gecko-dev/gfx/vr/external_api/moz_external_vr.h

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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef GFX_VR_EXTERNAL_API_H
#define GFX_VR_EXTERNAL_API_H
#include <stddef.h>
#include <stdint.h>
#include <type_traits>
#ifdef MOZILLA_INTERNAL_API
#include "mozilla/TypedEnumBits.h"
#include "mozilla/gfx/2D.h"
#endif // MOZILLA_INTERNAL_API
namespace mozilla {
#ifdef MOZILLA_INTERNAL_API
namespace dom {
enum class GamepadHand : uint8_t;
}
#endif // MOZILLA_INTERNAL_API
namespace gfx {
// We assign VR presentations to groups with a bitmask.
// Currently, we will only display either content or chrome.
// Later, we will have more groups to support VR home spaces and
// multitasking environments.
// These values are not exposed to regular content and only affect
// chrome-only API's. They may be changed at any time.
static const uint32_t kVRGroupNone = 0;
static const uint32_t kVRGroupContent = 1 << 0;
static const uint32_t kVRGroupChrome = 1 << 1;
static const uint32_t kVRGroupAll = 0xffffffff;
static const int kVRDisplayNameMaxLen = 256;
static const int kVRControllerNameMaxLen = 256;
static const int kVRControllerMaxCount = 16;
static const int kVRControllerMaxTriggers = 16;
static const int kVRControllerMaxAxis = 16;
static const int kVRLayerMaxCount = 8;
struct Point3D_POD
{
float x;
float y;
float z;
};
struct IntSize_POD
{
int32_t width;
int32_t height;
};
struct FloatSize_POD
{
float width;
float height;
};
#ifndef MOZILLA_INTERNAL_API
enum class ControllerHand : uint8_t {
_empty,
Left,
Right,
EndGuard_
};
#endif // ifndef MOZILLA_INTERNAL_API
enum class VRDisplayCapabilityFlags : uint16_t {
Cap_None = 0,
/**
* Cap_Position is set if the VRDisplay is capable of tracking its position.
*/
Cap_Position = 1 << 1,
/**
* Cap_Orientation is set if the VRDisplay is capable of tracking its orientation.
*/
Cap_Orientation = 1 << 2,
/**
* Cap_Present is set if the VRDisplay is capable of presenting content to an
* HMD or similar device. Can be used to indicate "magic window" devices that
* are capable of 6DoF tracking but for which requestPresent is not meaningful.
* If false then calls to requestPresent should always fail, and
* getEyeParameters should return null.
*/
Cap_Present = 1 << 3,
/**
* Cap_External is set if the VRDisplay is separate from the device's
* primary display. If presenting VR content will obscure
* other content on the device, this should be un-set. When
* un-set, the application should not attempt to mirror VR content
* or update non-VR UI because that content will not be visible.
*/
Cap_External = 1 << 4,
/**
* Cap_AngularAcceleration is set if the VRDisplay is capable of tracking its
* angular acceleration.
*/
Cap_AngularAcceleration = 1 << 5,
/**
* Cap_LinearAcceleration is set if the VRDisplay is capable of tracking its
* linear acceleration.
*/
Cap_LinearAcceleration = 1 << 6,
/**
* Cap_StageParameters is set if the VRDisplay is capable of room scale VR
* and can report the StageParameters to describe the space.
*/
Cap_StageParameters = 1 << 7,
/**
* Cap_MountDetection is set if the VRDisplay is capable of sensing when the
* user is wearing the device.
*/
Cap_MountDetection = 1 << 8,
/**
* Cap_All used for validity checking during IPC serialization
*/
Cap_All = (1 << 9) - 1
};
#ifdef MOZILLA_INTERNAL_API
MOZ_MAKE_ENUM_CLASS_BITWISE_OPERATORS(VRDisplayCapabilityFlags)
#endif // MOZILLA_INTERNAL_API
struct VRHMDSensorState {
int64_t inputFrameID;
double timestamp;
VRDisplayCapabilityFlags flags;
// These members will only change with inputFrameID:
float orientation[4];
float position[3];
float leftViewMatrix[16];
float rightViewMatrix[16];
float angularVelocity[3];
float angularAcceleration[3];
float linearVelocity[3];
float linearAcceleration[3];
#ifdef MOZILLA_INTERNAL_API
void Clear() {
memset(this, 0, sizeof(VRHMDSensorState));
}
bool operator==(const VRHMDSensorState& other) const {
return inputFrameID == other.inputFrameID &&
timestamp == other.timestamp;
}
bool operator!=(const VRHMDSensorState& other) const {
return !(*this == other);
}
void CalcViewMatrices(const gfx::Matrix4x4* aHeadToEyeTransforms);
#endif // MOZILLA_INTERNAL_API
};
struct VRFieldOfView {
double upDegrees;
double rightDegrees;
double downDegrees;
double leftDegrees;
#ifdef MOZILLA_INTERNAL_API
VRFieldOfView() = default;
VRFieldOfView(double up, double right, double down, double left)
: upDegrees(up), rightDegrees(right), downDegrees(down), leftDegrees(left)
{}
void SetFromTanRadians(double up, double right, double down, double left)
{
upDegrees = atan(up) * 180.0 / M_PI;
rightDegrees = atan(right) * 180.0 / M_PI;
downDegrees = atan(down) * 180.0 / M_PI;
leftDegrees = atan(left) * 180.0 / M_PI;
}
bool operator==(const VRFieldOfView& other) const {
return other.upDegrees == upDegrees &&
other.downDegrees == downDegrees &&
other.rightDegrees == rightDegrees &&
other.leftDegrees == leftDegrees;
}
bool operator!=(const VRFieldOfView& other) const {
return !(*this == other);
}
bool IsZero() const {
return upDegrees == 0.0 ||
rightDegrees == 0.0 ||
downDegrees == 0.0 ||
leftDegrees == 0.0;
}
Matrix4x4 ConstructProjectionMatrix(float zNear, float zFar, bool rightHanded) const;
#endif // MOZILLA_INTERNAL_API
};
struct VRDisplayState
{
enum Eye {
Eye_Left,
Eye_Right,
NumEyes
};
char mDisplayName[kVRDisplayNameMaxLen];
VRDisplayCapabilityFlags mCapabilityFlags;
VRFieldOfView mEyeFOV[VRDisplayState::NumEyes];
Point3D_POD mEyeTranslation[VRDisplayState::NumEyes];
IntSize_POD mEyeResolution;
bool mIsConnected;
bool mIsMounted;
FloatSize_POD mStageSize;
// We can't use a Matrix4x4 here unless we ensure it's a POD type
float mSittingToStandingTransform[16];
};
struct VRControllerState
{
char mControllerName[kVRControllerNameMaxLen];
#ifdef MOZILLA_INTERNAL_API
dom::GamepadHand mHand;
#else
ControllerHand mHand;
#endif
uint32_t mNumButtons;
uint32_t mNumAxes;
uint32_t mNumTriggers;
uint32_t mNumHaptics;
// The current button pressed bit of button mask.
uint64_t mButtonPressed;
// The current button touched bit of button mask.
uint64_t mButtonTouched;
float mTriggerValue[kVRControllerMaxTriggers];
float mAxisValue[kVRControllerMaxAxis];
};
struct VRLayerEyeRect
{
float x;
float y;
float width;
float height;
};
enum class VRLayerType : uint16_t {
LayerType_None = 0,
LayerType_2D_Content = 1,
LayerType_Stereo_Immersive = 2
};
enum class VRLayerTextureType : uint16_t {
LayerTextureType_None = 0,
LayerTextureType_DirectX = 1,
LayerTextureType_OpenGL = 2,
LayerTextureType_Vulkan = 3
};
struct VRLayer_2D_Content
{
void* mTextureHandle;
VRLayerTextureType mTextureType;
uint64_t mFrameId;
};
struct VRLayer_Stereo_Immersive
{
void* mTextureHandle;
VRLayerTextureType mTextureType;
uint64_t mFrameId;
VRLayerEyeRect mLeftEyeRect;
VRLayerEyeRect mRightEyeRect;
};
struct VRLayerState
{
VRLayerType type;
union {
VRLayer_2D_Content layer_2d_content;
VRLayer_Stereo_Immersive layer_stereo_immersive;
};
};
struct VRBrowserState
{
VRLayerState layerState[kVRLayerMaxCount];
};
struct VRSystemState
{
VRDisplayState displayState;
VRHMDSensorState sensorState;
VRControllerState controllerState[kVRControllerMaxCount];
};
struct VRExternalShmem
{
int64_t generationA;
VRSystemState state;
int64_t generationB;
int64_t browserGenerationA;
VRBrowserState browserState;
int64_t browserGenerationB;
};
// As we are memcpy'ing VRExternalShmem and its members around, it must be a POD type
static_assert(std::is_pod<VRExternalShmem>::value, "VRExternalShmem must be a POD type.");
} // namespace gfx
} // namespace mozilla
#endif /* GFX_VR_EXTERNAL_API_H */