зеркало из https://github.com/mozilla/gecko-dev.git
176 строки
5.0 KiB
C++
176 строки
5.0 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
|
|
* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
#include "TextureClientPool.h"
|
|
#include "CompositableClient.h"
|
|
#include "mozilla/layers/ISurfaceAllocator.h"
|
|
|
|
#include "gfxPrefs.h"
|
|
|
|
#include "nsComponentManagerUtils.h"
|
|
|
|
namespace mozilla {
|
|
namespace layers {
|
|
|
|
static void
|
|
ShrinkCallback(nsITimer *aTimer, void *aClosure)
|
|
{
|
|
static_cast<TextureClientPool*>(aClosure)->ShrinkToMinimumSize();
|
|
}
|
|
|
|
TextureClientPool::TextureClientPool(gfx::SurfaceFormat aFormat, gfx::IntSize aSize,
|
|
uint32_t aMaxTextureClients,
|
|
uint32_t aShrinkTimeoutMsec,
|
|
ISurfaceAllocator *aAllocator)
|
|
: mFormat(aFormat)
|
|
, mSize(aSize)
|
|
, mMaxTextureClients(aMaxTextureClients)
|
|
, mShrinkTimeoutMsec(aShrinkTimeoutMsec)
|
|
, mOutstandingClients(0)
|
|
, mSurfaceAllocator(aAllocator)
|
|
{
|
|
mTimer = do_CreateInstance("@mozilla.org/timer;1");
|
|
}
|
|
|
|
TextureClientPool::~TextureClientPool()
|
|
{
|
|
mTimer->Cancel();
|
|
}
|
|
|
|
TemporaryRef<TextureClient>
|
|
TextureClientPool::GetTextureClient()
|
|
{
|
|
// Try to fetch a client from the pool
|
|
RefPtr<TextureClient> textureClient;
|
|
if (mTextureClients.size()) {
|
|
mOutstandingClients++;
|
|
textureClient = mTextureClients.top();
|
|
mTextureClients.pop();
|
|
return textureClient;
|
|
}
|
|
|
|
// We're increasing the number of outstanding TextureClients without reusing a
|
|
// client, we may need to free a deferred-return TextureClient.
|
|
ShrinkToMaximumSize();
|
|
|
|
// No unused clients in the pool, create one
|
|
if (gfxPrefs::ForceShmemTiles()) {
|
|
// gfx::BackendType::NONE means use the content backend
|
|
textureClient = TextureClient::CreateForRawBufferAccess(mSurfaceAllocator,
|
|
mFormat, mSize, gfx::BackendType::NONE,
|
|
TextureFlags::IMMEDIATE_UPLOAD, ALLOC_DEFAULT);
|
|
} else {
|
|
textureClient = TextureClient::CreateForDrawing(mSurfaceAllocator,
|
|
mFormat, mSize, gfx::BackendType::NONE, TextureFlags::IMMEDIATE_UPLOAD);
|
|
}
|
|
|
|
mOutstandingClients++;
|
|
return textureClient;
|
|
}
|
|
|
|
void
|
|
TextureClientPool::ReturnTextureClient(TextureClient *aClient)
|
|
{
|
|
if (!aClient) {
|
|
return;
|
|
}
|
|
// Add the client to the pool:
|
|
MOZ_ASSERT(mOutstandingClients > mTextureClientsDeferred.size());
|
|
mOutstandingClients--;
|
|
mTextureClients.push(aClient);
|
|
|
|
// Shrink down if we're beyond our maximum size
|
|
ShrinkToMaximumSize();
|
|
|
|
// Kick off the pool shrinking timer if there are still more unused texture
|
|
// clients than our desired minimum cache size.
|
|
if (mTextureClients.size() > sMinCacheSize) {
|
|
mTimer->InitWithFuncCallback(ShrinkCallback, this, mShrinkTimeoutMsec,
|
|
nsITimer::TYPE_ONE_SHOT);
|
|
}
|
|
}
|
|
|
|
void
|
|
TextureClientPool::ReturnTextureClientDeferred(TextureClient *aClient)
|
|
{
|
|
if (!aClient) {
|
|
return;
|
|
}
|
|
mTextureClientsDeferred.push(aClient);
|
|
ShrinkToMaximumSize();
|
|
}
|
|
|
|
void
|
|
TextureClientPool::ShrinkToMaximumSize()
|
|
{
|
|
uint32_t totalClientsOutstanding = mTextureClients.size() + mOutstandingClients;
|
|
|
|
// We're over our desired maximum size, immediately shrink down to the
|
|
// maximum, or zero if we have too many outstanding texture clients.
|
|
// We cull from the deferred TextureClients first, as we can't reuse those
|
|
// until they get returned.
|
|
while (totalClientsOutstanding > mMaxTextureClients) {
|
|
if (mTextureClientsDeferred.size()) {
|
|
MOZ_ASSERT(mOutstandingClients > 0);
|
|
mOutstandingClients--;
|
|
mTextureClientsDeferred.pop();
|
|
} else {
|
|
if (!mTextureClients.size()) {
|
|
// Getting here means we're over our desired number of TextureClients
|
|
// with none in the pool. This can happen for pathological cases, or
|
|
// it could mean that mMaxTextureClients needs adjusting for whatever
|
|
// device we're running on.
|
|
break;
|
|
}
|
|
mTextureClients.pop();
|
|
}
|
|
totalClientsOutstanding--;
|
|
}
|
|
}
|
|
|
|
void
|
|
TextureClientPool::ShrinkToMinimumSize()
|
|
{
|
|
while (mTextureClients.size() > sMinCacheSize) {
|
|
mTextureClients.pop();
|
|
}
|
|
}
|
|
|
|
void
|
|
TextureClientPool::ReturnDeferredClients()
|
|
{
|
|
while (!mTextureClientsDeferred.empty()) {
|
|
mTextureClients.push(mTextureClientsDeferred.top());
|
|
mTextureClientsDeferred.pop();
|
|
|
|
MOZ_ASSERT(mOutstandingClients > 0);
|
|
mOutstandingClients--;
|
|
}
|
|
ShrinkToMaximumSize();
|
|
|
|
// Kick off the pool shrinking timer if there are still more unused texture
|
|
// clients than our desired minimum cache size.
|
|
if (mTextureClients.size() > sMinCacheSize) {
|
|
mTimer->InitWithFuncCallback(ShrinkCallback, this, mShrinkTimeoutMsec,
|
|
nsITimer::TYPE_ONE_SHOT);
|
|
}
|
|
}
|
|
|
|
void
|
|
TextureClientPool::Clear()
|
|
{
|
|
while (!mTextureClients.empty()) {
|
|
mTextureClients.pop();
|
|
}
|
|
while (!mTextureClientsDeferred.empty()) {
|
|
MOZ_ASSERT(mOutstandingClients > 0);
|
|
mOutstandingClients--;
|
|
mTextureClientsDeferred.pop();
|
|
}
|
|
}
|
|
|
|
}
|
|
}
|