gecko-dev/layout/style/AnimationCommon.h

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/* vim: set shiftwidth=2 tabstop=8 autoindent cindent expandtab: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_css_AnimationCommon_h
#define mozilla_css_AnimationCommon_h
#include "nsIStyleRuleProcessor.h"
#include "nsIStyleRule.h"
#include "nsRefreshDriver.h"
#include "prclist.h"
#include "nsChangeHint.h"
#include "nsCSSProperty.h"
#include "nsDisplayList.h" // For nsDisplayItem::Type
#include "mozilla/MemoryReporting.h"
#include "mozilla/StyleAnimationValue.h"
#include "mozilla/dom/AnimationPlayer.h"
#include "mozilla/dom/Element.h"
#include "mozilla/dom/Nullable.h"
#include "nsStyleStruct.h"
#include "mozilla/Attributes.h"
#include "mozilla/Assertions.h"
#include "mozilla/FloatingPoint.h"
#include "nsCSSPseudoElements.h"
#include "nsCycleCollectionParticipant.h"
#include "nsCSSPropertySet.h"
class nsIFrame;
class nsPresContext;
class nsStyleChangeList;
namespace mozilla {
class RestyleTracker;
struct AnimationPlayerCollection;
namespace css {
bool IsGeometricProperty(nsCSSProperty aProperty);
class CommonAnimationManager : public nsIStyleRuleProcessor,
public nsARefreshObserver {
public:
explicit CommonAnimationManager(nsPresContext *aPresContext);
// nsISupports
NS_DECL_ISUPPORTS
// nsIStyleRuleProcessor (parts)
virtual nsRestyleHint HasStateDependentStyle(StateRuleProcessorData* aData) override;
virtual nsRestyleHint HasStateDependentStyle(PseudoElementStateRuleProcessorData* aData) override;
virtual bool HasDocumentStateDependentStyle(StateRuleProcessorData* aData) override;
virtual nsRestyleHint
HasAttributeDependentStyle(AttributeRuleProcessorData* aData) override;
virtual bool MediumFeaturesChanged(nsPresContext* aPresContext) override;
virtual void RulesMatching(ElementRuleProcessorData* aData) override;
virtual void RulesMatching(PseudoElementRuleProcessorData* aData) override;
virtual void RulesMatching(AnonBoxRuleProcessorData* aData) override;
#ifdef MOZ_XUL
virtual void RulesMatching(XULTreeRuleProcessorData* aData) override;
#endif
virtual size_t SizeOfExcludingThis(mozilla::MallocSizeOf aMallocSizeOf)
const MOZ_MUST_OVERRIDE override;
virtual size_t SizeOfIncludingThis(mozilla::MallocSizeOf aMallocSizeOf)
const MOZ_MUST_OVERRIDE override;
#ifdef DEBUG
static void Initialize();
#endif
// NOTE: This can return null after Disconnect().
nsPresContext* PresContext() const { return mPresContext; }
/**
* Notify the manager that the pres context is going away.
*/
void Disconnect();
// Tell the restyle tracker about all the styles that we're currently
// animating, so that it can update the animation rule for these
// elements.
void AddStyleUpdatesTo(mozilla::RestyleTracker& aTracker);
AnimationPlayerCollection*
GetAnimations(dom::Element *aElement,
nsCSSPseudoElements::Type aPseudoType,
bool aCreateIfNeeded);
// Returns true if aContent or any of its ancestors has an animation
// or transition.
static bool ContentOrAncestorHasAnimation(nsIContent* aContent) {
do {
if (aContent->GetProperty(nsGkAtoms::animationsProperty) ||
aContent->GetProperty(nsGkAtoms::transitionsProperty)) {
return true;
}
} while ((aContent = aContent->GetParent()));
return false;
}
// Notify this manager that one of its collections of animation players,
// has been updated.
void NotifyCollectionUpdated(AnimationPlayerCollection& aCollection);
enum FlushFlags {
Can_Throttle,
Cannot_Throttle
};
nsIStyleRule* GetAnimationRule(mozilla::dom::Element* aElement,
nsCSSPseudoElements::Type aPseudoType);
static bool ExtractComputedValueForTransition(
nsCSSProperty aProperty,
nsStyleContext* aStyleContext,
mozilla::StyleAnimationValue& aComputedValue);
// For CSS properties that may be animated on a separate layer, represents
// a record of the corresponding layer type and change hint.
struct LayerAnimationRecord {
nsCSSProperty mProperty;
nsDisplayItem::Type mLayerType;
nsChangeHint mChangeHint;
};
protected:
static const size_t kLayerRecords = 2;
public:
static const LayerAnimationRecord sLayerAnimationInfo[kLayerRecords];
// Will return non-null for any property with the
// CSS_PROPERTY_CAN_ANIMATE_ON_COMPOSITOR flag; should only be called
// on such properties.
static const LayerAnimationRecord*
LayerAnimationRecordFor(nsCSSProperty aProperty);
protected:
virtual ~CommonAnimationManager();
// For ElementCollectionRemoved
friend struct mozilla::AnimationPlayerCollection;
void AddElementCollection(AnimationPlayerCollection* aCollection);
void ElementCollectionRemoved() { MaybeStartOrStopObservingRefreshDriver(); }
void RemoveAllElementCollections();
// We should normally only call MaybeStartOrStopObservingRefreshDriver in
// situations where we will also queue events since otherwise we may stop
// getting refresh driver ticks before we queue the necessary events.
void MaybeStartObservingRefreshDriver();
void MaybeStartOrStopObservingRefreshDriver();
bool NeedsRefresh() const;
virtual nsIAtom* GetAnimationsAtom() = 0;
virtual nsIAtom* GetAnimationsBeforeAtom() = 0;
virtual nsIAtom* GetAnimationsAfterAtom() = 0;
virtual bool IsAnimationManager() {
return false;
}
static AnimationPlayerCollection*
GetAnimationsForCompositor(nsIContent* aContent,
nsIAtom* aElementProperty,
nsCSSProperty aProperty);
PRCList mElementCollections;
nsPresContext *mPresContext; // weak (non-null from ctor to Disconnect)
bool mIsObservingRefreshDriver;
};
/**
* A style rule that maps property-StyleAnimationValue pairs.
*/
class AnimValuesStyleRule final : public nsIStyleRule
{
public:
// nsISupports implementation
NS_DECL_ISUPPORTS
// nsIStyleRule implementation
virtual void MapRuleInfoInto(nsRuleData* aRuleData) override;
#ifdef DEBUG
virtual void List(FILE* out = stdout, int32_t aIndent = 0) const override;
#endif
void AddValue(nsCSSProperty aProperty,
mozilla::StyleAnimationValue &aStartValue)
{
PropertyValuePair v = { aProperty, aStartValue };
mPropertyValuePairs.AppendElement(v);
}
// Caller must fill in returned value.
mozilla::StyleAnimationValue* AddEmptyValue(nsCSSProperty aProperty)
{
PropertyValuePair *p = mPropertyValuePairs.AppendElement();
p->mProperty = aProperty;
return &p->mValue;
}
struct PropertyValuePair {
nsCSSProperty mProperty;
mozilla::StyleAnimationValue mValue;
};
void AddPropertiesToSet(nsCSSPropertySet& aSet) const
{
for (size_t i = 0, i_end = mPropertyValuePairs.Length(); i < i_end; ++i) {
const PropertyValuePair &cv = mPropertyValuePairs[i];
aSet.AddProperty(cv.mProperty);
}
}
private:
~AnimValuesStyleRule() {}
InfallibleTArray<PropertyValuePair> mPropertyValuePairs;
};
} /* end css sub-namespace */
typedef InfallibleTArray<nsRefPtr<dom::AnimationPlayer> >
AnimationPlayerPtrArray;
enum EnsureStyleRuleFlags {
EnsureStyleRule_IsThrottled,
EnsureStyleRule_IsNotThrottled
};
struct AnimationPlayerCollection : public PRCList
{
AnimationPlayerCollection(dom::Element *aElement, nsIAtom *aElementProperty,
mozilla::css::CommonAnimationManager *aManager)
: mElement(aElement)
, mElementProperty(aElementProperty)
, mManager(aManager)
, mAnimationGeneration(0)
, mCheckGeneration(0)
, mNeedsRefreshes(true)
#ifdef DEBUG
, mCalledPropertyDtor(false)
#endif
{
MOZ_COUNT_CTOR(AnimationPlayerCollection);
PR_INIT_CLIST(this);
}
~AnimationPlayerCollection()
{
MOZ_ASSERT(mCalledPropertyDtor,
"must call destructor through element property dtor");
MOZ_COUNT_DTOR(AnimationPlayerCollection);
PR_REMOVE_LINK(this);
mManager->ElementCollectionRemoved();
}
void Destroy()
{
for (size_t playerIdx = mPlayers.Length(); playerIdx-- != 0; ) {
mPlayers[playerIdx]->Cancel();
}
// This will call our destructor.
mElement->DeleteProperty(mElementProperty);
}
static void PropertyDtor(void *aObject, nsIAtom *aPropertyName,
void *aPropertyValue, void *aData);
void Tick();
void EnsureStyleRuleFor(TimeStamp aRefreshTime, EnsureStyleRuleFlags aFlags);
bool CanThrottleTransformChanges(mozilla::TimeStamp aTime);
bool CanThrottleAnimation(mozilla::TimeStamp aTime);
enum CanAnimateFlags {
// Testing for width, height, top, right, bottom, or left.
CanAnimate_HasGeometricProperty = 1,
// Allow the case where OMTA is allowed in general, but not for the
// specified property.
CanAnimate_AllowPartial = 2
};
static bool
CanAnimatePropertyOnCompositor(const dom::Element *aElement,
nsCSSProperty aProperty,
CanAnimateFlags aFlags);
static bool IsCompositorAnimationDisabledForFrame(nsIFrame* aFrame);
// True if this animation can be performed on the compositor thread.
//
// If aFlags contains CanAnimate_AllowPartial, returns whether the
// state of this element's animations at the current refresh driver
// time contains animation data that can be done on the compositor
// thread. (This is useful for determining whether a layer should be
// active, or whether to send data to the layer.)
//
// If aFlags does not contain CanAnimate_AllowPartial, returns whether
// the state of this element's animations at the current refresh driver
// time can be fully represented by data sent to the compositor.
// (This is useful for determining whether throttle the animation
// (suppress main-thread style updates).)
bool CanPerformOnCompositorThread(CanAnimateFlags aFlags) const;
void PostUpdateLayerAnimations();
bool HasAnimationOfProperty(nsCSSProperty aProperty) const;
bool IsForElement() const { // rather than for a pseudo-element
return mElementProperty == nsGkAtoms::animationsProperty ||
mElementProperty == nsGkAtoms::transitionsProperty;
}
bool IsForBeforePseudo() const {
return mElementProperty == nsGkAtoms::animationsOfBeforeProperty ||
mElementProperty == nsGkAtoms::transitionsOfBeforeProperty;
}
bool IsForAfterPseudo() const {
return mElementProperty == nsGkAtoms::animationsOfAfterProperty ||
mElementProperty == nsGkAtoms::transitionsOfAfterProperty;
}
bool IsForTransitions() const {
return mElementProperty == nsGkAtoms::transitionsProperty ||
mElementProperty == nsGkAtoms::transitionsOfBeforeProperty ||
mElementProperty == nsGkAtoms::transitionsOfAfterProperty;
}
bool IsForAnimations() const {
return mElementProperty == nsGkAtoms::animationsProperty ||
mElementProperty == nsGkAtoms::animationsOfBeforeProperty ||
mElementProperty == nsGkAtoms::animationsOfAfterProperty;
}
nsString PseudoElement() const
{
if (IsForElement()) {
return EmptyString();
}
if (IsForBeforePseudo()) {
return NS_LITERAL_STRING("::before");
}
MOZ_ASSERT(IsForAfterPseudo(),
"::before & ::after should be the only pseudo-elements here");
return NS_LITERAL_STRING("::after");
}
nsCSSPseudoElements::Type PseudoElementType() const
{
if (IsForElement()) {
return nsCSSPseudoElements::ePseudo_NotPseudoElement;
}
if (IsForBeforePseudo()) {
return nsCSSPseudoElements::ePseudo_before;
}
MOZ_ASSERT(IsForAfterPseudo(),
"::before & ::after should be the only pseudo-elements here");
return nsCSSPseudoElements::ePseudo_after;
}
mozilla::dom::Element* GetElementToRestyle() const;
void PostRestyleForAnimation(nsPresContext *aPresContext) {
mozilla::dom::Element* element = GetElementToRestyle();
if (element) {
nsRestyleHint hint = IsForTransitions() ? eRestyle_CSSTransitions
: eRestyle_CSSAnimations;
aPresContext->PresShell()->RestyleForAnimation(element, hint);
}
}
void NotifyPlayerUpdated();
static void LogAsyncAnimationFailure(nsCString& aMessage,
const nsIContent* aContent = nullptr);
dom::Element *mElement;
// the atom we use in mElement's prop table (must be a static atom,
// i.e., in an atom list)
nsIAtom *mElementProperty;
mozilla::css::CommonAnimationManager *mManager;
mozilla::AnimationPlayerPtrArray mPlayers;
// This style rule contains the style data for currently animating
// values. It only matches when styling with animation. When we
// style without animation, we need to not use it so that we can
// detect any new changes; if necessary we restyle immediately
// afterwards with animation.
// NOTE: If we don't need to apply any styles, mStyleRule will be
// null, but mStyleRuleRefreshTime will still be valid.
nsRefPtr<mozilla::css::AnimValuesStyleRule> mStyleRule;
// RestyleManager keeps track of the number of animation
// 'mini-flushes' (see nsTransitionManager::UpdateAllThrottledStyles()).
// mAnimationGeneration is the sequence number of the last flush where a
// transition/animation changed. We keep a similar count on the
// corresponding layer so we can check that the layer is up to date with
// the animation manager.
uint64_t mAnimationGeneration;
// Update mAnimationGeneration to nsCSSFrameConstructor's count
void UpdateAnimationGeneration(nsPresContext* aPresContext);
// For CSS transitions only, we also record the most recent generation
// for which we've done the transition update, so that we avoid doing
// it more than once per style change. This should be greater than or
// equal to mAnimationGeneration, except when the generation counter
// cycles, or when animations are updated through the DOM Animation
// interfaces.
uint64_t mCheckGeneration;
// Update mAnimationGeneration to nsCSSFrameConstructor's count
void UpdateCheckGeneration(nsPresContext* aPresContext);
// Returns true if there is an animation that has yet to finish.
bool HasCurrentAnimations() const;
// Returns true if there is an animation of any of the specified properties
// that has yet to finish.
bool HasCurrentAnimationsForProperties(const nsCSSProperty* aProperties,
size_t aPropertyCount) const;
// The refresh time associated with mStyleRule.
TimeStamp mStyleRuleRefreshTime;
// False when we know that our current style rule is valid
// indefinitely into the future (because all of our animations are
// either completed or paused). May be invalidated by a style change.
bool mNeedsRefreshes;
#ifdef DEBUG
bool mCalledPropertyDtor;
#endif
};
}
#endif /* !defined(mozilla_css_AnimationCommon_h) */