gecko-dev/netwerk/sctp/datachannel/DataChannel.h

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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef NETWERK_SCTP_DATACHANNEL_DATACHANNEL_H_
#define NETWERK_SCTP_DATACHANNEL_DATACHANNEL_H_
#ifdef MOZ_WEBRTC_SIGNALING
# define SCTP_DTLS_SUPPORTED 1
#endif
#include <memory>
#include <string>
#include <vector>
#include <errno.h>
#include "nsISupports.h"
#include "nsCOMPtr.h"
#include "mozilla/WeakPtr.h"
#include "nsString.h"
#include "nsThreadUtils.h"
#include "nsTArray.h"
#include "nsDeque.h"
#include "mozilla/dom/Blob.h"
#include "mozilla/Mutex.h"
#include "DataChannelProtocol.h"
#include "DataChannelListener.h"
#include "mozilla/net/NeckoTargetHolder.h"
#ifdef SCTP_DTLS_SUPPORTED
# include "mtransport/sigslot.h"
# include "mtransport/transportlayer.h" // For TransportLayer::State
#endif
#ifndef DATACHANNEL_LOG
# define DATACHANNEL_LOG(args)
#endif
#ifndef EALREADY
# define EALREADY WSAEALREADY
#endif
extern "C" {
struct socket;
struct sctp_rcvinfo;
}
namespace mozilla {
class DataChannelConnection;
class DataChannel;
class DataChannelOnMessageAvailable;
class MediaPacket;
class MediaTransportHandler;
// For sending outgoing messages.
// This class only holds a reference to the data and the info structure but does
// not copy it.
class OutgoingMsg {
public:
OutgoingMsg(struct sctp_sendv_spa& info, const uint8_t* data, size_t length);
~OutgoingMsg() = default;
;
void Advance(size_t offset);
struct sctp_sendv_spa& GetInfo() {
return *mInfo;
};
size_t GetLength() { return mLength; };
size_t GetLeft() { return mLength - mPos; };
const uint8_t* GetData() { return (const uint8_t*)(mData + mPos); };
protected:
OutgoingMsg() // Use this for inheritance only
: mLength(0), mData(nullptr), mInfo(nullptr), mPos(0){};
size_t mLength;
const uint8_t* mData;
struct sctp_sendv_spa* mInfo;
size_t mPos;
};
// For queuing outgoing messages
// This class copies data of an outgoing message.
class BufferedOutgoingMsg : public OutgoingMsg {
public:
explicit BufferedOutgoingMsg(OutgoingMsg& message);
~BufferedOutgoingMsg();
};
// for queuing incoming data messages before the Open or
// external negotiation is indicated to us
class QueuedDataMessage {
public:
QueuedDataMessage(uint16_t stream, uint32_t ppid, int flags, const void* data,
uint32_t length)
: mStream(stream), mPpid(ppid), mFlags(flags), mLength(length) {
mData = static_cast<uint8_t*>(moz_xmalloc((size_t)length)); // infallible
memcpy(mData, data, (size_t)length);
}
~QueuedDataMessage() { free(mData); }
uint16_t mStream;
uint32_t mPpid;
int mFlags;
uint32_t mLength;
uint8_t* mData;
};
// One per PeerConnection
class DataChannelConnection final : public net::NeckoTargetHolder
#ifdef SCTP_DTLS_SUPPORTED
,
public sigslot::has_slots<>
#endif
{
virtual ~DataChannelConnection();
public:
enum {
PENDING_NONE = 0U, // No outgoing messages are pending
PENDING_DCEP = 1U, // Outgoing DCEP messages are pending
PENDING_DATA = 2U, // Outgoing data channel messages are pending
};
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(DataChannelConnection)
class DataConnectionListener
: public SupportsWeakPtr<DataConnectionListener> {
public:
MOZ_DECLARE_WEAKREFERENCE_TYPENAME(
DataChannelConnection::DataConnectionListener)
virtual ~DataConnectionListener() = default;
// Called when a new DataChannel has been opened by the other side.
virtual void NotifyDataChannel(already_AddRefed<DataChannel> channel) = 0;
};
// Create a new DataChannel Connection
// Must be called on Main thread
static Maybe<RefPtr<DataChannelConnection>> Create(
DataConnectionListener* aListener, nsIEventTarget* aTarget,
MediaTransportHandler* aHandler, const uint16_t aLocalPort,
const uint16_t aNumStreams, const Maybe<uint64_t>& aMaxMessageSize);
void Destroy(); // So we can spawn refs tied to runnables in shutdown
// Finish Destroy on STS to avoid SCTP race condition with ABORT from far end
void DestroyOnSTS(struct socket* aMasterSocket, struct socket* aSocket);
void DestroyOnSTSFinal();
void SetMaxMessageSize(bool aMaxMessageSizeSet, uint64_t aMaxMessageSize);
uint64_t GetMaxMessageSize();
#ifdef ALLOW_DIRECT_SCTP_LISTEN_CONNECT
// These block; they require something to decide on listener/connector
// (though you can do simultaneous Connect()). Do not call these from
// the main thread!
bool Listen(unsigned short port);
bool Connect(const char* addr, unsigned short port);
#endif
#ifdef SCTP_DTLS_SUPPORTED
bool ConnectToTransport(const std::string& aTransportId, bool aClient,
uint16_t localport, uint16_t remoteport);
void TransportStateChange(const std::string& aTransportId,
TransportLayer::State aState);
void CompleteConnect();
void SetSignals(const std::string& aTransportId);
#endif
typedef enum {
RELIABLE = 0,
PARTIAL_RELIABLE_REXMIT = 1,
PARTIAL_RELIABLE_TIMED = 2
} Type;
MOZ_MUST_USE
already_AddRefed<DataChannel> Open(
const nsACString& label, const nsACString& protocol, Type type,
bool inOrder, uint32_t prValue, DataChannelListener* aListener,
nsISupports* aContext, bool aExternalNegotiated, uint16_t aStream);
void Stop();
void Close(DataChannel* aChannel);
// CloseInt() must be called with mLock held
void CloseInt(DataChannel* aChannel);
void CloseAll();
// Returns a POSIX error code.
int SendMsg(uint16_t stream, const nsACString& aMsg) {
return SendDataMsgCommon(stream, aMsg, false);
}
// Returns a POSIX error code.
int SendBinaryMsg(uint16_t stream, const nsACString& aMsg) {
return SendDataMsgCommon(stream, aMsg, true);
}
// Returns a POSIX error code.
int SendBlob(uint16_t stream, nsIInputStream* aBlob);
// Called on data reception from the SCTP library
// must(?) be public so my c->c++ trampoline can call it
int ReceiveCallback(struct socket* sock, void* data, size_t datalen,
struct sctp_rcvinfo rcv, int flags);
// Find out state
enum { CONNECTING = 0U, OPEN = 1U, CLOSING = 2U, CLOSED = 3U };
uint16_t GetReadyState() {
MutexAutoLock lock(mLock);
return mState;
}
friend class DataChannel;
Mutex mLock;
void ReadBlob(already_AddRefed<DataChannelConnection> aThis, uint16_t aStream,
nsIInputStream* aBlob);
bool SendDeferredMessages();
protected:
friend class DataChannelOnMessageAvailable;
// Avoid cycles with PeerConnectionImpl
// Use from main thread only as WeakPtr is not threadsafe
WeakPtr<DataConnectionListener> mListener;
private:
friend class DataChannelConnectRunnable;
DataChannelConnection(DataConnectionListener* aListener,
nsIEventTarget* aTarget,
MediaTransportHandler* aHandler);
bool Init(const uint16_t aLocalPort, const uint16_t aNumStreams,
const Maybe<uint64_t>& aMaxMessageSize);
#ifdef SCTP_DTLS_SUPPORTED
static void DTLSConnectThread(void* data);
void SendPacket(std::unique_ptr<MediaPacket>&& packet);
void SctpDtlsInput(const std::string& aTransportId, MediaPacket& packet);
static int SctpDtlsOutput(void* addr, void* buffer, size_t length,
uint8_t tos, uint8_t set_df);
#endif
DataChannel* FindChannelByStream(uint16_t stream);
uint16_t FindFreeStream();
bool RequestMoreStreams(int32_t aNeeded = 16);
uint32_t UpdateCurrentStreamIndex();
uint32_t GetCurrentStreamIndex();
int SendControlMessage(const uint8_t* data, uint32_t len, uint16_t stream);
int SendOpenAckMessage(uint16_t stream);
int SendOpenRequestMessage(const nsACString& label,
const nsACString& protocol, uint16_t stream,
bool unordered, uint16_t prPolicy,
uint32_t prValue);
bool SendBufferedMessages(nsTArray<nsAutoPtr<BufferedOutgoingMsg>>& buffer,
size_t* aWritten);
int SendMsgInternal(OutgoingMsg& msg, size_t* aWritten);
int SendMsgInternalOrBuffer(nsTArray<nsAutoPtr<BufferedOutgoingMsg>>& buffer,
OutgoingMsg& msg, bool& buffered,
size_t* aWritten);
int SendDataMsgInternalOrBuffer(DataChannel& channel, const uint8_t* data,
size_t len, uint32_t ppid);
int SendDataMsg(DataChannel& channel, const uint8_t* data, size_t len,
uint32_t ppidPartial, uint32_t ppidFinal);
int SendDataMsgCommon(uint16_t stream, const nsACString& aMsg, bool isBinary);
void DeliverQueuedData(uint16_t stream);
already_AddRefed<DataChannel> OpenFinish(
already_AddRefed<DataChannel>&& aChannel);
void ProcessQueuedOpens();
void ClearResets();
void SendOutgoingStreamReset();
void ResetOutgoingStream(uint16_t stream);
void HandleOpenRequestMessage(
const struct rtcweb_datachannel_open_request* req, uint32_t length,
uint16_t stream);
void HandleOpenAckMessage(const struct rtcweb_datachannel_ack* ack,
uint32_t length, uint16_t stream);
void HandleUnknownMessage(uint32_t ppid, uint32_t length, uint16_t stream);
uint8_t BufferMessage(nsACString& recvBuffer, const void* data,
uint32_t length, uint32_t ppid, int flags);
void HandleDataMessage(const void* buffer, size_t length, uint32_t ppid,
uint16_t stream, int flags);
void HandleDCEPMessage(const void* buffer, size_t length, uint32_t ppid,
uint16_t stream, int flags);
void HandleMessage(const void* buffer, size_t length, uint32_t ppid,
uint16_t stream, int flags);
void HandleAssociationChangeEvent(const struct sctp_assoc_change* sac);
void HandlePeerAddressChangeEvent(const struct sctp_paddr_change* spc);
void HandleRemoteErrorEvent(const struct sctp_remote_error* sre);
void HandleShutdownEvent(const struct sctp_shutdown_event* sse);
void HandleAdaptationIndication(const struct sctp_adaptation_event* sai);
void HandlePartialDeliveryEvent(const struct sctp_pdapi_event* spde);
void HandleSendFailedEvent(const struct sctp_send_failed_event* ssfe);
void HandleStreamResetEvent(const struct sctp_stream_reset_event* strrst);
void HandleStreamChangeEvent(const struct sctp_stream_change_event* strchg);
void HandleNotification(const union sctp_notification* notif, size_t n);
#ifdef SCTP_DTLS_SUPPORTED
bool IsSTSThread() {
bool on = false;
if (mSTS) {
mSTS->IsOnCurrentThread(&on);
}
return on;
}
#endif
class Channels {
public:
Channels() : mMutex("DataChannelConnection::Channels::mMutex") {}
void Insert(const RefPtr<DataChannel>& aChannel);
bool Remove(const RefPtr<DataChannel>& aChannel);
RefPtr<DataChannel> Get(uint16_t aId) const;
typedef AutoTArray<RefPtr<DataChannel>, 16> ChannelArray;
ChannelArray GetAll() const {
MutexAutoLock lock(mMutex);
return mChannels;
}
RefPtr<DataChannel> GetNextChannel(uint16_t aCurrentId) const;
private:
struct IdComparator {
bool Equals(const RefPtr<DataChannel>& aChannel, uint16_t aId) const;
bool LessThan(const RefPtr<DataChannel>& aChannel, uint16_t aId) const;
bool Equals(const RefPtr<DataChannel>& a1,
const RefPtr<DataChannel>& a2) const;
bool LessThan(const RefPtr<DataChannel>& a1,
const RefPtr<DataChannel>& a2) const;
};
mutable Mutex mMutex;
ChannelArray mChannels;
};
bool mSendInterleaved = false;
bool mMaxMessageSizeSet = false;
uint64_t mMaxMessageSize = 0;
// Main thread only
Maybe<bool> mAllocateEven;
// Data:
// NOTE: while this container will auto-expand, increases in the number of
// channels available from the stack must be negotiated!
// Accessed from both main and sts, API is threadsafe
Channels mChannels;
// STS only
uint32_t mCurrentStream = 0;
nsDeque mPending; // Holds addref'ed DataChannel's -- careful!
// STS and main
size_t mNegotiatedIdLimit = 0; // GUARDED_BY(mConnection->mLock)
uint8_t mPendingType = PENDING_NONE;
// holds data that's come in before a channel is open
nsTArray<nsAutoPtr<QueuedDataMessage>> mQueuedData;
// holds outgoing control messages
nsTArray<nsAutoPtr<BufferedOutgoingMsg>>
mBufferedControl; // GUARDED_BY(mConnection->mLock)
// Streams pending reset. Accessed from main and STS.
AutoTArray<uint16_t, 4> mStreamsResetting; // GUARDED_BY(mConnection->mLock)
// accessed from STS thread
struct socket* mMasterSocket = nullptr;
// cloned from mMasterSocket on successful Connect on STS thread
struct socket* mSocket = nullptr;
uint16_t mState = CLOSED; // Protected with mLock
#ifdef SCTP_DTLS_SUPPORTED
std::string mTransportId;
RefPtr<MediaTransportHandler> mTransportHandler;
nsCOMPtr<nsIEventTarget> mSTS;
#endif
uint16_t mLocalPort = 0; // Accessed from connect thread
uint16_t mRemotePort = 0;
nsCOMPtr<nsIThread> mInternalIOThread = nullptr;
nsCString mRecvBuffer;
// Workaround to prevent a message from being received on main before the
// sender sees the decrease in bufferedAmount.
bool mDeferSend = false;
std::vector<std::unique_ptr<MediaPacket>> mDeferredSend;
#ifdef MOZ_DIAGNOSTIC_ASSERT_ENABLED
bool mShutdown;
#endif
};
#define ENSURE_DATACONNECTION \
do { \
MOZ_ASSERT(mConnection); \
if (!mConnection) { \
return; \
} \
} while (0)
class DataChannel {
public:
enum { CONNECTING = 0U, OPEN = 1U, CLOSING = 2U, CLOSED = 3U };
DataChannel(DataChannelConnection* connection, uint16_t stream,
uint16_t state, const nsACString& label,
const nsACString& protocol, uint16_t policy, uint32_t value,
bool ordered, bool negotiated, DataChannelListener* aListener,
nsISupports* aContext)
: mListener(aListener),
mContext(aContext),
mConnection(connection),
mLabel(label),
mProtocol(protocol),
mReadyState(state),
mStream(stream),
mPrPolicy(policy),
mPrValue(value),
mNegotiated(negotiated),
mOrdered(ordered),
mFlags(0),
mIsRecvBinary(false),
mBufferedThreshold(0), // default from spec
mBufferedAmount(0),
mMainThreadEventTarget(connection->GetNeckoTarget()) {
NS_ASSERTION(mConnection, "NULL connection");
}
private:
~DataChannel();
public:
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(DataChannel)
// when we disconnect from the connection after stream RESET
void StreamClosedLocked();
// Complete dropping of the link between DataChannel and the connection.
// After this, except for a few methods below listed to be safe, you can't
// call into DataChannel.
void ReleaseConnection();
// Close this DataChannel. Can be called multiple times. MUST be called
// before destroying the DataChannel (state must be CLOSED or CLOSING).
void Close();
// Set the listener (especially for channels created from the other side)
void SetListener(DataChannelListener* aListener, nsISupports* aContext);
// Helper for send methods that converts POSIX error codes to an ErrorResult.
static void SendErrnoToErrorResult(int error, ErrorResult& aRv);
// Send a string
void SendMsg(const nsACString& aMsg, ErrorResult& aRv);
// Send a binary message (TypedArray)
void SendBinaryMsg(const nsACString& aMsg, ErrorResult& aRv);
// Send a binary blob
void SendBinaryBlob(dom::Blob& aBlob, ErrorResult& aRv);
uint16_t GetType() { return mPrPolicy; }
dom::Nullable<uint16_t> GetMaxPacketLifeTime() const;
dom::Nullable<uint16_t> GetMaxRetransmits() const;
bool GetNegotiated() { return mNegotiated; }
bool GetOrdered() { return mOrdered; }
void IncrementBufferedAmount(uint32_t aSize, ErrorResult& aRv);
void DecrementBufferedAmount(uint32_t aSize);
// Amount of data buffered to send
uint32_t GetBufferedAmount() {
MOZ_ASSERT(NS_IsMainThread());
return mBufferedAmount;
}
// Trigger amount for generating BufferedAmountLow events
uint32_t GetBufferedAmountLowThreshold();
void SetBufferedAmountLowThreshold(uint32_t aThreshold);
void AnnounceOpen();
// TODO(bug 843625): Optionally pass an error here.
void AnnounceClosed();
// Find out state
uint16_t GetReadyState() {
MOZ_ASSERT(NS_IsMainThread());
return mReadyState;
}
void GetLabel(nsAString& aLabel) { CopyUTF8toUTF16(mLabel, aLabel); }
void GetProtocol(nsAString& aProtocol) {
CopyUTF8toUTF16(mProtocol, aProtocol);
}
uint16_t GetStream() { return mStream; }
void SendOrQueue(DataChannelOnMessageAvailable* aMessage);
protected:
// These are both mainthread only
DataChannelListener* mListener;
nsCOMPtr<nsISupports> mContext;
private:
friend class DataChannelOnMessageAvailable;
friend class DataChannelConnection;
nsresult AddDataToBinaryMsg(const char* data, uint32_t size);
bool EnsureValidStream(ErrorResult& aRv);
RefPtr<DataChannelConnection> mConnection;
nsCString mLabel;
nsCString mProtocol;
// This is mainthread only
uint16_t mReadyState;
uint16_t mStream;
uint16_t mPrPolicy;
uint32_t mPrValue;
// Accessed on main and STS
const bool mNegotiated;
const bool mOrdered;
uint32_t mFlags;
bool mIsRecvBinary;
size_t mBufferedThreshold;
// Read/written on main only. Decremented via message-passing, because the
// spec requires us to queue a task for this.
size_t mBufferedAmount;
nsCString mRecvBuffer;
nsTArray<nsAutoPtr<BufferedOutgoingMsg>>
mBufferedData; // GUARDED_BY(mConnection->mLock)
nsCOMPtr<nsIEventTarget> mMainThreadEventTarget;
};
// used to dispatch notifications of incoming data to the main thread
// Patterned on CallOnMessageAvailable in WebSockets
// Also used to proxy other items to MainThread
class DataChannelOnMessageAvailable : public Runnable {
public:
enum {
ON_CONNECTION,
ON_DISCONNECTED,
ON_CHANNEL_CREATED,
ON_DATA_STRING,
ON_DATA_BINARY,
}; /* types */
DataChannelOnMessageAvailable(
int32_t aType, DataChannelConnection* aConnection, DataChannel* aChannel,
nsCString& aData) // XXX this causes inefficiency
: Runnable("DataChannelOnMessageAvailable"),
mType(aType),
mChannel(aChannel),
mConnection(aConnection),
mData(aData) {}
DataChannelOnMessageAvailable(int32_t aType, DataChannel* aChannel)
: Runnable("DataChannelOnMessageAvailable"),
mType(aType),
mChannel(aChannel) {}
// XXX is it safe to leave mData uninitialized? This should only be
// used for notifications that don't use them, but I'd like more
// bulletproof compile-time checking.
DataChannelOnMessageAvailable(int32_t aType,
DataChannelConnection* aConnection,
DataChannel* aChannel)
: Runnable("DataChannelOnMessageAvailable"),
mType(aType),
mChannel(aChannel),
mConnection(aConnection) {}
// for ON_CONNECTION/ON_DISCONNECTED
DataChannelOnMessageAvailable(int32_t aType,
DataChannelConnection* aConnection)
: Runnable("DataChannelOnMessageAvailable"),
mType(aType),
mConnection(aConnection) {}
NS_IMETHOD Run() override {
MOZ_ASSERT(NS_IsMainThread());
// Note: calling the listeners can indirectly cause the listeners to be
// made available for GC (by removing event listeners), especially for
// OnChannelClosed(). We hold a ref to the Channel and the listener
// while calling this.
switch (mType) {
case ON_DATA_STRING:
case ON_DATA_BINARY:
if (!mChannel->mListener) {
DATACHANNEL_LOG((
"DataChannelOnMessageAvailable (%d) with null Listener!", mType));
return NS_OK;
}
if (mChannel->GetReadyState() == DataChannel::CLOSED ||
mChannel->GetReadyState() == DataChannel::CLOSING) {
// Closed by JS, probably
return NS_OK;
}
if (mType == ON_DATA_STRING) {
mChannel->mListener->OnMessageAvailable(mChannel->mContext, mData);
} else {
mChannel->mListener->OnBinaryMessageAvailable(mChannel->mContext,
mData);
}
break;
case ON_DISCONNECTED:
// If we've disconnected, make sure we close all the streams - from
// mainthread!
mConnection->CloseAll();
break;
case ON_CHANNEL_CREATED:
if (!mConnection->mListener) {
DATACHANNEL_LOG((
"DataChannelOnMessageAvailable (%d) with null Listener!", mType));
return NS_OK;
}
// important to give it an already_AddRefed pointer!
mConnection->mListener->NotifyDataChannel(mChannel.forget());
break;
case ON_CONNECTION:
// TODO: Notify someday? How? What does the spec say about this?
break;
}
return NS_OK;
}
private:
~DataChannelOnMessageAvailable() = default;
int32_t mType;
// XXX should use union
RefPtr<DataChannel> mChannel;
RefPtr<DataChannelConnection> mConnection;
nsCString mData;
};
} // namespace mozilla
#endif // NETWERK_SCTP_DATACHANNEL_DATACHANNEL_H_