зеркало из https://github.com/mozilla/gecko-dev.git
128 строки
4.1 KiB
JavaScript
128 строки
4.1 KiB
JavaScript
/* -*- Mode: Java; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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// Helper file for shared image functionality
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//
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// Note that this is use by tests elsewhere in the source tree. When in doubt,
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// check mxr before removing or changing functionality.
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// Helper function to clear the image cache of content images
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function clearImageCache()
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{
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var tools = SpecialPowers.Cc["@mozilla.org/image/tools;1"]
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.getService(SpecialPowers.Ci.imgITools);
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var imageCache = tools.getImgCacheForDocument(window.document);
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imageCache.clearCache(false); // true=chrome, false=content
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}
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// Helper function to determine if the frame is decoded for a given image id
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function isFrameDecoded(id)
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{
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return (getImageStatus(id) &
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SpecialPowers.Ci.imgIRequest.STATUS_FRAME_COMPLETE)
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? true : false;
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}
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// Helper function to determine if the image is loaded for a given image id
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function isImageLoaded(id)
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{
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return (getImageStatus(id) &
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SpecialPowers.Ci.imgIRequest.STATUS_LOAD_COMPLETE)
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? true : false;
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}
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// Helper function to get the status flags of an image
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function getImageStatus(id)
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{
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// Get the image
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var img = SpecialPowers.wrap(document.getElementById(id));
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// QI the image to nsImageLoadingContent
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img.QueryInterface(SpecialPowers.Ci.nsIImageLoadingContent);
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// Get the request
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var request = img.getRequest(SpecialPowers.Ci
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.nsIImageLoadingContent
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.CURRENT_REQUEST);
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// Return the status
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return request.imageStatus;
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}
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// Forces a synchronous decode of an image by drawing it to a canvas. Only
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// really meaningful if the image is fully loaded first
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function forceDecode(id)
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{
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// Get the image
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var img = document.getElementById(id);
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// Make a new canvas
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var canvas = document.createElement("canvas");
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// Draw the image to the canvas. This forces a synchronous decode
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var ctx = canvas.getContext("2d");
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ctx.drawImage(img, 0, 0);
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}
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// Functions to facilitate getting/setting various image-related prefs
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//
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// If you change a pref in a mochitest, Don't forget to reset it to its
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// original value!
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//
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// Null indicates no pref set
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const DISCARD_ENABLED_PREF = {name: "discardable", branch: "image.mem.", type: "bool"};
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const DECODEONDRAW_ENABLED_PREF = {name: "decodeondraw", branch: "image.mem.", type: "bool"};
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const DISCARD_TIMEOUT_PREF = {name: "min_discard_timeout_ms", branch: "image.mem.", type: "int"};
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function setImagePref(pref, val)
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{
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var prefService = SpecialPowers.Cc["@mozilla.org/preferences-service;1"]
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.getService(SpecialPowers.Ci.nsIPrefService);
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var branch = prefService.getBranch(pref.branch);
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if (val != null) {
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switch(pref.type) {
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case "bool":
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branch.setBoolPref(pref.name, val);
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break;
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case "int":
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branch.setIntPref(pref.name, val);
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break;
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default:
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throw new Error("Unknown pref type");
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}
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}
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else if (branch.prefHasUserValue(pref.name))
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branch.clearUserPref(pref.name);
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}
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function getImagePref(pref)
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{
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var prefService = SpecialPowers.Cc["@mozilla.org/preferences-service;1"]
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.getService(SpecialPowers.Ci.nsIPrefService);
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var branch = prefService.getBranch(pref.branch);
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if (branch.prefHasUserValue(pref.name)) {
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switch (pref.type) {
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case "bool":
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return branch.getBoolPref(pref.name);
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case "int":
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return branch.getIntPref(pref.name);
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default:
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throw new Error("Unknown pref type");
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}
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}
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else
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return null;
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}
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// JS implementation of imgIScriptedNotificationObserver with stubs for all of its methods.
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function ImageDecoderObserverStub()
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{
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this.sizeAvailable = function sizeAvailable(aRequest) {}
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this.frameComplete = function frameComplete(aRequest) {}
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this.decodeComplete = function decodeComplete(aRequest) {}
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this.loadComplete = function loadComplete(aRequest) {}
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this.frameUpdate = function frameUpdate(aRequest) {}
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this.discard = function discard(aRequest) {}
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this.isAnimated = function isAnimated(aRequest) {}
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}
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