зеркало из https://github.com/mozilla/gecko-dev.git
45 строки
3.0 KiB
Plaintext
45 строки
3.0 KiB
Plaintext
== move-to-background-1.html move-to-background-1-ref.html
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fuzzy-if(cocoaWidget,0-2,0-6) random-if(Android) == component-alpha-exit-1.html component-alpha-exit-1-ref.html # bug 760275
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fuzzy-if(cocoaWidget,0-2,0-6) random-if(Android) == component-alpha-enter-1.html component-alpha-enter-1-ref.html
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!= pull-background-1.html about:blank
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!= pull-background-2.html about:blank
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!= pull-background-3.html about:blank
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!= pull-background-4.html about:blank
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!= pull-background-5.html about:blank
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!= pull-background-6.html about:blank
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# The animated-position tests are disabled for intermittent failures / passes, bug 1150941
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skip != pull-background-animated-position-1.html about:blank # Fails with event regions
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skip != pull-background-animated-position-2.html about:blank
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skip != pull-background-animated-position-3.html about:blank # Fails because PaintedLayer item assignment doesn't recognize overflow:hidden clips
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skip != pull-background-animated-position-4.html about:blank # Fails because PaintedLayer item assignment and background pulling don't recognize overflow:hidden clips
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skip != pull-background-animated-position-5.html about:blank # Fails because ownLayer bounds don't anticipate changes of animated contents, but doesn't fail with event regions
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skip-if(!asyncPan) != pull-background-displayport-1.html about:blank
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skip-if(!asyncPan) != pull-background-displayport-2.html about:blank
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skip-if(!asyncPan) != pull-background-displayport-3.html about:blank # fails with non-overlay scrollbars and event regions due to bug 1148515
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skip-if(!asyncPan) != pull-background-displayport-4.html about:blank # fails with non-overlay scrollbars and event regions due to bug 1148515
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skip-if(!asyncPan) != pull-background-displayport-5.html about:blank
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skip-if(!asyncPan) != pull-background-displayport-6.html about:blank # fails with non-overlay scrollbars and event regions due to bug 1148515
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fuzzy(0-2,0-30150) == opacity-blending.html opacity-blending-ref.html
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fuzzy(0-16,0-5) == mask-layer-transform.html mask-layer-transform-ref.html
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fuzzy-if(gtkWidget,0-1,0-17) fuzzy-if(Android,0-3,0-4) == forced-bg-color-outside-visible-region.html forced-bg-color-outside-visible-region-ref.html
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!= layerize-over-fixed-bg-1.html about:blank
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skip-if(!asyncPan) != fixed-pos-scrolled-clip-layerize.html about:blank
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skip-if(!asyncPan) == fixed-pos-scrolled-clip-opacity-layerize.html fixed-pos-scrolled-clip-opacity-inside-layerize.html
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# These tests check whether the GPU process is working. We expect it to work if:
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# E10S is enabled, and
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# Direct2D 1.1 works (as a proxy for Windows 7 SP1 + Platform Update or higher), OR
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# The GPU process has been forced on.
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# If these conditions are met, but the GPU process is not on, these tests will turn on
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# and compare false.
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skip-if(!browserIsRemote||!d2d||gpuProcess) == data:text/plain,FAIL about:blank
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skip-if(!gpuProcessForceEnabled||gpuProcess) == data:text/plain,FAIL about:blank
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fuzzy(0-1,0-8033) == opacity-background-1.html opacity-background-1-ref.html
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== opacity-keep-intermediate-surface-too-long.html opacity-keep-intermediate-surface-too-long-ref.html
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