зеркало из https://github.com/mozilla/gecko-dev.git
445 строки
15 KiB
C++
445 строки
15 KiB
C++
/* vim: set shiftwidth=2 tabstop=8 autoindent cindent expandtab: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_css_AnimationCommon_h
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#define mozilla_css_AnimationCommon_h
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#include "nsIStyleRuleProcessor.h"
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#include "nsIStyleRule.h"
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#include "nsRefreshDriver.h"
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#include "prclist.h"
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#include "nsChangeHint.h"
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#include "nsCSSProperty.h"
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#include "nsDisplayList.h" // For nsDisplayItem::Type
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#include "mozilla/MemoryReporting.h"
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#include "mozilla/StyleAnimationValue.h"
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#include "mozilla/dom/AnimationPlayer.h"
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#include "mozilla/dom/Element.h"
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#include "mozilla/dom/Nullable.h"
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#include "nsStyleStruct.h"
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#include "mozilla/Attributes.h"
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#include "mozilla/Assertions.h"
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#include "mozilla/FloatingPoint.h"
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#include "nsCSSPseudoElements.h"
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#include "nsCycleCollectionParticipant.h"
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#include "nsCSSPropertySet.h"
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class nsIFrame;
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class nsPresContext;
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class nsStyleChangeList;
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namespace mozilla {
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class RestyleTracker;
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struct AnimationPlayerCollection;
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namespace css {
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bool IsGeometricProperty(nsCSSProperty aProperty);
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class CommonAnimationManager : public nsIStyleRuleProcessor,
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public nsARefreshObserver {
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public:
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explicit CommonAnimationManager(nsPresContext *aPresContext);
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// nsISupports
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NS_DECL_ISUPPORTS
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// nsIStyleRuleProcessor (parts)
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virtual nsRestyleHint HasStateDependentStyle(StateRuleProcessorData* aData) override;
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virtual nsRestyleHint HasStateDependentStyle(PseudoElementStateRuleProcessorData* aData) override;
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virtual bool HasDocumentStateDependentStyle(StateRuleProcessorData* aData) override;
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virtual nsRestyleHint
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HasAttributeDependentStyle(AttributeRuleProcessorData* aData) override;
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virtual bool MediumFeaturesChanged(nsPresContext* aPresContext) override;
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virtual void RulesMatching(ElementRuleProcessorData* aData) override;
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virtual void RulesMatching(PseudoElementRuleProcessorData* aData) override;
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virtual void RulesMatching(AnonBoxRuleProcessorData* aData) override;
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#ifdef MOZ_XUL
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virtual void RulesMatching(XULTreeRuleProcessorData* aData) override;
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#endif
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virtual size_t SizeOfExcludingThis(mozilla::MallocSizeOf aMallocSizeOf)
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const MOZ_MUST_OVERRIDE override;
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virtual size_t SizeOfIncludingThis(mozilla::MallocSizeOf aMallocSizeOf)
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const MOZ_MUST_OVERRIDE override;
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#ifdef DEBUG
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static void Initialize();
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#endif
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// NOTE: This can return null after Disconnect().
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nsPresContext* PresContext() const { return mPresContext; }
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/**
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* Notify the manager that the pres context is going away.
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*/
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void Disconnect();
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// Tell the restyle tracker about all the styles that we're currently
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// animating, so that it can update the animation rule for these
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// elements.
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void AddStyleUpdatesTo(mozilla::RestyleTracker& aTracker);
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AnimationPlayerCollection*
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GetAnimations(dom::Element *aElement,
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nsCSSPseudoElements::Type aPseudoType,
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bool aCreateIfNeeded);
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// Returns true if aContent or any of its ancestors has an animation
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// or transition.
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static bool ContentOrAncestorHasAnimation(nsIContent* aContent) {
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do {
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if (aContent->GetProperty(nsGkAtoms::animationsProperty) ||
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aContent->GetProperty(nsGkAtoms::transitionsProperty)) {
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return true;
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}
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} while ((aContent = aContent->GetParent()));
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return false;
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}
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// Notify this manager that one of its collections of animation players,
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// has been updated.
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void NotifyCollectionUpdated(AnimationPlayerCollection& aCollection);
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enum FlushFlags {
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Can_Throttle,
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Cannot_Throttle
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};
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nsIStyleRule* GetAnimationRule(mozilla::dom::Element* aElement,
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nsCSSPseudoElements::Type aPseudoType);
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static bool ExtractComputedValueForTransition(
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nsCSSProperty aProperty,
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nsStyleContext* aStyleContext,
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mozilla::StyleAnimationValue& aComputedValue);
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// For CSS properties that may be animated on a separate layer, represents
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// a record of the corresponding layer type and change hint.
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struct LayerAnimationRecord {
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nsCSSProperty mProperty;
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nsDisplayItem::Type mLayerType;
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nsChangeHint mChangeHint;
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};
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protected:
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static const size_t kLayerRecords = 2;
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public:
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static const LayerAnimationRecord sLayerAnimationInfo[kLayerRecords];
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// Will return non-null for any property with the
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// CSS_PROPERTY_CAN_ANIMATE_ON_COMPOSITOR flag; should only be called
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// on such properties.
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static const LayerAnimationRecord*
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LayerAnimationRecordFor(nsCSSProperty aProperty);
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protected:
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virtual ~CommonAnimationManager();
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// For ElementCollectionRemoved
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friend struct mozilla::AnimationPlayerCollection;
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void AddElementCollection(AnimationPlayerCollection* aCollection);
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void ElementCollectionRemoved() { MaybeStartOrStopObservingRefreshDriver(); }
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void RemoveAllElementCollections();
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// We should normally only call MaybeStartOrStopObservingRefreshDriver in
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// situations where we will also queue events since otherwise we may stop
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// getting refresh driver ticks before we queue the necessary events.
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void MaybeStartObservingRefreshDriver();
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void MaybeStartOrStopObservingRefreshDriver();
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bool NeedsRefresh() const;
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virtual nsIAtom* GetAnimationsAtom() = 0;
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virtual nsIAtom* GetAnimationsBeforeAtom() = 0;
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virtual nsIAtom* GetAnimationsAfterAtom() = 0;
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virtual bool IsAnimationManager() {
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return false;
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}
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static AnimationPlayerCollection*
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GetAnimationsForCompositor(nsIContent* aContent,
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nsIAtom* aElementProperty,
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nsCSSProperty aProperty);
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PRCList mElementCollections;
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nsPresContext *mPresContext; // weak (non-null from ctor to Disconnect)
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bool mIsObservingRefreshDriver;
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};
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/**
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* A style rule that maps property-StyleAnimationValue pairs.
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*/
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class AnimValuesStyleRule final : public nsIStyleRule
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{
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public:
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// nsISupports implementation
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NS_DECL_ISUPPORTS
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// nsIStyleRule implementation
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virtual void MapRuleInfoInto(nsRuleData* aRuleData) override;
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#ifdef DEBUG
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virtual void List(FILE* out = stdout, int32_t aIndent = 0) const override;
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#endif
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void AddValue(nsCSSProperty aProperty,
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mozilla::StyleAnimationValue &aStartValue)
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{
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PropertyValuePair v = { aProperty, aStartValue };
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mPropertyValuePairs.AppendElement(v);
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}
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// Caller must fill in returned value.
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mozilla::StyleAnimationValue* AddEmptyValue(nsCSSProperty aProperty)
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{
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PropertyValuePair *p = mPropertyValuePairs.AppendElement();
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p->mProperty = aProperty;
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return &p->mValue;
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}
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struct PropertyValuePair {
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nsCSSProperty mProperty;
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mozilla::StyleAnimationValue mValue;
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};
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void AddPropertiesToSet(nsCSSPropertySet& aSet) const
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{
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for (size_t i = 0, i_end = mPropertyValuePairs.Length(); i < i_end; ++i) {
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const PropertyValuePair &cv = mPropertyValuePairs[i];
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aSet.AddProperty(cv.mProperty);
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}
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}
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private:
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~AnimValuesStyleRule() {}
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InfallibleTArray<PropertyValuePair> mPropertyValuePairs;
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};
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} /* end css sub-namespace */
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typedef InfallibleTArray<nsRefPtr<dom::AnimationPlayer> >
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AnimationPlayerPtrArray;
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enum EnsureStyleRuleFlags {
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EnsureStyleRule_IsThrottled,
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EnsureStyleRule_IsNotThrottled
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};
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struct AnimationPlayerCollection : public PRCList
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{
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AnimationPlayerCollection(dom::Element *aElement, nsIAtom *aElementProperty,
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mozilla::css::CommonAnimationManager *aManager)
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: mElement(aElement)
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, mElementProperty(aElementProperty)
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, mManager(aManager)
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, mAnimationGeneration(0)
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, mCheckGeneration(0)
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, mNeedsRefreshes(true)
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#ifdef DEBUG
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, mCalledPropertyDtor(false)
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#endif
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{
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MOZ_COUNT_CTOR(AnimationPlayerCollection);
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PR_INIT_CLIST(this);
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}
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~AnimationPlayerCollection()
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{
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MOZ_ASSERT(mCalledPropertyDtor,
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"must call destructor through element property dtor");
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MOZ_COUNT_DTOR(AnimationPlayerCollection);
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PR_REMOVE_LINK(this);
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mManager->ElementCollectionRemoved();
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}
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void Destroy()
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{
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for (size_t playerIdx = mPlayers.Length(); playerIdx-- != 0; ) {
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mPlayers[playerIdx]->Cancel();
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}
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// This will call our destructor.
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mElement->DeleteProperty(mElementProperty);
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}
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static void PropertyDtor(void *aObject, nsIAtom *aPropertyName,
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void *aPropertyValue, void *aData);
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void Tick();
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void EnsureStyleRuleFor(TimeStamp aRefreshTime, EnsureStyleRuleFlags aFlags);
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bool CanThrottleTransformChanges(mozilla::TimeStamp aTime);
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bool CanThrottleAnimation(mozilla::TimeStamp aTime);
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enum CanAnimateFlags {
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// Testing for width, height, top, right, bottom, or left.
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CanAnimate_HasGeometricProperty = 1,
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// Allow the case where OMTA is allowed in general, but not for the
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// specified property.
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CanAnimate_AllowPartial = 2
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};
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static bool
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CanAnimatePropertyOnCompositor(const dom::Element *aElement,
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nsCSSProperty aProperty,
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CanAnimateFlags aFlags);
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static bool IsCompositorAnimationDisabledForFrame(nsIFrame* aFrame);
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// True if this animation can be performed on the compositor thread.
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//
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// If aFlags contains CanAnimate_AllowPartial, returns whether the
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// state of this element's animations at the current refresh driver
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// time contains animation data that can be done on the compositor
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// thread. (This is useful for determining whether a layer should be
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// active, or whether to send data to the layer.)
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//
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// If aFlags does not contain CanAnimate_AllowPartial, returns whether
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// the state of this element's animations at the current refresh driver
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// time can be fully represented by data sent to the compositor.
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// (This is useful for determining whether throttle the animation
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// (suppress main-thread style updates).)
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bool CanPerformOnCompositorThread(CanAnimateFlags aFlags) const;
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void PostUpdateLayerAnimations();
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bool HasAnimationOfProperty(nsCSSProperty aProperty) const;
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bool IsForElement() const { // rather than for a pseudo-element
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return mElementProperty == nsGkAtoms::animationsProperty ||
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mElementProperty == nsGkAtoms::transitionsProperty;
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}
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bool IsForBeforePseudo() const {
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return mElementProperty == nsGkAtoms::animationsOfBeforeProperty ||
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mElementProperty == nsGkAtoms::transitionsOfBeforeProperty;
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}
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bool IsForAfterPseudo() const {
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return mElementProperty == nsGkAtoms::animationsOfAfterProperty ||
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mElementProperty == nsGkAtoms::transitionsOfAfterProperty;
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}
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bool IsForTransitions() const {
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return mElementProperty == nsGkAtoms::transitionsProperty ||
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mElementProperty == nsGkAtoms::transitionsOfBeforeProperty ||
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mElementProperty == nsGkAtoms::transitionsOfAfterProperty;
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}
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bool IsForAnimations() const {
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return mElementProperty == nsGkAtoms::animationsProperty ||
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mElementProperty == nsGkAtoms::animationsOfBeforeProperty ||
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mElementProperty == nsGkAtoms::animationsOfAfterProperty;
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}
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nsString PseudoElement() const
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{
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if (IsForElement()) {
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return EmptyString();
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}
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if (IsForBeforePseudo()) {
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return NS_LITERAL_STRING("::before");
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}
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MOZ_ASSERT(IsForAfterPseudo(),
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"::before & ::after should be the only pseudo-elements here");
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return NS_LITERAL_STRING("::after");
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}
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nsCSSPseudoElements::Type PseudoElementType() const
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{
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if (IsForElement()) {
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return nsCSSPseudoElements::ePseudo_NotPseudoElement;
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}
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if (IsForBeforePseudo()) {
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return nsCSSPseudoElements::ePseudo_before;
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}
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MOZ_ASSERT(IsForAfterPseudo(),
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"::before & ::after should be the only pseudo-elements here");
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return nsCSSPseudoElements::ePseudo_after;
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}
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mozilla::dom::Element* GetElementToRestyle() const;
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void PostRestyleForAnimation(nsPresContext *aPresContext) {
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mozilla::dom::Element* element = GetElementToRestyle();
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if (element) {
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nsRestyleHint hint = IsForTransitions() ? eRestyle_CSSTransitions
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: eRestyle_CSSAnimations;
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aPresContext->PresShell()->RestyleForAnimation(element, hint);
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}
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}
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void NotifyPlayerUpdated();
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static void LogAsyncAnimationFailure(nsCString& aMessage,
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const nsIContent* aContent = nullptr);
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dom::Element *mElement;
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// the atom we use in mElement's prop table (must be a static atom,
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// i.e., in an atom list)
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nsIAtom *mElementProperty;
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mozilla::css::CommonAnimationManager *mManager;
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mozilla::AnimationPlayerPtrArray mPlayers;
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// This style rule contains the style data for currently animating
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// values. It only matches when styling with animation. When we
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// style without animation, we need to not use it so that we can
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// detect any new changes; if necessary we restyle immediately
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// afterwards with animation.
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// NOTE: If we don't need to apply any styles, mStyleRule will be
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// null, but mStyleRuleRefreshTime will still be valid.
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nsRefPtr<mozilla::css::AnimValuesStyleRule> mStyleRule;
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// RestyleManager keeps track of the number of animation
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// 'mini-flushes' (see nsTransitionManager::UpdateAllThrottledStyles()).
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// mAnimationGeneration is the sequence number of the last flush where a
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// transition/animation changed. We keep a similar count on the
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// corresponding layer so we can check that the layer is up to date with
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// the animation manager.
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uint64_t mAnimationGeneration;
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// Update mAnimationGeneration to nsCSSFrameConstructor's count
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void UpdateAnimationGeneration(nsPresContext* aPresContext);
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// For CSS transitions only, we also record the most recent generation
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// for which we've done the transition update, so that we avoid doing
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// it more than once per style change. This should be greater than or
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// equal to mAnimationGeneration, except when the generation counter
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// cycles, or when animations are updated through the DOM Animation
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// interfaces.
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uint64_t mCheckGeneration;
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// Update mAnimationGeneration to nsCSSFrameConstructor's count
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void UpdateCheckGeneration(nsPresContext* aPresContext);
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// Returns true if there is an animation that has yet to finish.
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bool HasCurrentAnimations() const;
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// Returns true if there is an animation of any of the specified properties
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// that has yet to finish.
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bool HasCurrentAnimationsForProperties(const nsCSSProperty* aProperties,
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size_t aPropertyCount) const;
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// The refresh time associated with mStyleRule.
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TimeStamp mStyleRuleRefreshTime;
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// False when we know that our current style rule is valid
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// indefinitely into the future (because all of our animations are
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// either completed or paused). May be invalidated by a style change.
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bool mNeedsRefreshes;
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#ifdef DEBUG
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bool mCalledPropertyDtor;
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#endif
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};
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}
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#endif /* !defined(mozilla_css_AnimationCommon_h) */
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