gecko-dev/dom/clients/manager/ClientHandle.cpp

106 строки
2.6 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "ClientHandle.h"
#include "ClientHandleChild.h"
#include "ClientHandleOpChild.h"
#include "ClientManager.h"
#include "mozilla/dom/PClientManagerChild.h"
namespace mozilla {
namespace dom {
ClientHandle::~ClientHandle()
{
Shutdown();
}
void
ClientHandle::Shutdown()
{
NS_ASSERT_OWNINGTHREAD(ClientSource);
if (IsShutdown()) {
return;
}
ShutdownThing();
mManager = nullptr;
}
already_AddRefed<ClientOpPromise>
ClientHandle::StartOp(const ClientOpConstructorArgs& aArgs)
{
RefPtr<ClientOpPromise::Private> promise =
new ClientOpPromise::Private(__func__);
// Hold a ref to the client until the remote operation completes. Otherwise
// the ClientHandle might get de-refed and teardown the actor before we
// get an answer.
RefPtr<ClientHandle> kungFuGrip = this;
promise->Then(mSerialEventTarget, __func__,
[kungFuGrip] (const ClientOpResult &) { },
[kungFuGrip] (nsresult) { });
MaybeExecute([aArgs, promise] (ClientHandleChild* aActor) {
ClientHandleOpChild* actor = new ClientHandleOpChild(aArgs, promise);
if (!aActor->SendPClientHandleOpConstructor(actor, aArgs)) {
// Constructor failure will reject promise via ActorDestroy()
return;
}
});
RefPtr<ClientOpPromise> ref = promise.get();
return ref.forget();
}
ClientHandle::ClientHandle(ClientManager* aManager,
nsISerialEventTarget* aSerialEventTarget,
const ClientInfo& aClientInfo)
: mManager(aManager)
, mSerialEventTarget(aSerialEventTarget)
, mClientInfo(aClientInfo)
{
MOZ_DIAGNOSTIC_ASSERT(mManager);
MOZ_DIAGNOSTIC_ASSERT(mSerialEventTarget);
MOZ_ASSERT(mSerialEventTarget->IsOnCurrentThread());
}
void
ClientHandle::Activate(PClientManagerChild* aActor)
{
NS_ASSERT_OWNINGTHREAD(ClientHandle);
if (IsShutdown()) {
return;
}
PClientHandleChild* actor =
aActor->SendPClientHandleConstructor(mClientInfo.ToIPC());
if (!actor) {
Shutdown();
return;
}
ActivateThing(static_cast<ClientHandleChild*>(actor));
}
void
ClientHandle::ExecutionReady(const ClientInfo& aClientInfo)
{
mClientInfo = aClientInfo;
}
const ClientInfo&
ClientHandle::Info() const
{
return mClientInfo;
}
} // namespace dom
} // namespace mozilla