зеркало из https://github.com/mozilla/gecko-dev.git
867 строки
34 KiB
C++
867 строки
34 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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/* rendering object that goes directly inside the document's scrollbars */
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#include "nsCanvasFrame.h"
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#include "gfxContext.h"
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#include "gfxUtils.h"
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#include "nsContainerFrame.h"
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#include "nsContentCreatorFunctions.h"
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#include "nsCSSRendering.h"
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#include "nsPresContext.h"
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#include "nsGkAtoms.h"
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#include "nsIFrameInlines.h"
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#include "nsDisplayList.h"
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#include "nsCSSFrameConstructor.h"
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#include "nsFrameManager.h"
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#include "gfxPlatform.h"
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#include "nsPrintfCString.h"
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#include "mozilla/AccessibleCaretEventHub.h"
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#include "mozilla/BasePrincipal.h"
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#include "mozilla/ComputedStyle.h"
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#include "mozilla/StaticPrefs_browser.h"
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#include "mozilla/StaticPrefs_layout.h"
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#include "mozilla/dom/AnonymousContent.h"
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#include "mozilla/layers/StackingContextHelper.h"
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#include "mozilla/layers/RenderRootStateManager.h"
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#include "mozilla/PresShell.h"
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// for focus
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#include "nsIScrollableFrame.h"
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#ifdef DEBUG_CANVAS_FOCUS
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# include "nsIDocShell.h"
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#endif
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// #define DEBUG_CANVAS_FOCUS
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using namespace mozilla;
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using namespace mozilla::dom;
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using namespace mozilla::layout;
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using namespace mozilla::gfx;
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using namespace mozilla::layers;
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nsCanvasFrame* NS_NewCanvasFrame(PresShell* aPresShell, ComputedStyle* aStyle) {
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return new (aPresShell) nsCanvasFrame(aStyle, aPresShell->GetPresContext());
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}
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nsIPopupContainer* nsIPopupContainer::GetPopupContainer(PresShell* aPresShell) {
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return aPresShell ? aPresShell->GetCanvasFrame() : nullptr;
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}
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NS_IMPL_FRAMEARENA_HELPERS(nsCanvasFrame)
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NS_QUERYFRAME_HEAD(nsCanvasFrame)
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NS_QUERYFRAME_ENTRY(nsCanvasFrame)
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NS_QUERYFRAME_ENTRY(nsIAnonymousContentCreator)
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NS_QUERYFRAME_ENTRY(nsIPopupContainer)
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NS_QUERYFRAME_TAIL_INHERITING(nsContainerFrame)
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void nsCanvasFrame::ShowCustomContentContainer() {
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if (mCustomContentContainer) {
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mCustomContentContainer->UnsetAttr(kNameSpaceID_None, nsGkAtoms::hidden,
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true);
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}
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}
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void nsCanvasFrame::HideCustomContentContainer() {
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if (mCustomContentContainer) {
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mCustomContentContainer->SetAttr(kNameSpaceID_None, nsGkAtoms::hidden,
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u"true"_ns, true);
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}
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}
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// Do this off a script-runner because some anon content might load CSS which we
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// don't want to deal with while doing frame construction.
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void InsertAnonymousContentInContainer(Document& aDoc, Element& aContainer) {
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if (!aContainer.IsInComposedDoc() || aDoc.GetAnonymousContents().IsEmpty()) {
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return;
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}
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for (RefPtr<AnonymousContent>& anonContent : aDoc.GetAnonymousContents()) {
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if (nsCOMPtr<nsINode> parent = anonContent->Host()->GetParentNode()) {
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// Parent had better be an old custom content container already
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// removed from a reframe. Forget about it since we're about to get
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// inserted in a new one.
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//
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// TODO(emilio): Maybe we should extend PostDestroyData and do this
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// stuff there instead, or something...
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MOZ_ASSERT(parent != &aContainer);
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MOZ_ASSERT(parent->IsElement());
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MOZ_ASSERT(parent->AsElement()->IsRootOfNativeAnonymousSubtree());
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MOZ_ASSERT(!parent->IsInComposedDoc());
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MOZ_ASSERT(!parent->GetParentNode());
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parent->RemoveChildNode(anonContent->Host(), true);
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}
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aContainer.AppendChildTo(anonContent->Host(), true, IgnoreErrors());
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}
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// Flush frames now. This is really sadly needed, but otherwise stylesheets
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// inserted by the above DOM changes might not be processed in time for layout
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// to run.
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// FIXME(emilio): This is because we have a script-running checkpoint just
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// after ProcessPendingRestyles but before DoReflow. That seems wrong! Ideally
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// the whole layout / styling pass should be atomic.
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aDoc.FlushPendingNotifications(FlushType::Frames);
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}
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nsresult nsCanvasFrame::CreateAnonymousContent(
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nsTArray<ContentInfo>& aElements) {
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MOZ_ASSERT(!mCustomContentContainer);
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if (!mContent) {
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return NS_OK;
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}
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Document* doc = mContent->OwnerDoc();
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// Create the custom content container.
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mCustomContentContainer = doc->CreateHTMLElement(nsGkAtoms::div);
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#ifdef DEBUG
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// We restyle our mCustomContentContainer, even though it's root anonymous
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// content. Normally that's not OK because the frame constructor doesn't know
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// how to order the frame tree in such cases, but we make this work for this
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// particular case, so it's OK.
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mCustomContentContainer->SetProperty(nsGkAtoms::restylableAnonymousNode,
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reinterpret_cast<void*>(true));
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#endif // DEBUG
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mCustomContentContainer->SetProperty(
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nsGkAtoms::docLevelNativeAnonymousContent, reinterpret_cast<void*>(true));
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// This will usually be done by the caller, but in this case we do it here,
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// since we reuse the document's AnoymousContent list, and those survive
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// across reframes and thus may already be flagged as being in an anonymous
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// subtree. We don't really want to have this semi-broken state where
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// anonymous nodes have a non-anonymous.
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mCustomContentContainer->SetIsNativeAnonymousRoot();
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aElements.AppendElement(mCustomContentContainer);
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// Do not create an accessible object for the container.
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mCustomContentContainer->SetAttr(kNameSpaceID_None, nsGkAtoms::role,
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u"presentation"_ns, false);
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mCustomContentContainer->SetAttr(kNameSpaceID_None, nsGkAtoms::_class,
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u"moz-custom-content-container"_ns, false);
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// Only create a frame for mCustomContentContainer if it has some children.
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if (doc->GetAnonymousContents().IsEmpty()) {
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HideCustomContentContainer();
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} else {
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nsContentUtils::AddScriptRunner(NS_NewRunnableFunction(
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"InsertAnonymousContentInContainer",
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[doc = RefPtr{doc}, container = RefPtr{mCustomContentContainer.get()}] {
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InsertAnonymousContentInContainer(*doc, *container);
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}));
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}
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// Create a default tooltip element for system privileged documents.
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if (XRE_IsParentProcess() && doc->NodePrincipal()->IsSystemPrincipal()) {
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nsNodeInfoManager* nodeInfoManager = doc->NodeInfoManager();
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RefPtr<NodeInfo> nodeInfo = nodeInfoManager->GetNodeInfo(
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nsGkAtoms::tooltip, nullptr, kNameSpaceID_XUL, nsINode::ELEMENT_NODE);
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nsresult rv = NS_NewXULElement(getter_AddRefs(mTooltipContent),
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nodeInfo.forget(), dom::NOT_FROM_PARSER);
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NS_ENSURE_SUCCESS(rv, rv);
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mTooltipContent->SetAttr(kNameSpaceID_None, nsGkAtoms::_default, u"true"_ns,
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false);
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// Set the page attribute so XULTooltipElement::PostHandleEvent will find
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// the text for the tooltip from the currently hovered element.
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mTooltipContent->SetAttr(kNameSpaceID_None, nsGkAtoms::page, u"true"_ns,
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false);
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mTooltipContent->SetProperty(nsGkAtoms::docLevelNativeAnonymousContent,
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reinterpret_cast<void*>(true));
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aElements.AppendElement(mTooltipContent);
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}
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#ifdef DEBUG
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for (auto& element : aElements) {
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MOZ_ASSERT(element.mContent->GetProperty(
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nsGkAtoms::docLevelNativeAnonymousContent),
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"NAC from the canvas frame needs to be document-level, otherwise"
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" it (1) inherits from the document which is unexpected, and (2)"
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" StyleChildrenIterator won't be able to find it properly");
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}
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#endif
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return NS_OK;
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}
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void nsCanvasFrame::AppendAnonymousContentTo(nsTArray<nsIContent*>& aElements,
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uint32_t aFilter) {
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if (mCustomContentContainer) {
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aElements.AppendElement(mCustomContentContainer);
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}
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if (mTooltipContent) {
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aElements.AppendElement(mTooltipContent);
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}
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}
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void nsCanvasFrame::Destroy(DestroyContext& aContext) {
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nsIScrollableFrame* sf =
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PresContext()->GetPresShell()->GetRootScrollFrameAsScrollable();
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if (sf) {
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sf->RemoveScrollPositionListener(this);
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}
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aContext.AddAnonymousContent(mCustomContentContainer.forget());
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if (mTooltipContent) {
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aContext.AddAnonymousContent(mTooltipContent.forget());
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}
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nsContainerFrame::Destroy(aContext);
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}
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void nsCanvasFrame::ScrollPositionWillChange(nscoord aX, nscoord aY) {
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if (mDoPaintFocus) {
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mDoPaintFocus = false;
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PresShell()->GetRootFrame()->InvalidateFrameSubtree();
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}
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}
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NS_IMETHODIMP
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nsCanvasFrame::SetHasFocus(bool aHasFocus) {
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if (mDoPaintFocus != aHasFocus) {
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mDoPaintFocus = aHasFocus;
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PresShell()->GetRootFrame()->InvalidateFrameSubtree();
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if (!mAddedScrollPositionListener) {
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nsIScrollableFrame* sf =
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PresContext()->GetPresShell()->GetRootScrollFrameAsScrollable();
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if (sf) {
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sf->AddScrollPositionListener(this);
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mAddedScrollPositionListener = true;
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}
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}
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}
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return NS_OK;
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}
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void nsCanvasFrame::SetInitialChildList(ChildListID aListID,
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nsFrameList&& aChildList) {
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NS_ASSERTION(aListID != FrameChildListID::Principal || aChildList.IsEmpty() ||
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aChildList.OnlyChild(),
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"Primary child list can have at most one frame in it");
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nsContainerFrame::SetInitialChildList(aListID, std::move(aChildList));
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}
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void nsCanvasFrame::AppendFrames(ChildListID aListID,
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nsFrameList&& aFrameList) {
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#ifdef DEBUG
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MOZ_ASSERT(aListID == FrameChildListID::Principal, "unexpected child list");
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if (!mFrames.IsEmpty()) {
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for (nsIFrame* f : aFrameList) {
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// We only allow native anonymous child frames to be in principal child
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// list in canvas frame.
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MOZ_ASSERT(f->GetContent()->IsInNativeAnonymousSubtree(),
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"invalid child list");
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}
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}
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nsIFrame::VerifyDirtyBitSet(aFrameList);
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#endif
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nsContainerFrame::AppendFrames(aListID, std::move(aFrameList));
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}
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void nsCanvasFrame::InsertFrames(ChildListID aListID, nsIFrame* aPrevFrame,
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const nsLineList::iterator* aPrevFrameLine,
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nsFrameList&& aFrameList) {
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// Because we only support a single child frame inserting is the same
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// as appending
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MOZ_ASSERT(!aPrevFrame, "unexpected previous sibling frame");
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AppendFrames(aListID, std::move(aFrameList));
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}
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#ifdef DEBUG
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void nsCanvasFrame::RemoveFrame(DestroyContext& aContext, ChildListID aListID,
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nsIFrame* aOldFrame) {
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MOZ_ASSERT(aListID == FrameChildListID::Principal, "unexpected child list");
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nsContainerFrame::RemoveFrame(aContext, aListID, aOldFrame);
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}
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#endif
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nsRect nsCanvasFrame::CanvasArea() const {
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// Not clear which overflow rect we want here, but it probably doesn't
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// matter.
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nsRect result(InkOverflowRect());
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nsIScrollableFrame* scrollableFrame = do_QueryFrame(GetParent());
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if (scrollableFrame) {
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nsRect portRect = scrollableFrame->GetScrollPortRect();
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result.UnionRect(result, nsRect(nsPoint(0, 0), portRect.Size()));
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}
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return result;
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}
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Element* nsCanvasFrame::GetDefaultTooltip() { return mTooltipContent; }
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void nsDisplayCanvasBackgroundColor::Paint(nsDisplayListBuilder* aBuilder,
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gfxContext* aCtx) {
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nsCanvasFrame* frame = static_cast<nsCanvasFrame*>(mFrame);
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nsPoint offset = ToReferenceFrame();
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nsRect bgClipRect = frame->CanvasArea() + offset;
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if (NS_GET_A(mColor) > 0) {
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DrawTarget* drawTarget = aCtx->GetDrawTarget();
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int32_t appUnitsPerDevPixel = mFrame->PresContext()->AppUnitsPerDevPixel();
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Rect devPxRect =
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NSRectToSnappedRect(bgClipRect, appUnitsPerDevPixel, *drawTarget);
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drawTarget->FillRect(devPxRect, ColorPattern(ToDeviceColor(mColor)));
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}
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}
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bool nsDisplayCanvasBackgroundColor::CreateWebRenderCommands(
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mozilla::wr::DisplayListBuilder& aBuilder,
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mozilla::wr::IpcResourceUpdateQueue& aResources,
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const StackingContextHelper& aSc, RenderRootStateManager* aManager,
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nsDisplayListBuilder* aDisplayListBuilder) {
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nsCanvasFrame* frame = static_cast<nsCanvasFrame*>(mFrame);
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nsPoint offset = ToReferenceFrame();
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nsRect bgClipRect = frame->CanvasArea() + offset;
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int32_t appUnitsPerDevPixel = mFrame->PresContext()->AppUnitsPerDevPixel();
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LayoutDeviceRect rect =
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LayoutDeviceRect::FromAppUnits(bgClipRect, appUnitsPerDevPixel);
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wr::LayoutRect r = wr::ToLayoutRect(rect);
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aBuilder.PushRect(r, r, !BackfaceIsHidden(), false, false,
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wr::ToColorF(ToDeviceColor(mColor)));
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return true;
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}
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void nsDisplayCanvasBackgroundColor::WriteDebugInfo(
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std::stringstream& aStream) {
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aStream << " (rgba " << (int)NS_GET_R(mColor) << "," << (int)NS_GET_G(mColor)
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<< "," << (int)NS_GET_B(mColor) << "," << (int)NS_GET_A(mColor)
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<< ")";
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}
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void nsDisplayCanvasBackgroundImage::Paint(nsDisplayListBuilder* aBuilder,
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gfxContext* aCtx) {
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nsCanvasFrame* frame = static_cast<nsCanvasFrame*>(mFrame);
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nsPoint offset = ToReferenceFrame();
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nsRect bgClipRect = frame->CanvasArea() + offset;
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PaintInternal(aBuilder, aCtx, GetPaintRect(aBuilder, aCtx), &bgClipRect);
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}
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bool nsDisplayCanvasBackgroundImage::IsSingleFixedPositionImage(
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nsDisplayListBuilder* aBuilder, const nsRect& aClipRect,
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gfxRect* aDestRect) {
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if (!mBackgroundStyle) return false;
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if (mBackgroundStyle->StyleBackground()->mImage.mLayers.Length() != 1)
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return false;
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nsPresContext* presContext = mFrame->PresContext();
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uint32_t flags = aBuilder->GetBackgroundPaintFlags();
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nsRect borderArea = nsRect(ToReferenceFrame(), mFrame->GetSize());
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const nsStyleImageLayers::Layer& layer =
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mBackgroundStyle->StyleBackground()->mImage.mLayers[mLayer];
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if (layer.mAttachment != StyleImageLayerAttachment::Fixed) return false;
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nsBackgroundLayerState state = nsCSSRendering::PrepareImageLayer(
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presContext, mFrame, flags, borderArea, aClipRect, layer);
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// We only care about images here, not gradients.
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if (!mIsRasterImage) return false;
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int32_t appUnitsPerDevPixel = presContext->AppUnitsPerDevPixel();
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*aDestRect =
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nsLayoutUtils::RectToGfxRect(state.mFillArea, appUnitsPerDevPixel);
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return true;
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}
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void nsDisplayCanvasThemedBackground::Paint(nsDisplayListBuilder* aBuilder,
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gfxContext* aCtx) {
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nsCanvasFrame* frame = static_cast<nsCanvasFrame*>(mFrame);
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nsPoint offset = ToReferenceFrame();
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nsRect bgClipRect = frame->CanvasArea() + offset;
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PaintInternal(aBuilder, aCtx, GetPaintRect(aBuilder, aCtx), &bgClipRect);
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}
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/**
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* A display item to paint the focus ring for the document.
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*
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* The only reason this can't use nsDisplayGeneric is overriding GetBounds.
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*/
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class nsDisplayCanvasFocus : public nsPaintedDisplayItem {
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public:
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nsDisplayCanvasFocus(nsDisplayListBuilder* aBuilder, nsCanvasFrame* aFrame)
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: nsPaintedDisplayItem(aBuilder, aFrame) {
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MOZ_COUNT_CTOR(nsDisplayCanvasFocus);
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}
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MOZ_COUNTED_DTOR_OVERRIDE(nsDisplayCanvasFocus)
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virtual nsRect GetBounds(nsDisplayListBuilder* aBuilder,
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bool* aSnap) const override {
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*aSnap = false;
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// This is an overestimate, but that's not a problem.
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nsCanvasFrame* frame = static_cast<nsCanvasFrame*>(mFrame);
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return frame->CanvasArea() + ToReferenceFrame();
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}
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virtual void Paint(nsDisplayListBuilder* aBuilder,
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gfxContext* aCtx) override {
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nsCanvasFrame* frame = static_cast<nsCanvasFrame*>(mFrame);
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frame->PaintFocus(aCtx->GetDrawTarget(), ToReferenceFrame());
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}
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NS_DISPLAY_DECL_NAME("CanvasFocus", TYPE_CANVAS_FOCUS)
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};
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void nsCanvasFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder,
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const nsDisplayListSet& aLists) {
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if (GetPrevInFlow()) {
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DisplayOverflowContainers(aBuilder, aLists);
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}
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// Force a background to be shown. We may have a background propagated to us,
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// in which case StyleBackground wouldn't have the right background
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// and the code in nsIFrame::DisplayBorderBackgroundOutline might not give us
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// a background.
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// We don't have any border or outline, and our background draws over
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// the overflow area, so just add nsDisplayCanvasBackground instead of
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// calling DisplayBorderBackgroundOutline.
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if (IsVisibleForPainting()) {
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ComputedStyle* bg = nullptr;
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nsIFrame* dependentFrame = nullptr;
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bool isThemed = IsThemed();
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if (!isThemed) {
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dependentFrame = nsCSSRendering::FindBackgroundFrame(this);
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if (dependentFrame) {
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bg = dependentFrame->Style();
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if (dependentFrame == this) {
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dependentFrame = nullptr;
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}
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}
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}
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if (isThemed) {
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aLists.BorderBackground()
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->AppendNewToTop<nsDisplayCanvasThemedBackground>(aBuilder, this);
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return;
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}
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if (!bg) {
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return;
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}
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const ActiveScrolledRoot* asr = aBuilder->CurrentActiveScrolledRoot();
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bool needBlendContainer = false;
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nsDisplayListBuilder::AutoContainerASRTracker contASRTracker(aBuilder);
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const bool suppressBackgroundImage = [&] {
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// Handle print settings.
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if (!ComputeShouldPaintBackground().mImage) {
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return true;
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}
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// In high-contrast-mode, we suppress background-image on the canvas frame
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// (even when backplating), because users expect site backgrounds to
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// conform to their HCM background color when a solid color is rendered,
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// and some websites use solid-color images instead of an overwritable
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// background color.
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if (PresContext()->ForcingColors() &&
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StaticPrefs::
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browser_display_suppress_canvas_background_image_on_forced_colors()) {
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return true;
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}
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return false;
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}();
|
|
|
|
nsDisplayList layerItems(aBuilder);
|
|
|
|
// Create separate items for each background layer.
|
|
const nsStyleImageLayers& layers = bg->StyleBackground()->mImage;
|
|
NS_FOR_VISIBLE_IMAGE_LAYERS_BACK_TO_FRONT(i, layers) {
|
|
if (layers.mLayers[i].mImage.IsNone() || suppressBackgroundImage) {
|
|
continue;
|
|
}
|
|
if (layers.mLayers[i].mBlendMode != StyleBlend::Normal) {
|
|
needBlendContainer = true;
|
|
}
|
|
|
|
nsRect bgRect =
|
|
GetRectRelativeToSelf() + aBuilder->ToReferenceFrame(this);
|
|
|
|
const ActiveScrolledRoot* thisItemASR = asr;
|
|
nsDisplayList thisItemList(aBuilder);
|
|
nsDisplayBackgroundImage::InitData bgData =
|
|
nsDisplayBackgroundImage::GetInitData(aBuilder, this, i, bgRect, bg);
|
|
|
|
if (bgData.shouldFixToViewport) {
|
|
auto* displayData = aBuilder->GetCurrentFixedBackgroundDisplayData();
|
|
nsDisplayListBuilder::AutoBuildingDisplayList buildingDisplayList(
|
|
aBuilder, this, aBuilder->GetVisibleRect(),
|
|
aBuilder->GetDirtyRect());
|
|
|
|
DisplayListClipState::AutoSaveRestore clipState(aBuilder);
|
|
nsDisplayListBuilder::AutoCurrentActiveScrolledRootSetter asrSetter(
|
|
aBuilder);
|
|
if (displayData) {
|
|
nsPoint offset =
|
|
GetOffsetTo(PresContext()->GetPresShell()->GetRootFrame());
|
|
aBuilder->SetVisibleRect(displayData->mVisibleRect + offset);
|
|
aBuilder->SetDirtyRect(displayData->mDirtyRect + offset);
|
|
|
|
clipState.SetClipChainForContainingBlockDescendants(
|
|
displayData->mContainingBlockClipChain);
|
|
asrSetter.SetCurrentActiveScrolledRoot(
|
|
displayData->mContainingBlockActiveScrolledRoot);
|
|
asrSetter.SetCurrentScrollParentId(displayData->mScrollParentId);
|
|
thisItemASR = displayData->mContainingBlockActiveScrolledRoot;
|
|
}
|
|
nsDisplayCanvasBackgroundImage* bgItem = nullptr;
|
|
{
|
|
DisplayListClipState::AutoSaveRestore bgImageClip(aBuilder);
|
|
bgImageClip.Clear();
|
|
bgItem = MakeDisplayItemWithIndex<nsDisplayCanvasBackgroundImage>(
|
|
aBuilder, this, /* aIndex = */ i, bgData);
|
|
if (bgItem) {
|
|
bgItem->SetDependentFrame(aBuilder, dependentFrame);
|
|
}
|
|
}
|
|
if (bgItem) {
|
|
thisItemList.AppendToTop(
|
|
nsDisplayFixedPosition::CreateForFixedBackground(
|
|
aBuilder, this, nullptr, bgItem, i, asr));
|
|
}
|
|
|
|
} else {
|
|
nsDisplayCanvasBackgroundImage* bgItem =
|
|
MakeDisplayItemWithIndex<nsDisplayCanvasBackgroundImage>(
|
|
aBuilder, this, /* aIndex = */ i, bgData);
|
|
if (bgItem) {
|
|
bgItem->SetDependentFrame(aBuilder, dependentFrame);
|
|
thisItemList.AppendToTop(bgItem);
|
|
}
|
|
}
|
|
|
|
if (layers.mLayers[i].mBlendMode != StyleBlend::Normal) {
|
|
DisplayListClipState::AutoSaveRestore blendClip(aBuilder);
|
|
thisItemList.AppendNewToTopWithIndex<nsDisplayBlendMode>(
|
|
aBuilder, this, i + 1, &thisItemList, layers.mLayers[i].mBlendMode,
|
|
thisItemASR, true);
|
|
}
|
|
layerItems.AppendToTop(&thisItemList);
|
|
}
|
|
|
|
bool hasFixedBottomLayer =
|
|
layers.mImageCount > 0 &&
|
|
layers.mLayers[0].mAttachment == StyleImageLayerAttachment::Fixed;
|
|
|
|
if (!hasFixedBottomLayer || needBlendContainer) {
|
|
// Put a scrolled background color item in place, at the bottom of the
|
|
// list. The color of this item will be filled in during
|
|
// PresShell::AddCanvasBackgroundColorItem.
|
|
// Do not add this item if there's a fixed background image at the bottom
|
|
// (unless we have to, for correct blending); with a fixed background,
|
|
// it's better to allow the fixed background image to combine itself with
|
|
// a non-scrolled background color directly underneath, rather than
|
|
// interleaving the two with a scrolled background color.
|
|
// PresShell::AddCanvasBackgroundColorItem makes sure there always is a
|
|
// non-scrolled background color item at the bottom.
|
|
aLists.BorderBackground()->AppendNewToTop<nsDisplayCanvasBackgroundColor>(
|
|
aBuilder, this);
|
|
}
|
|
|
|
aLists.BorderBackground()->AppendToTop(&layerItems);
|
|
|
|
if (needBlendContainer) {
|
|
const ActiveScrolledRoot* containerASR = contASRTracker.GetContainerASR();
|
|
DisplayListClipState::AutoSaveRestore blendContainerClip(aBuilder);
|
|
aLists.BorderBackground()->AppendToTop(
|
|
nsDisplayBlendContainer::CreateForBackgroundBlendMode(
|
|
aBuilder, this, nullptr, aLists.BorderBackground(),
|
|
containerASR));
|
|
}
|
|
}
|
|
|
|
for (nsIFrame* kid : PrincipalChildList()) {
|
|
// Put our child into its own pseudo-stack.
|
|
BuildDisplayListForChild(aBuilder, kid, aLists);
|
|
}
|
|
|
|
#ifdef DEBUG_CANVAS_FOCUS
|
|
nsCOMPtr<nsIContent> focusContent;
|
|
aPresContext->EventStateManager()->GetFocusedContent(
|
|
getter_AddRefs(focusContent));
|
|
|
|
bool hasFocus = false;
|
|
nsCOMPtr<nsISupports> container;
|
|
aPresContext->GetContainer(getter_AddRefs(container));
|
|
nsCOMPtr<nsIDocShell> docShell(do_QueryInterface(container));
|
|
if (docShell) {
|
|
docShell->GetHasFocus(&hasFocus);
|
|
nsRect dirty = aBuilder->GetDirtyRect();
|
|
printf("%p - nsCanvasFrame::Paint R:%d,%d,%d,%d DR: %d,%d,%d,%d\n", this,
|
|
mRect.x, mRect.y, mRect.width, mRect.height, dirty.x, dirty.y,
|
|
dirty.width, dirty.height);
|
|
}
|
|
printf("%p - Focus: %s c: %p DoPaint:%s\n", docShell.get(),
|
|
hasFocus ? "Y" : "N", focusContent.get(), mDoPaintFocus ? "Y" : "N");
|
|
#endif
|
|
|
|
if (!mDoPaintFocus) return;
|
|
// Only paint the focus if we're visible
|
|
if (!StyleVisibility()->IsVisible()) return;
|
|
|
|
aLists.Outlines()->AppendNewToTop<nsDisplayCanvasFocus>(aBuilder, this);
|
|
}
|
|
|
|
void nsCanvasFrame::PaintFocus(DrawTarget* aDrawTarget, nsPoint aPt) {
|
|
nsRect focusRect(aPt, GetSize());
|
|
|
|
nsIScrollableFrame* scrollableFrame = do_QueryFrame(GetParent());
|
|
if (scrollableFrame) {
|
|
nsRect portRect = scrollableFrame->GetScrollPortRect();
|
|
focusRect.width = portRect.width;
|
|
focusRect.height = portRect.height;
|
|
focusRect.MoveBy(scrollableFrame->GetScrollPosition());
|
|
}
|
|
|
|
// XXX use the root frame foreground color, but should we find BODY frame
|
|
// for HTML documents?
|
|
nsIFrame* root = mFrames.FirstChild();
|
|
const auto* text = root ? root->StyleText() : StyleText();
|
|
nsCSSRendering::PaintFocus(PresContext(), aDrawTarget, focusRect,
|
|
text->mColor.ToColor());
|
|
}
|
|
|
|
/* virtual */
|
|
nscoord nsCanvasFrame::GetMinISize(gfxContext* aRenderingContext) {
|
|
nscoord result;
|
|
DISPLAY_MIN_INLINE_SIZE(this, result);
|
|
if (mFrames.IsEmpty())
|
|
result = 0;
|
|
else
|
|
result = mFrames.FirstChild()->GetMinISize(aRenderingContext);
|
|
return result;
|
|
}
|
|
|
|
/* virtual */
|
|
nscoord nsCanvasFrame::GetPrefISize(gfxContext* aRenderingContext) {
|
|
nscoord result;
|
|
DISPLAY_PREF_INLINE_SIZE(this, result);
|
|
if (mFrames.IsEmpty())
|
|
result = 0;
|
|
else
|
|
result = mFrames.FirstChild()->GetPrefISize(aRenderingContext);
|
|
return result;
|
|
}
|
|
|
|
void nsCanvasFrame::Reflow(nsPresContext* aPresContext,
|
|
ReflowOutput& aDesiredSize,
|
|
const ReflowInput& aReflowInput,
|
|
nsReflowStatus& aStatus) {
|
|
MarkInReflow();
|
|
DO_GLOBAL_REFLOW_COUNT("nsCanvasFrame");
|
|
DISPLAY_REFLOW(aPresContext, this, aReflowInput, aDesiredSize, aStatus);
|
|
MOZ_ASSERT(aStatus.IsEmpty(), "Caller should pass a fresh reflow status!");
|
|
NS_FRAME_TRACE_REFLOW_IN("nsCanvasFrame::Reflow");
|
|
|
|
nsCanvasFrame* prevCanvasFrame = static_cast<nsCanvasFrame*>(GetPrevInFlow());
|
|
if (prevCanvasFrame) {
|
|
AutoFrameListPtr overflow(aPresContext,
|
|
prevCanvasFrame->StealOverflowFrames());
|
|
if (overflow) {
|
|
NS_ASSERTION(overflow->OnlyChild(),
|
|
"must have doc root as canvas frame's only child");
|
|
nsContainerFrame::ReparentFrameViewList(*overflow, prevCanvasFrame, this);
|
|
// Prepend overflow to the our child list. There may already be
|
|
// children placeholders for fixed-pos elements, which don't get
|
|
// reflowed but must not be lost until the canvas frame is destroyed.
|
|
mFrames.InsertFrames(this, nullptr, std::move(*overflow));
|
|
}
|
|
}
|
|
|
|
// Set our size up front, since some parts of reflow depend on it
|
|
// being already set. Note that the computed height may be
|
|
// unconstrained; that's ok. Consumers should watch out for that.
|
|
SetSize(nsSize(aReflowInput.ComputedWidth(), aReflowInput.ComputedHeight()));
|
|
|
|
// Reflow our children. Typically, we only have one child - the root
|
|
// element's frame or a placeholder for that frame, if the root element
|
|
// is abs-pos or fixed-pos. Note that this child might be missing though
|
|
// if that frame was Complete in one of our earlier continuations. This
|
|
// happens when we create additional pages purely to make room for painting
|
|
// overflow (painted by BuildPreviousPageOverflow in nsPageFrame.cpp).
|
|
// We may have additional children which are placeholders for continuations
|
|
// of fixed-pos content, see nsCSSFrameConstructor::ReplicateFixedFrames.
|
|
const WritingMode wm = aReflowInput.GetWritingMode();
|
|
aDesiredSize.SetSize(wm, aReflowInput.ComputedSize());
|
|
if (aReflowInput.ComputedBSize() == NS_UNCONSTRAINEDSIZE) {
|
|
// Set the block-size to zero for now in case we don't have any non-
|
|
// placeholder children that would update the size in the loop below.
|
|
aDesiredSize.BSize(wm) = nscoord(0);
|
|
}
|
|
aDesiredSize.SetOverflowAreasToDesiredBounds();
|
|
nsIFrame* nextKid = nullptr;
|
|
for (auto* kidFrame = mFrames.FirstChild(); kidFrame; kidFrame = nextKid) {
|
|
nextKid = kidFrame->GetNextSibling();
|
|
ReflowOutput kidDesiredSize(aReflowInput);
|
|
bool kidDirty = kidFrame->HasAnyStateBits(NS_FRAME_IS_DIRTY);
|
|
WritingMode kidWM = kidFrame->GetWritingMode();
|
|
auto availableSize = aReflowInput.AvailableSize(kidWM);
|
|
nscoord bOffset = 0;
|
|
nscoord canvasBSizeSum = 0;
|
|
if (prevCanvasFrame && availableSize.BSize(kidWM) != NS_UNCONSTRAINEDSIZE &&
|
|
!kidFrame->IsPlaceholderFrame() &&
|
|
StaticPrefs::layout_display_list_improve_fragmentation()) {
|
|
for (auto* pif = prevCanvasFrame; pif;
|
|
pif = static_cast<nsCanvasFrame*>(pif->GetPrevInFlow())) {
|
|
canvasBSizeSum += pif->BSize(kidWM);
|
|
auto* pifChild = pif->PrincipalChildList().FirstChild();
|
|
if (pifChild) {
|
|
nscoord layoutOverflow = pifChild->BSize(kidWM) - canvasBSizeSum;
|
|
// A negative value means that the :root frame does not fill
|
|
// the canvas. In this case we can't determine the offset exactly
|
|
// so we use the end edge of the scrollable overflow as the offset
|
|
// instead. This will likely push down the content below where it
|
|
// should be placed, creating a gap. That's preferred over making
|
|
// content overlap which would otherwise occur.
|
|
// See layout/reftests/pagination/inline-block-slice-7.html for an
|
|
// example of this.
|
|
if (layoutOverflow < 0) {
|
|
LogicalRect so(kidWM, pifChild->ScrollableOverflowRect(),
|
|
pifChild->GetSize());
|
|
layoutOverflow = so.BEnd(kidWM) - canvasBSizeSum;
|
|
}
|
|
bOffset = std::max(bOffset, layoutOverflow);
|
|
}
|
|
}
|
|
availableSize.BSize(kidWM) -= bOffset;
|
|
}
|
|
|
|
if (MOZ_LIKELY(availableSize.BSize(kidWM) > 0)) {
|
|
ReflowInput kidReflowInput(aPresContext, aReflowInput, kidFrame,
|
|
availableSize);
|
|
|
|
if (aReflowInput.IsBResizeForWM(kidReflowInput.GetWritingMode()) &&
|
|
kidFrame->HasAnyStateBits(NS_FRAME_CONTAINS_RELATIVE_BSIZE)) {
|
|
// Tell our kid it's being block-dir resized too. Bit of a
|
|
// hack for framesets.
|
|
kidReflowInput.SetBResize(true);
|
|
}
|
|
|
|
nsSize containerSize = aReflowInput.ComputedPhysicalSize();
|
|
LogicalMargin margin = kidReflowInput.ComputedLogicalMargin(kidWM);
|
|
LogicalPoint kidPt(kidWM, margin.IStart(kidWM), margin.BStart(kidWM));
|
|
(kidWM.IsOrthogonalTo(wm) ? kidPt.I(kidWM) : kidPt.B(kidWM)) += bOffset;
|
|
|
|
nsReflowStatus kidStatus;
|
|
ReflowChild(kidFrame, aPresContext, kidDesiredSize, kidReflowInput, kidWM,
|
|
kidPt, containerSize, ReflowChildFlags::Default, kidStatus);
|
|
|
|
FinishReflowChild(kidFrame, aPresContext, kidDesiredSize, &kidReflowInput,
|
|
kidWM, kidPt, containerSize,
|
|
ReflowChildFlags::ApplyRelativePositioning);
|
|
|
|
if (!kidStatus.IsFullyComplete()) {
|
|
nsIFrame* nextFrame = kidFrame->GetNextInFlow();
|
|
NS_ASSERTION(nextFrame || kidStatus.NextInFlowNeedsReflow(),
|
|
"If it's incomplete and has no nif yet, it must flag a "
|
|
"nif reflow.");
|
|
if (!nextFrame) {
|
|
nextFrame = aPresContext->PresShell()
|
|
->FrameConstructor()
|
|
->CreateContinuingFrame(kidFrame, this);
|
|
SetOverflowFrames(nsFrameList(nextFrame, nextFrame));
|
|
// Root overflow containers will be normal children of
|
|
// the canvas frame, but that's ok because there
|
|
// aren't any other frames we need to isolate them from
|
|
// during reflow.
|
|
}
|
|
if (kidStatus.IsOverflowIncomplete()) {
|
|
nextFrame->AddStateBits(NS_FRAME_IS_OVERFLOW_CONTAINER);
|
|
}
|
|
}
|
|
aStatus.MergeCompletionStatusFrom(kidStatus);
|
|
|
|
// If the child frame was just inserted, then we're responsible for making
|
|
// sure it repaints
|
|
if (kidDirty) {
|
|
// But we have a new child, which will affect our background, so
|
|
// invalidate our whole rect.
|
|
// Note: Even though we request to be sized to our child's size, our
|
|
// scroll frame ensures that we are always the size of the viewport.
|
|
// Also note: GetPosition() on a CanvasFrame is always going to return
|
|
// (0, 0). We only want to invalidate GetRect() since Get*OverflowRect()
|
|
// could also include overflow to our top and left (out of the viewport)
|
|
// which doesn't need to be painted.
|
|
nsIFrame* viewport = PresContext()->GetPresShell()->GetRootFrame();
|
|
viewport->InvalidateFrame();
|
|
}
|
|
|
|
// Return our desired size. Normally it's what we're told, but sometimes
|
|
// we can be given an unconstrained block-size (when a window is
|
|
// sizing-to-content), and we should compute our desired block-size. This
|
|
// is done by PresShell::ResizeReflow, when given the BSizeLimit flag.
|
|
//
|
|
// We do this here rather than at the viewport frame, because the canvas
|
|
// is what draws the background, so it can extend a little bit more than
|
|
// the real content without visual glitches, realistically.
|
|
if (aReflowInput.ComputedBSize() == NS_UNCONSTRAINEDSIZE &&
|
|
!kidFrame->IsPlaceholderFrame()) {
|
|
LogicalSize finalSize = aReflowInput.ComputedSize();
|
|
finalSize.BSize(wm) = nsPresContext::RoundUpAppUnitsToCSSPixel(
|
|
kidFrame->GetLogicalSize(wm).BSize(wm) +
|
|
kidReflowInput.ComputedLogicalMargin(wm).BStartEnd(wm));
|
|
aDesiredSize.SetSize(wm, finalSize);
|
|
aDesiredSize.SetOverflowAreasToDesiredBounds();
|
|
}
|
|
aDesiredSize.mOverflowAreas.UnionWith(kidDesiredSize.mOverflowAreas +
|
|
kidFrame->GetPosition());
|
|
} else if (kidFrame->IsPlaceholderFrame()) {
|
|
// Placeholders always fit even if there's no available block-size left.
|
|
} else {
|
|
// This only occurs in paginated mode. There is no available space on
|
|
// this page due to reserving space for overflow from a previous page,
|
|
// so we push our child to the next page. Note that we can have some
|
|
// placeholders for fixed pos. frames in mFrames too, so we need to be
|
|
// careful to only push `kidFrame`.
|
|
mFrames.RemoveFrame(kidFrame);
|
|
SetOverflowFrames(nsFrameList(kidFrame, kidFrame));
|
|
aStatus.SetIncomplete();
|
|
}
|
|
}
|
|
|
|
if (prevCanvasFrame) {
|
|
ReflowOverflowContainerChildren(aPresContext, aReflowInput,
|
|
aDesiredSize.mOverflowAreas,
|
|
ReflowChildFlags::Default, aStatus);
|
|
}
|
|
|
|
FinishReflowWithAbsoluteFrames(aPresContext, aDesiredSize, aReflowInput,
|
|
aStatus);
|
|
|
|
NS_FRAME_TRACE_REFLOW_OUT("nsCanvasFrame::Reflow", aStatus);
|
|
}
|
|
|
|
nsresult nsCanvasFrame::GetContentForEvent(const WidgetEvent* aEvent,
|
|
nsIContent** aContent) {
|
|
NS_ENSURE_ARG_POINTER(aContent);
|
|
nsresult rv = nsIFrame::GetContentForEvent(aEvent, aContent);
|
|
if (NS_FAILED(rv) || !*aContent) {
|
|
nsIFrame* kid = mFrames.FirstChild();
|
|
if (kid) {
|
|
rv = kid->GetContentForEvent(aEvent, aContent);
|
|
}
|
|
}
|
|
|
|
return rv;
|
|
}
|
|
|
|
#ifdef DEBUG_FRAME_DUMP
|
|
nsresult nsCanvasFrame::GetFrameName(nsAString& aResult) const {
|
|
return MakeFrameName(u"Canvas"_ns, aResult);
|
|
}
|
|
#endif
|