зеркало из https://github.com/mozilla/gecko-dev.git
265 строки
9.6 KiB
C++
265 строки
9.6 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_dom_Fetch_h
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#define mozilla_dom_Fetch_h
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#include "nsAutoPtr.h"
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#include "nsCOMPtr.h"
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#include "nsError.h"
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#include "nsProxyRelease.h"
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#include "nsString.h"
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#include "mozilla/DebugOnly.h"
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#include "mozilla/ErrorResult.h"
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#include "mozilla/dom/AbortSignal.h"
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#include "mozilla/dom/BodyConsumer.h"
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#include "mozilla/dom/BodyStream.h"
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#include "mozilla/dom/Promise.h"
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#include "mozilla/dom/FetchStreamReader.h"
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#include "mozilla/dom/RequestBinding.h"
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class nsIGlobalObject;
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class nsIEventTarget;
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namespace mozilla {
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namespace dom {
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class BlobOrArrayBufferViewOrArrayBufferOrFormDataOrURLSearchParamsOrUSVString;
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class
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BlobOrArrayBufferViewOrArrayBufferOrFormDataOrURLSearchParamsOrReadableStreamOrUSVString;
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class BlobImpl;
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class InternalRequest;
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class
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OwningBlobOrArrayBufferViewOrArrayBufferOrFormDataOrURLSearchParamsOrUSVString;
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struct ReadableStream;
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class RequestOrUSVString;
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class WorkerPrivate;
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enum class CallerType : uint32_t;
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already_AddRefed<Promise> FetchRequest(nsIGlobalObject* aGlobal,
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const RequestOrUSVString& aInput,
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const RequestInit& aInit,
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CallerType aCallerType,
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ErrorResult& aRv);
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nsresult UpdateRequestReferrer(nsIGlobalObject* aGlobal,
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InternalRequest* aRequest);
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namespace fetch {
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typedef BlobOrArrayBufferViewOrArrayBufferOrFormDataOrURLSearchParamsOrUSVString
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BodyInit;
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typedef BlobOrArrayBufferViewOrArrayBufferOrFormDataOrURLSearchParamsOrReadableStreamOrUSVString
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ResponseBodyInit;
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typedef OwningBlobOrArrayBufferViewOrArrayBufferOrFormDataOrURLSearchParamsOrUSVString
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OwningBodyInit;
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}; // namespace fetch
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/*
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* Creates an nsIInputStream based on the fetch specifications 'extract a byte
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* stream algorithm' - http://fetch.spec.whatwg.org/#concept-bodyinit-extract.
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* Stores content type in out param aContentType.
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*/
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nsresult ExtractByteStreamFromBody(const fetch::OwningBodyInit& aBodyInit,
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nsIInputStream** aStream,
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nsCString& aContentType,
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uint64_t& aContentLength);
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/*
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* Non-owning version.
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*/
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nsresult ExtractByteStreamFromBody(const fetch::BodyInit& aBodyInit,
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nsIInputStream** aStream,
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nsCString& aContentType,
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uint64_t& aContentLength);
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/*
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* Non-owning version. This method should go away when BodyInit will contain
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* ReadableStream.
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*/
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nsresult ExtractByteStreamFromBody(const fetch::ResponseBodyInit& aBodyInit,
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nsIInputStream** aStream,
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nsCString& aContentType,
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uint64_t& aContentLength);
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/*
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* FetchBody's body consumption uses nsIInputStreamPump to read from the
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* underlying stream to a block of memory, which is then adopted by
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* ContinueConsumeBody() and converted to the right type based on the JS
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* function called.
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*
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* Use of the nsIInputStreamPump complicates things on the worker thread.
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* The solution used here is similar to WebSockets.
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* The difference is that we are only interested in completion and not data
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* events, and nsIInputStreamPump can only deliver completion on the main
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* thread.
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*
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* Before starting the pump on the main thread, we addref the FetchBody to keep
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* it alive. Then we add a feature, to track the status of the worker.
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*
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* ContinueConsumeBody() is the function that cleans things up in both success
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* and error conditions and so all callers call it with the appropriate status.
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*
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* Once the read is initiated on the main thread there are two possibilities.
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*
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* 1) Pump finishes before worker has finished Running.
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* In this case we adopt the data and dispatch a runnable to the worker,
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* which derefs FetchBody and removes the feature and resolves the Promise.
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*
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* 2) Pump still working while worker has stopped Running.
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* The feature is Notify()ed and ContinueConsumeBody() is called with
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* NS_BINDING_ABORTED. We first Cancel() the pump using a sync runnable to
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* ensure that mFetchBody remains alive (since mConsumeBodyPump is strongly
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* held by it) until pump->Cancel() is called. OnStreamComplete() will not
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* do anything if the error code is NS_BINDING_ABORTED, so we don't have to
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* worry about keeping anything alive.
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*
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* The pump is always released on the main thread.
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*/
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template <class Derived>
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class FetchBody : public BodyStreamHolder, public AbortFollower {
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public:
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bool GetBodyUsed(ErrorResult& aRv) const;
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// For use in assertions. On success, returns true if the body is used, false
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// if not. On error, this sweeps the error under the rug and returns true.
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bool CheckBodyUsed() const;
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already_AddRefed<Promise> ArrayBuffer(JSContext* aCx, ErrorResult& aRv) {
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return ConsumeBody(aCx, BodyConsumer::CONSUME_ARRAYBUFFER, aRv);
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}
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already_AddRefed<Promise> Blob(JSContext* aCx, ErrorResult& aRv) {
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return ConsumeBody(aCx, BodyConsumer::CONSUME_BLOB, aRv);
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}
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already_AddRefed<Promise> FormData(JSContext* aCx, ErrorResult& aRv) {
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return ConsumeBody(aCx, BodyConsumer::CONSUME_FORMDATA, aRv);
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}
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already_AddRefed<Promise> Json(JSContext* aCx, ErrorResult& aRv) {
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return ConsumeBody(aCx, BodyConsumer::CONSUME_JSON, aRv);
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}
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already_AddRefed<Promise> Text(JSContext* aCx, ErrorResult& aRv) {
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return ConsumeBody(aCx, BodyConsumer::CONSUME_TEXT, aRv);
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}
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void GetBody(JSContext* aCx, JS::MutableHandle<JSObject*> aBodyOut,
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ErrorResult& aRv);
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const nsACString& BodyBlobURISpec() const;
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const nsAString& BodyLocalPath() const;
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// If the body contains a ReadableStream body object, this method produces a
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// tee() of it.
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void MaybeTeeReadableStreamBody(JSContext* aCx,
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JS::MutableHandle<JSObject*> aBodyOut,
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FetchStreamReader** aStreamReader,
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nsIInputStream** aInputStream,
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ErrorResult& aRv);
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// Utility public methods accessed by various runnables.
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// This method _must_ be called in order to set the body as used. If the body
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// is a ReadableStream, this method will start reading the stream.
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// More in details, this method does:
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// 1) It uses an internal flag to track if the body is used. This is tracked
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// separately from the ReadableStream disturbed state due to purely native
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// streams.
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// 2) If there is a ReadableStream reflector for the native stream it is
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// Locked.
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// 3) If there is a JS ReadableStream then we begin pumping it into the native
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// body stream. This effectively locks and disturbs the stream.
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//
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// Note that JSContext is used only if there is a ReadableStream (this can
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// happen because the body is a ReadableStream or because attribute body has
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// already been used by content). If something goes wrong using
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// ReadableStream, errors will be reported via ErrorResult and not as JS
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// exceptions in JSContext. This is done in order to have a centralized error
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// reporting way.
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//
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// Exceptions generated when reading from the ReadableStream are directly sent
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// to the Console.
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void SetBodyUsed(JSContext* aCx, ErrorResult& aRv);
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const nsCString& MimeType() const { return mMimeType; }
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// BodyStreamHolder
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void NullifyStream() override {
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mReadableStreamBody = nullptr;
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mReadableStreamReader = nullptr;
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mFetchStreamReader = nullptr;
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}
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void SetReadableStreamBody(JSObject* aBody) override {
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mReadableStreamBody = aBody;
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}
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JSObject* GetReadableStreamBody() override { return mReadableStreamBody; }
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void MarkAsRead() override { mBodyUsed = true; }
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virtual AbortSignalImpl* GetSignalImpl() const = 0;
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// AbortFollower
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void Abort() override;
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already_AddRefed<Promise> ConsumeBody(JSContext* aCx,
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BodyConsumer::ConsumeType aType,
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ErrorResult& aRv);
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protected:
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nsCOMPtr<nsIGlobalObject> mOwner;
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// Always set whenever the FetchBody is created on the worker thread.
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WorkerPrivate* mWorkerPrivate;
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// This is the ReadableStream exposed to content. It's underlying source is a
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// BodyStream object.
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JS::Heap<JSObject*> mReadableStreamBody;
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// This is the Reader used to retrieve data from the body.
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JS::Heap<JSObject*> mReadableStreamReader;
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RefPtr<FetchStreamReader> mFetchStreamReader;
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explicit FetchBody(nsIGlobalObject* aOwner);
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virtual ~FetchBody();
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void SetMimeType();
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void OverrideMimeType(const nsACString& aMimeType);
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void SetReadableStreamBody(JSContext* aCx, JSObject* aBody);
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private:
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Derived* DerivedClass() const {
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return static_cast<Derived*>(const_cast<FetchBody*>(this));
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}
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void LockStream(JSContext* aCx, JS::HandleObject aStream, ErrorResult& aRv);
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bool IsOnTargetThread() { return NS_IsMainThread() == !mWorkerPrivate; }
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void AssertIsOnTargetThread() { MOZ_ASSERT(IsOnTargetThread()); }
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// Only ever set once, always on target thread.
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bool mBodyUsed;
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nsCString mMimeType;
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// The main-thread event target for runnable dispatching.
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nsCOMPtr<nsIEventTarget> mMainThreadEventTarget;
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};
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} // namespace dom
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} // namespace mozilla
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#endif // mozilla_dom_Fetch_h
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