gecko-dev/gfx/vr/VRThread.cpp

243 строки
5.9 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "VRThread.h"
#include "nsThreadUtils.h"
namespace mozilla {
namespace gfx {
static StaticRefPtr<VRListenerThreadHolder> sVRListenerThreadHolder;
static bool sFinishedVRListenerShutDown = false;
static const uint32_t kDefaultThreadLifeTime = 60; // in 60 seconds.
static const uint32_t kDelayPostTaskTime = 20000; // in 20000 ms.
VRListenerThreadHolder* GetVRListenerThreadHolder()
{
return sVRListenerThreadHolder;
}
base::Thread*
VRListenerThread()
{
return sVRListenerThreadHolder
? sVRListenerThreadHolder->GetThread()
: nullptr;
}
/* static */ MessageLoop*
VRListenerThreadHolder::Loop()
{
return VRListenerThread() ? VRListenerThread()->message_loop() : nullptr;
}
VRListenerThreadHolder*
VRListenerThreadHolder::GetSingleton()
{
return sVRListenerThreadHolder;
}
VRListenerThreadHolder::VRListenerThreadHolder()
: mThread(CreateThread())
{
MOZ_ASSERT(NS_IsMainThread());
}
VRListenerThreadHolder::~VRListenerThreadHolder()
{
MOZ_ASSERT(NS_IsMainThread());
DestroyThread(mThread);
}
/* static */ void
VRListenerThreadHolder::DestroyThread(base::Thread* aThread)
{
MOZ_ASSERT(NS_IsMainThread());
MOZ_ASSERT(!sVRListenerThreadHolder,
"We shouldn't be destroying the VR listener thread yet.");
delete aThread;
sFinishedVRListenerShutDown = true;
}
/* static */ base::Thread*
VRListenerThreadHolder::CreateThread()
{
MOZ_ASSERT(NS_IsMainThread());
MOZ_ASSERT(!sVRListenerThreadHolder, "The VR listener thread has already been started!");
base::Thread* vrThread = new base::Thread("VRListener");
base::Thread::Options options;
/* Timeout values are powers-of-two to enable us get better data.
128ms is chosen for transient hangs because 8Hz should be the minimally
acceptable goal for Compositor responsiveness (normal goal is 60Hz). */
options.transient_hang_timeout = 128; // milliseconds
/* 2048ms is chosen for permanent hangs because it's longer than most
* Compositor hangs seen in the wild, but is short enough to not miss getting
* native hang stacks. */
options.permanent_hang_timeout = 2048; // milliseconds
if (!vrThread->StartWithOptions(options)) {
delete vrThread;
return nullptr;
}
return vrThread;
}
void
VRListenerThreadHolder::Start()
{
MOZ_ASSERT(NS_IsMainThread(), "Should be on the main thread!");
MOZ_ASSERT(!sVRListenerThreadHolder, "The VR listener thread has already been started!");
sVRListenerThreadHolder = new VRListenerThreadHolder();
}
void
VRListenerThreadHolder::Shutdown()
{
MOZ_ASSERT(NS_IsMainThread(), "Should be on the main thread!");
MOZ_ASSERT(sVRListenerThreadHolder, "The VR listener thread has already been shut down!");
sVRListenerThreadHolder = nullptr;
SpinEventLoopUntil([&]() { return sFinishedVRListenerShutDown; });
}
/* static */ bool
VRListenerThreadHolder::IsInVRListenerThread()
{
return VRListenerThread() &&
VRListenerThread()->thread_id() == PlatformThread::CurrentId();
}
VRThread::VRThread(const nsCString& aName)
: mThread(nullptr)
, mLifeTime(kDefaultThreadLifeTime)
, mStarted(false)
{
mName = aName;
}
VRThread::~VRThread()
{
Shutdown();
}
void
VRThread::Start()
{
MOZ_ASSERT(VRListenerThreadHolder::IsInVRListenerThread());
if (!mThread) {
nsresult rv = NS_NewNamedThread(mName, getter_AddRefs(mThread));
MOZ_ASSERT(mThread);
if (NS_FAILED(rv)) {
MOZ_ASSERT(false, "Failed to create a vr thread.");
}
RefPtr<Runnable> runnable =
NewRunnableMethod<TimeStamp>(
"gfx::VRThread::CheckLife", this, &VRThread::CheckLife, TimeStamp::Now());
// Post it to the main thread for tracking the lifetime.
nsCOMPtr<nsIThread> mainThread;
rv = NS_GetMainThread(getter_AddRefs(mainThread));
if (NS_FAILED(rv)) {
NS_WARNING("VRThread::Start() could not get Main thread");
return;
}
mainThread->DelayedDispatch(runnable.forget(), kDelayPostTaskTime);
}
mStarted = true;
mLastActiveTime = TimeStamp::Now();
}
void
VRThread::Shutdown()
{
if (mThread) {
mThread->Shutdown();
mThread = nullptr;
}
mStarted = false;
}
const nsCOMPtr<nsIThread>
VRThread::GetThread() const
{
return mThread;
}
void
VRThread::PostTask(already_AddRefed<Runnable> aTask)
{
PostDelayedTask(Move(aTask), 0);
}
void
VRThread::PostDelayedTask(already_AddRefed<Runnable> aTask,
uint32_t aTime)
{
MOZ_ASSERT(mStarted, "Must call Start() before posting tasks.");
MOZ_ASSERT(mThread);
mLastActiveTime = TimeStamp::Now();
if (!aTime) {
mThread->Dispatch(Move(aTask), NS_DISPATCH_NORMAL);
} else {
mThread->DelayedDispatch(Move(aTask), aTime);
}
}
void
VRThread::CheckLife(TimeStamp aCheckTimestamp)
{
// VR system is going to shutdown.
if (!mStarted) {
Shutdown();
return;
}
const TimeDuration timeout = TimeDuration::FromSeconds(mLifeTime);
if ((aCheckTimestamp - mLastActiveTime) > timeout) {
Shutdown();
} else {
RefPtr<Runnable> runnable =
NewRunnableMethod<TimeStamp>(
"gfx::VRThread::CheckLife", this, &VRThread::CheckLife, TimeStamp::Now());
// Post it to the main thread for tracking the lifetime.
nsCOMPtr<nsIThread> mainThread;
nsresult rv = NS_GetMainThread(getter_AddRefs(mainThread));
if (NS_FAILED(rv)) {
NS_WARNING("VRThread::CheckLife() could not get Main thread");
return;
}
mainThread->DelayedDispatch(runnable.forget(), kDelayPostTaskTime);
}
}
void
VRThread::SetLifeTime(uint32_t aLifeTime)
{
mLifeTime = aLifeTime;
}
uint32_t
VRThread::GetLifeTime()
{
return mLifeTime;
}
bool
VRThread::IsActive()
{
return !!mThread;
}
} // namespace gfx
} // namespace mozilla