зеркало из https://github.com/mozilla/gecko-dev.git
585 строки
18 KiB
JavaScript
585 строки
18 KiB
JavaScript
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
"use strict";
|
|
|
|
var { Pool } = require("devtools/shared/protocol");
|
|
var DevToolsUtils = require("devtools/shared/DevToolsUtils");
|
|
var { dumpn } = DevToolsUtils;
|
|
|
|
loader.lazyRequireGetter(this, "EventEmitter", "devtools/shared/event-emitter");
|
|
loader.lazyRequireGetter(
|
|
this,
|
|
"DebuggerServer",
|
|
"devtools/server/debugger-server",
|
|
true
|
|
);
|
|
|
|
/**
|
|
* Creates a DebuggerServerConnection.
|
|
*
|
|
* Represents a connection to this debugging global from a client.
|
|
* Manages a set of actors and actor pools, allocates actor ids, and
|
|
* handles incoming requests.
|
|
*
|
|
* @param prefix string
|
|
* All actor IDs created by this connection should be prefixed
|
|
* with prefix.
|
|
* @param transport transport
|
|
* Packet transport for the debugging protocol.
|
|
* @param socketListener SocketListener
|
|
* SocketListener which accepted the transport.
|
|
* If this is null, the transport is not that was accepted by SocketListener.
|
|
*/
|
|
function DebuggerServerConnection(prefix, transport, socketListener) {
|
|
this._prefix = prefix;
|
|
this._transport = transport;
|
|
this._transport.hooks = this;
|
|
this._nextID = 1;
|
|
this._socketListener = socketListener;
|
|
|
|
this._actorPool = new Pool(this);
|
|
this._extraPools = [this._actorPool];
|
|
|
|
// Responses to a given actor must be returned the the client
|
|
// in the same order as the requests that they're replying to, but
|
|
// Implementations might finish serving requests in a different
|
|
// order. To keep things in order we generate a promise for each
|
|
// request, chained to the promise for the request before it.
|
|
// This map stores the latest request promise in the chain, keyed
|
|
// by an actor ID string.
|
|
this._actorResponses = new Map();
|
|
|
|
/*
|
|
* We can forward packets to other servers, if the actors on that server
|
|
* all use a distinct prefix on their names. This is a map from prefixes
|
|
* to transports: it maps a prefix P to a transport T if T conveys
|
|
* packets to the server whose actors' names all begin with P + "/".
|
|
*/
|
|
this._forwardingPrefixes = new Map();
|
|
}
|
|
exports.DebuggerServerConnection = DebuggerServerConnection;
|
|
|
|
DebuggerServerConnection.prototype = {
|
|
_prefix: null,
|
|
get prefix() {
|
|
return this._prefix;
|
|
},
|
|
|
|
_transport: null,
|
|
get transport() {
|
|
return this._transport;
|
|
},
|
|
|
|
/**
|
|
* Message manager used to communicate with the parent process,
|
|
* set by child.js. Is only defined for connections instantiated
|
|
* within a child process.
|
|
*/
|
|
parentMessageManager: null,
|
|
|
|
close() {
|
|
if (this._transport) {
|
|
this._transport.close();
|
|
}
|
|
},
|
|
|
|
send(packet) {
|
|
this.transport.send(packet);
|
|
},
|
|
|
|
/**
|
|
* Used when sending a bulk reply from an actor.
|
|
* @see DebuggerTransport.prototype.startBulkSend
|
|
*/
|
|
startBulkSend(header) {
|
|
return this.transport.startBulkSend(header);
|
|
},
|
|
|
|
allocID(prefix) {
|
|
return this.prefix + (prefix || "") + this._nextID++;
|
|
},
|
|
|
|
/**
|
|
* Add a map of actor IDs to the connection.
|
|
*/
|
|
addActorPool(actorPool) {
|
|
this._extraPools.push(actorPool);
|
|
},
|
|
|
|
/**
|
|
* Remove a previously-added pool of actors to the connection.
|
|
*
|
|
* @param ActorPool actorPool
|
|
* The ActorPool instance you want to remove.
|
|
* @param boolean noCleanup [optional]
|
|
* True if you don't want to destroy each actor from the pool, false
|
|
* otherwise.
|
|
*/
|
|
removeActorPool(actorPool, noCleanup) {
|
|
// When a connection is closed, it removes each of its actor pools. When an
|
|
// actor pool is removed, it calls the destroy method on each of its
|
|
// actors. Some actors, such as ThreadActor, manage their own actor pools.
|
|
// When the destroy method is called on these actors, they manually
|
|
// remove their actor pools. Consequently, this method is reentrant.
|
|
//
|
|
// In addition, some actors, such as ThreadActor, perform asynchronous work
|
|
// (in the case of ThreadActor, because they need to resume), before they
|
|
// remove each of their actor pools. Since we don't wait for this work to
|
|
// be completed, we can end up in this function recursively after the
|
|
// connection already set this._extraPools to null.
|
|
//
|
|
// This is a bug: if the destroy method can perform asynchronous work,
|
|
// then we should wait for that work to be completed before setting this.
|
|
// _extraPools to null. As a temporary solution, it should be acceptable
|
|
// to just return early (if this._extraPools has been set to null, all
|
|
// actors pools for this connection should already have been removed).
|
|
if (this._extraPools === null) {
|
|
return;
|
|
}
|
|
const index = this._extraPools.lastIndexOf(actorPool);
|
|
if (index > -1) {
|
|
const pool = this._extraPools.splice(index, 1);
|
|
if (!noCleanup) {
|
|
pool.forEach(p => p.destroy());
|
|
}
|
|
}
|
|
},
|
|
|
|
/**
|
|
* Add an actor to the default actor pool for this connection.
|
|
*/
|
|
addActor(actor) {
|
|
this._actorPool.manage(actor);
|
|
},
|
|
|
|
/**
|
|
* Remove an actor to the default actor pool for this connection.
|
|
*/
|
|
removeActor(actor) {
|
|
this._actorPool.unmanage(actor);
|
|
},
|
|
|
|
/**
|
|
* Match the api expected by the protocol library.
|
|
*/
|
|
unmanage(actor) {
|
|
return this.removeActor(actor);
|
|
},
|
|
|
|
/**
|
|
* Look up an actor implementation for an actorID. Will search
|
|
* all the actor pools registered with the connection.
|
|
*
|
|
* @param actorID string
|
|
* Actor ID to look up.
|
|
*/
|
|
getActor(actorID) {
|
|
const pool = this.poolFor(actorID);
|
|
if (pool) {
|
|
return pool.get(actorID);
|
|
}
|
|
|
|
if (actorID === "root") {
|
|
return this.rootActor;
|
|
}
|
|
|
|
return null;
|
|
},
|
|
|
|
_getOrCreateActor(actorID) {
|
|
try {
|
|
const actor = this.getActor(actorID);
|
|
if (!actor) {
|
|
this.transport.send({
|
|
from: actorID ? actorID : "root",
|
|
error: "noSuchActor",
|
|
message: "No such actor for ID: " + actorID,
|
|
});
|
|
return null;
|
|
}
|
|
|
|
if (typeof actor !== "object") {
|
|
// ActorPools should now contain only actor instances (i.e. objects)
|
|
throw new Error(
|
|
"Unexpected actor constructor/function in ActorPool " +
|
|
"for actorID=" +
|
|
actorID +
|
|
"."
|
|
);
|
|
}
|
|
|
|
return actor;
|
|
} catch (error) {
|
|
const prefix = `Error occurred while creating actor' ${actorID}`;
|
|
this.transport.send(this._unknownError(actorID, prefix, error));
|
|
}
|
|
return null;
|
|
},
|
|
|
|
poolFor(actorID) {
|
|
for (const pool of this._extraPools) {
|
|
if (pool.has(actorID)) {
|
|
return pool;
|
|
}
|
|
}
|
|
return null;
|
|
},
|
|
|
|
_unknownError(from, prefix, error) {
|
|
const errorString = prefix + ": " + DevToolsUtils.safeErrorString(error);
|
|
reportError(errorString);
|
|
dumpn(errorString);
|
|
return {
|
|
from,
|
|
error: "unknownError",
|
|
message: errorString,
|
|
};
|
|
},
|
|
|
|
_queueResponse: function(from, type, responseOrPromise) {
|
|
const pendingResponse =
|
|
this._actorResponses.get(from) || Promise.resolve(null);
|
|
const responsePromise = pendingResponse
|
|
.then(() => {
|
|
return responseOrPromise;
|
|
})
|
|
.then(response => {
|
|
if (!this.transport) {
|
|
throw new Error(
|
|
`Connection closed, pending response from '${from}', ` +
|
|
`type '${type}' failed`
|
|
);
|
|
}
|
|
|
|
if (!response.from) {
|
|
response.from = from;
|
|
}
|
|
|
|
this.transport.send(response);
|
|
})
|
|
.catch(error => {
|
|
if (!this.transport) {
|
|
throw new Error(
|
|
`Connection closed, pending error from '${from}', ` +
|
|
`type '${type}' failed`
|
|
);
|
|
}
|
|
|
|
const prefix = `error occurred while processing '${type}'`;
|
|
this.transport.send(this._unknownError(from, prefix, error));
|
|
});
|
|
|
|
this._actorResponses.set(from, responsePromise);
|
|
},
|
|
|
|
/**
|
|
* This function returns whether the connection was accepted by passed SocketListener.
|
|
*
|
|
* @param {SocketListener} socketListener
|
|
* @return {Boolean} return true if this connection was accepted by socketListener,
|
|
* else returns false.
|
|
*/
|
|
isAcceptedBy(socketListener) {
|
|
return this._socketListener === socketListener;
|
|
},
|
|
|
|
/* Forwarding packets to other transports based on actor name prefixes. */
|
|
|
|
/*
|
|
* Arrange to forward packets to another server. This is how we
|
|
* forward debugging connections to child processes.
|
|
*
|
|
* If we receive a packet for an actor whose name begins with |prefix|
|
|
* followed by '/', then we will forward that packet to |transport|.
|
|
*
|
|
* This overrides any prior forwarding for |prefix|.
|
|
*
|
|
* @param prefix string
|
|
* The actor name prefix, not including the '/'.
|
|
* @param transport object
|
|
* A packet transport to which we should forward packets to actors
|
|
* whose names begin with |(prefix + '/').|
|
|
*/
|
|
setForwarding(prefix, transport) {
|
|
this._forwardingPrefixes.set(prefix, transport);
|
|
},
|
|
|
|
/*
|
|
* Stop forwarding messages to actors whose names begin with
|
|
* |prefix+'/'|. Such messages will now elicit 'noSuchActor' errors.
|
|
*/
|
|
cancelForwarding(prefix) {
|
|
this._forwardingPrefixes.delete(prefix);
|
|
|
|
// Notify the client that forwarding in now cancelled for this prefix.
|
|
// There could be requests in progress that the client should abort rather leaving
|
|
// handing indefinitely.
|
|
if (this.rootActor) {
|
|
this.send(this.rootActor.forwardingCancelled(prefix));
|
|
}
|
|
},
|
|
|
|
sendActorEvent(actorID, eventName, event = {}) {
|
|
event.from = actorID;
|
|
event.type = eventName;
|
|
this.send(event);
|
|
},
|
|
|
|
// Transport hooks.
|
|
|
|
/**
|
|
* Called by DebuggerTransport to dispatch incoming packets as appropriate.
|
|
*
|
|
* @param packet object
|
|
* The incoming packet.
|
|
*/
|
|
onPacket(packet) {
|
|
// If the actor's name begins with a prefix we've been asked to
|
|
// forward, do so.
|
|
//
|
|
// Note that the presence of a prefix alone doesn't indicate that
|
|
// forwarding is needed: in DebuggerServerConnection instances in child
|
|
// processes, every actor has a prefixed name.
|
|
if (this._forwardingPrefixes.size > 0) {
|
|
let to = packet.to;
|
|
let separator = to.lastIndexOf("/");
|
|
while (separator >= 0) {
|
|
to = to.substring(0, separator);
|
|
const forwardTo = this._forwardingPrefixes.get(
|
|
packet.to.substring(0, separator)
|
|
);
|
|
if (forwardTo) {
|
|
forwardTo.send(packet);
|
|
return;
|
|
}
|
|
separator = to.lastIndexOf("/");
|
|
}
|
|
}
|
|
|
|
const actor = this._getOrCreateActor(packet.to);
|
|
if (!actor) {
|
|
return;
|
|
}
|
|
|
|
let ret = null;
|
|
|
|
// handle "requestTypes" RDP request.
|
|
if (packet.type == "requestTypes") {
|
|
ret = {
|
|
from: actor.actorID,
|
|
requestTypes: Object.keys(actor.requestTypes),
|
|
};
|
|
} else if (actor.requestTypes && actor.requestTypes[packet.type]) {
|
|
// Dispatch the request to the actor.
|
|
try {
|
|
this.currentPacket = packet;
|
|
ret = actor.requestTypes[packet.type].bind(actor)(packet, this);
|
|
} catch (error) {
|
|
const prefix = `error occurred while processing '${packet.type}'`;
|
|
this.transport.send(this._unknownError(actor.actorID, prefix, error));
|
|
} finally {
|
|
this.currentPacket = undefined;
|
|
}
|
|
} else {
|
|
ret = {
|
|
error: "unrecognizedPacketType",
|
|
message: `Actor ${actor.actorID} does not recognize the packet type '${
|
|
packet.type
|
|
}'`,
|
|
};
|
|
}
|
|
|
|
// There will not be a return value if a bulk reply is sent.
|
|
if (ret) {
|
|
this._queueResponse(packet.to, packet.type, ret);
|
|
}
|
|
},
|
|
|
|
/**
|
|
* Called by the DebuggerTransport to dispatch incoming bulk packets as
|
|
* appropriate.
|
|
*
|
|
* @param packet object
|
|
* The incoming packet, which contains:
|
|
* * actor: Name of actor that will receive the packet
|
|
* * type: Name of actor's method that should be called on receipt
|
|
* * length: Size of the data to be read
|
|
* * stream: This input stream should only be used directly if you can
|
|
* ensure that you will read exactly |length| bytes and will
|
|
* not close the stream when reading is complete
|
|
* * done: If you use the stream directly (instead of |copyTo|
|
|
* below), you must signal completion by resolving /
|
|
* rejecting this deferred. If it's rejected, the transport
|
|
* will be closed. If an Error is supplied as a rejection
|
|
* value, it will be logged via |dumpn|. If you do use
|
|
* |copyTo|, resolving is taken care of for you when copying
|
|
* completes.
|
|
* * copyTo: A helper function for getting your data out of the stream
|
|
* that meets the stream handling requirements above, and has
|
|
* the following signature:
|
|
* @param output nsIAsyncOutputStream
|
|
* The stream to copy to.
|
|
* @return Promise
|
|
* The promise is resolved when copying completes or rejected
|
|
* if any (unexpected) errors occur.
|
|
* This object also emits "progress" events for each chunk
|
|
* that is copied. See stream-utils.js.
|
|
*/
|
|
onBulkPacket(packet) {
|
|
const { actor: actorKey, type } = packet;
|
|
|
|
const actor = this._getOrCreateActor(actorKey);
|
|
if (!actor) {
|
|
return;
|
|
}
|
|
|
|
// Dispatch the request to the actor.
|
|
let ret;
|
|
if (actor.requestTypes && actor.requestTypes[type]) {
|
|
try {
|
|
ret = actor.requestTypes[type].call(actor, packet);
|
|
} catch (error) {
|
|
const prefix = `error occurred while processing bulk packet '${type}'`;
|
|
this.transport.send(this._unknownError(actorKey, prefix, error));
|
|
packet.done.reject(error);
|
|
}
|
|
} else {
|
|
const message = `Actor ${actorKey} does not recognize the bulk packet type '${type}'`;
|
|
ret = { error: "unrecognizedPacketType", message: message };
|
|
packet.done.reject(new Error(message));
|
|
}
|
|
|
|
// If there is a JSON response, queue it for sending back to the client.
|
|
if (ret) {
|
|
this._queueResponse(actorKey, type, ret);
|
|
}
|
|
},
|
|
|
|
/**
|
|
* Called by DebuggerTransport when the underlying stream is closed.
|
|
*
|
|
* @param status nsresult
|
|
* The status code that corresponds to the reason for closing
|
|
* the stream.
|
|
*/
|
|
onClosed(status) {
|
|
dumpn("Cleaning up connection.");
|
|
if (!this._actorPool) {
|
|
// Ignore this call if the connection is already closed.
|
|
return;
|
|
}
|
|
this._actorPool = null;
|
|
|
|
EventEmitter.emit(this, "closed", status);
|
|
|
|
this._extraPools.forEach(p => p.destroy());
|
|
this._extraPools = null;
|
|
|
|
this.rootActor = null;
|
|
this._transport = null;
|
|
DebuggerServer._connectionClosed(this);
|
|
},
|
|
|
|
/*
|
|
* Debugging helper for inspecting the state of the actor pools.
|
|
*/
|
|
_dumpPools() {
|
|
dumpn("/-------------------- dumping pools:");
|
|
if (this._actorPool) {
|
|
dumpn(
|
|
"--------------------- actorPool actors: " +
|
|
uneval(Object.keys(this._actorPool._actors))
|
|
);
|
|
}
|
|
for (const pool of this._extraPools) {
|
|
if (pool !== this._actorPool) {
|
|
dumpn(
|
|
"--------------------- extraPool actors: " +
|
|
uneval(Object.keys(pool._actors))
|
|
);
|
|
}
|
|
}
|
|
},
|
|
|
|
/*
|
|
* Debugging helper for inspecting the state of an actor pool.
|
|
*/
|
|
_dumpPool(pool) {
|
|
dumpn("/-------------------- dumping pool:");
|
|
dumpn(
|
|
"--------------------- actorPool actors: " +
|
|
uneval(Object.keys(pool._actors))
|
|
);
|
|
},
|
|
|
|
/**
|
|
* In a content child process, ask the DebuggerServer in the parent process
|
|
* to execute a given module setup helper.
|
|
*
|
|
* @param module
|
|
* The module to be required
|
|
* @param setupParent
|
|
* The name of the setup helper exported by the above module
|
|
* (setup helper signature: function ({mm}) { ... })
|
|
* @return boolean
|
|
* true if the setup helper returned successfully
|
|
*/
|
|
setupInParent({ module, setupParent }) {
|
|
if (!this.parentMessageManager) {
|
|
return false;
|
|
}
|
|
|
|
return this.parentMessageManager.sendSyncMessage("debug:setup-in-parent", {
|
|
prefix: this.prefix,
|
|
module: module,
|
|
setupParent: setupParent,
|
|
});
|
|
},
|
|
|
|
/**
|
|
* Instanciates a protocol.js actor in the parent process, from the content process
|
|
* module is the absolute path to protocol.js actor module
|
|
*
|
|
* @param spawnByActorID string
|
|
* The actor ID of the actor that is requesting an actor to be created.
|
|
* This is used as a prefix to compute the actor id of the actor created
|
|
* in the parent process.
|
|
* @param module string
|
|
* Absolute path for the actor module to load.
|
|
* @param constructor string
|
|
* The symbol exported by this module that implements Actor.
|
|
* @param args array
|
|
* Arguments to pass to its constructor
|
|
*/
|
|
spawnActorInParentProcess(spawnedByActorID, { module, constructor, args }) {
|
|
if (!this.parentMessageManager) {
|
|
return null;
|
|
}
|
|
|
|
const mm = this.parentMessageManager;
|
|
|
|
const onResponse = new Promise(done => {
|
|
const listener = msg => {
|
|
if (msg.json.prefix != this.prefix) {
|
|
return;
|
|
}
|
|
mm.removeMessageListener("debug:spawn-actor-in-parent:actor", listener);
|
|
done(msg.json.actorID);
|
|
};
|
|
mm.addMessageListener("debug:spawn-actor-in-parent:actor", listener);
|
|
});
|
|
|
|
mm.sendAsyncMessage("debug:spawn-actor-in-parent", {
|
|
prefix: this.prefix,
|
|
module,
|
|
constructor,
|
|
args,
|
|
spawnedByActorID,
|
|
});
|
|
|
|
return onResponse;
|
|
},
|
|
};
|