class NS_COM nsString :
#if defined(NEW_STRING_APIS) || defined(STANDALONE_MI_STRING_TESTS)
public nsAWritableString,
#endif
public nsStr {
#ifdef NEW_STRING_APIS
protected:
virtual const void* Implementation() const { return "nsString"; }
virtual const PRUnichar* GetReadableFragment( nsReadableFragment<PRUnichar>&, nsFragmentRequest, PRUint32 ) const;
virtual PRUnichar* GetWritableFragment( nsWritableFragment<PRUnichar>&, nsFragmentRequest, PRUint32 );
#endif
public:
/**
* Default constructor.
*/
nsString();
/**
* This is our copy constructor
* @param reference to another nsString
*/
nsString(const nsString& aString);
#ifdef NEW_STRING_APIS
nsString(const nsAReadableString&);
nsString(const PRUnichar*);
nsString(const PRUnichar*, PRInt32);
#else
/**
* This constructor accepts a unichar string
* @param aCString is a ptr to a 2-byte cstr
*/
nsString(const PRUnichar* aString,PRInt32 aCount=-1);
/**
* This constructor accepts an isolatin string
* @param aCString is a ptr to a 1-byte cstr
*/
//nsString(const char* aCString,PRInt32 aCount=-1);
/**
* This is a copy constructor that accepts an nsStr
* @param reference to another nsString
*/
//nsString(const nsStr&);
#endif
/**
* This constructor takes a subsumestr
* @param reference to subsumestr
*/
#if defined(AIX) || defined(XP_OS2_VACPP)
nsString(const nsSubsumeStr& aSubsumeStr); // AIX and VAC++ require a const here
#else
nsString(nsSubsumeStr& aSubsumeStr);
#endif
/**
* Destructor
*
*/
virtual ~nsString();
/**
* Retrieve the length of this string
* @return string length
*/
virtual PRUint32 Length() const { return mLength; }
/**
* Retrieve the size of this string
* @return string length
*/
virtual void SizeOf(nsISizeOfHandler* aHandler, PRUint32* aResult) const;
/**
* Call this method if you want to force a different string length
* @update gess7/30/98
* @param aLength -- contains new length for mStr
* @return
*/
void SetLength(PRUint32 aLength);
/**
* Sets the new length of the string.
* @param aLength is new string length.
* @return nada
*/
void SetCapacity(PRUint32 aLength);
/**
* This method truncates this string to given length.
*
* @param anIndex -- new length of string
* @return nada
*/
void Truncate(PRUint32 anIndex=0) {
NS_ASSERTION(anIndex<=mLength, "Can't use |Truncate()| to make a string longer.");
if ( anIndex < mLength )
SetLength(anIndex);
}
/**
* Determine whether or not the characters in this
* string are in store as 1 or 2 byte (unicode) strings.
*
* @return TRUE if ordered.
*/
PRBool IsUnicode(void) const {
PRBool result=PRBool(mCharSize==eTwoByte);
return result;
}
#ifndef NEW_STRING_APIS
/**
* Determine whether or not this string has a length of 0
*
* @return TRUE if empty.
*/
PRBool IsEmpty(void) const {
return PRBool(0==mLength);
}
#endif
/**********************************************************************
Getters/Setters...
*********************************************************************/
/**
* Retrieve const ptr to internal buffer; DO NOT TRY TO FREE IT!
*/
const char* GetBuffer(void) const;
const PRUnichar* GetUnicode(void) const;
#ifndef NEW_STRING_APIS
/**
* Get nth character.
*/
PRUnichar operator[](PRUint32 anIndex) const;
PRUnichar CharAt(PRUint32 anIndex) const;
PRUnichar First(void) const;
PRUnichar Last(void) const;
#endif // !defined(NEW_STRING_APIS)
/**
* Set nth character.
*/
PRBool SetCharAt(PRUnichar aChar,PRUint32 anIndex);
#ifndef NEW_STRING_APIS
/**********************************************************************
String concatenation methods...
*********************************************************************/
/**
* Create a new string by appending given string to this
* @param aString -- 2nd string to be appended
* @return new subsumable string
*/
nsSubsumeStr operator+(const nsStr& aString);
nsSubsumeStr operator+(const nsString& aString);
/**
* create a new string by adding this to the given cstring
* @param aCString is a ptr to cstring to be added to this
* @return newly created string
*/
nsSubsumeStr operator+(const char* aCString);
/**
* create a new string by adding this to the given prunichar*.
* @param aString is a ptr to UC-string to be added to this
* @return newly created string
*/
nsSubsumeStr operator+(const PRUnichar* aString);
/**
* create a new string by adding this to the given char.
* @param aChar is a char to be added to this
* @return newly created string
*/
nsSubsumeStr operator+(char aChar);
/**
* create a new string by adding this to the given char.
* @param aChar is a unichar to be added to this
* @return newly created string
*/
nsSubsumeStr operator+(PRUnichar aChar);
#endif
/**********************************************************************
Lexomorphic transforms...
*********************************************************************/
/**
* Converts chars in this to lowercase
* @update gess 7/27/98
*/
void ToLowerCase();
/**
* Converts chars in this to lowercase, and
* stores them in aOut
* @update gess 7/27/98
* @param aOut is a string to contain result
*/
void ToLowerCase(nsString& aString) const;
/**
* Converts chars in this to uppercase
* @update gess 7/27/98
*/
void ToUpperCase();
/**
* Converts chars in this to lowercase, and
* stores them in a given output string
* @update gess 7/27/98
* @param aOut is a string to contain result
*/
void ToUpperCase(nsString& aString) const;
/**
* This method is used to remove all occurances of the
* characters found in aSet from this string.
*
* @param aSet -- characters to be cut from this
* @return *this
*/
void StripChars( const char* aSet );
void StripChar( PRUnichar aChar, PRInt32 anOffset=0 );
void StripChar( char aChar, PRInt32 anOffset=0 ) { StripChar((PRUnichar) (unsigned char)aChar,anOffset); }
void StripChar( PRInt32 anInt, PRInt32 anOffset=0 ) { StripChar((PRUnichar)anInt,anOffset); }
/**
* This method strips whitespace throughout the string
*
* @return this
*/
void StripWhitespace();
/**
* swaps occurence of 1 string for another
*
* @return this
*/
void ReplaceChar( PRUnichar anOldChar, PRUnichar aNewChar );
void ReplaceChar( const char* aSet, PRUnichar aNewChar );
void ReplaceSubstring( const nsString& aTarget, const nsString& aNewValue );
void ReplaceSubstring( const PRUnichar* aTarget, const PRUnichar* aNewValue );
PRInt32 CountChar( PRUnichar aChar );
/**
* This method trims characters found in aTrimSet from
* either end of the underlying string.
*
* @param aTrimSet -- contains chars to be trimmed from
* both ends
* @param aEliminateLeading
* @param aEliminateTrailing
* @param aIgnoreQuotes
* @return this
*/
void Trim(const char* aSet,PRBool aEliminateLeading=PR_TRUE,PRBool aEliminateTrailing=PR_TRUE,PRBool aIgnoreQuotes=PR_FALSE);
/**
* This method strips whitespace from string.
* You can control whether whitespace is yanked from
* start and end of string as well.
*
* @param aEliminateLeading controls stripping of leading ws
* @param aEliminateTrailing controls stripping of trailing ws
* @return this
*/
void CompressSet(const char* aSet, PRUnichar aChar,PRBool aEliminateLeading=PR_TRUE,PRBool aEliminateTrailing=PR_TRUE);
/**
* This method strips whitespace from string.
* You can control whether whitespace is yanked from
* start and end of string as well.
*
* @param aEliminateLeading controls stripping of leading ws
* @param aEliminateTrailing controls stripping of trailing ws
* @return this
*/
void CompressWhitespace( PRBool aEliminateLeading=PR_TRUE,PRBool aEliminateTrailing=PR_TRUE);
/**********************************************************************
string conversion methods...
*********************************************************************/
/**
* This method constructs a new nsString is a clone of this string.
*
*/
nsString* ToNewString() const;
/**
* Creates an ISOLatin1 clone of this string
* Note that calls to this method should be matched with calls to Recycle().
* @return ptr to new isolatin1 string
*/
char* ToNewCString() const;
/**
* Creates an UTF8 clone of this string
* Note that calls to this method should be matched with calls to Recycle().
* @return ptr to new null-terminated UTF8 string
*/
char* ToNewUTF8String() const;
/**
* Creates a unicode clone of this string
* Note that calls to this method should be matched with calls to Recycle().
* @return ptr to new unicode string
*/
PRUnichar* ToNewUnicode() const;
/**
* Copies data from internal buffer onto given char* buffer
* NOTE: This only copies as many chars as will fit in given buffer (clips)
* @param aBuf is the buffer where data is stored
* @param aBuflength is the max # of chars to move to buffer
* @return ptr to given buffer
*/
char* ToCString(char* aBuf,PRUint32 aBufLength,PRUint32 anOffset=0) const;
/**
* Perform string to float conversion.
* @param aErrorCode will contain error if one occurs
* @return float rep of string value
*/
float ToFloat(PRInt32* aErrorCode) const;
/**
* Perform string to int conversion.
* @param aErrorCode will contain error if one occurs
* @param aRadix tells us which radix to assume; kAutoDetect tells us to determine the radix for you.
* @return int rep of string value, and possible (out) error code
*/
PRInt32 ToInteger(PRInt32* aErrorCode,PRUint32 aRadix=kRadix10) const;
/**********************************************************************
String manipulation methods...
*********************************************************************/
/**
* assign given string to this string
* @param aStr: buffer to be assigned to this
* @param aCount is the length of the given str (or -1) if you want me to determine its length
* NOTE: IFF you pass -1 as aCount, then your buffer must be null terminated.
* @return this
*/
nsString& operator=( const nsString& aString ) { Assign(aString); return *this; }
#ifdef NEW_STRING_APIS
nsString& operator=( const nsAReadableString& aReadable ) { Assign(aReadable); return *this; }
nsString& operator=( const nsPromiseReadable<PRUnichar>& aReadable ) { Assign(aReadable); return *this; }
nsString& operator=( const PRUnichar* aPtr ) { Assign(aPtr); return *this; }
nsString& operator=( PRUnichar aChar ) { Assign(aChar); return *this; }
#endif
void AssignWithConversion(char);
#ifdef NEW_STRING_APIS
void AssignWithConversion(const char*);
void AssignWithConversion(const char*, PRInt32);
#else
void AssignWithConversion(const char*, PRInt32=-1);
nsString& Assign(const PRUnichar* aString,PRInt32 aCount=-1);
nsString& Assign(PRUnichar aChar);
nsString& Assign(const nsStr& aString,PRInt32 aCount=-1);
//nsString& Assign(const char* aString,PRInt32 aCount=-1) { AssignWithConversion(aString, aCount); return *this; }
//nsString& Assign(char aChar) { AssignWithConversion(aChar); return *this; }
/**
* here come a bunch of assignment operators...
* @param aString: string to be added to this
* @return this
*/
nsString& operator=(PRUnichar aChar) {Assign(aChar); return *this;}
//nsString& operator=(char aChar) {AssignWithConversion(aChar); return *this;}
//nsString& operator=(const char* aCString) {AssignWithConversion(aCString); return *this;}
//nsString& operator=(const nsStr& aString) {return Assign(aString);}
nsString& operator=(const PRUnichar* aString) {return Assign(aString);}
// Yes, I know this makes assignment from a |nsSubsumeString| not do the special thing
// |nsSubsumeString| needs to go away
#if defined(AIX) || defined(XP_OS2_VACPP)
nsString& operator=(const nsSubsumeStr& aSubsumeString); // AIX and VAC++ requires a const here
#else
nsString& operator=(nsSubsumeStr& aSubsumeString);
#endif
#endif
/*
* Appends n characters from given string to this,
* This version computes the length of your given string
*
* @param aString is the source to be appended to this
* @return number of chars copied
*/
void AppendInt(PRInt32, PRInt32=10); //radix=8,10 or 16
void AppendFloat(double);
void AppendWithConversion(const char*, PRInt32=-1);
void AppendWithConversion(char);
#ifndef NEW_STRING_APIS
/*
* Appends n characters from given string to this,
*
* @param aString is the source to be appended to this
* @param aCount -- number of chars to copy; -1 tells us to compute the strlen for you
* NOTE: IFF you pass -1 as aCount, then your buffer must be null terminated.
* @return number of chars copied
*/
//nsString& Append(const nsStr& aString,PRInt32 aCount);
//nsString& Append(const nsStr& aString) {return Append(aString,(PRInt32)aString.mLength);}
nsString& Append(const nsString& aString,PRInt32 aCount);
nsString& Append(const nsString& aString) {return Append(aString,(PRInt32)aString.mLength);}
nsString& Append(const PRUnichar* aString,PRInt32 aCount=-1);
nsString& Append(PRUnichar aChar);
//nsString& Append(const char* aString,PRInt32 aCount=-1) { AppendWithConversion(aString,aCount); return *this; }
//nsString& Append(char aChar) { AppendWithConversion(aChar); return *this; }
//nsString& Append(PRInt32 aInteger,PRInt32 aRadix=10) { AppendInt(aInteger,aRadix); return *this; }
//nsString& Append(float aFloat) { AppendFloat(aFloat); return *this; }
/**
* Here's a bunch of methods that append varying types...
* @param various...
* @return this
*/
//nsString& operator+=(const char* aCString) {return Append(aCString);}
//nsString& operator+=(const char aChar) {return Append((PRUnichar) (unsigned char)aChar);}
nsString& operator+=(const PRUnichar aChar) {return Append(aChar);}
//nsString& operator+=(const int anInt) {return Append(anInt,10);}
//nsString& operator+=(const nsStr& aString) {return Append(aString,(PRInt32)aString.mLength);}
nsString& operator+=(const nsString& aString) {return Append(aString,(PRInt32)aString.mLength);}
nsString& operator+=(const PRUnichar* aUCString) {return Append(aUCString);}
#endif
/*
* Copies n characters from this string to given string,
* starting at the leftmost offset.
*
*
* @param aCopy -- Receiving string
* @param aCount -- number of chars to copy
* @return number of chars copied
*/
PRUint32 Left(nsString& aCopy,PRInt32 aCount) const;
/*
* Copies n characters from this string to given string,
* starting at the given offset.
*
*
* @param aCopy -- Receiving string
* @param aCount -- number of chars to copy
* @param anOffset -- position where copying begins
* @return number of chars copied
*/
PRUint32 Mid(nsString& aCopy,PRUint32 anOffset,PRInt32 aCount) const;
/*
* Copies n characters from this string to given string,
* starting at rightmost char.
*
*
* @param aCopy -- Receiving string
* @param aCount -- number of chars to copy
* @return number of chars copied
*/
PRUint32 Right(nsString& aCopy,PRInt32 aCount) const;
//void InsertWithConversion(char);
void InsertWithConversion(const char*, PRUint32, PRInt32=-1);
#ifndef NEW_STRING_APIS
/*
* This method inserts n chars from given string into this
* string at str[anOffset].
*
* @param aCopy -- String to be inserted into this
* @param anOffset -- insertion position within this str
* @param aCount -- number of chars to be copied from aCopy
* NOTE: IFF you pass -1 as aCount, then your buffer must be null terminated.
*
* @return number of chars inserted into this.
*/
void Insert(const nsString& aCopy,PRUint32 anOffset,PRInt32 aCount=-1);
/**
* Insert a given string into this string at
* a specified offset.
*
* @param aString* to be inserted into this string
* @param anOffset is insert pos in str
* @return the number of chars inserted into this string
*/
//nsString& Insert(const char* aChar,PRUint32 anOffset,PRInt32 aCount=-1) {InsertWithConversion(aChar, anOffset, aCount); return *this;}
void Insert(const PRUnichar* aChar,PRUint32 anOffset,PRInt32 aCount=-1);
/**
* Insert a single char into this string at
* a specified offset.
*
* @param character to be inserted into this string
* @param anOffset is insert pos in str
* @return the number of chars inserted into this string
*/
//nsString& Insert(char aChar,PRUint32 anOffset) {InsertWithConversion(aChar,anOffset); return *this;}
void Insert(PRUnichar aChar,PRUint32 anOffset);
#endif
#ifndef NEW_STRING_APIS
/*
* This method is used to cut characters in this string
* starting at anOffset, continuing for aCount chars.
*
* @param anOffset -- start pos for cut operation
* @param aCount -- number of chars to be cut
* @return *this
*/
void Cut(PRUint32 anOffset,PRInt32 aCount);
#endif
/**********************************************************************
Searching methods...
*********************************************************************/
/**
* Search for given substring within this string
*
* @param aString is substring to be sought in this
* @param aIgnoreCase selects case sensitivity
* @param anOffset tells us where in this strig to start searching
* @param aCount tells us how many iterations to make starting at the given offset
* @return offset in string, or -1 (kNotFound)
*/
PRInt32 Find(const nsString& aString,PRBool aIgnoreCase=PR_FALSE,PRInt32 anOffset=0,PRInt32 aCount=-1) const;
PRInt32 Find(const nsStr& aString,PRBool aIgnoreCase=PR_FALSE,PRInt32 anOffset=0,PRInt32 aCount=-1) const;
PRInt32 Find(const char* aString,PRBool aIgnoreCase=PR_FALSE,PRInt32 anOffset=0,PRInt32 aCount=-1) const;
PRInt32 Find(const PRUnichar* aString,PRBool aIgnoreCase=PR_FALSE,PRInt32 anOffset=0,PRInt32 aCount=-1) const;
/**
* Search for given char within this string
*
* @param aString is substring to be sought in this
* @param anOffset tells us where in this strig to start searching
* @param aIgnoreCase selects case sensitivity
* @param aCount tells us how many iterations to make starting at the given offset
* @return find pos in string, or -1 (kNotFound)
*/
//PRInt32 Find(PRUnichar aChar,PRInt32 offset=-1,PRBool aIgnoreCase=PR_FALSE) const;
PRInt32 FindChar(PRUnichar aChar,PRBool aIgnoreCase=PR_FALSE,PRInt32 anOffset=0,PRInt32 aCount=-1) const;
/**
* This method searches this string for the first character
* found in the given charset
* @param aString contains set of chars to be found
* @param anOffset tells us where to start searching in this
* @return -1 if not found, else the offset in this
*/
PRInt32 FindCharInSet(const char* aString,PRInt32 anOffset=0) const;
PRInt32 FindCharInSet(const PRUnichar* aString,PRInt32 anOffset=0) const;
PRInt32 FindCharInSet(const nsStr& aString,PRInt32 anOffset=0) const;
/**
* This methods scans the string backwards, looking for the given string
* @param aString is substring to be sought in this
* @param aIgnoreCase tells us whether or not to do caseless compare
* @param anOffset tells us where in this strig to start searching (counting from left)
* @param aCount tells us how many iterations to make starting at the given offset
* @return offset in string, or -1 (kNotFound)
*/
PRInt32 RFind(const char* aCString,PRBool aIgnoreCase=PR_FALSE,PRInt32 anOffset=-1,PRInt32 aCount=-1) const;
PRInt32 RFind(const nsString& aString,PRBool aIgnoreCase=PR_FALSE,PRInt32 anOffset=-1,PRInt32 aCount=-1) const;
PRInt32 RFind(const nsStr& aString,PRBool aIgnoreCase=PR_FALSE,PRInt32 anOffset=-1,PRInt32 aCount=-1) const;
PRInt32 RFind(const PRUnichar* aString,PRBool aIgnoreCase=PR_FALSE,PRInt32 anOffset=-1,PRInt32 aCount=-1) const;
/**
* Search for given char within this string
*
* @param aString is substring to be sought in this
* @param anOffset tells us where in this strig to start searching (counting from left)
* @param aIgnoreCase selects case sensitivity
* @param aCount tells us how many iterations to make starting at the given offset
* @return find pos in string, or -1 (kNotFound)
*/
//PRInt32 RFind(PRUnichar aChar,PRInt32 offset=-1,PRBool aIgnoreCase=PR_FALSE) const;
PRInt32 RFindChar(PRUnichar aChar,PRBool aIgnoreCase=PR_FALSE,PRInt32 anOffset=-1,PRInt32 aCount=-1) const;
/**
* This method searches this string for the last character
* found in the given string
* @param aString contains set of chars to be found
* @param anOffset tells us where in this strig to start searching (counting from left)
* @return -1 if not found, else the offset in this
*/
PRInt32 RFindCharInSet(const char* aString,PRInt32 anOffset=-1) const;
PRInt32 RFindCharInSet(const PRUnichar* aString,PRInt32 anOffset=-1) const;
PRInt32 RFindCharInSet(const nsStr& aString,PRInt32 anOffset=-1) const;
/**********************************************************************
Comparison methods...
*********************************************************************/
/**
* Compares a given string type to this string.
* @update gess 7/27/98
* @param S is the string to be compared
* @param aIgnoreCase tells us how to treat case
* @param aCount tells us how many chars to compare
* @return -1,0,1
*/
PRInt32 CompareWithConversion(const char* aString,PRBool aIgnoreCase=PR_FALSE,PRInt32 aCount=-1) const;
PRInt32 CompareWithConversion(const nsString& aString,PRBool aIgnoreCase=PR_FALSE,PRInt32 aCount=-1) const;
PRInt32 CompareWithConversion(const PRUnichar* aString,PRBool aIgnoreCase=PR_FALSE,PRInt32 aCount=-1) const;
PRBool EqualsWithConversion(const nsString &aString,PRBool aIgnoreCase=PR_FALSE,PRInt32 aCount=-1) const;
PRBool EqualsWithConversion(const char* aString,PRBool aIgnoreCase=PR_FALSE,PRInt32 aCount=-1) const;
PRBool EqualsWithConversion(const PRUnichar* aString,PRBool aIgnoreCase=PR_FALSE,PRInt32 aCount=-1) const;
PRBool EqualsAtom(/*FIX: const */nsIAtom* anAtom,PRBool aIgnoreCase) const;
PRBool EqualsIgnoreCase(const nsString& aString) const;
PRBool EqualsIgnoreCase(const char* aString,PRInt32 aCount=-1) const;
PRBool EqualsIgnoreCase(/*FIX: const */nsIAtom *aAtom) const;
#ifndef NEW_STRING_APIS
//virtual PRInt32 Compare(const char* aString,PRBool aIgnoreCase=PR_FALSE,PRInt32 aCount=-1) const {
// return CompareWithConversion(aString,aIgnoreCase,aCount);
//}
//virtual PRInt32 Compare(const nsString& aString,PRBool aIgnoreCase=PR_FALSE,PRInt32 aCount=-1) const {
// return CompareWithConversion(aString,aIgnoreCase,aCount);
//}
//virtual PRInt32 Compare(const PRUnichar* aString,PRBool aIgnoreCase=PR_FALSE,PRInt32 aCount=-1) const {
// return CompareWithConversion(aString,aIgnoreCase,aCount);
//}
virtual PRInt32 Compare(const nsStr &aString,PRBool aIgnoreCase=PR_FALSE,PRInt32 aCount=-1) const;
/**
* Compare this to given string; note that we compare full strings here.
* The optional length argument just lets us know how long the given string is.
* If you provide a length, it is compared to length of this string as an
* optimization.
*
* @param aString -- the string to compare to this
* @param aCount -- number of chars to be compared.
* @return TRUE if equal
*/
PRBool Equals(const nsString &aString,PRBool aIgnoreCase=PR_FALSE,PRInt32 aCount=-1) const {
return EqualsWithConversion(aString,aIgnoreCase,aCount);
}
//PRBool Equals(const char* aString,PRBool aIgnoreCase=PR_FALSE,PRInt32 aCount=-1) const {
// return EqualsWithConversion(aString,aIgnoreCase,aCount);
//}
PRBool Equals(const PRUnichar* aString,PRBool aIgnoreCase=PR_FALSE,PRInt32 aCount=-1) const {
return EqualsWithConversion(aString,aIgnoreCase,aCount);
}
//PRBool Equals(/*FIX: const */nsIAtom* anAtom,PRBool aIgnoreCase) const { return EqualsAtom(anAtom, aIgnoreCase); }
PRBool Equals(const PRUnichar* s1, const PRUnichar* s2,PRBool aIgnoreCase=PR_FALSE) const;
PRBool Equals(const nsStr& aString,PRBool aIgnoreCase=PR_FALSE,PRInt32 aCount=-1) const;
PRBool EqualsIgnoreCase(const PRUnichar* s1, const PRUnichar* s2) const;
/**
* These methods compare a given string type to this one
* @param aString is the string to be compared to this
* @return TRUE or FALSE
*/
PRBool operator==(const nsString &aString) const;
//PRBool operator==(const nsStr &aString) const;
//PRBool operator==(const char *aString) const;
PRBool operator==(const PRUnichar* aString) const;
/**
* These methods perform a !compare of a given string type to this
* @param aString is the string to be compared to this
* @return TRUE
*/
PRBool operator!=(const nsString &aString) const;
//PRBool operator!=(const nsStr &aString) const;
//PRBool operator!=(const char* aString) const;
PRBool operator!=(const PRUnichar* aString) const;
/**
* These methods test if a given string is < than this
* @param aString is the string to be compared to this
* @return TRUE or FALSE
*/
PRBool operator<(const nsString &aString) const;
//PRBool operator<(const nsStr &aString) const;
//PRBool operator<(const char* aString) const;
PRBool operator<(const PRUnichar* aString) const;
/**
* These methods test if a given string is > than this
* @param aString is the string to be compared to this
* @return TRUE or FALSE
*/
PRBool operator>(const nsString &aString) const;
//PRBool operator>(const nsStr &S) const;
//PRBool operator>(const char* aString) const;
PRBool operator>(const PRUnichar* aString) const;
/**
* These methods test if a given string is <= than this
* @param aString is the string to be compared to this
* @return TRUE or FALSE
*/
PRBool operator<=(const nsString &aString) const;
//PRBool operator<=(const nsStr &S) const;
//PRBool operator<=(const char* aString) const;
PRBool operator<=(const PRUnichar* aString) const;
/**
* These methods test if a given string is >= than this
* @param aString is the string to be compared to this
* @return TRUE or FALSE
*/
PRBool operator>=(const nsString &aString) const;
//PRBool operator>=(const nsStr &S) const;
//PRBool operator>=(const char* aString) const;
PRBool operator>=(const PRUnichar* aString) const;
#endif // !defined(NEW_STRING_APIS)
/**
* Determine if given buffer is plain ascii
*
* @param aBuffer -- if null, then we test *this, otherwise we test given buffer
* @return TRUE if is all ascii chars or if strlen==0
*/
PRBool IsASCII(const PRUnichar* aBuffer=0);
void DebugDump(void) const;
/**
* Determine if given char is a valid space character
*
* @param aChar is character to be tested
* @return TRUE if is valid space char
*/
static PRBool IsSpace(PRUnichar ch);
/**
* Determine if given char in valid alpha range
*
* @param aChar is character to be tested
* @return TRUE if in alpha range
*/
static PRBool IsAlpha(PRUnichar ch);
/**
* Determine if given char is valid digit
*
* @param aChar is character to be tested
* @return TRUE if char is a valid digit
*/
static PRBool IsDigit(PRUnichar ch);
static void Recycle(nsString* aString);
static nsString* CreateString(void);
private:
// NOT TO BE IMPLEMENTED
// these signatures help clients not accidentally call the wrong thing helped by C++ automatic integral promotion
#ifdef NEW_STRING_APIS
void operator=( char );
#endif
void AssignWithConversion( PRUnichar );
void AssignWithConversion( const PRUnichar*, PRInt32=-1 );
void AppendWithConversion( PRUnichar );
void AppendWithConversion( const PRUnichar*, PRInt32=-1 );
void InsertWithConversion( const PRUnichar*, PRUint32, PRInt32=-1 );
};
#ifdef NEW_STRING_APIS
NS_DEF_STRING_COMPARISON_OPERATORS(nsString, PRUnichar)
NS_DEF_DERIVED_STRING_OPERATOR_PLUS(nsString, PRUnichar)
#endif
extern NS_COM int fputs(const nsString& aString, FILE* out);
//ostream& operator<<(ostream& aStream,const nsString& aString);
//virtual void DebugDump(ostream& aStream) const;
/**************************************************************
Here comes the AutoString class which uses internal memory
(typically found on the stack) for its default buffer.
If the buffer needs to grow, it gets reallocated on the heap.
**************************************************************/
class NS_COM nsAutoString : public nsString {
public:
virtual ~nsAutoString();
nsAutoString();
nsAutoString(const nsAutoString& aString);
nsAutoString(const nsString& aString);
nsAutoString(const PRUnichar* aString);
nsAutoString(const PRUnichar* aString,PRInt32 aLength);
nsAutoString(PRUnichar aChar);
nsAutoString(const CBufDescriptor& aBuffer);
#ifndef NEW_STRING_APIS
// nsAutoString(const char* aCString,PRInt32 aLength=-1);
// nsAutoString(const nsStr& aString);
#endif
#if defined(AIX) || defined(XP_OS2_VACPP)
nsAutoString(const nsSubsumeStr& aSubsumeStr); // AIX and VAC++ requires a const
#else
nsAutoString(nsSubsumeStr& aSubsumeStr);
#endif // AIX || XP_OS2_VACPP
nsAutoString& operator=( const nsAutoString& aString ) { Assign(aString); return *this; }
#ifdef NEW_STRING_APIS
private:
void operator=( char ); // NOT TO BE IMPLEMENTED
public:
nsAutoString& operator=( const nsAReadableString& aReadable ) { Assign(aReadable); return *this; }
nsAutoString& operator=( const nsPromiseReadable<PRUnichar>& aReadable ) { Assign(aReadable); return *this; }
nsAutoString& operator=( const PRUnichar* aPtr ) { Assign(aPtr); return *this; }
nsAutoString& operator=( PRUnichar aChar ) { Assign(aChar); return *this; }
#else
nsAutoString& operator=(const nsStr& aString) {nsString::Assign(aString); return *this;}
// nsAutoString& operator=(const char* aCString) {nsString::Assign(aCString); return *this;}
// nsAutoString& operator=(char aChar) {nsString::Assign(aChar); return *this;}
nsAutoString& operator=(const PRUnichar* aBuffer) {nsString::Assign(aBuffer); return *this;}
nsAutoString& operator=(PRUnichar aChar) {nsString::Assign(aChar); return *this;}
#endif
/**
* Retrieve the size of this string
* @return string length
*/
virtual void SizeOf(nsISizeOfHandler* aHandler, PRUint32* aResult) const;
char mBuffer[kDefaultStringSize<<eTwoByte];
};
#ifdef NEW_STRING_APIS
NS_DEF_DERIVED_STRING_OPERATOR_PLUS(nsAutoString, PRUnichar)
#endif
class NS_COM NS_ConvertASCIItoUCS2
: public nsAutoString
/*
...
*/
{
public:
NS_ConvertASCIItoUCS2( const char* );
NS_ConvertASCIItoUCS2( const char*, PRUint32 );
NS_ConvertASCIItoUCS2( char );
#if 0
#ifdef NEW_STRING_APIS
NS_ConvertASCIItoUCS2( const nsAReadableCString& );
#else
class nsCString;
NS_ConvertASCIItoUCS2( const nsCString& );
#endif
#endif
private:
// NOT TO BE IMPLEMENTED
NS_ConvertASCIItoUCS2( PRUnichar );
};
#define NS_ConvertToString NS_ConvertASCIItoUCS2
#if 0
inline
nsAutoString
NS_ConvertToString( const char* aCString )
{
nsAutoString result;
result.AssignWithConversion(aCString);
return result;
}
inline
nsAutoString
NS_ConvertToString( const char* aCString, PRUint32 aLength )
{
nsAutoString result;
result.AssignWithConversion(aCString, aLength);
return result;
}
#endif
/***************************************************************
The subsumestr class is very unusual.
It differs from a normal string in that it doesn't use normal
copy semantics when another string is assign to this.
Instead, it "steals" the contents of the source string.
This is very handy for returning nsString classes as part of
an operator+(...) for example, in that it cuts down the number
of copy operations that must occur.
You should probably not use this class unless you really know
what you're doing.
***************************************************************/
class NS_COM nsSubsumeStr : public nsString {
public:
nsSubsumeStr();
nsSubsumeStr(nsStr& aString);
nsSubsumeStr(PRUnichar* aString,PRBool assumeOwnership,PRInt32 aLength=-1);
nsSubsumeStr(char* aString,PRBool assumeOwnership,PRInt32 aLength=-1);
int Subsume(PRUnichar* aString,PRBool assumeOwnership,PRInt32 aLength=-1);
nsSubsumeStr& operator=( const nsSubsumeStr& aReadable ) { Assign(aReadable); return *this; }
#ifdef NEW_STRING_APIS
nsSubsumeStr& operator=( const nsAReadableString& aReadable ) { Assign(aReadable); return *this; }
nsSubsumeStr& operator=( const nsPromiseReadable<PRUnichar>& aReadable ) { Assign(aReadable); return *this; }
nsSubsumeStr& operator=( const PRUnichar* aPtr ) { Assign(aPtr); return *this; }
nsSubsumeStr& operator=( PRUnichar aChar ) { Assign(aChar); return *this; }
private:
void operator=( char ); // NOT TO BE IMPLEMENTED
#endif
};
#endif